Aces High Bulletin Board

General Forums => Open Beta Test => Topic started by: oboe on May 07, 2016, 06:32:02 PM

Title: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: oboe on May 07, 2016, 06:32:02 PM
I see greater than 25% improvement in frame rate between DX11 and DX9 versions.

At 1920x1080 & 90FOV, in CraterMA terrain, Field A3, using Spitfire MkV, in cockpit at NW runway spawn.  I see 102 fps in DX11 version vs 78 fps in DX9.

Nice work!
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: 1stpar3 on May 07, 2016, 11:50:53 PM
Yup! I had about the same effect, much improved frame rates. I had every thing on default and ran approx. 20fps higher than I had in DX9 with other than default running.
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: Condor on May 08, 2016, 12:20:16 AM
Interesting. In DX11 my FPS are about half what I see in DX9 with the same settings. But then Skuzzy says it's not ready for prime time.
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: guncrasher on May 08, 2016, 03:31:47 AM
only had problems with fps while flying low around trees.  now I have fps at 35 low max.  after flying low for a while then fps goes up to 59.


semp
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: Randy1 on May 08, 2016, 09:36:49 AM
Disabling shadows will give a solid boost in frame rates.
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: Pudgie on May 08, 2016, 10:08:54 AM
Tried to run Dx11 version but it wouldn't start up....got a popup saying that a Dx file, 3D3COMPILER.EXE was missing.

Thought this was weird as Win 7 came native w\ Dx 11.............

Wonder if this got corrupted when I had to load Dx 9.0c after my upgrade and clean load of Win 7 HP 64.

 :salute
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: Chilli on May 08, 2016, 01:19:54 PM
Tried to run Dx11 version but it wouldn't start up....got a popup saying that a Dx file, 3D3COMPILER.EXE was missing.

Thought this was weird as Win 7 came native w\ Dx 11.............

Wonder if this got corrupted when I had to load Dx 9.0c after my upgrade and clean load of Win 7 HP 64.

 :salute

Pudgie,

I found this suggestion including the link to and instructions for installing the D3DCompiler_43.dll (last line captured in quote below).  It was recommended for Win 7 64 bit Enterprise as well as for my Win 8.1 64 bit Professional OS, when I had the same error back with Patch 18.

(Full Microsoft forums answer here):  http://answers.microsoft.com/en-us/windows/forum/windows_8-gaming/getting-d3d-compiler-43dll-missing-when-running/41f9da40-bec9-4e7d-a7f4-e4f75e281caf?db=5&auth=1

Quote
Hi,
Have you tried to install the DirectX Runtime June 2010, which is a optional update that a lot of games need.
Even my Lexmark printer requires it... I will include a link to the full installer...
I'm not 100% sure this is a valid installation for the Enterprise version, but it should be.
 
  • This is a self extracting package.
  • It will extract after double clicking on it so be sure to note the location where you\it extracted.
  • Then open the folder and double click DXSETUP.
http://www.microsoft.com/en-us/download/confirmation.aspx?id=8109
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: Pudgie on May 08, 2016, 01:52:39 PM
Pudgie,

I found this suggestion including the link to and instructions for installing the D3DCompiler_43.dll (last line captured in quote below).  It was recommended for Win 7 64 bit Enterprise as well as for my Win 8.1 64 bit Professional OS, when I had the same error back with Patch 18.

(Full Microsoft forums answer here):  http://answers.microsoft.com/en-us/windows/forum/windows_8-gaming/getting-d3d-compiler-43dll-missing-when-running/41f9da40-bec9-4e7d-a7f4-e4f75e281caf?db=5&auth=1


Thanks, Chilli!

D'lding it now.......................... .....

Will let ya know how it goes.....................

 :salute
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: bustr on May 08, 2016, 05:19:32 PM
Win7 Pro 64bit

I ran the DX installer from MS that reinstalls all 3 versions OF DX. Now I see a FPS improvement with the alphaDX11.
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: flatiron1 on May 08, 2016, 09:34:31 PM
frame rate up to 20 and actually plays ok, 20 in ah2 would not be too good. Only thing is no one around at the time.
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: Bruv119 on May 09, 2016, 02:27:45 AM
Frame rates were better in DX11 for my old machine running Win10. 

Seems to have also cleared up the shimmering of trees etc.  Will have to test more.
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: Skuzzy on May 09, 2016, 06:03:37 AM
Tried to run Dx11 version but it wouldn't start up....got a popup saying that a Dx file, 3D3COMPILER.EXE was missing.

Thought this was weird as Win 7 came native w\ Dx 11.............

Wonder if this got corrupted when I had to load Dx 9.0c after my upgrade and clean load of Win 7 HP 64.

 :salute

You should never load DX9 on Windows 7.  Windows 7 comes with it already.  You may have corrupted the DX11 install.  You should not have to do anything with Windows 7, as long as Service Pack 1 is installed.
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: Randy1 on May 09, 2016, 02:04:38 PM
You should never load DX9 on Windows 7.  Windows 7 comes with it already.  You may have corrupted the DX11 install.  You should not have to do anything with Windows 7, as long as Service Pack 1 is installed.

remember in earlier versions FLS was telling everyone that could not start the test program they had to manually update w7-8 with the latest DX9 version which was good advice at that time.  This may be a hold over from that earlier testing.
Title: Re: Beta 19, DX11 vs DX9 Frame rate improvement
Post by: FLS on May 09, 2016, 04:00:41 PM
Randy the DX updater just checks your installation and updates any older DX9 files it finds.  If you already have the latest files it doesn't do anything.