Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: mikev on May 08, 2015, 02:05:16 AM

Title: TIME TO GO TO WORK
Post by: mikev on May 08, 2015, 02:05:16 AM
  starting part time till June then full time after that i will  be spending my weekdays in the TA from around  9 pm cst till 10 pm or longer if anybody is available. its time to learn this game and any of you who can help feel free all help is very much appreciated . i will also open this up to any and all who want to go to the DA weather it be 1v1 or 10 v me .bring your whole squad  dont matter im taking on all comers.
 the only way im ever going to learn this game is to work at it .i will be spending my weekends on gunnery and aiming till 3 pm cst in offline practice. after that i will open up to more DA challenges. if you wish to challenge you can either pm me a time or if you see me in the MA and im free message me.lets see if you can get a MAGIC kill.
Title: Re: TIME TO GO TO WORK
Post by: Pluto on May 08, 2015, 02:58:14 AM
Im always up for going to the DA. If I see you on Ill call you over.  :aok I need to work on a lot of stuff also. Just when I think Im getting better I get proven otherwise. :frown:
Title: Re: TIME TO GO TO WORK
Post by: mikev on May 09, 2015, 03:18:16 AM
good work today thanks  rudboi ,glzz ,bulldog ,even ray. but they stole all your kills ray again hehehe. and the big prize goes to manurin who even though he shot me down 4 times at least  you were my only confirm kill  :banana: :banana: :banana:
Title: Re: TIME TO GO TO WORK
Post by: mikev on May 10, 2015, 03:22:10 AM
lesson learned today players dont care as long as they can get a kill. they will vulch, ho whatever they can as long as they get a kill. next lesson if you get a player away from the group he will run away  until he has the advantage. thanks knights now i know what i need to learn and work on . ha 48 times i was vulched  got to be a record.
guess i should of read the game instructions.
VULCHING: Vulching is the act of killing someone as they are taking off or just after they take off. Some people (usually the ones who die over and over) will complain about vulching. Most people feel that if they are silly enough to try and take off from an airfield that is covered by enemy, they deserve to die!
Title: Re: TIME TO GO TO WORK
Post by: The Fugitive on May 10, 2015, 07:59:50 AM
lesson learned today players dont care as long as they can get a kill. they will vulch, ho whatever they can as long as they get a kill. next lesson if you get a player away from the group he will run away  until he has the advantage. thanks knights now i know what i need to learn and work on . ha 48 times i was vulched  got to be a record.
guess i should of read the game instructions.
VULCHING: Vulching is the act of killing someone as they are taking off or just after they take off. Some people (usually the ones who die over and over) will complain about vulching. Most people feel that if they are silly enough to try and take off from an airfield that is covered by enemy, they deserve to die!

Correct, MOST players only want a kill, how they get it is immaterial. Luckily there are still a few of us who will fight it out. Hang in there, you sound like one we really need to keep around here  :aok
Title: Re: TIME TO GO TO WORK
Post by: DmonSlyr on May 10, 2015, 08:11:23 AM
lesson learned today players dont care as long as they can get a kill. they will vulch, ho whatever they can as long as they get a kill.

That's it! Ding ding ding!!! In a game like this anything goes and getting kills is the main objective no matter what the opponent believes is a justful death or tactic.

The point is, practice, learning and understanding of ACM, getting better at aiming, avoiding HOs and learning merges so that you can get a jump in the emmilan to gain their 6 more quickly (very important move), understand what maneuvers to perform based on your E state and their E state and what plane you and them are in, understanding SA and when to perform the maneuvers in order to not get picked. It is all about not dying to those pesky HOers and vulchers and instead killing them without putting yourself in too much risk to get shot.   :aok.

Good luck

Title: Re: TIME TO GO TO WORK
Post by: Skyyr on May 10, 2015, 08:57:46 AM
lesson learned today players dont care as long as they can get a kill. they will vulch, ho whatever they can as long as they get a kill. next lesson if you get a player away from the group he will run away  until he has the advantage. thanks knights now i know what i need to learn and work on . ha 48 times i was vulched  got to be a record.
guess i should of read the game instructions.
VULCHING: Vulching is the act of killing someone as they are taking off or just after they take off. Some people (usually the ones who die over and over) will complain about vulching. Most people feel that if they are silly enough to try and take off from an airfield that is covered by enemy, they deserve to die!

You've experienced one of the most common (and arguably frustrating) parts of combat sims.

Now that you recognize these items, the important part is how you respond. A majority of players experience this and complain about honor, lack of realism, lack of sportsmanship, lack of quality fights/opponents, etc. - the truth is, these tactics are common across ALL sims. You can make excuses too (not that you have in any way whatsoever), but they will only server to stunt your growth.

If you accept these things, and simply learn how to mitigate them, your skill will increase immensely. This alone will put you into the top 20-25% of players, just due to the fact most players never learn this.

The vast majority of players run, this is why learning to kill quickly and good gunnery are important. Be aware of your surroundings (SA) and don't put yourself at a disadvantage to kill a runner. Learn instead of optimize your shot opportunities.
Title: Re: TIME TO GO TO WORK
Post by: DREDIOCK on May 10, 2015, 09:25:34 AM
There is a time and place for everything.

The trick is in knowing the difference
Title: Re: TIME TO GO TO WORK
Post by: M1A1 on May 10, 2015, 11:49:29 AM
To be honest you learned a life lesson. In real combat as in sim combat the only thing that counts is winning. The tactics used in the sim are and have been used in real life. Like skyyr said it is how you respond to them. There is a time and place for every tactic and it is not cheaqting to use any of them. There is no honor in combat that is for before and after, trust me when I say that. Learning good SA, ACM and the like goes a long way but in the end it is the type of person you are and what you are playing the game for that truly affect how you play and what you will do to win. Keep up the work and like I said we are looking forward to seeing on 187. You sound like just the type of person we are looking for.
Title: Re: TIME TO GO TO WORK
Post by: glzsqd on May 10, 2015, 12:03:23 PM
wtf are you all talking about!? whining and crying is the best way to kill ack divers and runners and vultchers............... right :headscratch:
Title: Re: TIME TO GO TO WORK
Post by: DmonSlyr on May 10, 2015, 12:19:25 PM
That's it! Ding ding ding!!! In a game like this anything goes and getting kills is the main objective no matter what the opponent believes is a justful death or tactic.

The point is, practice, learning and understanding of ACM, getting better at aiming, avoiding HOs and learning merges so that you can get a jump in the emmilan to gain their 6 more quickly (very important move), understand what maneuvers to perform based on your E state and their E state and what plane you and them are in, understanding SA and when to perform the maneuvers in order to not get picked. It is all about not dying to those pesky HOers and vulchers and instead killing them without putting yourself in too much risk to get shot.   :aok.

Good luck



I actually think my one poorly written paragraph of terrible grammar sums it up pretty we'll if you want to be a good all around fighter in AH.  But I'm just tooting my own horn ;)
Title: Re: TIME TO GO TO WORK
Post by: mikev on May 10, 2015, 03:36:28 PM
  thank you for the replys .yesterdays lesson was 1 in humility but also  an ego test . (players may have compassion for that poor spit trying to take off) nope vulch vulch vulch
 1 thing i learned a long time ago  in order to learn something you have to take what you think you know and empty the glass. well my glass was pretty empty yesterday. hehehehe
  so instead of whining, squeakin  and crying about it i went to the  offline practice arena to work on gunnery for 3 hours . and did it again today . hehehe Oh Ray.... Oh Raaaay. Ya you 242 sloppy cmdr. this 1 is for you .... https://www.youtube.com/watch?v=kw3rBImraAM
 and when you practice you load up on amo ..
(http://i237.photobucket.com/albums/ff115/MAVADAKIN_2007/ahss5.jpg)[/URL]
Title: Re: TIME TO GO TO WORK
Post by: ink on May 10, 2015, 03:50:38 PM
To be honest you learned a life lesson. In real combat as in sim combat the only thing that counts is winning. The tactics used in the sim are and have been used in real life. Like skyyr said it is how you respond to them. There is a time and place for every tactic and it is not cheaqting to use any of them. There is no honor in combat that is for before and after, trust me when I say that. Learning good SA, ACM and the like goes a long way but in the end it is the type of person you are and what you are playing the game for that truly affect how you play and what you will do to win. Keep up the work and like I said we are looking forward to seeing on 187. You sound like just the type of person we are looking for.


there is absolutely Honor in combat.... sorry but you are mistaken...while combat is a much different situation to playing Aces High... Honor being what it is.....and Aces High a game meant for fun...Honor should most definitely be a part of it... it will be if people have honor...

that's the thing about Honor and Integrity...those that have it don't shut it off depending on the situation.
Title: Re: TIME TO GO TO WORK
Post by: JimmyD3 on May 10, 2015, 03:55:29 PM

there is absolutely Honor in combat.... sorry but you are mistaken...while combat is a much different situation to playing Aces High... Honor being what it is.....and Aces High a game meant for fun...Honor should most definitely be a part of it... it will be if people have honor...

that's the thing about Honor and Integrity...those that have it don't shut it off depending on the situation.

Well said Ink!! :rock
Title: Re: TIME TO GO TO WORK
Post by: ink on May 10, 2015, 04:24:41 PM
Thank you :salute
Title: Re: TIME TO GO TO WORK
Post by: DREDIOCK on May 10, 2015, 10:59:49 PM
As I mentioned earlier. There is a time and place for everything. What I like to call "situation appropriate"  There are times when some of the things we might otherwise few as being not very honorable are certainly appropriate.

HOs as one example. In a setting where nothing much else is going on. Not very classy or appropriate on at least the first merge in what is almost certainly going to start. be fought and end in a 1 V 1 situation. Yea you get the thrill of the immediate kill. But its what I consider a trash kill. Nothing was really proven

Same thing with the vulch. Ok you got the kill. You ruined his fun. You got an addon to your stats which is the only real benefit you get. Its yet another trash kill

In either case. Whats that make you? A tough guy? A skilled Pile it? In the case of the vulch. you almost certainly start off with great advantage to begin with and are likely to still have if you let the opponent up.

Also in the second case all you really managed to do is make it less likely that opponent will up again to fight you. Now you're headed home  with one kill or wandering the arena looking for another target. When you might had had a few.

Think about it. And Im sure we've all been there. People end up playing whack a mole on the runway at a field where nobody is trying to capture and after a few vulches. Nobody wants to up anymore. Now you are circling around waiting for something to happen and end up going home. Bored, empty handed, or with only a kill or two.

Well unless you're some kind of massochist.Or you are trying to save a field from capture. Why keep upping if you dont even have a chance of leaving the runway? (to be clear I only consider a vulch a vulch if you have either just spawned or have not yet left the runway. Once you have left the ground you are airborne

In both cases. Sometimes strength isnt the things you can do. But the things you can do and dont. Nothing wrong with doing the honorable thing. by not doing either when you easily could you are saying ot your opponent. "ok lets fight. Lets see what you got." You sacrifice some risk for a test in ability.

I can give an example
 Skyyr has been showing himself being capable of showing honor. Ive seen it first hand and experienced it. A couple of weeks ago I was upping from an airfield. Skyyr was loitering about and at a few thousand feet. I knew he had been in the.  neighborhood and figured it was him.  I upped anyway
Now he could have vulched me at pretty much any point. Even by others more liberal definition of a vulch. But in fact he did not. Maintaining his advantage he waited for me to get away from the field before he pounced. And pounce he did.  managed to get him to overshoot and actually had a good chance at getting a shot on him as he went past and climbed up again. But my aim being what my aim has been lately. My rounds missed. Skyyr being Skyyr. You dont get alot of second chances if you miss. Especially if he has the advantage. This was no exception as he made me pay for that miss by promptly killing me on the next pass.

Now. Did he have advantage? Yes. But he had even greater advantage before hand that he did not take that he easily could have but didnt. And while he didnt let me up and gain any real altitude. He did let me up long enough to at least have something to work with. At least that swinging chance. And that in my view is honorable.

As I was going down I noticed two friendlies upping and going after him. I re upped but returned that show of honor by intentionally not joining in. Last I saw was their dots on the map a sector away over the water.

In such ways respect is earned and reputations are made. Both of which last longer then the momentary fleeting glory of the quick and easy kill.

We can afford to have such honor here because our lives really arent on the line. If anyone wants to insist on playing with that kind of realism in mind then they should do the whole shebang. Ok. The kill is everything. But you only get one life. You die. You log. And Ive actually heard of and seen players who played that way.
If you only get one life then yea. Kill or be killed is the norm. Anything goes.
Since its not that way. There is plenty of room for honor as it even provides you the chance of challenging yourself.

On the other hand. If you are out for a base capture. By all means. The vulch light is on. IRL this would be field suppression. The entire point becomes keeping the enemy from stopping the capture

On HO's If you are in the middle of a 3V1 fight for example and a 4th comes in on your 12:00. By all means  HO away.
Pretty much the same thing with intense furballs though thats up to individual discretion. People just cone in and out of your gun sights too quick to not take the shot sometimes. I just find it hard to be too critical of those types of HOs.
It gets a little grayer in simple multi con engagements. Yyyeeea you can. But do you really need to? Depends.


Situation appropriate. A time and place for everything. A time and place to be a merciless emotionless cold blooded killer. And a time and place where a more honorable approach would be better for both sides in both getting the kill and an honorable death




 
Title: Re: TIME TO GO TO WORK
Post by: mikev on May 11, 2015, 01:26:34 AM
well said DREDIOCK pretty much how i feel . i certainly dont play this game to hate or be angered by anyone although i can tell there are quite a few who play with big egos and their egos grow to massive proportions on ch 200.
  had a pretty good day today meaning i didnt get manhandled and added 9 kills  :O  think the 6 hours of target shooting helped .
Title: Re: TIME TO GO TO WORK
Post by: glzsqd on May 11, 2015, 11:49:38 AM
As I mentioned earlier. There is a time and place for everything. What I like to call "situation appropriate"  There are times when some of the things we might otherwise few as being not very honorable are certainly appropriate.

HOs as one example. In a setting where nothing much else is going on. Not very classy or appropriate on at least the first merge in what is almost certainly going to start. be fought and end in a 1 V 1 situation. Yea you get the thrill of the immediate kill. But its what I consider a trash kill. Nothing was really proven

Same thing with the vulch. Ok you got the kill. You ruined his fun. You got an addon to your stats which is the only real benefit you get. Its yet another trash kill

In either case. Whats that make you? A tough guy? A skilled Pile it? In the case of the vulch. you almost certainly start off with great advantage to begin with and are likely to still have if you let the opponent up.

Also in the second case all you really managed to do is make it less likely that opponent will up again to fight you. Now you're headed home  with one kill or wandering the arena looking for another target. When you might had had a few.

Think about it. And Im sure we've all been there. People end up playing whack a mole on the runway at a field where nobody is trying to capture and after a few vulches. Nobody wants to up anymore. Now you are circling around waiting for something to happen and end up going home. Bored, empty handed, or with only a kill or two.

Well unless you're some kind of massochist.Or you are trying to save a field from capture. Why keep upping if you dont even have a chance of leaving the runway? (to be clear I only consider a vulch a vulch if you have either just spawned or have not yet left the runway. Once you have left the ground you are airborne

In both cases. Sometimes strength isnt the things you can do. But the things you can do and dont. Nothing wrong with doing the honorable thing. by not doing either when you easily could you are saying ot your opponent. "ok lets fight. Lets see what you got." You sacrifice some risk for a test in ability.

I can give an example
 Skyyr has been showing himself being capable of showing honor. Ive seen it first hand and experienced it. A couple of weeks ago I was upping from an airfield. Skyyr was loitering about and at a few thousand feet. I knew he had been in the.  neighborhood and figured it was him.  I upped anyway
Now he could have vulched me at pretty much any point. Even by others more liberal definition of a vulch. But in fact he did not. Maintaining his advantage he waited for me to get away from the field before he pounced. And pounce he did.  managed to get him to overshoot and actually had a good chance at getting a shot on him as he went past and climbed up again. But my aim being what my aim has been lately. My rounds missed. Skyyr being Skyyr. You dont get alot of second chances if you miss. Especially if he has the advantage. This was no exception as he made me pay for that miss by promptly killing me on the next pass.

Now. Did he have advantage? Yes. But he had even greater advantage before hand that he did not take that he easily could have but didnt. And while he didnt let me up and gain any real altitude. He did let me up long enough to at least have something to work with. At least that swinging chance. And that in my view is honorable.

As I was going down I noticed two friendlies upping and going after him. I re upped but returned that show of honor by intentionally not joining in. Last I saw was their dots on the map a sector away over the water.

In such ways respect is earned and reputations are made. Both of which last longer then the momentary fleeting glory of the quick and easy kill.

We can afford to have such honor here because our lives really arent on the line. If anyone wants to insist on playing with that kind of realism in mind then they should do the whole shebang. Ok. The kill is everything. But you only get one life. You die. You log. And Ive actually heard of and seen players who played that way.
If you only get one life then yea. Kill or be killed is the norm. Anything goes.
Since its not that way. There is plenty of room for honor as it even provides you the chance of challenging yourself.

On the other hand. If you are out for a base capture. By all means. The vulch light is on. IRL this would be field suppression. The entire point becomes keeping the enemy from stopping the capture

On HO's If you are in the middle of a 3V1 fight for example and a 4th comes in on your 12:00. By all means  HO away.
Pretty much the same thing with intense furballs though thats up to individual discretion. People just cone in and out of your gun sights too quick to not take the shot sometimes. I just find it hard to be too critical of those types of HOs.
It gets a little grayer in simple multi con engagements. Yyyeeea you can. But do you really need to? Depends.


Situation appropriate. A time and place for everything. A time and place to be a merciless emotionless cold blooded killer. And a time and place where a more honorable approach would be better for both sides in both getting the kill and an honorable death
   

He was probably letting you get away from the runway so he wouldn't have to deal with A. Ack and B. Your friendlies. Thats what I do.
Title: Re: TIME TO GO TO WORK
Post by: ISux on May 11, 2015, 01:52:50 PM
maybe 7 times out of ten i find the ack to be more dangerous to me than the person I'm diving on.

Title: Re: TIME TO GO TO WORK
Post by: DREDIOCK on May 11, 2015, 05:50:21 PM
   

He was probably letting you get away from the runway so he wouldn't have to deal with A. Ack and B. Your friendlies. Thats what I do.

Could be. But Ive seen him ride through ack to get me on landing. And I was still far enough away from ack he could have swooped down sooner.

The trick to going through ack is to go fast and not fly a straight line.

And while He doesn't have the reputation for it. I've also seen him not HO
Title: Re: TIME TO GO TO WORK
Post by: mikev on May 13, 2015, 01:16:29 PM
well took a hard lesson last night in the DA from FBcrabby on e management . while he floated like a feather i fell to the earth like a rock. it made me feel like a toy on self destruct lol.
Title: Re: TIME TO GO TO WORK
Post by: morfiend on May 14, 2015, 04:51:05 PM
Mike,

  As I said,you need to break that bad habit of turning nose down all the time! Also try to remember the ABC's I told you about. Relax and try to fly smooth,you will find you arent stalling the wing so often.



   :salute

PS: anytime you feel like chasing me around,plz feel free to do so.
Title: Re: TIME TO GO TO WORK
Post by: ink on May 14, 2015, 07:17:31 PM
well took a hard lesson last night in the DA from FBcrabby on e management . while he floated like a feather i fell to the earth like a rock. it made me feel like a toy on self destruct lol.

the more you do this the better you will get :salute
Title: Re: TIME TO GO TO WORK
Post by: Latrobe on May 14, 2015, 07:24:15 PM
well took a hard lesson last night in the DA from FBcrabby on e management . while he floated like a feather i fell to the earth like a rock. it made me feel like a toy on self destruct lol.

You got your very own private Crab-boil!!!??? LUCKY!!!!!  :D



As ink said, the more you do this the better. Find someone better than you, fight them, die to them, ask them how you died, learn, improve, kill your teacher!  :aok
Title: Re: TIME TO GO TO WORK
Post by: mikev on May 14, 2015, 10:00:20 PM
Mike,

  As I said,you need to break that bad habit of turning nose down all the time! Also try to remember the ABC's I told you about. Relax and try to fly smooth,you will find you arent stalling the wing so often.



   :salute

PS: anytime you feel like chasing me around,plz feel free to do so.

you can count on that Morfiend. this is pretty much going to be a full time thing soon, being i get online between 9 to 930 .  I will be gone after next week to visit my 3 grand children so a week away from the game to clear my head lol. hope you dont get tired of drilling me i feel like im at a road block right now and have to work threw it. i have been spending 2 or 3 hours a night target shooting the offline drones just to get my aim better  only wish i could get them to go different directions hehehehe.

  as i said to start this thread i am open to anyone who wants to DA . i dont care if its 20 vs 1 me. if anyone sees me in the MA feel free to challenge, just pm me and as soon as im finished with what i am doing i am there.

I like that Latrobe !!!" Find someone better than you, fight them, die to them, ask them how you died, learn, improve, kill your teacher!".
   kill the teacher hummmm  wouldn't that be magical .
Title: Re: TIME TO GO TO WORK
Post by: 100Coogn on May 14, 2015, 10:35:06 PM
Try some offline missions mikev.
They will engage in combat.

Coogan  :airplane:
Title: Re: TIME TO GO TO WORK
Post by: Zoney on May 15, 2015, 01:37:33 PM
  I hope you dont get tired of drilling me

 :O
Title: Re: TIME TO GO TO WORK
Post by: Oyabun on May 20, 2015, 09:36:32 AM
hope you dont get tired of drilling me...

(http://desmond.imageshack.us/Himg527/scaled.php?server=527&filename=assblaster005938fm7.jpg&res=medium)


(http://new3.fjcdn.com/comments/Reminds+me+of+the+dilldozer+_d49f3a29e428effc1e163a0e54ad1cd3.png)
Title: Re: TIME TO GO TO WORK
Post by: mikev on June 23, 2015, 01:09:52 PM
well its been a while since i posted this. but last night was the start. kinda got side tracked with vacation and the computer build.
  last night i spent about 40 mins in the TA back to learning how to stall and be a drill bit, but that may be part of wearing off some rust . have to hand it to Morfiend  he makes you think .
 then i ended up in the DA watching Skyrr and rayno32 fight it out . was not what i would of expected from 2 of the top guns in the game.  but i did learn 1 thing from Skyrr and that was the intro to a book by  Robert Shaw on tactics. read about 12 pages and this quote stuck in my mind
" Great pilots are made not born. .. . A man may possess good eyesight,
sensitive hands, and perfect coordination, but the end product is only
fashioned by steady coaching, much practice, and experience"
  so see ya all tonight!!
Title: Re: TIME TO GO TO WORK
Post by: TequilaChaser on June 23, 2015, 02:59:45 PM
  but i did learn 1 thing from Skyrr and that was the intro to a book by  Robert Shaw on tactics. read about 12 pages and this quote stuck in my mind
" Great pilots are made not born. .. . A man may possess good eyesight,
sensitive hands, and perfect coordination, but the end product is only
fashioned by steady coaching, much practice, and experience"
  so see ya all tonight!!

is a great book on SA/BFM/ACM and Mouse wrote it in a way that it works for all types of aircraft, prop driven and jet propelled....  Mouse is Robert Shaw's handle from AW etc... btw......


TC
Title: Re: TIME TO GO TO WORK
Post by: mikev on June 24, 2015, 12:50:39 AM
well tonight went pretty well i found myself on their 6 instead of mine ,but as i closed in for the kill 2cemex kept crawling up my back. after reading the book i did learn some things on angle of attack which got me 5 kills on shots i normally would not have known. im also flying the la7 instead of the spit for part of the night. the la is faster then the spit 16 so i blacked out a few times.
Title: Re: TIME TO GO TO WORK
Post by: glzsqd on June 24, 2015, 11:17:36 AM
Lol, 2cmex will do that. Having him in a furball on the opposite side will leave you with very little room for error. Looking forward to being in your cross-hairs soon magic <S>
Title: Re: TIME TO GO TO WORK
Post by: mikev on June 24, 2015, 12:49:01 PM
thanks glzzzz miss you guys hardly ever see you.
Title: Re: TIME TO GO TO WORK
Post by: mikev on June 25, 2015, 01:48:47 AM
ahhhhh frustrating day, wirble bait . dang wirbs can really spoil a day especially if they are near your runway. but almost got the crab hehehe .my spit 16 had the crab in sights took a piece off  but only an assist due to co rooks better angle of attack. 1 of these days mr crabby apple, payback for the DA .
 other wise a tough day . i mean what can you do with 8 red planes on your 6 1/2 the time.did not make it easy for them i hope . co rook piped on vox  i had so many red planes on my 6 looked like diaper rash . all i could do was scissor and roll . see tracers 1 way roll the other , looked like Christmas with all the flashy lights most of the time till the pieces started falling off.
Title: Re: TIME TO GO TO WORK
Post by: glzsqd on June 25, 2015, 05:50:20 PM
When you on MAgic? mabye we could go to the DA or wing up together in the MA
Title: Re: TIME TO GO TO WORK
Post by: mikev on June 26, 2015, 12:46:01 AM
ahhhhh a horrible night ,maybe it was just me worn out from the day but my aim stunk . i kept missing shots i should make kept getting my tail shot off you name it . the only good thing is i got 2cmex ( a clear kill) which made my night as you can guess .but other then that i filled the air with lead going nowhere grrrrrrr.
 glzzzzzz i get on between 9 to 10 pm m-f cst and weekends all day long i am on and off depending on whats going on .
 hope tomorrow is better  cant get much worst.
Title: Re: TIME TO GO TO WORK
Post by: mikev on June 29, 2015, 01:58:07 AM
another terrible night of flying.i just cant seem to get it right. cant get an attack angle and if i do  i have 10 planes on my 6 and dont have time to get a shot off. 1 thing i have figured out is you cant lone wolf it in this game and even though you have fellow players in a fight there is very little team effort at times. i think i get myself in more trouble trying to help as well.
Title: Re: TIME TO GO TO WORK
Post by: DmonSlyr on June 29, 2015, 11:15:21 AM
another terrible night of flying.i just cant seem to get it right. cant get an attack angle and if i do  i have 10 planes on my 6 and dont have time to get a shot off. 1 thing i have figured out is you cant lone wolf it in this game and even though you have fellow players in a fight there is very little team effort at times. i think i get myself in more trouble trying to help as well.

We all have bad days. Last month I had 2 of the worst days ever and it just sucked the fun right out of me.

You can be a lone wolf, you just have to fly a little bit more patiently. It kind of depends on the type of plane you are in and what altitude of the cons you are fighting. If you are attacking a base, you will have a much better chance at winning lone wolf style as you will have alt and E advantage. If you are Lone wolfing in the middle of the fight with 12-20K p51s and 190s, you may have a hard time if there are no friendlies around. If you are lone wolfing in a 190D or other super fast planes, you have a much better chance at extending away from the hoard if you lose too much alt advantage. If you are in a FM2, good luck with that hehe. The key is to understand the type of fight you are about to be engaging in. So if you see your team attacking a base with a mid sized red dar bar, it may be safe to bring something a little more versatile such as a spit, ki84, 109, Nik, F4U, those types of planes, that way you can get in and kill the low cons quickly and make some faster kills, you don't have to worry about enemies diving on you (most of the time). If you are in a big furball with both sides revving up a lot of fighters, you have 2 decisions. Either A. Grab a 109D, P51, TA152, (p47 or p38 advanced) and get as high as you can before you enter the furball, Fly patiently and stay fast, make sure you keep cover of the high cons around you. Don't get low n slow in the furball and when you dive stay fast. If you miss your shot, go level for a quick second and then regain your alt back, DO NOT TRY TO TURN AROUND QUICKLY AND GO AFTER THEM IN A FAST PLANE, unless you are positive he is the only con around. Option B (more risky). Grab a plane like a 109k, la7, or yak, these are fast knife fighters that can quickly hop on to an enemies 6 and make quick kills. The key in these planes is to jump into the furball at medium alt, like 6-12k going about 340, you hop on a planes 6, get the quick pick kill and dive away or extend away out of the furball. You have to really pay attention to your 6 and SA in these types of fights. They make for some of my favorite fights as I like to fly in furballs all the time. I get in there quick, make a quick shot, and make sure no one grabs my 6. The fun thing about the knife fighter type planes is they are very good defensive maneuvers and once you get a little more experience you can set up counter punch maneuvers on planes on your 6. Like this barrel roll defense (https://www.youtube.com/watch?v=YAi_TRAV4E8) which help you get more kills. Lastly if planes are attacking your base, you will definitely need friendlies to help as you are in a very bad position. Up planes like Ki84,109ks or La7s the best defensive planes in the game. You need something that excels quickly and can turn well to avoid the BnZers. You dont want to up fast and heavy planes like a TA152, 190D, or P47s because they are extremely difficult to defend in against planes that are going much faster than you. My advice is to learn defensive maneuvers. If I see you around I can help with that. If you don't want to get ganged and are having trouble getting away from enemies, learn the BnZ style of fighting in the faster planes in AH. This way you can get away from trouble if you lose your alt advantage, DO NOT TRY TO TURN FIGHT IN BnZers if you don't have to.

So try that out, and learn which planes are better to use in certain fighting situations on the map. It will greatly help you get more kills and limit your deaths.

Good Luck  :aok
Title: Re: TIME TO GO TO WORK
Post by: mikev on June 29, 2015, 01:50:03 PM
thanks violator im starting to use the la 7 more . 1 thing i try to do is cut back on the throttle in my barrel rolls but  it seems like everybody knows that trick . thats the biggest problem for new players everybody else knows the BFM AND ACM. .  1 thing i am trying is to break some of the standard defenses and come up with a few new twists. when 1 doesnt work try something else. its a frustrating process as anybody who has been reading this thread can tell .  right now i start with the spit 16 ,and split with the la7. heavy ponies and jugs for base attacks . dont know what it is but i have a hard time in the german planes. they dont like me for some reason. hehehe
Title: Re: TIME TO GO TO WORK
Post by: glzsqd on June 29, 2015, 02:13:36 PM
another terrible night of flying.i just cant seem to get it right. cant get an attack angle and if i do  i have 10 planes on my 6 and dont have time to get a shot off. 1 thing i have figured out is you cant lone wolf it in this game and even though you have fellow players in a fight there is very little team effort at times. i think i get myself in more trouble trying to help as well.

Lone wolfing it in the MA can seem like an exercise in frustration and futility. Either way your gonna have good days and your gonna have bad days. Try not to beat yourself up when you aren't finding the shots, they come in time.

Title: Re: TIME TO GO TO WORK
Post by: DmonSlyr on June 29, 2015, 03:43:51 PM
thanks violator im starting to use the la 7 more . 1 thing i try to do is cut back on the throttle in my barrel rolls but  it seems like everybody knows that trick . thats the biggest problem for new players everybody else knows the BFM AND ACM. .  1 thing i am trying is to break some of the standard defenses and come up with a few new twists. when 1 doesnt work try something else. its a frustrating process as anybody who has been reading this thread can tell .  right now i start with the spit 16 ,and split with the la7. heavy ponies and jugs for base attacks . dont know what it is but i have a hard time in the german planes. they dont like me for some reason. hehehe

The key to doing the BRD properly is all about timing and speed. It will take some time to get it down pat. What you have to focus on is getting the enemy plane to follow you going nose down (about 600 out is a good distance, you dont want them to be too far out) so that they build up more speed than you. You have to be going slower than them in order to roll over them as they are not able to pull up as fast. Also, once you get better at timing, you can get them to chase you going down, do some scissors to get them to have to lead shot you, once you learn the timing, you can BRD them as they are blacking out trying to get the lead shot, you pull the roll over as they are blacking out and cannot pull up as sharply. It takes a lot of experience and E understanding to pull it off even against planes that naturally turn better than yours. You can also get flaps out and that will also help you if you are going slow enough, but you have to learn how to use flaps well too.

It is a learning process and you have to do it over and over again. I'll show you another defensive move too, but it is too hard to type it out.

Title: Re: TIME TO GO TO WORK
Post by: The Fugitive on June 29, 2015, 03:58:00 PM
thanks violator im starting to use the la 7 more . 1 thing i try to do is cut back on the throttle in my barrel rolls but  it seems like everybody knows that trick . thats the biggest problem for new players everybody else knows the BFM AND ACM. .  1 thing i am trying is to break some of the standard defenses and come up with a few new twists. when 1 doesnt work try something else. its a frustrating process as anybody who has been reading this thread can tell .  right now i start with the spit 16 ,and split with the la7. heavy ponies and jugs for base attacks . dont know what it is but i have a hard time in the german planes. they dont like me for some reason. hehehe

You also have to figure out what your trying to accomplish as well.

If your looking to fly like Latrobe and just go for it in any situation then the first thing you need to know/learn is you are going to die A LOT! Don't plan on EVER landing a kill, or getting your name in lights.

If on the other hand you want to fly the way Rocky and Cmex do you need a lot of patience and be careful of how you pick your fights. Plane selection may have a lot to do with it as well.

So if your looking for lots of kills, your name in lights now and then and landing more often than not you have to fly like that, not like I've seen you when I've been around you.

If your looking for fights and don't care about landing or score then throw out the cares about having a bad night getting jumped by a few. I was in a hog the other day and started in on a spit16. He had alt/speed/E. By the time I dodge 6-8 passes and got his E down closer to mine a 110 and 190 joined the fight. We all ended up on the deck flaps out trying to keep or planes in the air for a shot. 190 left (ammo?) 110 ditched, and spitty finally got me.

Sure I "lost" but it was a fun fight, minimal HOs, lots of dodging and great flying by all, what more could ya ask for.

So figure out what type of flying your going to do, and just do it. It can change from day to day too. Mine changes with which map is up. Some just lend themselves to Bnz style fighting more than TnB. The point is don't take an LA to 15k and expect to fight a pony up there, the same goes for turnin and a burnin on the deck, the pony might NOT be a good choice.
Title: Re: TIME TO GO TO WORK
Post by: mikev on July 03, 2015, 01:04:25 AM
well tonight i was the duck sitting waiting to be shot. could not figure out why  , when there were 4 or 5 of us and they all went spotting gvs while i was left to handle 2 or 3  cons in the air . sure i got check 6s but that does not help when you are a sandwich getting eaten alive .
   was kinda out of it tonight  didnt have the feel either ,maybe tomorrow will be better
Title: Re: TIME TO GO TO WORK
Post by: mikev on July 05, 2015, 02:39:30 AM
had a good night tonight by my standards , managed to be up to 14 kills and its only the 4 th . whoaaaaaaaaaa. i sure still get picked a lot and sometimes i have rubber bullets . was called a coward tonight  ??? not because i flew around my ack  but for shooting somebody down .  was not a HO  . i was helping a fellow rook who had a bogey on his 6 i followed in waited till he was lined up  and filled his cockpit full of 20 mill, and 50 cal .
  sometimes this game makes me wonder . i mean i get picked all the time i dont call people cowards . i was to understand its your responsibility to keep looking for cons and protect yourself.  all i can say is if i get that type of shot again im shooting .
Title: Re: TIME TO GO TO WORK
Post by: The Fugitive on July 05, 2015, 09:13:16 AM
had a good night tonight by my standards , managed to be up to 14 kills and its only the 4 th . whoaaaaaaaaaa. i sure still get picked a lot and sometimes i have rubber bullets . was called a coward tonight  ??? not because i flew around my ack  but for shooting somebody down .  was not a HO  . i was helping a fellow rook who had a bogey on his 6 i followed in waited till he was lined up  and filled his cockpit full of 20 mill, and 50 cal .
  sometimes this game makes me wonder . i mean i get picked all the time i dont call people cowards . i was to understand its your responsibility to keep looking for cons and protect yourself.  all i can say is if i get that type of shot again im shooting .

The picking is how some people make a living as they say. It's frustrating to some as while you and I love to get in there and twist and turn they guys are never in it long enough to get shot at. So getting picked by the same guys over and over and never really getting a chance to "get them back" can bring out the nasty in some people.

My soft spot is the HOs, especially from those guys that are considered "top guns" in the game. If your so good at the game why do you have to lower your self to a joust? I had one guy who's a top stick in 109s. It was pretty much one on one fight after fight, and he kept beating me, but the fights were getting closer and closer. I kept coming back, padding his score sheet. The last fight we were in tight and I gave him nothing, I was getting around on him and it looked like I might have my first win of the bunch of fights and he HOs me  :O I asked him whats with the HO? he said, well it was the only way to get you.  :rolleyes: Last time I went looking for a fight with him.

The point is, we all have our soft spots as to whats tips us over. Some are more vocal than others, but we all have that "spot".

As for the flying, SA is just as important as learning to fly your cartoon plane. Flying with friends/squadmates can boost your SA as you have that many more eyes watching out for you as well as having someone....or 3 covering your backside. Some times I'll fly in the middle of a 1 vs 3 with the single purpose of seeing how long I can survive. The kill is unimportant in most of my fights other than saying who won and who didn't. In a 1 vs 3 I KNOW I won if it takes more than a single pass to get me. If I can get those guys to miss time after time and the seconds start turning into minutes I have won. Don't get so tied up into getting the kill that you forget to have fun with the fights.
Title: Re: TIME TO GO TO WORK
Post by: mikev on July 05, 2015, 01:50:18 PM
lol  it amazes me sometimes how many planes get on my 6 and im still flying. that is 1 thing about the spit not many planes can turn with it when you cut throttle and ride the tunnel. i must of had some magic in me to keep me from being a drill bit and watching the tree branches go by. sometimes its like the sky turns red. would love it some day if i could roll over on all of them and pick them off like a turkey shoot. i dont like the HO  either . i wont do it unless on the merge he starts first. some days if i get HOED  enough i will blast on 200 ho ho ho ho merry xmas then everybody gets it just to relieve the frustration .
  the thing about last night and the reason i mention it was he lied about the whole thing on 200. saying he was in a good fight with bla bla ,but he had already killed him and was going after a newbie when i lined him up 
Title: Re: TIME TO GO TO WORK
Post by: mikev on July 08, 2015, 01:22:02 AM
well i now have videos in the videos and screen shots . these should help a lot when i go to the TA . things are a lot different in the TA then the MA . you dont have a dozen boogies on your 6 in the TA. of course Morfiend can be pretty hard to shake.
Title: Re: TIME TO GO TO WORK
Post by: Zimme83 on July 08, 2015, 05:02:01 AM
I gladly admit that I'm not backing of from a HO if needed, I try to avoid it because its a bad choice from a tacital standpoint but I have no moral concern about it.
U do whats benefits u most in the specific situation, Ho, pick, ram, vulch, run. It is not a pistol duel between gentlemen, its a bar fight with drunk hillbillies...


I learned pretty fast that tail chasing in a furball gets u killed. Just when u have the perfect shot another con blows u out of the sky. If there are more than one red in the vicinity i rather look for deflection shots, it takes a bit to learn to not get too excited when having a con in sight, sometimes its better to give up an opportunity and evade another con instead of going down along with the guy on your 12.
Title: Re: TIME TO GO TO WORK
Post by: mikev on July 23, 2015, 01:52:40 PM
   ok last night i set a personal monthly best adding #43 fighter kills. the victim was Skyyr by odd chance. guess if you are going to get a personal best may as well be 1 of the better pilots in the game. ya i know everybody hates the guy but his videos have helped me learn different angles of attack and ways to set up a shot.  now if i ever learn how to shoot straight that number would be more like 350. i am beginning to like it when i have 5 or 10 planes on my 6 just to challenge myself to see how long i can i can make them chase me around. now i just got to stop with the dumb moves like climbing to a bogey so he can get an easy shot on me. or on a merge realize some people are going to shoot no matter what and claim it was not a HO. the people who do that will eventually make me very hardened to a point i will be doing it as well so if you are 1 of these score grabbers, be prepared to reap the winds you blow.
    looking to practice some offline missions to work on my aim but unable to find the downloads any help in locating them?