Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: AusMedic on May 04, 2015, 02:39:27 AM
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G'day fellow Aces. I heard there was a clipboard map download with all the hangers numbered. Could someone point me in the right direction to download it please..
Cheers all.
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http://bbs.hitechcreations.com/smf/index.php/topic,368779.msg4911100.html#msg4911100
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The hangars on Pand's maps begins with numeral 1. Some players begin with 0. For instance, VH 0,1,2,3 vs 1,2,3,4.
FYI
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The hangars on Pand's maps begins with numeral 1. Some players begin with 0.
Because only then it can match the actual object numbers, as shown by the .dt command for example.
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Granted...just pointing out the distinction.
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On version 3 the numbering starts from 0.
For the game: http://www.horizonx.org/pand/files/Pand_Strat_Maps_v3.0.zip (http://www.horizonx.org/pand/files/Pand_Strat_Maps_v3.0.zip)
For tablets, smartphones etc. (pdf): http://www.horizonx.org/pand/files/Pand_Strat_Maps_v3.0.pdf (http://www.horizonx.org/pand/files/Pand_Strat_Maps_v3.0.pdf)
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The hangars on Pand's maps begins with numeral 1. Some players begin with 0. For instance, VH 0,1,2,3 vs 1,2,3,4.
FYI
The Pand Maps I have starts with 0 to match the game. T
I wonder if back in the begining of AH the coder's were to use the in indistributable as hanger 0
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The Pand Maps I have starts with 0 to match the game. T
I wonder if back in the begining of AH the coder's were to use the in indistributable as hanger 0
Us coders prefer to label things starting from 0.
HiTech
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Hey are we being fooled by an invisible A0 on every map then?
Hitech and Skuzzy have a hidden hooch joint on every map....... :O
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I also heard that it has its own sheep pen with some of the finest from New Zealand :devil
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Quite often find tongs in there curled up after relentless base defence..muttering and twitching..