Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: JFalk on June 25, 2000, 03:36:00 PM
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I have to say I am impressed with what I saw. It has a German panzer Mk III or IV escorting a truck down a road, the truck pulls off the side of the road while the tank goes ahead to scount around where it runs into a French tank.
Things I liked in the video
1.) an obvious road network, it was a hilly road
2.) Obstacles that block Line of Sight such as an orchard, and a fence. The trees I assume are not able to be toggled on and off, plus the trees are trees and not shrubs.
3.) After looking at it, it made our terrain seem a little generic.
4.) The tank's treads seemed to follow the contour of the ground, I don't know if it as was random thing built into the tread but it was very realistic looking.
I am glad that AH removed the vehicle ranges, which is the way WWII Online seems to be going also.
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Didn't see no aircraft in there... (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
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Mo said the next will have a plane in it. SHould be out by the end of next week. Didn't say where they would publish it.
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Man I hope WB3 dosent go the armor route
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4.) The tank's treads seemed to follow the contour of the ground, I don't know if it as was
random thing built into the tread but it was very realistic looking.
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From what I've read, this is the way it is modeled with the vehicle roadwheels reacting individually to the terrain. The only aspect of that game that really draws my attention is the Infantry. Hope it wont degrade into a quake with bolt-actions.
T