Aces High Bulletin Board

General Forums => The O' Club => Topic started by: Vudu15 on February 01, 2016, 03:49:14 AM

Title: Bit of Warships gameplay
Post by: Vudu15 on February 01, 2016, 03:49:14 AM
https://youtu.be/nWlYylGRj1I (https://youtu.be/nWlYylGRj1I)
Title: Re: Bit of Warships gameplay
Post by: hgtonyvi on February 01, 2016, 02:37:22 PM
Water textures looks really good in that game.
Title: Re: Bit of Warships gameplay
Post by: cobia38 on February 01, 2016, 04:41:38 PM
how can you play with all that garbage clutter on the screan  :headscratch:
 
Title: Re: Bit of Warships gameplay
Post by: bustr on February 02, 2016, 11:52:52 AM
Is each square on the map 3.6 kilometer or is it 3.6 x 3.6? If each square is 3.6, there are 10, so the combat area is roughly equal to one sector in our 500mile x 500mile arenas. That is the trade off to get almost real life graphics.
Title: Re: Bit of Warships gameplay
Post by: Vudu15 on February 03, 2016, 05:51:57 AM
Im not sure of the map sizes they are small but with only 20 mins per game you need it that way. Just like any HUD I use the info as I need and ignore it the rest of the time.
Title: Re: Bit of Warships gameplay
Post by: Nypsy on February 03, 2016, 06:56:34 AM
I might have to give that a try. Looks like fun.