Aces High Bulletin Board
General Forums => Wishlist => Topic started by: BuckShot on January 30, 2016, 07:35:05 AM
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Flying off map should result in hitting an invisible wall and exploding.
The fact that guns do nothing off map is the one of reasons people do it.
If your going to put that in the new game, just make 30k air spawns. It's the same as what they are doing now.
Flying off map to climb to 30k while invincible is no different than a 30k air spawn.
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I would be happy with all ordnance and ammo taken away upon leaving the map.
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Huh, I thought it was changed so that it would kicked you back into the map after a moment. :headscratch: It's been a VERY, VERY long time since I've been anywhere near the border of the map. Last time I was, it was trying to sink a CV before it became invincible after sailing through land at map edge. I forgot the name of the map that did this; Compello? Was in the far NE side of the map. This is where I remember it happening the most.
I would be happy with all ordnance and ammo taken away upon leaving the map.
Nope. A couple of options: It should hard forced a course change (you could lose your drones this way) or put you in the tower outright. The border should be highly visible as well, so someone intercepting can't complain about the sudden hard force course change of their target. And if the border huggers come back with, "I had to/wanted to go afk because of <blank>"; Aaaaannnnnnnd....?
In WoWs, you'll "skate" along the border if you hit it. After a few moments you lose, if I remember correctly, up to 75% Engine Power until you move away from it. So maybe a setup like this? Obviously not the 75% engine power, but force a drop to cruise settings and level out could be put in it's place until you are far enough away?
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Have an automatic warning when approaching the edge:
SYSTEM: You are about to go off map. Your plane will spontaneously combust like Spinal Tap's drummer.
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I would be happy with all ordnance and ammo taken away upon leaving the map.
Even better, fuel too.
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I'll be the unpopular one and say I like it. I really only fly bomber or bomber intercept right now and quite like guarding the fence waiting for the bombers to cross back over. Plus I really dont agree with the description that they just appear at 30k over the strats. The moment they leave the map they become the most easily seen enemy on the clipboard, they're hardly invisible. (Plus they just broadcast their exact intentions).
However in saying that, guns should work off map obviously.
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Flying off map should result in hitting an invisible wall and exploding.
This idea sounds good, but could be open to abuse. I can see players pinning other players against the way to make them blow up. When you are in a canyon or against mountains, that's one thing. But in open air, it just doesn't fit.
Since guns don't work outside the map, make it so engines don't work either. This gives you a chance to turn around and glide back onto the map, where your engine will restart.
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Flying off map should result in hitting an invisible wall and exploding.
The fact that guns do nothing off map is the one of reasons people do it.
If your going to put that in the new game, just make 30k air spawns. It's the same as what they are doing now.
Flying off map to climb to 30k while invincible is no different than a 30k air spawn.
Just create a steep hill up to 100K'. Problem solved.
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SYSTEM: You are about to go off map. Your plane will spontaneously combust like Spinal Tap's drummer.
+1
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Have an automatic warning when approaching the edge:
SYSTEM: You are about to go off map. Your plane will spontaneously combust like Spinal Tap's drummer.
A green globule on your drum seat is all that will be left... Either that or death due to a bizarre gardening accident, or choking on someone else's vomit... Better left unsolved.
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I like the part when when you do it nothing gets done and nobody cries about it. When we do it you lose your minds. :headscratch:
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I like the part when when you do it nothing gets done and nobody cries about it. When we do it you lose your minds. :headscratch:
This has been a issue since before the 49ers were a squad...your not that important. The reason it's brought up now with your mission is because A. B29s and B. You guys have been talking about it for weeks and you Gamed the Game instead of running a real mission
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Plus I really dont agree with the description that they just appear at 30k over the strats. The moment they leave the map they become the most easily seen enemy on the clipboard, they're hardly invisible.
Not true the bug with them flying off the map in some cases the red arrows pointing to where the enemy is flips the arrows to the opposite side of the map putting them in the 3rd country's airspace per the arrow & dar bar. When in fact no one is there at all at the opposite side of the map. When they cross back into the airspace on the side they intend to hit so will the red arrow & dar bars. Hence why the appearance that 30k bombers are over the strat in moments yet no dar & no red arrows until its to late.
For example here is a squad mate chasing a B-29 off the map.
No dar no red or green arrow from either side.
(http://i1002.photobucket.com/albums/af142/barneybolac/ahss222_zps24ccd518.png) (http://s1002.photobucket.com/user/barneybolac/media/ahss222_zps24ccd518.png.html)
Now look at the very top of the map in the third country's air space.
(http://i1002.photobucket.com/albums/af142/barneybolac/ahss221_zpsfc127442.png) (http://s1002.photobucket.com/user/barneybolac/media/ahss221_zpsfc127442.png.html)
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You guys have been talking about it for weeks and you Gamed the Game instead of running a real mission.
:aok
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Not true the bug with them flying off the map in some cases the red arrows pointing to where the enemy is flips the arrows to the opposite side of the map putting them in the 3rd country's airspace per the arrow & dar bar. When in fact no one is there at all at the opposite side of the map. When they cross back into the airspace on the side they intend to hit so will the red arrow & dar bars. Hence why the appearance that 30k bombers are over the strat in moments yet no dar & no red arrows until its to late.
Ah, well I admit I didn't know about that. I don't like the 'bug' aspect off it, (guns not damaging and now false map positioning), I'm merely defending the off-map part if that makes sense. I would rather see those two things fixed rather than completely remove it and build a wall.
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This has been a issue since before the 49ers were a squad...your not that important. The reason it's brought up now with your mission is because A. B29s and B. You guys have been talking about it for weeks and you Gamed the Game instead of running a real mission
If you're going to call that gaming the game how about you call out people who go off the map every day in the MA instead of whining about it on the forums. I bet you don't say anything to your countrymen who go off the map huh?
It was a real mission, You should've been there instead of whining on the forums. It's amazing what you miss when you're crying about the game rather than playing it.
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Ya know, if an exploit is left on... u can't blame anyone for using it :aok
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How about if you fly off map, you loose all perk points from all 3 catagories :ahand
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See Rule #4
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What bug? Myself and some squaddies chased a set of buffs 2-3 sectors off the map in 163s, buffs died. :headscratch:
NOT
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Simple solution a 5K a minute downdraft in all airspace off the map. That way if you accidentally cross you can recover and if you run off the map you just crash.
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Have an automatic warning when approaching the edge:
SYSTEM: You are about to go off map. Your plane will spontaneously combust like Spinal Tap's drummer.
:rofl :aok
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In some other games the off map issue is handled by a timer. The player gets a warning message that he should return into the boundaries within 30 (whatever number) seconds or go boom.
The player can go in and out reseting the timer but he can't really fly far off the edge. In AH flying across the edge in & out will only give away your position more accurately.
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Simple solution a 5K a minute downdraft in all airspace off the map. That way if you accidentally cross you can recover and if you run off the map you just crash.
Not necessary.
Build a 45 degree angle wall up to 100K feet.
Done.
Let's build a wall and get Mexico to pay for it.
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What bug? Myself and some squaddies chased a set of buffs 2-3 sectors off the map in 163s, buffs died. :headscratch:
NOT
On some maps guns don't do any damage and/or the arrow doesn't indicate anyone is off map.
In thinking about it, I agree this should be fixored.
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On one map, some of the strats are right next to the border of the map and some fields are also with their dar rings extending out into the off map regions. Those issues would need to be resolved, because bombers extend from target drops at altitude and sometimes go off map to make a turn back to target.
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See Rule #4
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Remember Dar bars never existed in WWII. Just saying.
Um, you sure about that ? https://en.m.wikipedia.org/wiki/Chain_Home (https://en.m.wikipedia.org/wiki/Chain_Home)
You also only got one life. Are you advocating that in the game as well?
(Just say'n)