Aces High Bulletin Board

General Forums => Hardware and Software => Topic started by: 100Coogn on June 23, 2015, 08:34:31 AM

Title: Nvidia Driver 353.30 Released
Post by: 100Coogn on June 23, 2015, 08:34:31 AM
Nvidia Driver 353.30 (http://www.nvidia.com/Download/Find.aspx?lang=en-us) has been released.

Release Highlights:
Just in time for the highly anticipated title Batman: Arkham Knight this new GeForce Game Ready driver ensures you'll have the best possible gaming experience. With support for GeForce SLI technology and one-click game setting optimizations within GeForce Experience, you'll have the best possible performance and image quality during gameplay.

Game Ready
Best gaming experience for Batman: Arkham Knight, including support for SLI Technology and GeForce Experience 1-click optimizations


Coogan
Title: Re: Nvidia Driver 353.30 Released
Post by: Chalenge on June 23, 2015, 09:27:29 AM
You nailed it. About the only thing it's good for is the SLI profile for Batman.
Title: Re: Nvidia Driver 353.30 Released
Post by: 100Coogn on June 23, 2015, 09:40:45 AM
You nailed it. About the only thing it's good for is the SLI profile for Batman.

Some of these reviewers over at Steam (http://steamcommunity.com/app/208650/reviews/?browsefilter=toprated) are not too happy with the PC port of Arkham Knight.

Coogan
Title: Re: Nvidia Driver 353.30 Released
Post by: Ack-Ack on June 23, 2015, 11:38:05 AM
You nailed it. About the only thing it's good for is the SLI profile for Batman.

Even then its a wash, at least for those with the 9xx series Nvidia cards in Batman.
Title: Re: Nvidia Driver 353.30 Released
Post by: Chalenge on June 23, 2015, 06:48:36 PM
Right. One of the reasons I did not upgrade to the 980 Ti is because of the TDR (Timeout Detection and Recovery) issues that the 9## series is going through. I do not have the issue in AHII, AHIII, or the majority of my content creation products (3DS Max, MotionBuilder, or Maya). The problem for me is with Windows Explorer, texture searches in Firefox (the images just will not populate), or Extracting AO and Displacement maps with Mudbox. Since the problem is so application specific it could cause a user to consider that Nvidia is engaging in Benchmark optimizations again, which screws up random apps every time they try it.
Title: Re: Nvidia Driver 353.30 Released
Post by: Gman on June 23, 2015, 10:34:51 PM
Heh, these drivers had the ol flagship "Batman" optimization - the new Batman game wars over on Steam forums are fun to read right now.  PC Gamer as well.  A lot of very unhappy campers right now, and a ton of Steam returns.  The developer farmed out the port to PC to some little pinheaded company with less than a dozen employees including the front office and HR girl, compared to the 120 at the primary development company.  Shocking that it isn't working right given they had the same timetable, or even less time at the company 10x smaller to get it all functioning properly. 
Title: Re: Nvidia Driver 353.30 Released
Post by: BoilerDown on June 26, 2015, 06:21:26 PM
FYI, hotfix for this driver, limited use cases affected though:

https://forums.geforce.com/default/topic/849203/geforce-drivers/announcing-geforce-hotfix-driver-353-38
Title: Re: Nvidia Driver 353.30 Released
Post by: Ack-Ack on June 26, 2015, 07:53:46 PM
Heh, these drivers had the ol flagship "Batman" optimization - the new Batman game wars over on Steam forums are fun to read right now.  PC Gamer as well.  A lot of very unhappy campers right now, and a ton of Steam returns.  The developer farmed out the port to PC to some little pinheaded company with less than a dozen employees including the front office and HR girl, compared to the 120 at the primary development company.  Shocking that it isn't working right given they had the same timetable, or even less time at the company 10x smaller to get it all functioning properly.

Nvidia and AMD are getting undeserved bad press about this whole mess, it's not a hardware issue.  The issue is what you pointed out, Warner Bros. using a 3rd party to make the PC port, and it appears that WB exercised very little, if any, quality control or oversight with the PC development of Batman and using a 3rd party company that has a less than stellar track record.

ack-ack