Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: SKULLY7 on June 08, 2015, 08:04:21 PM
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Well with all the noise and chattering keystrokes regarding HQ and how unfair it is that pilots cant see where the enemy is I hereby post this.
ENY !!! Most mornings Bish face 20+ eny . After looking at the roster for over a week some of the high eny is due to tower sitters and some due to just when Bish numbers are high. I know the classic line of "Switch sides' is coming but why should I be forced to change countries when my squad is Bish and have flown Bish since 2002 I pay 15 dollars a month and am handicapped on what planes I can fly. Its bullcrap.
Perhaps if a player is in tower with no activity they get booted after 15 mins, players with no squad affiliation are sent to low number side or sides, or eliminate eny all together. Years back it was instituted due more whines about how unfair it was that countries were outnumbered and they were getting rolled.
Can this game please stop cowering to the score hos and furballers whose constant complaints get action.
Sick of flying 25 eny value planes or bombers vs perk planes on a daily basis. What is not fair? He 111 vs me262 or trying to defend with a 25 eny fighter vs spit 16 or 109.
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Because there's good people on all sides, all are worth spending time in their company, because you don't have the right to ruin the game for everyone else by making it unplayable through sheer weigh of numbers.
Yes it's flawed, yes it's still better than nothing. I personally feel it's not harsh enough, in that it should take effect immediately.
Tower sitters are fact of life, deal with it.
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After years of players complaining about ENY & tower sitting I have finally come up with a solution.
In the next version I will be removing the display of players counts in flight and only display total players. :t
HiTech
:D
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The problem is people staying logged in sitting in the tower hoping to get perk points. HTC should put some sort of deadman switch that would put them in The Lobby. You wouldn't lose connection, but you wouldn't drag down the arena. OR you could award points to everyone in that country online or not. No point in staying logged in. Just get the deadweight off those trying to play.
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OR you could award points to everyone in that country online or not. No point in staying logged in.
It once had been that way. If you had played for that side in the 12 hours before the war was won you got the perks even when being offline.
This changed years ago, don't now if by accident or on purpose.
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Chess piece loyalty... It's such a strange concept, but then I don't get why people like watching sports either.
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Most mornings Bish face 20+ eny .
Whose mornings are you talking about? The American morning is afternoon in Europe and midnight in Australia. By looking at the time zone map it looks like during the American morning it would be prime time in India, Iran, China, mid-Russia (a.k.a Siberia), Mongolia... None of which is populating a strong AH community as far as I know.
I share your concern about people just sitting in tower, but 15 minutes isn't a long time. That could easily be spent after having a nice squad night just by chatting and doing the aftermath. Booting people after an hour of inactivity including radio chat would effectively remove those who leave their game open during work/school/any other away from home activity.
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Chess piece loyalty... It's such a strange concept, but then I don't get why people like watching sports either.
Side loyalty is caused by many things, friends you've made on a side, preference to a certain style of gameplay, since it seems that each side does gravitate towards a type of tactics. It's not a bad thing, necessarily. I prefer the knights and for the most part intensely dislike the bishops. Rooks seem to have the more balanced style. Just my opinion, though.
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Or u can switch team and hunt your squaddies in their crappy planes. Up a Pony or something like that and pick, Ho and run. :rofl
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Side loyalty is caused by many things, friends you've made on a side, preference to a certain style of gameplay, since it seems that each side does gravitate towards a type of tactics. It's not a bad thing, necessarily. I prefer the knights and for the most part intensely dislike the bishops. Rooks seem to have the more balanced style. Just my opinion, though.
All the chess piece countries fight the same way, and chess piece loyalty is the problem causing unbalanced numbers in the MA. If you fought for all countries you'd have friends in all countries. When I log on I check the numbers to see what country needs my service the most and fight for them. Thus, ENY is never a problem for me. If you insist on staying with your favorite team (many other games won't even let you do this btw.) then ENY is there to lessen the impact of your superior numbers. You have no right to whine about it because you chose this yourself and could easily have avoided it by being more reasonable.
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All the chess piece countries fight the same way, and chess piece loyalty is the problem causing unbalanced numbers in the MA.
this is absolutely the truth.
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To remove chess piece loyalty there'd be a simple solution: Making the system decide your country while logging in. That way the game would mostly always be balanced, unless players in a certain country would leave in masses.
That would also be the end of squadrons. But hey, who's interested in squad ops anyway? This is a game for lone wolves, social castaways and hermits! Social media is the place for heritage squads honoring their wartime idols. :bolt:
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this is absolutely the truth.
Absolutely disagree. Nits are more disorganized than bish or rooks, and seem to draw the furball types vs the tactical ones. if you doubt that, ask yourself why the nits win maybe 10% of the maps, and rooks and bish split the difference on the rest.
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The easiest way to get rid of chess piece loyalty would be to simply rotate the name of the countries once every day or so.
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Absolutely disagree. Nits are more disorganized than bish or rooks, and seem to draw the furball types vs the tactical ones. if you doubt that, ask yourself why the nits win maybe 10% of the maps, and rooks and bish split the difference on the rest.
It all depends on who's on and if there are big squads on. It shifts and flows with time of day and day of the week. In essence all the countries are the same.
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Or perhaps a country name pool with many names and when there's a map change names are assigned to countries by random. Everyone must choose a country when logging on the first time. People wanting to stay with friends must then communicate and agree on a new country every time there's a map change.
People would then only be loyal to their close friends and not to a make believe country.
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Absolutely disagree. Nits are more disorganized than bish or rooks, and seem to draw the furball types vs the tactical ones. if you doubt that, ask yourself why the nits win maybe 10% of the maps, and rooks and bish split the difference on the rest.
winnings maps has nothing to do with anything other than numbers.. if you have numbers, you will take bases.
to a lesser extent, which time of day you have them helps too.. eg. it's easier to roll maps during offpeak hours.
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To remove chess piece loyalty there'd be a simple solution: Making the system decide your country while logging in. That way the game would mostly always be balanced, unless players in a certain country would leave in masses.
That would also be the end of squadrons. But hey, who's interested in squad ops anyway? This is a game for lone wolves, social castaways and hermits! Social media is the place for heritage squads honoring their wartime idols. :bolt:
because it's impossible for squads for switch countries every so often.
:rolleyes:
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Predator why do you beat the chess piece loyalty drum post was on ENY.
My view of the game is base take and win map.
Squads are a big part. Flown with the same group of gentlemen since 2002 and enjoy the fun the vox chatter etc. Dislike the idea of fighting fellow bish and squad never switches.
ENY was the issue.
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See Rule #4
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The easiest way to get rid of chess piece loyalty would be to simply rotate the name of the countries once every day or so.
i wonder how people would actually switch to the new name..
would be an interesting experiment at least.
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Many who were bish, but are now rook would probably switch to remain bish, but not all. Over time the whole chess piece loyalty thing would be restricted to a few old hands who can't shake the team mentality. Good friends and squads would still stick together.
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Im sure its no coincidence that the nits for the first time in ages had 25 ENY today, seems like people moved to the nit side to be a part of the winning team, Bish had about their normal strength and ENY but rooks were significantly lower in numbers compare to what they use to. Total number were not much different from earlier days.
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Because ENY is in place because of chess piece loyalty. It is meant to punish you for not willingly balancing the teams. Other online military games would force you to balance the teams with matchmaking.
Or, it is meant to give the team with the fewest players a reward for not having the numbers and gives them a bit more of a chance. Sorry just me looking from a positive point of view instead of a negative point of view because that is how I choose to go through life.
There you have it. Chess piece loyalty. You've chosen the bish as your team and you don't like fighting against your team. It is completely irrational just as it is irrational for your squad never to change teams. I know of several squads who rotate countries, it is not a problem.
ENY is working exactly as intended. You and people like you are the issue, and why ENY is needed.
Him, and people like him are only a problem if they quit the game.
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Sure, you may choose to think of ENY as "rewarding" one team by taking away the best toys from the other team.
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Sure, you may choose to think of ENY as "rewarding" one team by taking away the best toys from the other team.
the population numbers don't just compute ENY limiting but also compute the perk point bonus and perk costs so it's both actually.
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Yeah, but somehow I don't think it is that part Skully7 et al is whining over.
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Or perhaps a country name pool with many names and when there's a map change names are assigned to countries by random. Everyone must choose a country when logging on the first time. People wanting to stay with friends must then communicate and agree on a new country every time there's a map change.
People would then only be loyal to their close friends and not to a make believe country.
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nope, nada...never...-1
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Well with all the noise and chattering keystrokes regarding HQ and how unfair it is that pilots cant see where the enemy is I hereby post this.
ENY !!! Most mornings Bish face 20+ eny . After looking at the roster for over a week some of the high eny is due to tower sitters and some due to just when Bish numbers are high. I know the classic line of "Switch sides' is coming but why should I be forced to change countries when my squad is Bish and have flown Bish since 2002 I pay 15 dollars a month and am handicapped on what planes I can fly. Its bullcrap.
Perhaps if a player is in tower with no activity they get booted after 15 mins, players with no squad affiliation are sent to low number side or sides, or eliminate eny all together. Years back it was instituted due more whines about how unfair it was that countries were outnumbered and they were getting rolled.
Can this game please stop cowering to the score hos and furballers whose constant complaints get action.
Sick of flying 25 eny value planes or bombers vs perk planes on a daily basis. What is not fair? He 111 vs me262 or trying to defend with a 25 eny fighter vs spit 16 or 109.
Give it up Skully, the only answer you'll get will be "switch sides". Welllllllllllllllll maybe we should log in some morning and switch sides then just sit the tower for hours on end, matter of fact i'll do that in the morning, and switch back when I get home :rofl
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nope, nada...never...-1
Because you feel so attached to your chess piece...
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See rule #4
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See rule #4
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See rule #4
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See rule #4
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I may be wrong, but Aces High is an asymmetrical, non-zero-sum game. So for example, the gaming reward for a player in a country with a big numbers advantage would be higher (using a multiple base takes strategy and winning the war) than a player with a low head count (getting pummeled while trying a defense strategy, maybe slowing the inevitable, but ultimately losing the war). ENY is an attempt to take some of the asymmetry out of the game. It lowers the gaming reward for high number country players (by making it a little bit more of PIA for them by forcing them into early war crates), and increases the gaming reward for low number country players (letting them fly perked rides for less points, or farm more perk points than normal). I don't see how that's such a bad thing, Skully. How's that for an open discussion.
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Because you feel so attached to your chess piece...
I am not loyal to my chess piece. I am just afraid bbaw will hunt me down and beat the crap out of me if I switch. besides he always has a nice cool beer and is willing to share.
semp
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See Rule #4
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Not sure if this has been covered but, instead of ENY (dump it) how about giving the team with less numbers 3 new perk planes at no charge. Or a P-51 with 6 cannons. That would even things up in a hurry!
Yeaaaaaaaaaaa Boy. :banana: :banana: :banana: :x :x :x :rock :rock :rock :noid :noid :noid
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Whoa this is not about the bish hoarde every morning is it? :rofl
After gaming the ENY at night you deserve all the ENY you can get