Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Mitchell on September 10, 2015, 08:22:47 PM

Title: Sick and tired
Post by: Mitchell on September 10, 2015, 08:22:47 PM
I'm sick and tired of all the crap I hear every day on country and range, about hackers and cheaters.

They aren't cheating, you just suck!!!!

Incase anyone hasn't noticed we've had an influx of new guys lately and I'm sure that them hearing your bi***ing isn't helping to retain the new blood we need.

End drunken rant...
Title: Re: Sick and tired
Post by: pipz on September 10, 2015, 09:05:31 PM
Huzzah!!!!!!!!!!!!!!!!!!!!  :old:  :cheers:
Title: Re: Sick and tired
Post by: Threeup on September 10, 2015, 10:29:17 PM
I'm not drunk yet it still makes sense.

Well played.
Title: Re: Sick and tired
Post by: PJ_Godzilla on September 10, 2015, 10:39:06 PM
New guys pissing and moaning..? Sounds like somebody did something right.
Title: Re: Sick and tired
Post by: Tumor on September 10, 2015, 11:40:09 PM
The best cheat in the game is understanding what your ride can do as well as what the other guys ride can do, and taking advantage of your advantage and his disadvantage while always using SA as and advantage.
Title: Re: Sick and tired
Post by: Someguy63 on September 10, 2015, 11:58:10 PM
I hear some of the stupidest things on range....

"That guy just flew right through the ack, wow our ack really doesn't work as well as theirs"
"HiTech hates our country why would we ever get ack as good as them"

"Knights always horde"
*organizes a base take (fancy word for horde) 30 minutes later*

"His Ki84 can climb higher than mine can"

"His tiger took four rounds at point blank range, I take one hit and I always die"

Or even the PMs, they are amusing

"You hit me with one shot and knock off a wing"
(^ When I have taters)
Title: Re: Sick and tired
Post by: Wizz on September 11, 2015, 01:23:43 AM
The best cheat in the game is understanding what your ride can do as well as what the other guys ride can do, and taking adva
ntage of your advantage and his disadvantage while always using SA as and advantage.
I know my planes. That's why I dominate when I want to and send at least 1 player to the tower every sortie. That is why I recklessly fly bombers low and encourage a disadvantaged fight so that when it does matter I have my own little bag of tricks for any situation I face whether alone or in a group.

I have been accused of cheating several times over the last few months. Never been accused of shading though...  :devil

All of these years in AH2 I have been training for what is coming soon!

(https://scontent-dfw1-1.xx.fbcdn.net/hphotos-xfp1/t31.0-8/1912342_1152464471449337_5912704047650911125_o.jpg?efg=eyJpIjoidCJ9)
Title: Re: Sick and tired
Post by: JOACH1M on September 11, 2015, 01:51:35 AM
See Rule #6
Title: Re: Sick and tired
Post by: NatCigg on September 11, 2015, 03:08:49 AM
The best cheat in the game is understanding what your ride can do as well as what the other guys ride can do, and taking advantage of your advantage and his disadvantage while always using SA as and advantage.

 :rofl :rofl :rofl funny story   :banana: :banana: :banana: advantage / disadvantage  :rofl :rofl :rofl SA  :x :x :x :x :x
cheat  :airplane: :airplane: :airplane: :airplane:

 :aok
Title: Re: Sick and tired
Post by: BuckShot on September 11, 2015, 05:17:51 AM
One of the well known hack accusers said this once, I just about fell out of my chair:

"Did you see that 190 go straight up 6k? Did you hear the sound of his engine? I can tell he has a 'hack mod. I'm going to log off and play my other game."

Hacking tied to engine sounds, good one!
Title: Re: Sick and tired
Post by: JOACH1M on September 11, 2015, 12:31:06 PM
I don't even remember what I said last night....

 :rofl
Title: Re: Sick and tired
Post by: Wizz on September 11, 2015, 01:18:10 PM

"Knights always horde"
*organizes a base take (fancy word for horde) 30 minutes later*

Not everyone needs a horde to "take a base." Hell its nothing to take 100 airfields in a month if I really want not even talking about vbase or port sneaks... and a defended base is not a sneak.

Instead of complaining about cheating maybe folks who complain should grind more. Become better at what they are good at and practice on their weaknesses. If someone decided to cheat(if that is possible) or shade me it would have little to no impact on my play. Sure i might not make it target that would be my fault. Sure I might have to send an m3 on a half hour drive instead of a goon because thats what it takes.

Overcome adversity, slap a complainer.
Title: Re: Sick and tired
Post by: Someguy63 on September 11, 2015, 01:21:54 PM
Not everyone needs a horde to "take a base." Hell its nothing to take 100 airfields in a month if I really want not even talking about vbase or port sneaks... and a defended base is not a sneak.

Instead of complaining about cheating maybe folks who complain should grind more. Become better at what they are good at and practice on their weaknesses. If someone decided to cheat(if that is possible) or shade me it would have little to no impact on my play. Sure i might not make it target that would be my fault. Sure I might have to send an m3 on a half hour drive instead of a goon because thats what it takes.

Overcome adversity, slap a complainer.

(>^__________^>)
Title: Re: Sick and tired
Post by: Skyyr on September 11, 2015, 01:32:02 PM
"Did you see that 190 go straight up 6k? Did you hear the sound of his engine? I can tell he has a 'hack mod. I'm going to log off and play my other game."

Let me guess, it sounded like it was turned off?

 :huh

 :O

 :lol

 :rofl

Title: Re: Sick and tired
Post by: Ack-Ack on September 11, 2015, 01:42:55 PM
Not everyone needs a horde to "take a base." Hell its nothing to take 100 airfields in a month if I really want not even talking about vbase or port sneaks... and a defended base is not a sneak.

Instead of complaining about cheating maybe folks who complain should grind more. Become better at what they are good at and practice on their weaknesses. If someone decided to cheat(if that is possible) or shade me it would have little to no impact on my play. Sure i might not make it target that would be my fault. Sure I might have to send an m3 on a half hour drive instead of a goon because thats what it takes.

Overcome adversity, slap a complainer.

Aren't you in SFOX's squadron?  The irony of your post about what the complainers should do when SFOX is one of the biggest whiners, accusing everyone and their mothers of cheating and using shade accounts, while doing the same thing himself and he's not the only one in your squadron.  You should ask SFOX how many shade accounts he uses to spy on other players and countries.
Title: Re: Sick and tired
Post by: BuckShot on September 11, 2015, 03:38:57 PM
Let me guess, it sounded like it was turned off?

 :huh

 :O

 :lol

 :rofl

No, I've heard it then too though. This was a guy who came in at mach one to hit there radar and then zoomed up to 6k, which is perfectly feasible. The hak accuser said he could tell the guy was hacking by the engine sound.
Title: Re: Sick and tired
Post by: Changeup on September 11, 2015, 09:05:02 PM
Aren't you in SFOX's squadron?  The irony of your post about what the complainers should do when SFOX is one of the biggest whiners, accusing everyone and their mothers of cheating and using shade accounts, while doing the same thing himself and he's not the only one in your squadron.  You should ask SFOX how many shade accounts he uses to spy on other players and countries.

If Jesus came back as an SFOX, he would be an airplane.
Title: Re: Sick and tired
Post by: Wizz on September 11, 2015, 10:11:06 PM
Aren't you in SFOX's squadron?  The irony of your post about what the complainers should do when SFOX is one of the biggest whiners, accusing everyone and their mothers of cheating and using shade accounts, while doing the same thing himself and he's not the only one in your squadron.  You should ask SFOX how many shade accounts he uses to spy on other players and countries.
I have been in about 20 squads since starting. I have wanted to get a feel for the whole community over the years. I am not a member of SFOX's squad. I have flown his flag and have enjoyed my time with the shades more than anyother squadron 2 nd only to the 68th Lightning Lancers.

I appreciate your opinion and neither agree or disagree with you.

I am a neutral player aiding those who have promise, those who play this game the same way I do, or to get to know those I enjoy to fight. I am not a spy.
Title: Re: Sick and tired
Post by: Wizz on September 11, 2015, 10:14:44 PM
and I dont want to hear its cause i get kicked out. I leave these squads on good and my terms. Lets just say its hard to find guys who want to play tactical 24/7 anymore. I cant help thats how I play it was how i was brought up in the game and wouldnt change that for anything.
Title: Re: Sick and tired
Post by: waystin2 on September 12, 2015, 07:34:11 AM
and I dont want to hear its cause i get kicked out. I leave these squads on good and my terms. Lets just say its hard to find guys who want to play tactical 24/7 anymore. I cant help thats how I play it was how i was brought up in the game and wouldnt change that for anything.
(http://cdn.memegenerator.net/instances/250x250/45068686.jpg)
Title: Re: Sick and tired
Post by: Mongoose on September 12, 2015, 07:53:33 AM
I hear some of the stupidest things on range....

"That guy just flew right through the ack, wow our ack really doesn't work as well as theirs"

The grass is always greener on the other side of the fence. 

The other team's guns always work better than ours.
Title: Re: Sick and tired
Post by: Max on September 12, 2015, 08:38:13 AM
But.......THEY DO!!!!  :furious :x :bhead
Title: Re: Sick and tired
Post by: jtdragon on September 12, 2015, 10:08:30 AM
I just have to get in on this, I am tired of being in a GV battles in a T34/85, hit a PZ4 in the side 4/5 times he turns his gun on me a 1 shot me in the front, happens to much now. I will not say people are cheating but there mite be a problem with the program itself  and I think that is what people are complaining about and fed up with nothing being done about it.
Title: Re: Sick and tired
Post by: Slate on September 12, 2015, 10:20:46 AM
  It's sad with the dwindling player base that someone will PM you, curse at you and tell you to leave the game. We all have seen these fools on 200 that can't keep their anger in check. They are lucky they stay in their basement and don't talk to people in real life like that or they may need better dental insurance.  :ahand
Title: Re: Sick and tired
Post by: save on September 12, 2015, 10:35:55 AM
Gaming the game is not cheating, though HTC should modify drone behaviour when switching planes, and disallow Lancstukas, ie bombing should be done from bomber position for level bombers.
Title: Re: Sick and tired
Post by: The Fugitive on September 12, 2015, 10:38:24 AM
I just have to get in on this, I am tired of being in a GV battles in a T34/85, hit a PZ4 in the side 4/5 times he turns his gun on me a 1 shot me in the front, happens to much now. I will not say people are cheating but there mite be a problem with the program itself  and I think that is what people are complaining about and fed up with nothing being done about it.

It all in HOW you hit the tank. I am FARRRRRRR from a average tanker. There are time I hit a guy 3-4 times and die, but there are other times I can hit a guy once and he dies. Luck of the draw? I don't think so, I think I just hit the right spot to get that one shot kill. In the old days with the super zoom and making you shot spot it was much easier to hit that spot just above and just in front of the next to the last wheel to kill the driver, but these days it is a bit tougher..... unless you have a grease pencil mark  :huh

Learn to hit the right spots and they go down. The same as dropping 50 rounds into the fuselage of a buff where 20 in the wing will drop them easily. Learn to aim.
Title: Re: Sick and tired
Post by: RELIC on September 12, 2015, 10:54:19 AM
  It's sad with the dwindling player base that someone will PM you, curse at you and tell you to leave the game. We all have seen these fools on 200 that can't keep their anger in check. They are lucky they stay in their basement and don't talk to people in real life like that or they may need better dental insurance.  :ahand
QFT
Title: Re: Sick and tired
Post by: Lusche on September 13, 2015, 09:06:10 AM
Just now in LW:

A vet AH player comes in, sees someone sitting on the deck of our flashing CV and immediately starts the "shade gave away our CV" cries on country

When I point out that this CV had been spotted (and under attack) for a long time now because of a big battle going on there for an extended time (TG was heavily mauled already) that just now calmed for a moment (cause the enemy tried to take it's port first), his answer is "Who are you kidding?". And on he goes...  :rolleyes:

Yes, I'm sick and tired of this too...
Title: Re: Sick and tired
Post by: Wizz on September 14, 2015, 06:33:15 PM
Just now in LW:

A vet AH player comes in, sees someone sitting on the deck of our flashing CV and immediately starts the "shade gave away our CV" cries on country

When I point out that this CV had been spotted (and under attack) for a long time now because of a big battle going on there for an extended time (TG was heavily mauled already) that just now calmed for a moment (cause the enemy tried to take it's port first), his answer is "Who are you kidding?". And on he goes...  :rolleyes:

Yes, I'm sick and tired of this too...
the result of lack of a much needed healthy community, too much AH everyday, and lack of proper understanding of how this game works. Excellent example snail :salute
Title: Re: Sick and tired
Post by: JUGgler on September 14, 2015, 11:01:12 PM
Aren't you in SFOX's squadron?  The irony of your post about what the complainers should do when SFOX is one of the biggest whiners, accusing everyone and their mothers of cheating and using shade accounts, while doing the same thing himself and he's not the only one in your squadron.  You shouldSFOX how many shade accounts he uses to spy on other players and countries.
ask [/color]


I hear this is bad for your health, err or was that bad for only some peoples' health?


Hmm, can't quite remember the exact, perfect quote or exactly the intended, perfect context!!

;)


JUGgler
Title: Re: Sick and tired
Post by: Dragon Tamer on September 15, 2015, 11:27:50 AM
ask [/color]


I hear this is bad for your health, err or was that bad for only some peoples' health?


Hmm, can't quite remember the exact, perfect quote or exactly the intended, perfect context!!

;)


JUGgler

HOLY CRAP!

Where the hell did you come from?!
Title: Re: Sick and tired
Post by: Changeup on September 15, 2015, 11:47:56 AM
HOLY CRAP!

Where the hell did you come from?!

He came from a thread where this topic was addressed by Dale.  Specifically by Dale.
Title: Re: Sick and tired
Post by: Dragon Tamer on September 15, 2015, 11:51:20 AM
He came from a thread where this topic was addressed by Dale.  Specifically by Dale.

So that's how we summon him...  :noid
Title: Re: Sick and tired
Post by: Zimme83 on September 15, 2015, 12:07:53 PM
Im not bothering to start a new thread so I will kidnap this one: The Brewster is now parked in the hanger for good, "Zimme83" will never take to the skies anymore. I want to thank the awesome guys of the 97th BG, the best bomb squad of the game. I also want to salute guys like Latrobe and Bruv, for always kicking my *ss, Pipz, for..... well.... being Canadian... And of course all of u that died in front of the mighty Brewster  :salute
Title: Re: Sick and tired
Post by: Wizz on September 15, 2015, 03:14:50 PM
Im not bothering to start a new thread so I will kidnap this one: The Brewster is now parked in the hanger for good, "Zimme83" will never take to the skies anymore. I want to thank the awesome guys of the 97th BG, the best bomb squad of the game. I also want to salute guys like Latrobe and Bruv, for always kicking my *ss, Pipz, for..... well.... being Canadian... And of course all of u that died in front of the mighty Brewster  :salute
:salute to the sound of taps
Title: Re: Sick and tired
Post by: Guppy35 on September 15, 2015, 03:23:29 PM
the result of lack of a much needed healthy community, too much AH everyday, and lack of proper understanding of how this game works. Excellent example snail :salute

I'd suggest that you represent very well what you just described in terms of the game and the community.   :aok
Title: Re: Sick and tired
Post by: Bruv119 on September 18, 2015, 05:34:42 AM
Im not bothering to start a new thread so I will kidnap this one: The Brewster is now parked in the hanger for good, "Zimme83" will never take to the skies anymore. I want to thank the awesome guys of the 97th BG, the best bomb squad of the game. I also want to salute guys like Latrobe and Bruv, for always kicking my *ss, Pipz, for..... well.... being Canadian... And of course all of u that died in front of the mighty Brewster  :salute

 :(   are you just going to fly something a little harder or for good? 

Always a pleasure fighting you Zimme, prepared to dive in and mix it up but the pleasure is all mine when it comes to kicking azz!   :D

we can't afford to lose any Euro/off peak players...
Title: Re: Sick and tired
Post by: Zimme83 on September 18, 2015, 08:14:38 AM
I killed my account so if im going to return it prob will be under a different name. But as long its more fun to fly in offline mode (the drones neither run or bail) its not worth the money.
Its a great game and koncept but with the numbers and the (as it seems) desire to avoid fighting its not fun anymore.
Title: Re: Sick and tired
Post by: Wizz on September 19, 2015, 12:32:29 AM
I killed my account so if im going to return it prob will be under a different name. But as long its more fun to fly in offline mode (the drones neither run or bail) its not worth the money.
Its a great game and koncept but with the numbers and the (as it seems) desire to avoid fighting its not fun anymore.

... quiter

and u bust my balls?
Title: Re: Sick and tired
Post by: JimmyD3 on September 19, 2015, 11:25:10 AM
It all in HOW you hit the tank. I am FARRRRRRR from a average tanker. There are time I hit a guy 3-4 times and die, but there are other times I can hit a guy once and he dies. Luck of the draw? I don't think so, I think I just hit the right spot to get that one shot kill. In the old days with the super zoom and making you shot spot it was much easier to hit that spot just above and just in front of the next to the last wheel to kill the driver, but these days it is a bit tougher..... unless you have a grease pencil mark  :huh

Learn to hit the right spots and they go down. The same as dropping 50 rounds into the fuselage of a buff where 20 in the wing will drop them easily. Learn to aim.

From my "little bit of experience", Fugitive is right. Its not how many times you hit them, its WHERE you hit them, and I suspect that was the way it was in real life. You always see on country, "DR7 is camping spawn at XX" and when you get there he is tearing us up. But give credit where credit is due, he is a Crack Shot that knows where to hit any given tank type. This lead to 1 shot kills. Same applies to Elk or Redctrch or any of 50 other top gun GV'ers.
Title: Re: Sick and tired
Post by: Zimme83 on September 19, 2015, 01:24:57 PM
... quiter

and u bust my balls?

I can do both.
Title: Re: Sick and tired
Post by: scott66 on September 20, 2015, 02:53:13 AM
I've had one or two sorties in a gv and never once thought hack..people like dr7,tyfoo, mano , airstud and many more just know exactly how to and where to hit what ever I'm driVing...it's jUst practice and knowledge of tanks weakness..of course at times I will admit I'm not happy losing a t2 to an m8 or m18 in a couple of hits lol but I have been a panzer that took 8 hits and I turn my gun around and one shot my attacker thinking man I should have died 4 shots ago
Title: Re: Sick and tired
Post by: seano on September 20, 2015, 01:38:53 PM
If you fly the faster plane, they can't run. 

Pilots of bombers always had the control to salvo bombs.  Even with the doors closed. 

This thread may as well be 200 whine chat. 
Title: Re: Sick and tired
Post by: dave on September 21, 2015, 07:11:52 PM
See Rule #7
Title: Re: Sick and tired
Post by: caldera on September 21, 2015, 07:29:41 PM
I killed my account so if im going to return it prob will be under a different name. But as long its more fun to fly in offline mode (the drones neither run or bail) its not worth the money.
Its a great game and koncept but with the numbers and the (as it seems) desire to avoid fighting its not fun anymore.

You fly a plane that only a few can really tangle with and wonder why people run from you? 
Title: Re: Sick and tired
Post by: Changeup on September 21, 2015, 07:52:37 PM
So Dave, you're so good at spotting them, you decide not to film it, not to talk to HiTech, and you just quit?

Wait.  That is just more BS than I can handle.  Have a good day.
Title: Re: Sick and tired
Post by: JimmyD3 on September 21, 2015, 08:36:09 PM
See Rule #7

 :rofl :rofl

Wait Wait. Was it the sound of the engine or the whine of the tires or clank of the tracks that gave it away?  :rofl :rofl :rofl
Title: Re: Sick and tired
Post by: PJ_Godzilla on September 22, 2015, 05:26:23 AM
You fly a plane that only a few can really tangle with and wonder why people run from you?

There seems to be just a hint of misunderstanding here...

As for me, when I see a Brewie, SOP is to:
1. avoid it unless it's the only con around
2. make high speed firing passes on it if the condition in 1 does not apply

That's when I'm flying a 109.

If I were up in an Oscar, I might just engage in a turn fight with the silly thing.

Tactics: what this is about. Shooting drones? Booooring. 

I share your puzzlement, Caldera.

As for the rest of the whining, perhaps the subject line is drawing it. the "sysop" who claims hacks extant: put up or shut up. I well remember how long it took me to learn some of this air combat stuff. I had a head full of Robert Shaw and a bucnh of crap I learned back in my aero engin days and about zero virtual stick time and wondered how it was that the other guy was always better. Instead of blaming the game, I made an effort to learn. It's worth it. I make no claims about 'leet or uber status, but I do have some really enjoyable fights - and I win many of 'em. Baby seals? I can spot 'em now. Like those two new SEs (in a Spit VIII and 109g-14) who let me kill 'em from 1 on 2 the other day or that idiot who managed to hand me three TU-2 kills Sunday, almost without having to fire a shot.

The lesson here: don't quit before the good part. Pick an a/c and learn to fly it. Pretty soon, you'll be clubbing whiners. I feel right now, after doing this part time for a number of years, that I am finally at beginner status. I know my tools and how to use 'em.

BTW, I have to give some credit to Skyyr for some thinking that I've managed to internalize in the 1:1 or even the multi-ac engagements. His admonition to make a quick eval of the opponent's ac and energy state is extremely useful, almost a precept to Hartmann's rules of engagement. I can't tell you haw many times I've pulled up relative climb and speed perf charts and Mosq's turn rate perf charts to get to a state in which I can quickly do an eval.

You could almost publish flash cards on it...

You: 109g-14 co-alt at 350 TAS merging with an NiK2 co-E...

All that said, 109g-14 co-alt/co-E versus Spit XVI - I WILL HO YOU, you little sissy, and if you don't like that, fly something that's more of a challenge.
Title: Re: Sick and tired
Post by: Tumor on September 22, 2015, 11:29:25 AM
All that said, 109g-14 co-alt/co-E versus Spit XVI - I WILL HO YOU, you little sissy, and if you don't like that, fly something that's more of a challenge.

Ok.  So, your carefully planned, scientific conclusion to aerial combat WHEN faced with adversity IS.... to HO.     

And the other guy is a sissy.

 :aok
Title: Re: Sick and tired
Post by: Changeup on September 22, 2015, 11:47:31 AM
Ok.  So, your carefully planned, scientific conclusion to aerial combat WHEN faced with adversity IS.... to HO.     

And the other guy is a sissy.

 :aok

Sounds to me like it's to win in spite of the other guys crutchy plane and superior ballistics , eh? 
Title: Re: Sick and tired
Post by: pembquist on September 22, 2015, 12:13:40 PM
Doesn't that make it a countercrutch? There are only 3 fighter planes that deserve a premeditated straight in 0 deflection shot The LA7, the 262, the 163. LA7 because it is just plain annoying especially when flown by those with skill and good aim, the jet and rocket because when they show up its CARNIVAL TIME!

Of course life rewards the undeserving, in AH its with pixel projectiles.
Title: Re: Sick and tired
Post by: Changeup on September 22, 2015, 12:20:31 PM
Doesn't that make it a countercrutch? There are only 3 fighter planes that deserve a premeditated straight in 0 deflection shot The LA7, the 262, the 163. LA7 because it is just plain annoying especially when flown by those with skill and good aim, the jet and rocket because when they show up its CARNIVAL TIME!

Of course life rewards the undeserving, in AH its with pixel projectiles.
Countercrutch = leveling the playing field

Unless it's Grizz in the G14 and he'd turn the 16 inside out.  No, I don't know how he does it.  You'll have to ask him.  Then ask him how he does it against a 16 in an A5.  I'd like to know how he does that too
Title: Re: Sick and tired
Post by: Tumor on September 22, 2015, 03:07:59 PM
  I'd like to know how he does that too

Gamery. 
Title: Re: Sick and tired
Post by: PJ_Godzilla on September 22, 2015, 06:24:03 PM
I'm inclined to agree with Change, in part because I like his no-BS style, in part because it favors me. The other reason: the window of advantage to use, g-14 on spit XVI, is vanishingly small and in a very narrow alt range for both speed and climb and is hugely outweighed by the Spit's turn rate advantage. The only reason I'll do it is because it puts me on almost even terms, discounting his 1x20 mil advantage.
Title: Re: Sick and tired
Post by: Changeup on September 22, 2015, 07:51:40 PM
Gamery.

Ha!  The cry of witchcraft
Title: Re: Sick and tired
Post by: PJ_Godzilla on September 22, 2015, 08:06:18 PM
Speaking of witchcraft, I've heard wild claims of using a slow, large diameter lag roll to acquire the Spit's six... But it necessitates, first that you be under his nose, thus risking the lead shot, second that he be some kind of blind cacogenic so that he completely fails to see you rolling up and over.

And the claimant of this maneuver was meanwhile defending himself against accusations that he had managed to harness an advantageous warp, which is kind of like an accused stalker claiming he just happened to be walking under that girl's window naked at 3am.

Color me mildly skeptical.
Title: Re: Sick and tired
Post by: PJ_Godzilla on September 22, 2015, 08:13:04 PM
  Then ask him how he does it against a 16 in an A5.  I'd like to know how he does that too

Word on the street, a couple of years back, was that you could quickly pitch the a5 into a hammerhead, losing a ton of speed in the process. Having tried that, I'd say it's not that simple, because, once you've done that, you now have to deal with the tip stall and try to get it level and steady enough to get a snap shot on an overshooting spit.

Also, iirc, Grizz was a crack shot with the .3. I think his solution was to take a fast crossing shot -and make the shot. He had uncanny lead abilities.
Title: Re: Sick and tired
Post by: Wizz on September 23, 2015, 12:53:52 AM
Quiter's gonna quit :aok
Title: Re: Sick and tired
Post by: Changeup on September 23, 2015, 10:56:58 AM
Word on the street, a couple of years back, was that you could quickly pitch the a5 into a hammerhead, losing a ton of speed in the process. Having tried that, I'd say it's not that simple, because, once you've done that, you now have to deal with the tip stall and try to get it level and steady enough to get a snap shot on an overshooting spit.

Also, iirc, Grizz was a crack shot with the .3. I think his solution was to take a fast crossing shot -and make the shot. He had uncanny lead abilities.

Grizz makes no such maneuver.  He flies it.  After endless DA sessions, there were no reversals just great flying.  BTW, JB11 will crush an opponent just the same.  Invite him to the DA in Luftweenie planes and you'll be soooprized.

Edit:  kappa is better in the A5 than Mr Grizz, yes, uh huh.
Title: Re: Sick and tired
Post by: Skyyr on September 23, 2015, 10:59:06 AM
Countercrutch = leveling the playing field

Unless it's Grizz in the G14 and he'd turn the 16 inside out.  No, I don't know how he does it.  You'll have to ask him.  Then ask him how he does it against a 16 in an A5.  I'd like to know how he does that too

Anyone who's getting a Spit 16 outmaneuvered by a G-14, let alone an A5, sucks. Period.

The Spitfire 16 should and will win every time when flown by a competent pilot.
Title: Re: Sick and tired
Post by: PJ_Godzilla on September 23, 2015, 11:06:39 AM
That's been my experience, Skyyr. Indeed, it's pretty easy to pwn the K-4 from a XVI - if he deigns to try to dogfight.

However, for those other cases... I'll be looking for JB.

This is all about learning for me, regardless.

I wonder where old Grizz is these days?
Title: Re: Sick and tired
Post by: Changeup on September 23, 2015, 01:47:16 PM
Anyone who's getting a Spit 16 outmaneuvered by a G-14, let alone an A5, sucks. Period.

The Spitfire 16 should and will win every time when flown by a competent pilot.

Although I agree, most people here never fought Grizz in his prime in the DA and wouldn't be particularly versed in his capability.  However, those that had would have no issue agreeing with my assessment.  Many a good 16 pilot lost their toon lives with the same opinion as you.
Title: Re: Sick and tired
Post by: Changeup on September 23, 2015, 01:48:43 PM

I wonder where old Grizz is these days?

He's around...
Title: Re: Sick and tired
Post by: Skyyr on September 23, 2015, 02:20:07 PM
Although I agree, most people here never fought Grizz in his prime in the DA and wouldn't be particularly versed in his capability.  However, those that had would have no issue agreeing with my assessment.  Many a good 16 pilot lost their toon lives with the same opinion as you.

Raw aircraft capability + a fully competent pilot > individual skill. Same planes? Sure, individual skill matters much more; but, different planes where one has a clear advantage? It doesn't matter how good a pilot is if the other guy only flies to the strengths of his dominant aircraft.

Now, you might be impressed with someone flying an A5 against other guys who don't know how to fight it, but anyone who knows anything about energy fighting with a Spit 16 will simply dominate the A5. I don't care who you are, you simply cannot make up for the lack of aircraft performance with "individual skill" when the other guy is flying textbook energy tactics with a plane that is also more maneuverable. Your "skill" can't do anything about me climbing above you and forcing you to turn and bleed E all of the way to deck. You might care to disagree and volunteer others to duel for you, but I'd remind you to be careful - remember how this ended the last time you talked up someone's skills (lol).
Title: Re: Sick and tired
Post by: Latrobe on September 23, 2015, 02:22:20 PM
Raw aircraft capability + a fully competent pilot < individual skill.

Fixed  :D
Title: Re: Sick and tired
Post by: Changeup on September 23, 2015, 02:40:28 PM
Raw aircraft capability + a fully competent pilot > individual skill. Same planes? Sure, individual skill matters much more; but, different planes where one has a clear advantage? It doesn't matter how good a pilot is if the other guy only flies to the strengths of his dominant aircraft.

Now, you might be impressed with someone flying an A5 against other guys who don't know how to fight it, but anyone who knows anything about energy fighting with a Spit 16 will simply dominate it. I don't care who you are, you simply cannot make up for the lack of aircraft performance with "individual skill." Your "skill" can't do anything about me climbing above you and forcing you to turn and bleed E all of the way to deck. You might care to disagree and volunteer others to duel for you, but I'd remind you to be careful - remember how this ended the last time you talked up someone's skills (lol).

You bring up skill like it matters lol.  It doesn't truth is, having been beaten by both of you, I'm in a position to make a judgement.  You simply are not.  I can state emphatically after having fought you both you aren't as good as Grizz was in his prime.  I beat you twice. I've never beat him and I was flying about 100 hours a month more than I was flying you beat me. 

You can claim victories on me all you like dood but that doesn't change the fact that not one person here that had fought both you and Grizz in the DA would say your best would beat his best.  Not one chance.  Your opinion of my skills, good or bad, has no bearing on it.  It is a fabulous straw man though.  You are good at that.
Title: Re: Sick and tired
Post by: PJ_Godzilla on September 23, 2015, 02:45:05 PM
Raw aircraft capability + a fully competent pilot > individual skill. Same planes? Sure, individual skill matters much more; but, different planes where one has a clear advantage? It doesn't matter how good a pilot is if the other guy only flies to the strengths of his dominant aircraft.


Right, but, as you well acknowledge, the situation at merge MATTERS. Indeed, as often as not, I encounter Mr. Spitty when he's got an alt disadvantage. IF I could hit him on an early pass, THEN his advantage would be nicely nullified by the resultant damage.

The ability to reliably hit the moving target from the moving platform was / is where I suspect Grizz excelled, though I'm also certain he was no ACM slouch, having seen him in his K-4 surrounded by reds on at least a couple of occasions. As Mannock said (IIRC), "fancy flying never killed anyone".

Co-e (potential and kinetic accounted for), "fully competent" - of course you're right, subject to an objective definition of the term in quotes - the a/c with an overriding advantage will win.
Title: Re: Sick and tired
Post by: Skyyr on September 23, 2015, 02:47:16 PM
You bring up skill like it matters lol.  It doesn't truth is, having been beaten by both of you, I'm in a position to make a judgement.  You simply are not.  I can state emphatically after having fought you both you aren't as good as Grizz was in his prime.  I beat you twice. I've never beat him and I was flying about 100 hours a month more than I was flying you beat me. 

You can claim victories on me all you like dood but that doesn't change the fact that not one person here that had fought both you and Grizz in the DA would say your best would beat his best.  Not one chance.  Your opinion of my skills, good or bad, has no bearing on it.  It is a fabulous straw man though.  You are good at that.

There was no strawman whatsoever. I'll take Grizz in his A5 vs my 16 all day long. However, even after winning, you'd claim he "wasn't in his prime." Seeing as you've stated his other past performances weren't in his prime either (i.e. when he's returned in the past and been shot down), you're committing an argument from ignorance fallacy. It can't be proven or disproven, therefore it doesn't pass the litmus test as a logical argument.

You arguing that an A5 can beat a Spit 16 when the Spit 16 is roughly equal in airspeed, but also climbs better, turns better, and accelerates better is in contradiction of basic BFM and ACM. But hey, if Grizz wants to DA the above scenario, I'm game.

Lata', 5'oclock.
Title: Re: Sick and tired
Post by: Dragon Tamer on September 23, 2015, 02:48:26 PM
Fixed  :D

Spoken like a true FPH.  :salute

Nuff said.
Title: Re: Sick and tired
Post by: Changeup on September 23, 2015, 02:49:33 PM
There was no strawman whatsoever. I'll take Grizz in a Spit 16 vs A5 all day long. However, even after winning, you'd claim it "wasn't in his prime," ergo an argument from ignorance fallacy.

You arguing that an A5 can beat a Spit 16 when the Spit 16 is roughly equal in airspeed, but also climbs better, turns better, and accelerates better is in contradiction of basic BFM and ACM.

But hey, if Grizz wants to DA the above scenario, I'm game.

Lata', 5'oclock.

You're learning and that's a good thing lol.  Keep up the good work. 
Title: Re: Sick and tired
Post by: Latrobe on September 23, 2015, 02:50:39 PM
There was no strawman whatsoever. I'll take Grizz in a Spit 16 vs A5 all day long.


of course you'd pick the far superior fighter to fly. Try fighting Grizz in his prime same plane, not with an advantage.  :cheers: :salute
Title: Re: Sick and tired
Post by: Dragon Tamer on September 23, 2015, 02:52:49 PM
Rule 16 has been invoked.
Title: Re: Sick and tired
Post by: Skyyr on September 23, 2015, 02:53:06 PM
Right, but, as you well acknowledge, the situation at merge MATTERS.

It's typically assumed when speaking of a 1 on 1 engagement (especially when in the context of the DA) that the altitudes are the same at the merge, with both aircraft at cruise (i.e. no climbing above the merge alt and then diving to meet the merge alt).

If you need an alt advantage (and therefore an energy advantage) to beat someone in a "lesser plane," all you're doing is solidifying the fact that it can't win from a co-E engagement and is, in fact, inferior 1v1.
Title: Re: Sick and tired
Post by: Someguy63 on September 23, 2015, 02:53:35 PM
Honestly I don't think Grizz still needs to be in his prime to beat anyone that still plays.
Title: Re: Sick and tired
Post by: Changeup on September 23, 2015, 02:56:16 PM

of course you'd pick the far superior fighter to fly. Try fighting Grizz in his prime same plane, not with an advantage.  :cheers: :salute

Trobe,

He never said it.  Check my original post to Godzilla. Skyyr simply wanted to chime in on plane flight envelopes and spout his knowledge.  I simply reminded him that Grizz was an exception to his flight envelope claims.  he didn't like it so he got all toontough. Lol.
Title: Re: Sick and tired
Post by: PJ_Godzilla on September 23, 2015, 02:57:54 PM
It's typically assumed when speaking of a 1 on 1 engagement (especially when in the context of the DA) that the altitudes are the same at the merge, with both aircraft at cruise (i.e. no climbing above the merge alt and then diving to meet the merge alt).

If you need an alt advantage (and therefore an energy advantage) to beat someone in a "lesser plane," all you're doing is solidifying the fact that it can't win from a co-E engagement and is, in fact, inferior 1v1.

That wasn't the point. The point was that a pilot can hang a lot of scalps from a/c that are objectively superior by having an initial advantage, a fact of which you are keenly aware, judging from your MA tactics.

What i'm postulating is Grizz's methodology for excelling in the "inferior" a/c. The hypothesis being, w/r "superior" a/c, he nullified their performance advantage quickly with an engagement from an advantageous energy state and a well-aimed tater tot. IE, he minimized the "engagement" portion of the encounter.
Title: Re: Sick and tired
Post by: Skyyr on September 23, 2015, 02:58:32 PM
That wasn't the point. The point was that a pilot can hang a lot of scalps from a/c that are objectively superior by having an initial advantage, a fact of which you are keenly aware, judging from your MA tactics.

What i'm postulating is Grizz's methodology for excelling in the "inferior" a/c. The hypothesis being, w/r "superior" a/c, he nullified their performance advantage quickly with an engagement from an advantageous energy state and a well-aimed tater tot. IE, he minimized the "engagement" portion of the encounter.

Gotcha - sorry, misunderstood.
Title: Re: Sick and tired
Post by: Skyyr on September 23, 2015, 02:59:28 PM
Trobe,

He never said it.  Check my original post to Godzilla. Skyyr simply wanted to chime in on plane flight envelopes and spout his knowledge.  I simply reminded him that Grizz was an exception to his flight envelope claims.  he didn't like it so he got all toontough. Lol.

"X player is an exception to the flight envelope" - way to contradict 100+ years of aviation science, 5'oclock.
Title: Re: Sick and tired
Post by: Changeup on September 23, 2015, 03:02:02 PM
"X player is an exception to the flight envelope" - way to contradict 100+ years of aviation science, 5'oclock.

Lol.  These are real planes with real physics and real engines.  They perform exactly and people can't possibly find a way to fly them past their toon envelope.  You clearly ridicule what you don't understand lmao!  Wtg semipro
Title: Re: Sick and tired
Post by: Dragon Tamer on September 23, 2015, 03:02:49 PM
player is an exception to the flight envelope

Why thank you, about time someone recognized my superiority.
Title: Re: Sick and tired
Post by: Latrobe on September 23, 2015, 03:04:16 PM
I like Maple Syrup


I too like Maple Syrup. it goes good with pancakes.
Title: Re: Sick and tired
Post by: Zoney on September 23, 2015, 04:51:07 PM
Honestly I don't think Grizz still needs to be in his prime to beat anyone that still plays.

Well, sorta.  I don't think he could jump in and kill everybody his first flight.  He would need to tune up a bit.  You have to get your timing back, your gunnery back, your "E" judgement back.  If I'm guessing, and I am, 10 hours of flying and he is at 90%, 100 hours and he's right at the top of his game again.
Title: Re: Sick and tired
Post by: Someguy63 on September 23, 2015, 04:54:35 PM
Well, sorta.  I don't think he could jump in and kill anybody his first flight.  He would need to tune up a bit.  You have to get your timing back, your gunnery back, your "E" judgement back.  If I'm guessing, and I am, 10 hours of flying and he is at 90%, 100 hours and he's right at the top of his game again.

True that.
Title: Re: Sick and tired
Post by: PJ_Godzilla on September 23, 2015, 05:35:59 PM
Lol.  These are real planes with real physics and real engines.  They perform exactly and people can't possibly find a way to fly them past their toon envelope.  You clearly ridicule what you don't understand lmao!  Wtg semipro

Now this is an interesting assertion -but it's not somewhere I'm going. I want realism and if I die, I die. That said, I believe ther are interesting things that can be done, no reality violation required. I'm thinking back on Agent360's stall fighting vids, some of which may be worth another perusal. We don't have perf charts on being able to point a nose at very low speeds.


And, I should add, this thread has grown some legs, but it was a liittle whiny and pot-calling-kettle in the beginning.
Title: Re: Sick and tired
Post by: JOACH1M on September 23, 2015, 05:50:59 PM
I still get a chub from watching me and Grizz's 1v1 videos.

Title: Re: Sick and tired
Post by: Changeup on September 23, 2015, 06:57:36 PM
Now this is an interesting assertion -but it's not somewhere I'm going. I want realism and if I die, I die. That said, I believe ther are interesting things that can be done, no reality violation required. I'm thinking back on Agent360's stall fighting vids, some of which may be worth another perusal. We don't have perf charts on being able to point a nose at very low speeds.


And, I should add, this thread has grown some legs, but it was a liittle whiny and pot-calling-kettle in the beginning.

Everyone has seen an opposing aircraft do the spinny-deathstar-deathflower move at 400 out.  It's a purposeful move used to force an overshoot.  It's one example of how toon planes and RL planes don't have comparable envelopes.   In RL wings, tires, flight surfaces and pilot skin would peel off  right before the engine ripped off the mounts.  That is just one clear example of operating a toon plane outside its comparable RL envelope.  There are many others.  It's part of the game. 

But I would say that Grizz, kappa, Batfink and JB fly crappy EW airframes to victory against better airframes than anyone I've ever seen.  And they don't do it in the vertical every time.

Edit:  I never got to see Levi or Bighorn in EW rides but I assume it was spectacular as well.  I don't mention Badboy because to my knowledge he was pretty much a Spit Luftberry guy.  I never fought him.  Unless he'd like to fess up to his weekend hunter/griefer shady-shader lifestyle. Lmao
Title: Re: Sick and tired
Post by: PJ_Godzilla on September 24, 2015, 03:30:36 PM
Badboy - aka Leon - I remember him well. He ran some E-M diagrams on request for me. We traded some notes after I mentioned that one of my former academic advisors was N.X. Vinh.

In any case, if Badboy was turning lots of circles, I suspect he was doing so because he had a turn rate advantage over his opponent at that alt and speed.

I thought he was an F6 fanatic.
Title: Re: Sick and tired
Post by: Mar on September 24, 2015, 04:27:28 PM
He did it even in same plane and load duels. Merged with classic immelmann then locked himself into the perfect circle where the other guy had the choice of doing the exact same until they both ran out of fuel or lose.
Title: Re: Sick and tired
Post by: Tumor on September 25, 2015, 09:01:59 AM
Ha!  The cry of witchcraft

Call it what you will.  "The Best" pile-its in this cartoon typically know their ride, ACM, e-management, net-lag and a healthy dose of "how the f#$% did he do that" gamery.  It just is. 
Title: Re: Sick and tired
Post by: DmonSlyr on September 25, 2015, 10:53:19 AM
It really comes down to the situation and who you are fighting against in the MA vs the type of planes you are both in. Spit16s are incredibly versatile, even finding one lower than you can be a really tough fight given who the pilot is. The spit16 is a beast mode plane because it is capable of so performing maneuvers very quickly. You simply wont beat it in a g14 if they are very inclined with how to perform maneuvers in AH. It's not like being higher than a p47 where it's not that great of a defensive plane. The G14 is a great defensive plane but it still cannot match a spi16 or an la7 very well if they have more speed over you. The key to being a good 109 pilot is to learn defensive maneuvers, set up counter shots, and make quick snap shots as they cross infront of you. I always love fighting spits in my 109s but you have to out fly them with experience knowing what the spit16 is probably going to do, and then counter that with a complex maneuver. If they foil the plan and you get slow in the rolling scissors, the spit16 would typically win. In a 1v1 fight in the DA the spit16 would totally dominate the g14 and A5. The 190A5 is better at BnZ, so if the 190 loses that advantage against a spit16 its pretty much GG.

Grizz was a very good pilot. It wasn't just his aim that was exceptional. He had great understanding of what to do next and timing his maneuvers. One thing that makes some pilots better than others is the timing and control they have over the plane during the maneuver. Timing and control make a huge difference to how the fight plays out. (This includes flaps and throttle timing)

fighting against Bighorn was very interesting because he had perfected the merge to where he could get inside and still climb up to you with much E. He also had very good timing and control.

BadBoy also has great control and E control.

One thing I notice about fighting Latrobe and Joach1m is that they have extremely good roll overs. Grizz was also pretty good at this too. The roll overs in the rolling scissors really allow them to get inside you. Krupnski is also very tough. This is a huge part to being good in 1v1 fights that many people are not excellent at. You begin with the Merge, then the transition to what you want to do after the merge, and then you begin a series of rolling scissors that take a lot of concentration. These rolling scissors are crucial to winning fights. Learning each position of the duel will help you become a better pilot all around in the MA and the DA. 



Title: Re: Sick and tired
Post by: PJ_Godzilla on September 25, 2015, 11:25:32 AM
Decent analysis Violator... The one time I thought I had Krupynski, I snuck up on his K-4's low six with a G-14 and quickly landed some shots on him, killing his engine. He went into a very quick barrel and acquired my six, thus dousing my hubris with a tater.

Now, I know how to do a rolling scissor... first time ever doing it successfully for me was in a Dora against a Jug. The Jug ran out of air before me. I DON'T know how to do a rolling scissor like Krup. He had the helix just right to, at that speed, burn just enough time and real estate to get his angle before I even realized what was happening. This is probably the next frontier for me; using the roll more intelligently.

That, and I've got to find a way to improve my aim with the slow-firing motorkanone.   
Title: Re: Sick and tired
Post by: Wiley on September 25, 2015, 11:33:39 AM
Decent analysis Violator... The one time I thought I had Krupynski, I snuck up on his K-4's low six with a G-14 and quickly landed some shots on him, killing his engine. He went into a very quick barrel and acquired my six, thus dousing my hubris with a tater.

Now, I know how to do a rolling scissor... first time ever doing it successfully for me was in a Dora against a Jug. The Jug ran out of air before me. I DON'T know how to do a rolling scissor like Krup. He had the helix just right to, at that speed, burn just enough time and real estate to get his angle before I even realized what was happening. This is probably the next frontier for me; using the roll more intelligently.

That, and I've got to find a way to improve my aim with the slow-firing motorkanone.

And that's where the devil's in the details.  Like you, PJ, I can do a half decent rolling scissor.  Against about 3/4 of the people I fight I feel like I have a very decent chance of winning, even if I lose it in the end.  The top shelf guys get behind me seemingly effortlessly when I get into one with them.  Most of the time, I can see it happening, but have no idea what I need to change to stop losing advantage.

I'm not even sure how to go about training stuff like that.  I'm pretty sure it's timing on when to press the turns and when to relax them, as well as using the lift vector to fine tune where you're going to be in relation to the guy, but I don't understand how to begin to adjust stuff like that particularly in the heat of the moment.

Wiley.
Title: Re: Sick and tired
Post by: DmonSlyr on September 25, 2015, 12:30:55 PM
And that's where the devil's in the details.  Like you, PJ, I can do a half decent rolling scissor.  Against about 3/4 of the people I fight I feel like I have a very decent chance of winning, even if I lose it in the end.  The top shelf guys get behind me seemingly effortlessly when I get into one with them.  Most of the time, I can see it happening, but have no idea what I need to change to stop losing advantage.

I'm not even sure how to go about training stuff like that.  I'm pretty sure it's timing on when to press the turns and when to relax them, as well as using the lift vector to fine tune where you're going to be in relation to the guy, but I don't understand how to begin to adjust stuff like that particularly in the heat of the moment.

Wiley.

Yes, it comes entirely with timing, rudder, throttle and flaps. The key to the overshoot is too pull up and back when they are crossing behind you, sometimes cutting throttle is needed here, then roll in the opposite direction over the top of them, you may need flaps as well to help slow you down, but you have to judge it so that when they pull up you can get a quick snap shot. Most people don't use enough flaps, or enough throttle, or enough rudder, or yank the stick enough to get the plane in a better position. Here is a quick video of how it looks when you peform the movd correctly. Keep in mind, you really have to judge the other players E and also use aileron or nose down pushes to make it hard for them to get a shot.

https://m.youtube.com/watch?v=YAi_TRAV4E8

Sometimes you have to pull it tigher and when you do that use more flaps, slow down with throttle, and really use rudder to push the nose over.

During a slow rolling scissors, be aggressive, use more verticle before you roll over, instead of doing a nose up turn you do more of a half loop, get throttle cut, deploy flaps, and jam the rudder as you roll over.

Experience and practice will greatly help.
Title: Re: Sick and tired
Post by: Someguy63 on September 25, 2015, 01:16:33 PM
Also it's best to line up shots using that method Grizz made a post on where you line up slightly below the enemy's flight path; it assures that if the enemy were to make a move to avoid you there would be no need to push down on the stick to make the shot. Too many negative G's are a no no.
Title: Re: Sick and tired
Post by: Changeup on September 25, 2015, 03:22:00 PM
And that's where the devil's in the details.  Like you, PJ, I can do a half decent rolling scissor.  Against about 3/4 of the people I fight I feel like I have a very decent chance of winning, even if I lose it in the end.  The top shelf guys get behind me seemingly effortlessly when I get into one with them.  Most of the time, I can see it happening, but have no idea what I need to change to stop losing advantage.

I'm not even sure how to go about training stuff like that.  I'm pretty sure it's timing on when to press the turns and when to relax them, as well as using the lift vector to fine tune where you're going to be in relation to the guy, but I don't understand how to begin to adjust stuff like that particularly in the heat of the moment.

Wiley.

In my opinion the Lord of the Scissors is Morfiend and he is available in the TA.  He actually teaches how to force an opponent into one.  That will allow for practice lol