Aces High Bulletin Board

Special Events Forums => Friday Squad Operations => Topic started by: EagleDNY on May 17, 2015, 03:26:23 PM

Title: Troopships Question
Post by: EagleDNY on May 17, 2015, 03:26:23 PM
First let me say that I like the troop transports in this FSO.  It has been a long time since we have had something new to shoot at.  But I do have a few questions:

1.  Do troop transports actually SINK if you do a certain amount of damage to them?   
2.  Is there a visual queue showing damage when structures on them get hit?

Title: Re: Troopships Question
Post by: Devil 505 on May 17, 2015, 07:47:40 PM
The ships have no animation themselves. The only visual cue that you killed one is a small explosion mostly obscured by the object itself and a object destroyed message in the text buffer.
Title: Re: Troopships Question
Post by: Molsman on May 17, 2015, 07:59:40 PM
It shows as a non voided object destroyed or hit on the logs so as Devil mentioned you will not see flames or smoke

Title: Re: Troopships Question
Post by: captain1ma on May 21, 2015, 10:19:59 PM
actually I blew one up in offline the other night, I saw smoke and fire. I noticed there are 3 separate explosions. and when it sinks it has a weird damaged, half sunk look to it, you cant miss it.
Title: Re: Troopships Question
Post by: 8thJinx on December 08, 2017, 09:36:15 AM
How are explosion animations created or modified for custom objects?  Anyone know?
Title: Re: Troopships Question
Post by: 8thJinx on December 08, 2017, 09:33:05 PM
I figured it out.  Disregard.