Aces High Bulletin Board
		General Forums => Films and Screenshots => Topic started by: Arlo on April 04, 2016, 09:15:24 AM
		
			
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				This is related to the windmilling versus dead prop wish and how it'll make a difference in gliding in AH. Film attached.
			
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				It's already modeled in AH2 and the propeller model is improved in AH3.   :aok
			
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				Figured as much.  :cheers:
			
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				It's already modeled in AH2 and the propeller model is improved in AH3.   :aok
 
 AH3 include flight model changes? are you sure?
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				Reducing prop rpm significantly increasing the gliding distance but it seems like most players aren't even aware of that they could adjust the rpm...
			
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				AH3 include flight model changes? are you sure?
 
 
 You should notice it in a high speed dive followed by a zoom climb to low air speed like a hammerhead/stall turn or tail slide. There's also the lag in RPM with throttle changes.
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				You should notice it in a high speed dive followed by a zoom climb to low air speed like a hammerhead/stall turn or tail slide. There's also the lag in RPM with throttle changes.
 
 
 What exactly is this difference?  Are you referring to the engine noise?  Is there a corresponding effect on what the engine/prop is actually doing modeled in game, or is it just a sound change?
 
 Wiley.
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				You should notice it in a high speed dive followed by a zoom climb to low air speed like a hammerhead/stall turn or tail slide. There's also the lag in RPM with throttle changes.
 
 wow that could be a huge difference to the mossie. It has two of those swirrling objects and the cause huge drag when idle and I also suspect that they add huge drag at high speed dives. It is not always a bad thing though. Thanks for the tip. I'll look into it.
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				What exactly is this difference?  Are you referring to the engine noise?  Is there a corresponding effect on what the engine/prop is actually doing modeled in game, or is it just a sound change?
 
 Wiley.
 
 
 It's an improvement in the thrust modeling, there is also a difference in the engine sounds.
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				Here is a clip of prop. stopped, windmilling with - all the way, and windmilling with + all the way.
 
 Each is checked from 9k to 8k or so.
 
 Seems prop. stopped is only 100fpm less rate of descent than with the prop. windmilling and the - sign all the way.
 
 With + sign all the way and windmilling, descent rate is more than doubled.
 
 Thanks arlo for your results and the motivation to truly see what the effects of all 3 conditions are.