Aces High Bulletin Board

General Forums => The O' Club => Topic started by: BaDkaRmA158Th on August 11, 2015, 11:06:07 PM

Title: Death nail.
Post by: BaDkaRmA158Th on August 11, 2015, 11:06:07 PM
http://warthunder.com/en/news/3255-cdk-creating-3d-models-for-aircraft-in-war-thunder-en




 :salute


Title: Re: Death nail.
Post by: Saxman on August 12, 2015, 06:40:21 AM
Yyyyyeah, that's going to end well.
Title: Re: Death nail.
Post by: FLOOB on August 12, 2015, 06:46:01 AM
Pro tip. It's death knell.
Title: Re: Death nail.
Post by: Ratsy on August 12, 2015, 09:15:11 AM
Pro tip. It's death knell.

Granted.  But 'nail' works pretty well in this instance.   :cheers:

 :salute
Title: Re: Death nail.
Post by: Lusche on August 12, 2015, 09:59:50 AM
death nail?  :headscratch:
Title: Re: Death nail.
Post by: craz07 on August 12, 2015, 10:11:17 AM
death kneel perhaps ?   :headscratch:
Title: Re: Death nail.
Post by: Ratsy on August 12, 2015, 10:15:50 AM
9-penny nail.  In the forehead.  Self-inflicted.

On the other hand...War Thunder is just catching up with other *cough*HiTech*cough* game developers that have worked with their more talented members to create content.  I guess that's more fair.

I can't imagine how they will manage the stuff that winds up in the game.  A flood, I'm sure.

 :salute
Title: Re: Death nail.
Post by: craz07 on August 12, 2015, 10:30:10 AM
Ratsy I still wouldn't play that game for free
Title: Re: Death nail.
Post by: Devil 505 on August 12, 2015, 12:45:02 PM
What value is there in a cool external feature for a bad game?
Title: Re: Death nail.
Post by: Mar on August 12, 2015, 04:25:42 PM
What value is there in a cool external feature for a bad game?

 :old:
Title: Re: Death nail.
Post by: Spikes on August 12, 2015, 04:31:53 PM
Seems pretty cool to me...design models and get paid for it if they get implemented.
Title: Re: Death nail.
Post by: Mar on August 12, 2015, 04:51:57 PM
Seems pretty cool to me...design models and get paid for it if they get implemented.

I wouldn't do any business with them if I were you. Just call it a hunch.
Title: Re: Death nail.
Post by: Rich46yo on August 13, 2015, 01:18:06 PM
I just dont like the game. I dont like the business model either.
Title: Re: Death nail.
Post by: BuckShot on August 13, 2015, 01:23:37 PM
I didn't have hack attempts at my Hotmail account that originated in Russia until I tried turd thunder.

Coincidence?
Title: Re: Death nail.
Post by: Ratsy on August 13, 2015, 06:07:13 PM
Ratsy I still wouldn't play that game for free

I tried it.  Puked in their lobby.  Didn't clean it up.  Hurried back here to be forgiven.  Still waiting.

 :)
Title: Re: Death nail.
Post by: bustr on August 14, 2015, 12:16:39 AM
Seems you can do the following along with reskin the plexi for the cockpit to crystal clear like AH2. Some players don't like the reality mode scratch effects.

warp drive speed 1 (~380MPH) = rockets

warp drive speed 2 (~1700MPH) = bombs

infinite ammo = cannons/large-caliber guns

Wonder if this content development kit is why we have been getting wishes for some months along the lines of letting players custom pimp their own rides. War Thunder is starting to look like they are going "4Chan reinvents WW2" with a side of my little poni and anime spiritual guidance. It got our president two terms.
Title: Re: Death nail.
Post by: BaDkaRmA158Th on August 14, 2015, 06:08:02 PM
 :aok