Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Phoenix3107 on January 25, 2015, 09:04:25 PM

Title: Poor/Inclement Weather Conditions
Post by: Phoenix3107 on January 25, 2015, 09:04:25 PM
With the new update, I thought of the use of putting certain feats for weather conditions like overcast, rain or snow into play. Maybe put scattered t-storms along with it. Edit the base, thickness, and precipitation of the clouds to however you set it to.
Title: Re: Poor/Inclement Weather Conditions
Post by: caldera on January 25, 2015, 09:39:59 PM
If you get your wish, be prepared for these eventualities:

"G-Damnit! my B-29s all crashed on landing because of the effin wind shear!  I want my perks back!"

"My 262 skidded off the runway because of the effin ice ! This game is BS!"

"We were about to win teh war but my M-3 got stuck in deep mud!  HTC hates our chess piece!"

"This isn't fair!  Our mission can't take off because the fog is too thick but their taking our bases!"

"What the eff?! - we snuck all the way to the enemy HQ and our whole fleet sunk in a typhoon!"


Weather effects may look "cool" or realistic, but won't help make the game better. 
Title: Re: Poor/Inclement Weather Conditions
Post by: Zimme83 on January 25, 2015, 09:57:46 PM
A layer of broken clouds at 20k or something like that would be nice. Buffs can hide in/above the clouds but they can also obstruct the target.
Title: Re: Poor/Inclement Weather Conditions
Post by: Phoenix3107 on January 25, 2015, 10:03:47 PM
If you get your wish, be prepared for these eventualities:

"G-Damnit! my B-29s all crashed on landing because of the effin wind shear!  I want my perks back!"

"My 262 skidded off the runway because of the effin ice ! This game is BS!"

"We were about to win teh war but my M-3 got stuck in deep mud!  HTC hates our chess piece!"

"This isn't fair!  Our mission can't take off because the fog is too thick but their taking our bases!"

"What the eff?! - we snuck all the way to the enemy HQ and our whole fleet sunk in a typhoon!"


Weather effects may look "cool" or realistic, but won't help make the game better. 


I never said anything about typhoons, or ice roads/runways, or anything like THAT. The fog thing, maybe, but decided not to do that. What I'm implementing is just basic poor weather that doesn't have to involve any crazy acts of violent rants and raves in the game. Just because I asked for it, doesn't mean I want ALL of it in the game, just simple things, i.e. rain or snow. These can just harmlessly drop down from the sky while pattering the windshield for a second, then disappear quickly. Same thing goes for the whole t-storm thing, except don't have the lightning kill the player while in flight or in a gv battle. And the terrain doesn't have to be all wet or frozen, just have it go through like nothing.

Whether it helps the game or not, it's just a wish, and I take responsibility if this goes through to pass. But it's like you said caldera, If I get this wish. If.
Title: Re: Poor/Inclement Weather Conditions
Post by: MrKrabs on January 25, 2015, 11:03:37 PM
I can see the lousy framerates already "again"

Remember the cool clouds in tank town on ndisles? Yeah... no thanks...

Even with new terrain engine... No thanks...
Title: Re: Poor/Inclement Weather Conditions
Post by: xPoisonx on January 26, 2015, 01:43:31 AM
See rule #4
Title: Re: Poor/Inclement Weather Conditions
Post by: HawkerMKII on January 26, 2015, 04:06:50 AM
See rule #4

Title: Re: Poor/Inclement Weather Conditions
Post by: aztec on January 26, 2015, 07:56:17 AM
See rule #4
Title: Re: Poor/Inclement Weather Conditions
Post by: bozon on January 26, 2015, 08:51:45 AM
Young folks can't upgrade because they don't have the money.
Us old farts can't upgrade because we have a wife.
It is much easier to get more money than it is to get a new wife.
Title: Re: Poor/Inclement Weather Conditions
Post by: colmbo on January 26, 2015, 09:02:55 AM
Y
It is much easier to get more money than it is to get a new wife.

I'm on my third wife, this one is much better about online flying.


Clouds would be a nice addition.  I would find it fun to shoot the occasional approach to minimums but realize most would not.  However a could layers of clouds that you could hide behind to pounce the enemy or that would be a factor in getting bombs on target would be good for the game, IMO. 
Title: Re: Poor/Inclement Weather Conditions
Post by: Oldman731 on January 26, 2015, 09:35:13 AM
However a could layers of clouds that you could hide behind to pounce the enemy or that would be a factor in getting bombs on target would be good for the game, IMO. 


I have fond memories of the Stalingrad map, back in AH1, that typically had a cloud layer separating the low fights from the high fights.  Somehow we lost that when AH2 came out.  I don't remember anyone complaining about having the clouds, and it did add some interesting aspects to the game.

- oldman
Title: Re: Poor/Inclement Weather Conditions
Post by: darkzking on January 26, 2015, 09:48:14 AM
battle of winter lines fog and clouds dont seem to be sapping the frame rate  :airplane:
Title: Re: Poor/Inclement Weather Conditions
Post by: xPoisonx on January 26, 2015, 10:14:31 AM
battle of winter lines fog and clouds dont seem to be sapping the frame rate  :airplane:
(http://1.bp.blogspot.com/-xkLeq8C9p0A/VAQRWV15J5I/AAAAAAAAAtw/bIKWN3oJV_c/s1600/Give%2BThat%2Bman%2Ba%2BMedal.jpg)
Title: Re: Poor/Inclement Weather Conditions
Post by: darkzking on January 26, 2015, 12:57:01 PM
I do play on a cheap $348 Toshiba laptop so im sure most peoples machines can handle at least the clouds  :headscratch:.
Title: Re: Poor/Inclement Weather Conditions
Post by: Triton28 on January 26, 2015, 01:02:35 PM
I do play on a cheap $348 Toshiba laptop so im sure most peoples machines can handle at least the clouds  :headscratch:.

The last discussion I remember about the clouds made no sense.  There were folks on laptops with no dedicated GPU that ran it fine and others who had decent rigs that would get FR's in the teens and below with the clouds.  I chalked it up to dark magic forces at work and spoke of it no more. 
Title: Re: Poor/Inclement Weather Conditions
Post by: Wiley on January 26, 2015, 01:04:17 PM
Clouds are a major part of sky that is missing from the game.  I really hope the new version makes them usable by all.

As for the rest of it, I'd love any and all atmospheric effects to be modeled.  Nothing like 60mph ground level winds, but it would be nice to have atmospheric effects to fly through.  Unfortunately, that would turn mapmaking into calculus compared to the algebra it is now.

Clouds in the current version are weird.  It's seemed in the past people with (sometimes way) better computers than I'm running have had issues, I've pretty much never had a problem with FR and clouds.  That's why I'm hopeful for the new version.

Wiley.
Title: Re: Poor/Inclement Weather Conditions
Post by: caldera on January 26, 2015, 08:29:18 PM

I never said anything about typhoons, or ice roads/runways, or anything like THAT. The fog thing, maybe, but decided not to do that. What I'm implementing is just basic poor weather that doesn't have to involve any crazy acts of violent rants and raves in the game. Just because I asked for it, doesn't mean I want ALL of it in the game, just simple things, i.e. rain or snow. These can just harmlessly drop down from the sky while pattering the windshield for a second, then disappear quickly. Same thing goes for the whole t-storm thing, except don't have the lightning kill the player while in flight or in a gv battle. And the terrain doesn't have to be all wet or frozen, just have it go through like nothing.

Whether it helps the game or not, it's just a wish, and I take responsibility if this goes through to pass. But it's like you said caldera, If I get this wish. If.

But I thought the line about the typhoon was pretty funny.  :(
Title: Re: Poor/Inclement Weather Conditions
Post by: Phoenix3107 on January 26, 2015, 09:03:58 PM
It is now, I just thought at the time you were seriously thinking of those scenarios(which, given certain circumstances, could actually happen if HTC is evil enough to implement :devil), so I felt the need to clarify the wish. No hard feelings  :aok
Title: Re: Poor/Inclement Weather Conditions
Post by: Rich46yo on January 27, 2015, 05:44:05 PM
In WW2OL it turned out to be a disaster. For dynamic weather it takes an awful lot of computing power, let alone writing the code, to generate it. The type of computing power "most" dont have in either AH or WW2OL. So to make it work in WW2OL they wrote the code to generate one single 200" cloud cover over all of Europe at the same time, and for hours, with rain starting and stopping. It wasnt bad for thre ground game but it killed their air game to the point of losing much of their customers before they came to their senses and limited "weather" drastically.

BF4 has decent weather immersion on some maps but whats it matter if most of the rest of the game sucks? And again you need lots of computing power to enjoy it at decent frame rates. I remember some maps with fog in AH that was pretty cool tho I havnt seen them in awhiles. A bit of clouds, fog, and low light would be cool but I think there are other render priorities for AH-lll.
Title: Re: Poor/Inclement Weather Conditions
Post by: Bruv119 on January 28, 2015, 05:25:19 PM
-1
cloud rooms that wouldn't go away killed FA more so than any other shenanigans.
 
Title: Re: Poor/Inclement Weather Conditions
Post by: bustr on January 28, 2015, 06:13:11 PM
To learn from your mistakes is "wisdom". To drag them with you, we yanks call it the state of Colorado. Unless Hitech's aim is to make AH into an FA clone. Then Hitech needs to change his forum name to Hickenlooper and the AH theme song to Rocky Mountain High.
Title: Re: Poor/Inclement Weather Conditions
Post by: FLOOB on January 29, 2015, 01:27:22 AM
Remember when the uterus map had roaming grey weather a long time ago?
Title: Re: Poor/Inclement Weather Conditions
Post by: Pops38 on January 31, 2015, 06:06:36 AM
I think poor weather is a great idea. The European theater had poor weather 80% of the time. It would add more realism. True, splattering your windscreen with rain upon landing would take up some memory and be meticulous to program/track but do other games do it?
Title: Re: Poor/Inclement Weather Conditions
Post by: The Fugitive on January 31, 2015, 07:46:55 AM
The only thing I don't like about clouds/weather is that it gives players ANOTHER way to avoid combat. We  have far to many ways as it is right now.
Title: Re: Poor/Inclement Weather Conditions
Post by: Patt2014 on January 31, 2015, 09:28:24 AM
Due to Global Warming there will be no clouds...fair skies and standard temperatures only.
Title: Re: Poor/Inclement Weather Conditions
Post by: 715 on January 31, 2015, 12:54:09 PM
I think poor weather is a great idea. The European theater had poor weather 80% of the time. It would add more realism. True, splattering your windscreen with rain upon landing would take up some memory and be meticulous to program/track but do other games do it?

IL-2 had rain long, long ago (and yes it hit the windshield).
Title: Re: Poor/Inclement Weather Conditions
Post by: Blagard on January 31, 2015, 03:43:36 PM
Putting aside the technical difficulties, I would love to see inclement weather conditions in terms of realism, but I have no doubt at all that as with the real world, it will put a damper on things and reduce the amount of interactive gameplay.

On balance I think most people play to have a fight, not to spend too much time looking for one or having it made more difficult.

As a compromise maybe see some cumulus clouds about so long as they are in small doses and random enough to only occasionally obscure the ground targets, but only to the extent that having to come around again on a bomb run would be enough time for cloud to have moved on. I don't like flying bombers because it takes so long for action - I can't imagine what it would be like to arrive at a target to find an almost permanent cover of cloud obscuring it. It may be real but it's not fun!