Aces High Bulletin Board

General Forums => Open Beta Test => Topic started by: Skuzzy on February 25, 2016, 04:11:57 PM

Title: Beta 7: Issues/Bug Reports
Post by: Skuzzy on February 25, 2016, 04:11:57 PM
New version up (http://bbs.hitechcreations.com/smf/index.php/topic,377935.0.html)!

Please use this thread to post all bugs and/or issues with the Beta 7 release.  Thank you!
Title: Re: Beta 7: Issues/Bug Reports
Post by: Tracerfi on February 25, 2016, 05:39:02 PM
still having a problem with using the mouse on the clip board no matter what key i press it wont let me use the mouse cursor
Title: Re: Beta 7: Issues/Bug Reports
Post by: Easyscor on February 25, 2016, 06:29:04 PM
Tankland tile alignment issues

20976,1160,-2380,1.2,1.9,3.9
tankland
FOV = 67.7

21343,1411,-20660,3.9,-2.7,86.5
tankland
FOV = 67.7

223,1138,-1242,-0.6,-0.3,-1.1
tankland
FOV = 67.7
Title: Re: Beta 7: Issues/Bug Reports
Post by: PoolFool on February 25, 2016, 08:35:17 PM
driving tank upside down
Title: Re: Beta 7: Issues/Bug Reports
Post by: 715 on February 25, 2016, 09:55:05 PM
Bump sound repeats forever until you get a new tank.

Tankland:
Has stitch running E-W through V2.
Has altitude discontinuity running N-S through V33 down to a corner at
-22,1049,-21107,-0.0,-4.8,-88.7
tankland
FOV = 50.5
and then runs East.
Gets very weird just N of V33 with blank areas, driving Jeep on ground but below clutter, and finally falling through ground to center of the Earth.
Title: Re: Beta 7: Issues/Bug Reports
Post by: Chalenge on February 25, 2016, 10:09:27 PM
Update works fine. Frame rates are consistent with previous version.

One bug that is still repeatable is enabling post-lighting effects and the flashing strobe effects which follows. Just enter the game with the reflections off and post-lighting off. When you activate the post-lighting effect the scene will begin to flash like a high-speed strobe.
Title: Re: Beta 7: Issues/Bug Reports
Post by: FLS on February 25, 2016, 11:22:50 PM
Auto update no problems. FPS 200 online.

Weird thing, offline FPS is pegged at 100. Haven't seen that before but just noticed it with beta 6 before I updated and it happens with beta 7 too.
Title: Re: Beta 7: Issues/Bug Reports
Post by: Greebo on February 26, 2016, 04:33:55 AM
FPS online in CraterMA A1 tower with everything turned off or down is 427, up from 387 in beta 6.

Thank you for changing the snow/rock textures back, I much prefer the look of the mountains now. The SPs being properly visible in the TE is a very welcome fix too.
Title: Re: Beta 7: Issues/Bug Reports
Post by: cseeberg on February 26, 2016, 06:00:25 AM
Hi HiTech and Beta testers,

I've had a  game startup problem since beta 05. 
I'm getting the "Could not load ERr = 8876088C" in my textbuffer, with the clipboard and a blue sky... after I go into the "Online" or "Offline" modes.

I have tested the game since it was in its early alpha stages, but saw only this problem from after beta 5.

Enclosing the dxdiag and a screendump.

<S> Case
Title: Re: Beta 7: Issues/Bug Reports
Post by: oboe on February 26, 2016, 06:42:20 AM
FPS online in CraterMA A1 tower with everything turned off or down is 427, up from 387 in beta 6.

Thank you for changing the snow/rock textures back, I much prefer the look of the mountains now. The SPs being properly visible in the TE is a very welcome fix too.

Great Scott, man, what are you running?  What's your processor/video card/RAM?
Title: Re: Beta 7: Issues/Bug Reports
Post by: Greebo on February 26, 2016, 08:00:27 AM
Great Scott, man, what are you running?  What's your processor/video card/RAM?

CPU is a stock i5 3570k with 8mb of RAM and a GTX 980 video card running on a 120hz 1920 by 1080 res monitor. I haven't checked recently but with everything turned up it generally runs the beta at 70-100 fps.

I'll probably upgrade to a 1440p monitor at some point. This will likely impact on FPS a fair bit as the video card will need to push 1.8 times the number of pixels, although Gsync should keep things smooth.
Title: Re: Beta 7: Issues/Bug Reports
Post by: Bizman on February 26, 2016, 08:19:36 AM
Hi HiTech and Beta testers,

I've had a  game startup problem since beta 05. 
I'm getting the "Could not load ERr = 8876088C" in my textbuffer, with the clipboard and a blue sky... after I go into the "Online" or "Offline" modes.

I have tested the game since it was in its early alpha stages, but saw only this problem from after beta 5.

Enclosing the dxdiag and a screendump.

<S> Case

One thing popped up and that's your page file usage. If that's what you have during the game, that might be one reason. Do you ever restart your computer? And do you have a ton of programs running in the background?
Title: Re: Beta 7: Issues/Bug Reports
Post by: FLS on February 26, 2016, 08:21:47 AM
Hi HiTech and Beta testers,

I've had a  game startup problem since beta 05. 
I'm getting the "Could not load ERr = 8876088C" in my textbuffer, with the clipboard and a blue sky... after I go into the "Online" or "Offline" modes.

I have tested the game since it was in its early alpha stages, but saw only this problem from after beta 5.

Enclosing the dxdiag and a screendump.

<S> Case

Try disabling shadows or post lighting.
Title: Re: Beta 7: Issues/Bug Reports
Post by: MADe on February 26, 2016, 09:46:47 AM
Patch 7, Greebo CraterMa ditto.

Log Name:      Application
Source:        Application Error
Date:          2/26/2016 10:42:17 AM
Event ID:      1000
Task Category: (100)
Level:         Error
Keywords:      Classic
User:          N/A
Computer:     
Description:
Faulting application name: ahbeta.exe, version: 0.0.0.0, time stamp: 0x56cf6c6a
Faulting module name: ntdll.dll, version: 6.1.7601.19135, time stamp: 0x56a1c6fa
Exception code: 0xc0000005
Fault offset: 0x0003dae8
Faulting process id: 0xaa8
Faulting application start time: 0x01d170ac35cfba1e
Faulting application path: C:\Hitech Creations\Aces High Beta Game\ahbeta.exe
Faulting module path: C:\Windows\SysWOW64\ntdll.dll
Report Id: 831dbd74-dc9f-11e5-b59b-00241d133a48
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name="Application Error" />
    <EventID Qualifiers="0">1000</EventID>
    <Level>2</Level>
    <Task>100</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2016-02-26T15:42:17.000000000Z" />
    <EventRecordID>5902</EventRecordID>
    <Channel>Application</Channel>
    <Computer>xxxxxxxxxx</Computer>
    <Security />
  </System>
  <EventData>
    <Data>ahbeta.exe</Data>
    <Data>0.0.0.0</Data>
    <Data>56cf6c6a</Data>
    <Data>ntdll.dll</Data>
    <Data>6.1.7601.19135</Data>
    <Data>56a1c6fa</Data>
    <Data>c0000005</Data>
    <Data>0003dae8</Data>
    <Data>aa8</Data>
    <Data>01d170ac35cfba1e</Data>
    <Data>C:\Hitech Creations\Aces High Beta Game\ahbeta.exe</Data>
    <Data>C:\Windows\SysWOW64\ntdll.dll</Data>
    <Data>831dbd74-dc9f-11e5-b59b-00241d133a48</Data>
  </EventData>
</Event>
Title: Re: Beta 7: Issues/Bug Reports
Post by: 715 on February 26, 2016, 09:53:18 AM
Greebo:  I presume the frame rates you quote are for flying over the terrain.  That isn't the highest stress level.  I'm curious what your machine gets when driving a tank deep into the forests of CraterMA or Karelia (avafinrus).  My ancient machine is killed in that environment and I'm curious as to what level of hardware I should upgrade to in order to keep the cool eye candy that AH3 provides.
Title: Re: Beta 7: Issues/Bug Reports
Post by: Easyscor on February 26, 2016, 10:07:18 AM
Greebo:  I presume the frame rates you quote are for flying over the terrain.  That isn't the highest stress level.  I'm curious what your machine gets when driving a tank deep into the forests of CraterMA or Karelia (avafinrus).  My ancient machine is killed in that environment and I'm curious as to what level of hardware I should upgrade to in order to keep the cool eye candy that AH3 provides.
I appreciate that you posted that. It's exactly why avafinru exists on the server.
Hitech's recent optimization has improved frame rates nicely and it will allow more detailed elevation verts and ambient objects, rivers and clouds. The hardware stress may only get worse in that future itineration of avafinru but if you can run it with a furball in the air or on the ground, you should be good with anything the game can throw at you.

(my 2 cents)
Title: Re: Beta 7: Issues/Bug Reports
Post by: Skuzzy on February 26, 2016, 10:19:52 AM
still having a problem with using the mouse on the clip board no matter what key i press it wont let me use the mouse cursor

If you copied over your key map file from AH2, you would lose this command.

Map the "MOUSE GUI TOGGLE" command to KEY_QUOTE in the keyboard mapper and that will fix it.
Title: Re: Beta 7: Issues/Bug Reports
Post by: hitech on February 26, 2016, 10:23:05 AM
Hi HiTech and Beta testers,

I've had a  game startup problem since beta 05. 
I'm getting the "Could not load ERr = 8876088C" in my textbuffer, with the clipboard and a blue sky... after I go into the "Online" or "Offline" modes.

I have tested the game since it was in its early alpha stages, but saw only this problem from after beta 5.

Enclosing the dxdiag and a screendump.

<S> Case

Disable post lighting and shadows, see if your view comes back.

HiTech
Title: Re: Beta 7: Issues/Bug Reports
Post by: Kanth on February 26, 2016, 10:38:20 AM
Updated and installed fine.

ran a PT boat aground and it kept bobbing and cruising through the ground after it fell through it.
I tried to end sortie (text .ef) and it said I must be stopped, I tried to bail and couldn't. I tried to use the clipboard to end sortie and it wasn't accepting mouse a small green texted message came up that said use the quote key but it was very small text and blended in well with the map so was hard to read. But it gave me mouse control back but still said I was moving so I had to alt F4 out.
Title: Re: Beta 7: Issues/Bug Reports
Post by: cseeberg on February 26, 2016, 11:03:44 AM
Try disabling shadows or post lighting.

Thanks, disabling shadows worked.  I cleaned out my swapfile/pagefile - but got the same error.  I then disabled shadows - voila  :salute
Title: Re: Beta 7: Issues/Bug Reports
Post by: Greebo on February 26, 2016, 02:01:11 PM
Greebo:  I presume the frame rates you quote are for flying over the terrain.  That isn't the highest stress level.  I'm curious what your machine gets when driving a tank deep into the forests of CraterMA or Karelia (avafinrus).  My ancient machine is killed in that environment and I'm curious as to what level of hardware I should upgrade to in order to keep the cool eye candy that AH3 provides.

With all graphics options at max except for EM at one notch I got from 50-85 FPS in a tank in the driving around the centre of CraterMA TT online. The more nearby trees in my FOV the lower the frame rate.

BTW I am in the middle of redoing all the CraterMA SP-to-base routes so they have a lot less trees. Players will have to dart across open stretches to reach the next patch of forest cover.

I played all the available missions online. The last time I did this I got a lot of CTDs but this time I was able to play with no problems. The mission which put me in a box of B-17s gave me 35 FPS when I had the rest of the bomber formation in my FOV.
Title: Re: Beta 7: Issues/Bug Reports
Post by: BBP on February 26, 2016, 02:04:54 PM
WELL I GOT TO ENJOY ALPHA ONE DAY AFTER MANY PROBLEMS AND TIMES TRYING TO INSTALL THE GAME OVER.

TODAY AT 3 PM I TRIED TO LOG ON AND I GOT THE POP UP ALPHA EXE.. IS NOT WORKING. REBOOTED.....SAME THING. SO I AM BACK TO SQUARE 1  WITH ALPHA III....................IS ANYONE ELSE HAVING SAME PROBLEM?

KIMOSABE
Title: Re: Beta 7: Issues/Bug Reports
Post by: puller on February 26, 2016, 02:08:03 PM
Kimo try going into the HTC folder, open the alpha/beta game folder and start it from there...
Title: Re: Beta 7: Issues/Bug Reports
Post by: BBP on February 26, 2016, 02:09:58 PM
I TOOK THE RAM OUT OF ANOTHER COMPUTER AND INSTALLED IT IN MINE. HOW CAN i TELL ITS NOT JUST SITTING THERE AND IS ACTUALLY WORKING?
Title: Re: Beta 7: Issues/Bug Reports
Post by: BBP on February 26, 2016, 02:11:20 PM
OK PULLER, WILL DO. THANKS
Title: Re: Beta 7: Issues/Bug Reports
Post by: Bizman on February 26, 2016, 02:13:44 PM
Update through game with no issues, even Avast had nothing against the installer this time.

Joined a mission, noticed that the AI Zeros were better than me.

Also noticed that the tower clock didn't tick. First too loud, then too silent. Can we ever be pleased?

And also noticed that the mouse cursor seemed not to lag, at least not as badly as it used to.  :aok

And further, the typo on the Control box still says LIASION instead of LIAISON.
Title: Re: Beta 7: Issues/Bug Reports
Post by: BBP on February 26, 2016, 02:14:01 PM
PULLER, I GOT THE SAME RESPONSE. ALPHA EXE WILL NOT WORK.
Title: Re: Beta 7: Issues/Bug Reports
Post by: FLS on February 26, 2016, 02:26:02 PM
Try running ahbeta.exe instead of ahalpha.exe.
Title: Re: Beta 7: Issues/Bug Reports
Post by: hitech on February 26, 2016, 02:28:26 PM
PULLER, I GOT THE SAME RESPONSE. ALPHA EXE WILL NOT WORK.

Look in your start menu for the beta NOT alpha