Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: mach15 on April 22, 2016, 08:55:32 PM

Title: Considering Aces High
Post by: mach15 on April 22, 2016, 08:55:32 PM
 Hello pilots,
 I have a few questions as far as the flight model's of AH. Is it mostly arcade style or realistic/simulator and/or combination of all. Reason I'm asking is ive played WoWP for over 2 years with a joystick and it is sort of enjoyable because you can have good success with the stick, however the planes do things that real planes could never do so ya its heavy arcade. Ive been playing War Thunder now for about 6 mos and while I really like the flight characteristics and realism, the GAME COMPANY  just has put little effort to better aid the joystick users. While I can fly well with it, the reticle bounce is so bad, it makes it extremely difficult to stay on target, even with adjusting all the fine tuning controls. So I'm looking for a game that has a flight model similar to War Thunder yet allows the joystick user's some competitive success and feedback from you guys on Aces would be greatly appreciated.
Title: Re: Considering Aces High
Post by: Masherbrum on April 22, 2016, 09:01:35 PM
Uhh.   The flight physics smoke War Thunder and WoWP, without fail or exception.   It is actually not "arcadelike".   I played AH and AH2 from 2002-this January.  The flight model is superior to the former titles mentioned in every way.   There was an obscene and unnecessary amount of "flutter" in War Thunder, which had me deleting the game not many days after install.   It was too inaccurate and the "eye candy" was limited to the cockpit anyways.   This is not the case of the "it is the Indian, not the arrow".   I was garnering a fair amount of kills, so this is not the "well you had crappy planes, etc."   

AH2 is superior in flight model/physics to War Thunder and World of War Planes.   Without fail.
Title: Re: Considering Aces High
Post by: captain1ma on April 22, 2016, 09:02:28 PM
its more, if not very, realistic. right up to and including stalls! to me its more of a simulation then a game, but it does have its game qualities. try it for 2 weeks for free, you have nothing to lose and you can decide for yourself. mind you the new AH3 with will be coming out soon. it will be a whole new ballgame!! ive played for about 10 years. ive tried WoWP.... does nothing for me. this game is WAY BETTER!!!
Title: Re: Considering Aces High
Post by: BowHTR on April 22, 2016, 09:27:53 PM
its more, if not very, realistic. right up to and including stalls! to me its more of a simulation then a game, but it does have its game qualities. try it for 2 weeks for free, you have nothing to lose and you can decide for yourself. mind you the new AH3 with will be coming out soon. it will be a whole new ballgame!! ive played for about 10 years. ive tried WoWP.... does nothing for me. this game is WAY BETTER!!!

Adding to what Capt. said. Right now you can try out the Beta for free as well. However, im not sure if there is a trial limit to it. Iv'e been here since 2002 and haven't found a game with a better/more accurate flight model than this one. I will add that there is a learning curve, but its some of the most fun you can have for $15 a month.
Title: Re: Considering Aces High
Post by: Tumor on April 22, 2016, 09:38:15 PM
I think AH is just what you're looking for.  Some important points though.

AH is a GAME.  The "simulation" aspects OF the game are enough to justify most AH as the best there is out there.

Planes in AH also do things at times that are over the top regarding realism, but it's right on the edge, nothing ridiculous.  PILOTs on the other hand, do ridiculous stuff all the time.
Title: Re: Considering Aces High
Post by: ROC on April 22, 2016, 09:41:15 PM
One thing you will find about this particular "game" is that you may join for the flight model but you will stay for the people.
This isn't a typical game, it's a community, many of us have known each other through kids and grand kids.
Try the two week trial, that will give you a taste of the flight model, but pay attention to the people in the game and that's what is going to make it stick. 
Go in with no expectations, and you won't be disappointed, it's a completely different thing that just another flight sim.  And don't mind the crazy ones in the attic, all families have them, just smile at them and bless their little pointy heads.
Title: Re: Considering Aces High
Post by: alpini13 on April 22, 2016, 11:57:00 PM
THIS GAME SEMS TO HAVE A DIMINISHING NUMBER OF PLAYERS IN IT.   THIS HAS BEEN ADDRESSED IN THE PAST,BUT NUMBERS CONTINUE TO DECLINE.  I HOPE WE CAN TURN THINGS AROUND.
Title: Re: Considering Aces High
Post by: SIK1 on April 23, 2016, 12:09:47 AM
And of course we have our share of whiners.
Title: Re: Considering Aces High
Post by: Easyscor on April 23, 2016, 12:11:56 AM
You will also find higher numbers of players in the arena then you are used to in those other games. The terrains are bigger so the players spread out more.

You can download and play off-line to get a feel for the rides before you join an arena and start using up your two weeks. Check the wiki so you know now to use the text and voice (vox) functions. When you first join the (Main) Arena, I believe the help channel is the default.

As was said, the Beta is free to play on-line until it goes live and the graphics will blow your socks off if you have the hardware to run full tilt.

Join a squadron to help with the steep learning curve. and don't fall for the press Alt-F4 CTD gag.

Oh, and bring your friends.
Title: Re: Considering Aces High
Post by: Masherbrum on April 23, 2016, 12:15:33 AM
And of course we have our share of whiners.

Yep.    :rock
Title: Re: Considering Aces High
Post by: Brooke on April 23, 2016, 01:22:00 AM
Hello, Mach15.  I hope that you join us.

The flight model of Aces High is realistic enough that, if you are good in AH, you would be good in real airplanes in dogfights at, say, Air Combat USA, as I can attest from 1st-hand experience.  AH uses the actual flight-test data of the aircraft to model them in the game.

Also, Aces High has special events called "Scenarios" that are battles (about 50 per side) modeled after historical battles (like Battle of Britain, 8th AF vs. Luftwaffe over Germany, Eastern Front, etc.) where the mix of aircraft types and objectives are based on the historical battle.

Scenarios happen 3 times per year.  The next one is coming up in June -- so join AH now, get up to speed, and join us for a great event!  :aok

More details are here:

http://ahevents.org/events/scenarios/current-or-next-scenario.html

And here is what a scenario is like:

http://electraforge.com/brooke/flightsims/scenarios/201102_battleOverGermany/aar_frame1.htm
Title: Re: Considering Aces High
Post by: guncrasher on April 23, 2016, 02:09:48 AM
what kind of joystick do you have?


semp
Title: Re: Considering Aces High
Post by: Ack-Ack on April 23, 2016, 03:10:32 AM
With the flight model being more advanced in here than you'll find in WoWP and WT, be prepared to be shot down a lot at first while you get used to the flight model's learning curve.  This isn't a game where you can expect to be good within a few hours.
Title: Re: Considering Aces High
Post by: Bizman on April 23, 2016, 08:36:01 AM
Despite the flight model being quite accurate, this isn't a simulator. You don't have to spin the inertia wheel for three minutes or go through a bunch of switches and buttons before takeoff, neither do you have to adjust the mixture during flight. The guns don't jam, the engine doesn't seize etc.

Shortly, this is a game. This is about the fun part of flying without the tedious routines and maintenance tasks. You need to know the physics of flying to get the most out of each plane type, but you won't become capable to fly a real warbird by playing AH.

Welcome.  :cheers:
Title: Re: Considering Aces High
Post by: BaldEagl on April 23, 2016, 09:42:19 AM
Download the game and try the flight model offline.  You might even still be able to download some missions to fly offline (I haven't looked in a long time to see if they're still available in the missions forum).
Title: Re: Considering Aces High
Post by: DmonSlyr on April 23, 2016, 10:26:34 AM
This is the best flight combat game out there. From huge furballs in the Main Arena, 1v1 dueling in the Dueling Arena, and special events like scenarios and Fighter Squad Ops (FSO) that make it seem like you are in a real WW2 battle. Combat Challenge is a special event thats on tonight. You should play in that! It's incredibly fun. This game has it all. I've been playing since 2005. The flight model is stellar.

Some advice.

The / key opens your radio to text chat.

When in the arena and looking at the clip board, go to Options, then preferences, then flight, and turn "Stall Limiter Off. It will help you feel the real stall. Go to Options, Map joysticks, and double click buttons on your stick to bring up how you want to map them.

Like AKAK said, this a pretty hard game. It takes quite a bit of patience. Make sure to ask a lot of questions.


Ohhh... And ALWAYS check your 6.

 :salute
Title: Re: Considering Aces High
Post by: Brooke on April 23, 2016, 12:25:34 PM
With regard to length of the learning curve, folks should also remember that air combat maneuvering is what takes a large amount of practice and experience to get good at.  Bombing and ground attack are fun, too, and can be learned much more quickly.
Title: Re: Considering Aces High
Post by: Mongoose on April 23, 2016, 02:23:10 PM
As someone already mentioned, there is an offline practice mode, which is free.  Download and install the game, and then try out some of your favorite planes.  Use the offline practice mode to learn how the game works, and learn how to fly your airplane.  Then when you do set up your online account, you will be better off, and you still have your two week trial.
Title: Re: Considering Aces High
Post by: 68ZooM on April 23, 2016, 02:27:30 PM
THIS GAME SEMS TO HAVE A DIMINISHING NUMBER OF PLAYERS IN IT.   THIS HAS BEEN ADDRESSED IN THE PAST,BUT NUMBERS CONTINUE TO DECLINE.  I HOPE WE CAN TURN THINGS AROUND.

All you ever do is complain and whine It's really getting old if you don't have anything good to say why don't you just not say nothing at all...
Title: Re: Considering Aces High
Post by: mach15 on April 23, 2016, 06:05:49 PM
Thank You Pilots,
 The money thing isn't a concern, my kids are grown and out so my grocery bill went from 600 month to feed the horses to 100 for me and the wife, meaning I have a little to burn. My major concern is the joystick reticle bounce I get in WT. I have an X52 with pedals. I love to use the stick(mostly because I'm in my 50's and my brain cant process so many key strokes, its easier to have hotas with buttons for me). becoming good requires hrs of work and testing mechanics to fit me, so becoming an ace after 5 battles is no expectation for me or any sane person, but since being in a clan in WT and WoWP where we train twice a week on acm and squad battles, I think I should have some SOME success fairly quickly if I can get the stick going in the right direction, so I guess I could search the forums for x52 setups. Will download and will try to get a couple of my wingmen to download. Love my 109's and like to fly my spits and ki's for turn n' burn fun. don't worry about the "always gotta be one ney sayer in the group" go look at WoWP forums there are some real winners over there ! I think some people just must hate life and some truly think that because they are good in a computer based game that the U.S.A.F is going to come knocking at their door and offer them a set of keys to an F-15c.
mach15--(<-speed racer reference, but someone stole the 5 from me)
Title: Re: Considering Aces High
Post by: Zimme83 on April 23, 2016, 06:16:59 PM
I have a X52 w pedals and as long as your is OK u should be fine. Tested WT and it was pretty much unflyable w joystick. AH is WAY better. You migh need to adjust scaling and damping in order to have the controls to respond as you want but it takes about a minute. I fly without scaling cause i dont like the rubber band effect you get from having scaling enabled. (feels like there are rubber bands between the stick and the control surfaces.)

Best thing w AH: you dont need to train a pilot or buy better guns, you get the same plane as everyone else and its 100% up to you to fly as good as possible.
Title: Re: Considering Aces High
Post by: SlipKnt on April 23, 2016, 06:23:39 PM
Thank You Pilots,
 The money thing isn't a concern, my kids are grown and out so my grocery bill went from 600 month to feed the horses to 100 for me and the wife, meaning I have a little to burn. My major concern is the joystick reticle bounce I get in WT. I have an X52 with pedals. I love to use the stick(mostly because I'm in my 50's and my brain cant process so many key strokes, its easier to have hotas with buttons for me). becoming good requires hrs of work and testing mechanics to fit me, so becoming an ace after 5 battles is no expectation for me or any sane person, but since being in a clan in WT and WoWP where we train twice a week on acm and squad battles, I think I should have some SOME success fairly quickly if I can get the stick going in the right direction, so I guess I could search the forums for x52 setups. Will download and will try to get a couple of my wingmen to download. Love my 109's and like to fly my spits and ki's for turn n' burn fun. don't worry about the "always gotta be one ney sayer in the group" go look at WoWP forums there are some real winners over there ! I think some people just must hate life and some truly think that because they are good in a computer based game that the U.S.A.F is going to come knocking at their door and offer them a set of keys to an F-15c.
mach15--(<-speed racer reference, but someone stole the 5 from me)

When you get in there, go to the training arena to set up.  Trainers are sometimes in there and can help you to get set up.  If you can't find one, you can use the "HELP" channel in the MAs for help.  If I see you online I am happy to help get you set up with your X52 and show you a few basics you will need to know.  Mu in game name is "SlipKnoT". 

This is a great community.  Most of the people will help you when they aren't too drunk (not because they don't want to.  They are simply focused elsewhere)...   LOL. 
Title: Re: Considering Aces High
Post by: Brooke on April 23, 2016, 07:48:53 PM
The large majority of players in Aces High are nice people.  There are a few who are not and who have an outsized effect because of their big mouths.  If you can keep that in mind if you run into any of them,, it will help you not get discouraged by a few griefers.
Title: Re: Considering Aces High
Post by: SIK1 on April 23, 2016, 08:00:46 PM
Best suggestion I have is to download AH2, (it's free to download) fly offline to get a feel for the flight model and to get things setup. Once you feel comfortable then go to the "Help and Training" forum and request to work with a trainer. The two week free trail doesn't start until you go into an online arena.

I think someone already mentioned that you can fly in the Beta for free right now. Of course it is a beta, and there are still some issues that are being worked out.

 :salute
Sik
Title: Re: Considering Aces High
Post by: ImADot on April 23, 2016, 09:18:19 PM
I think someone already mentioned that you can fly in the Beta for free right now. Of course it is a beta, and there are still some issues that are being worked out.

Plus the beta is using a brand-new in-house developed graphics engine. The current graphics in AH2 are ok, but in the new beta the graphics are outstanding. This game has always been about the flight models and being able to fly (and drive) WW2 equipment where the only thing that separates people is their own skills and not who has the most time and patience for the grind to improve the planes' characteristics. With AH3 will come great graphics to match the great flight models.
Title: Re: Considering Aces High
Post by: Bruv119 on April 23, 2016, 09:52:07 PM
AH is the best overall WW2 Flying experience you can find.  Many here have been around for 20 years+. 

Once you have your stick sorted make sure you turn off the stall limiter.  This prevents you from stalling and losing control but it is like riding a bike with training wheels on.  Much better to have it off from the start so you adapt easier.

Title: Re: Considering Aces High
Post by: RufusLeaking on April 23, 2016, 11:21:00 PM

 ... some truly think that because they are good in a computer based game that the U.S.A.F is going to come knocking at their door and offer them a set of keys to an F-15c.

I was an Air Force instructor pilot (KC-135, see my avatar.) As such, I also ran the real simulators.

As Bizman said, real sims are to practice systems failures and emergency procedures. Aces High has perfect maintenance. So, in that sense, AH is a game.

But, the flight models have substantial differences between air-frames. I've never flown any of these planes in real life, but they feel right.

And, there is time to climb, limited ammunition, limited fuel, gunner positions, etc. It is then a simulator.

If you like World War II aviation, like being the guy at the party that knows which model planes were flown by the AVG, you'll like the people in this game. Heck, if you know what the AVG is, even.

Welcome. :salute
Title: Re: Considering Aces High
Post by: ROC on April 23, 2016, 11:36:38 PM
If you sign up, join the upcoming scenario, you will come out the other side with an entirely new opinion on what a "game" should be.
Title: Re: Considering Aces High
Post by: Brooke on April 23, 2016, 11:42:18 PM
If you sign up, join the upcoming scenario, you will come out the other side with an entirely new opinion on what a "game" should be.

Word!  :aok  :D
Title: Re: Considering Aces High
Post by: MADe on April 23, 2016, 11:54:49 PM
the ability to have a server with 400-600 players is whats key for me. war, air combat was about the numbers. 1v1 all fine but thats not what aircraft war wagons are for.
bombers mould the world, fighters kill the moulders, simple.

nothing like sitting in a pony, 1 o'clock low is a bomber flight, 50 and more.......
Title: Re: Considering Aces High
Post by: zack1234 on April 24, 2016, 01:14:32 AM
I have a pointy head :old:
Title: Re: Considering Aces High
Post by: hgtonyvi on April 24, 2016, 02:00:17 AM
This is the WW2 flight sim you are looking for. I am always willing to answer a few questions myself. If you ever decide to join, my IN GAME ID: Rud3boi. Looking forward to having you aboard with the community. :salute
Title: Re: Considering Aces High
Post by: zack1234 on April 24, 2016, 04:42:35 AM
Join The GFC we are the best squad in game :old:

Two people will be joining today :old:
Title: Re: Considering Aces High
Post by: pipz on April 24, 2016, 05:48:52 AM
My major concern is the joystick reticle bounce I get in WT. I have an X52 with pedals. I love to use the stick(mostly

You can scale the stick and add some dead band in game so its not as sensitive near the center. I had a X52 and found this helped with the bouncy.
Title: Re: Considering Aces High
Post by: MajWoody on April 24, 2016, 06:16:51 AM
and don't forget to read pipz sig line. :D
Title: Re: Considering Aces High
Post by: nrshida on April 24, 2016, 07:17:28 AM
Join The GFC we are the best squad in game :old:

Two people will be joining today :old:

I withdraw my application. I've just found out about your criminal record.  :old:
Title: Re: Considering Aces High
Post by: Tumor on April 24, 2016, 10:48:25 AM
Oh I almost forgot. 

Pay NO attention to Brooke and ROC.  You WILL NOT contract an STD from not signing up for scenarios.  :joystick:

they are fun though, usually.
Title: Re: Considering Aces High
Post by: guncrasher on April 24, 2016, 11:47:54 AM
penicillin shot wouldnt hurt, well actually it hurts but it is needed around those guys.  and make sure you dont eat bacon that morning.  it drives us pigs wild.  we cant stand those who eat bacon without permission.


semp
Title: Re: Considering Aces High
Post by: Arlo on April 24, 2016, 11:49:44 AM
(http://i1197.photobucket.com/albums/aa433/arloguh03/Aces_High_event_pilots_zpsicwuqvc0.png~original)
Title: Re: Considering Aces High
Post by: Gman on April 24, 2016, 12:52:02 PM
Mach5/15, you've chosen a great time to join Aces High, a new version is due out soon, in fact it's in beta and you can try it out yourself.  There are a many here who are willing to help you, and trainers available to actually teach you in air.  The communication system in game is 2nd to none, both voiced and by type/channel, you'll find it easy to converse with instructors.  Or, you can just figure it out yourself mostly, as you have previous online sim experience, you'll likely do fine, and any questions you can either ask here, search them yourself, or ask a trainer, or anyone else for that matter.

Sounds like you're really interested in how the joystick functions in game, and that's one area where Aces High truly excels and is superior to many other sims out there.  The ability to fine tune your stick, profiles, curve axis, is all pretty straightforward yet powerful, and again, many here will be willing to help you to get it set just where you want it.  It's a very popular and interesting topic here in the forums, joystick/hardware and game interface.  You'll fit right in.

Things are going to get really busy and interesting here shortly with the game being on the cusp of a large new update.  No better time to come over, and tell your friends and squadmates in other games about it.  I've never seen a squad come over from another game and then want to go back, which speaks volumes IMO about how good this product is.
Title: Re: Considering Aces High
Post by: BaldEagl on April 24, 2016, 02:35:23 PM
I've never seen a squad come over from another game and then want to go back, which speaks volumes IMO about how good this product is.

Which reminds me, once here there's no escape... ever.
Title: Re: Considering Aces High
Post by: Masherbrum on April 24, 2016, 04:42:42 PM
You can check out anytime you like, but you can never leave.
Title: Re: Considering Aces High
Post by: Chilli on April 25, 2016, 03:48:50 AM
My major concern is the joystick reticle bounce I get in WT.

Siatek X52 nose bounce - quick and easy magnet mod fix; Thanks Bentnail
Click image for larger version.





The above link, was discovered and relayed to me by Bentnail. WOW! What a difference and way too easy and non invasive.

Bentnail describes what it does much better than I do. All I can say is that once I found suitable magnets (wasn't that easy_ but I have six left in the pack if anyone needs me to mail them_ only 4 are needed for the mod), it took me about 5 minutes to do and back to flying.

I am just very cautious, so it goes a lot quicker than that. Just watch the video and it is as easy as it looks. It does void your warranty for the stick, beware.

According to these comments from others that tried it, you might have luck finding magnets like they did:

"I found these locally in the US at Home Depot, item number 07046HD"

"3x12mm magnets although they can be too "fat" for original magnets replacement..."

I was too impatient, and was only able to locate some smaller and maybe less powerful fridge magnets at Lowes (they look like push pins). I busted them up using regular pliers and holding the magnet in place with the other magnet (so it didn't explode and roll into oblivion). They seem to work great for me.

Disclaimer: (You might need to do both). I also did the spring mod using portion of an old CD case that holds the CD. I cut a slot in it so it would slide into place easily. Pull the spring down and insert. Release the spring and then you have no stick flop (takes all the sloppiness out of the joystick movement). Similar to this, except I used the actual CD case and trimmed it (already had easily snipped center portion.) Click image for larger version.

 
Title: Re: Considering Aces High
Post by: Rich46yo on April 25, 2016, 07:23:46 PM
The scenarios are actually the game at its "realist". I don't play anymore due to non game reasons but I always thought AH was at its best when connected to real history.
Title: Re: Considering Aces High
Post by: Squire on April 25, 2016, 07:27:50 PM
It's as realistic a simulation (sim) than anything else there is...been playing flight sims since 1992. Give it a try.  :salute
Title: Re: Considering Aces High
Post by: Krupinski on April 25, 2016, 07:37:53 PM
If you're coming from War Thunder SB mode, be aware this game has permanent icons on friendly and foe. If you try and enjoy the flight models of this game, check out IL2: Battle of Stalingrad too for another great sim.
Title: Re: Considering Aces High
Post by: Chilli on April 25, 2016, 08:31:43 PM
Never bothered to do more than look at films of iL2.  Then again I know what AH is capable of.  :rolleyes:  Not everyone's cup of tea maybe, but certainly a broad stroke of different things that are not "scripted", including win the war, king of the hill, reenactment scenarios, dueling arenas / events, etc. 

Actually, the back and forth banter on the BBS is sometimes popcorn worthy  :devil 

If you chose the free 2 week subscription, please check out the Open Beta of the newest version to be released soon.  Remember it is Beta, and expect some unresolved bugs until release date.   :salute
Title: Re: Considering Aces High
Post by: GhostCDB on April 26, 2016, 12:20:54 AM
 :rofl @ Alpini comment on the first page. That's as far as I have read but I like this game. It definitely keeps the mind active and the realism compared to WoWP and War Thunder is off the charts. I highly recommend you try this game  :old:
Title: Re: Considering Aces High
Post by: Vraciu on April 26, 2016, 12:27:35 AM
Hello pilots,
 I have a few questions as far as the flight model's of AH. Is it mostly arcade style or realistic/simulator and/or combination of all. Reason I'm asking is ive played WoWP for over 2 years with a joystick and it is sort of enjoyable because you can have good success with the stick, however the planes do things that real planes could never do so ya its heavy arcade. Ive been playing War Thunder now for about 6 mos and while I really like the flight characteristics and realism, the GAME COMPANY  just has put little effort to better aid the joystick users. While I can fly well with it, the reticle bounce is so bad, it makes it extremely difficult to stay on target, even with adjusting all the fine tuning controls. So I'm looking for a game that has a flight model similar to War Thunder yet allows the joystick user's some competitive success and feedback from you guys on Aces would be greatly appreciated.

The learning curve is steep.  But.......................tot ally worth it.   Dive in.  LIVE. DIE. REPEAT.   You will be addicted to the challenge in short order.    (Ask me about my rage fits when I got shot down early on.    It drove me insane!   But I am learning. I am improving.   I stuck with it and now I laugh when I die--with a facepalm.)

Come on in.  The water's fine!
Title: Re: Considering Aces High
Post by: Zacherof on April 26, 2016, 10:09:37 PM
(http://i1197.photobucket.com/albums/aa433/arloguh03/Aces_High_event_pilots_zpsicwuqvc0.png~original)
Well excuse me chief, i think I need to stop by the office later :devil
Title: Re: Considering Aces High
Post by: Arlo on April 27, 2016, 09:08:20 AM
(http://i1197.photobucket.com/albums/aa433/arloguh03/Can_Do_zpsbynkglzm.png)