Aces High Bulletin Board

General Forums => Open Beta Test => Topic started by: MrKrabs on July 28, 2015, 09:06:01 PM

Title: Patch 68 - Sheep Possession Forces Default Gunsight
Post by: MrKrabs on July 28, 2015, 09:06:01 PM
When you obtain a sheep the red X appears

At this time it forces the default gunsight for that model. And when the red X disappears you are stuck with the default gun-sight instead of the selected.
Title: Re: Patch 68 - Sheep Possession Forces Default Gunsight
Post by: Skuzzy on July 29, 2015, 10:49:07 AM
I have tried to duplicate this and cannot.  Could you give me a step-by-step guide on duplicating this?

The only thing I can think of is you tried to change your gunsight during the sortie, which should not work anyway.
Title: Re: Patch 68 - Sheep Possession Forces Default Gunsight
Post by: bustr on July 29, 2015, 11:43:16 AM
Crabby,

Give him a copy of the custom gunsight you were using when it happened. If it is one of those that I made with almost invisible structures, it might be a case of a default due to not enough there for the mask window to render.

Sorry Skuzzy I was experimenting with something and crabby really liked them in AH2's environment.