Aces High Bulletin Board

General Forums => Wishlist => Topic started by: jolly22 on December 11, 2014, 11:01:05 AM

Title: Joining a plane
Post by: jolly22 on December 11, 2014, 11:01:05 AM
I wish there was an option that when I joined a plane, I could lock onto that persons head and move with his head movements.

If that makes sense.

 :salute
JRjolly
Title: Re: Joining a plane
Post by: Someguy63 on December 11, 2014, 11:03:00 AM
To link head movements would be impossible I think, I'd rather see flaps, throttle control and tracers when they fire, I can look around myself when I join a plane, which I find that enough IMO.
Title: Re: Joining a plane
Post by: jolly22 on December 11, 2014, 11:06:24 AM
To link head movements would be impossible I think, I'd rather see flaps, throttle control and tracers when they fire, I can look around myself when I join a plane, which I find that enough IMO.

Well I want to get used to their SA/reactions..

Would be useful for training.
Title: Re: Joining a plane
Post by: Someguy63 on December 11, 2014, 11:08:41 AM
Well I want to get used to their SA/reactions..

Would be useful for training.

Yeah that's what I figured.

I just don't know how they'd be able to do it.

But I'm no programmer so maybeh it's possible.
Title: Re: Joining a plane
Post by: Wiley on December 11, 2014, 11:12:50 AM
Lag might make it less useful than it sounds.  It would be kind of like riding along for gunnery, you'd only be seeing an approximation of what they're looking at, on a delay.  TrackIR I think would be right out.  You'd be further ahead riding along at the time, then getting them to send you their video and watch it with head motions enabled in the film viewer, assuming they're not using trackIR.

Wiley.
Title: Re: Joining a plane
Post by: MK-84 on December 14, 2014, 01:03:23 AM
I want to know when someone leaves my plane. It is pretty frustrating to think you have a gunner onboard your bomber only to find out he left some time ago.
Title: Re: Joining a plane
Post by: Volron on December 14, 2014, 02:20:14 AM
I want to know when someone leaves my plane. It is pretty frustrating to think you have a gunner onboard your bomber only to find out he left some time ago.

The ability to kick them out of the plane as well.  I've had gunners go afk on me (for legitimate reasons) and leaves me a bit SOL.  Can't drop salvo-ing bombs and gun for yourself at the same time.
Title: Re: Joining a plane
Post by: MK-84 on December 15, 2014, 09:15:20 PM
The ability to kick them out of the plane as well.  I've had gunners go afk on me (for legitimate reasons) and leaves me a bit SOL.  Can't drop salvo-ing bombs and gun for yourself at the same time.
Or the gunners that feel a need to shoot at absolutely nothing and waste your ammo.


Edit: and when you kick them, I want the effect to be a system msg "you have been kicked from the aircraft" and have that trigger a bail out sequence for them.