Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Flyboy on June 22, 2015, 04:51:32 PM

Title: first impression from a returning player
Post by: Flyboy on June 22, 2015, 04:51:32 PM
did my first few sorties

- i have trackir and its killing me, i cant seem to get used to it but i force myself to keep trying and its a bi*ch
- some things are really familiar and come naturally, some are very hard to control
- i have very poor "feeling" of the planes i blame my joystick because its very mushy and lacks feedback but ofcourse its just an excuse
- trim! big issue for me, i cant seem to trim my plane to level flight and i don't even think of trimming while fighting. i started thinking about combat trim, never used it before but its so frustrating for me because the trim inputs feel "wrong" with  effects that have no proportion to the inputs
can someone explain the way combat trim work? advantages? disadvantages?

and last but not least, this is fun!
 
Title: Re: first impression from a returning player
Post by: Bear76 on June 22, 2015, 04:57:00 PM
TrackIR takes a few weeks to master. I struggled with it as well, but you will get to the point where you don't want to fly without it.  :aok
Title: Re: first impression from a returning player
Post by: 10thmd on June 22, 2015, 05:05:50 PM
A good profile from someone who uses it will help also. I got a couple from my buddies and picked the one I liked best.
Title: Re: first impression from a returning player
Post by: nooby52 on June 22, 2015, 05:16:17 PM
TrackIR takes a few weeks to master. I struggled with it as well, but you will get to the point where you don't want to fly without it.  :aok

When people told me that, I didn't believe them. It seemed harderr than it should have, to me. But they were right! Took me longer than it prolly should have, but now I really don't want to fly without it.
Title: Re: first impression from a returning player
Post by: The Fugitive on June 22, 2015, 05:56:40 PM
Combat trim automatically trims your plane level for the speed your flying. In most cases it's not a problem, but when you get slow it has a tendency to trim you nose up. In a 38 I can get it "stuck" in the air, and you are fighting it like crazy when slow.

A good trick is to set a button to turn on/off auto trim. Level, flick it on, then off and it will trim you for that speed.

As everyone else said, give trackIR time, you'll get it in a few weeks.
Title: Re: first impression from a returning player
Post by: bustr on June 22, 2015, 06:22:33 PM
You can reduce your profile down to yaw and pitch. Then in the game you will inherit your saved head positions including your 6-view. This will feel more like your hat switch views are now smoothly following your head and then some. Once you are used to that which will be more familiar, you can add back more axis which will stop inheriting your saved head positions. At which point you have to learn how to become an arm chair contortionist.
Title: Re: first impression from a returning player
Post by: hcrana on June 22, 2015, 07:06:49 PM
Track IR drove me nuts until I set the Speed slider to 1.8.  Problem solved.
Title: Re: first impression from a returning player
Post by: zack1234 on June 23, 2015, 07:35:51 AM
It is awesome :old:
Title: Re: first impression from a returning player
Post by: artik on June 23, 2015, 07:58:57 AM
Did my first few sorties

Flyboy   :x :x :x :x :x :x :x :x :x :x :x :x

I'm so glad to see you back!!!!!!!!!


Quote
- i have trackir and its killing me, i cant seem to get used to it but i force myself to keep trying and its a bi*ch

Vast majority of AH players use joystick hat... for a reason - AH view system is one of the best (in comparison to other games) when you can program location of the head according to view direction so you have best possible view. Configure views for hat and than use TrackIR (I never get used to it) - don't feel bad it takes time. Some never get used to it - especially when hat works that well.

Quote
- i have very poor "feeling" of the planes i blame my joystick because its very mushy and lacks feedback but ofcourse its just an excuse
- trim! big issue for me, i cant seem to trim my plane to level flight and i don't even think of trimming while fighting. i started thinking about combat trim, never used it before but its so frustrating for me because the trim inputs feel "wrong" with  effects that have no proportion to the inputs
can someone explain the way combat trim work? advantages? disadvantages?

First of all trimming virtual plane to level flight without feedback of a real stick and "but metter" is hard, that is why there is X - auto trim on level and alt X - auto trim on climb.

I usually have trim on elevator mapped to two buttons on joystick - for fast trim correction in fight and (X) - auto-trip for correction for a speed. Combat trim is not always good - it is only approximation of what should be (basically it is optimal trim for specific configuration for certain range of speeds), makes sometimes life simpler but sometimes it is death trap when you try to get out of dive.


See you around  :salute
Title: Re: first impression from a returning player
Post by: Chris79 on June 23, 2015, 09:07:36 AM
Maybe I'm in the minority, but when I'm in a fighter I use a combination of hat views and a mouse to pan around and it seems to work well.
Title: Re: first impression from a returning player
Post by: nooby52 on June 23, 2015, 10:35:16 AM
...you have to learn how to become an arm chair contortionist.

LOL, aint that the truth, although, with the ProClip, not so much; it's a vast improvement over the ol' baseball cap clip-on.
Title: Re: first impression from a returning player
Post by: nooby52 on June 23, 2015, 10:36:03 AM
Maybe I'm in the minority, but when I'm in a fighter I use a combination of hat views and a mouse to pan around and it seems to work well.

You are.  :bolt:
Title: Re: first impression from a returning player
Post by: puller on June 23, 2015, 12:58:02 PM
Maybe I'm in the minority, but when I'm in a fighter I use a combination of hat views and a mouse to pan around and it seems to work well.

That's how I do it...works great  :aok
Title: Re: first impression from a returning player
Post by: BuckShot on June 23, 2015, 01:18:16 PM
Same here
Title: Re: first impression from a returning player
Post by: Oyabun on June 23, 2015, 01:54:49 PM
Dahmer made this video today and hope it might help take some of the sting out of Track IR and setting it up.

Link:  https://www.youtube.com/watch?v=9OU5qbWeniE

Title: Re: first impression from a returning player
Post by: waystin2 on June 23, 2015, 02:30:15 PM
Maybe I'm in the minority, but when I'm in a fighter I use a combination of hat views and a mouse to pan around and it seems to work well.

I don't use the mouse views, but I am a rabid hat switcher!
Title: Re: first impression from a returning player
Post by: bustr on June 23, 2015, 11:40:59 PM
Just reduce your profile in the TR control panel to yaw and pitch to start with. You can Ctrl_F5 to turn off TR in the game so you can tweek your head positions and save them. Ctrl_F1 will turn TR back on. That will reduce the amount of motion you need to have views or some of the vertigo some people initially experience.

I had a room mate years ago who would throw up after 15 minutes of walking down halls in the old Doom game.
Title: Re: first impression from a returning player
Post by: bozon on June 24, 2015, 12:31:00 AM
I don't use the mouse views, but I am a rabid hat switcher!
Keyboard views FTW!  :banana:

Welcome back Flyboy!
Do make good use of the 3 auto- trim options we have:

Auto- level - will do exactly what you expect it to do.

Auto-speed - sometimes called auto-climb but that is inaccurate to what it does. This will keep your wings level and your speed constant (set a custom speed with ".speed XXX"). If you have excess power you will climb, if not you will depend, but IAS will be constant.

Combat trim - trim you for level flight at the current speed assuming MIL power. Unlike auto- level, it will not bring you to a level flight, it will only change the trim to their theoretical level-flight position regardless of your current orientation.

The way I and many others use it is as a " quick trim". In the clipboard options set combat trim to OFF by default. Then when you want to trim in-flight, turn it ON manually (assign a toggle button) and then OFF again. Make fine trim adjustments manually as needed.
Title: Re: first impression from a returning player
Post by: Bruv119 on June 24, 2015, 06:02:23 AM
just wait until  AHIII gets released.   Alpha is coming along nicely.

hopefully we get some more old timers back and create a dogfighting utopia where the eye candy meets the blood, sweat and tears.    :aok
Title: Re: first impression from a returning player
Post by: FLOOB on June 24, 2015, 06:09:17 AM
Is it really going to be called Aces High III? So it's goes Aces High > Aces High II > Aces High > Aces High III?
Title: Re: first impression from a returning player
Post by: Hajo on June 24, 2015, 08:20:38 AM
Flyboy welcome back! 
Title: Re: first impression from a returning player
Post by: TequilaChaser on June 24, 2015, 08:50:48 AM
Great to see you back FlyBoy! lot of us have missed you

as Bozon recently posted regarding Trim:
Quote
The way I and many others use it is as a " quick trim". In the clipboard options set combat trim to OFF by default. Then when you want to trim in-flight, turn it ON manually (assign a toggle button) and then OFF again. Make fine trim adjustments manually as needed.

This is how I've basically been doing it for years.... I just make sure I am flying straight, then quickly toggle it off ( There are a lot of threads about this in the help & training forum )

hope you start flying in KOTH again, sure could use your skills, heh!

Have A Good Day,

TC
Title: Re: first impression from a returning player
Post by: Flyboy on June 24, 2015, 11:12:25 AM
thanks for the warm welcome!
will give the snapy combat trim a go

TC, i hope i will get there eventually but as things look now it will take some time  :D

and with that said, would love to do some 1vrs1 or wing up and fly together with anyone who would pick up the glove. i think thats the best way to speed up my learning
and its much more fun then flying solo in the MA looking for trouble

 
Title: Re: first impression from a returning player
Post by: TequilaChaser on June 24, 2015, 11:19:27 AM
You'll be back to your ol' Badarse flying self soon enough...

shoot me a PM with what times you are able to log in and fly......

I know where you are, I am in the Eastern US time zone, so there is like a 4 to 6 hour time difference with you ahead of me.....

I'd be glad to work and wing with you

cheers,

TC
Title: Re: first impression from a returning player
Post by: bustr on June 24, 2015, 03:25:18 PM
Is it really going to be called Aces High III? So it's goes Aces High > Aces High II > Aces High > Aces High III?

No one knows at this point. Hitech may even name it Fred. Wonder how many of you needed your parents to give you pre-presents in the 24 days leading up to Christmas...... :O
Title: Re: first impression from a returning player
Post by: Grin on June 26, 2015, 06:29:50 AM
What would make it easiest would be an Oculus Rift.  :D
Title: Re: first impression from a returning player
Post by: Lizard on June 28, 2015, 09:47:33 AM
What would make it easiest would be an Oculus Rift.  :D
But then you couldn't see your wife sneak up on you with that bat... :O