Aces High Bulletin Board

General Forums => Open Beta Test => Topic started by: Skuzzy on June 10, 2016, 03:52:29 PM

Title: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: Skuzzy on June 10, 2016, 03:52:29 PM
New version up (http://bbs.hitechcreations.com/smf/index.php/topic,379732.0.html)!

Please use this thread to post errors/issues with the Patch 24 DX9 version of the Aces High III Beta.  Thank you.
Title: Re: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: bustr on June 10, 2016, 05:57:04 PM
In none VR mode, TrackIR is not recognized by DX9\DX11.
Title: Re: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: 1stpar3 on June 10, 2016, 06:13:41 PM
YUP! TrackIR doesn't work in either version.
Title: Re: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: Drane on June 10, 2016, 08:18:44 PM
Online - Melee - World War I

 - terrain is NDISLES with WWII late war plane set.
Title: Re: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: 715 on June 10, 2016, 10:38:02 PM
Dark of night sky (e.g. .time 2 0 0) is light blue instead of black.  Stars still show however.
Title: Re: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: FTJR on June 11, 2016, 02:42:58 AM
Ahfilm viewer does not expand to full screen. (didn't on the previous version either but I just updated)
Title: Re: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: Condor on June 11, 2016, 12:07:51 PM
At crater V107 noticed that friendly (storch) and enemy (110) icons and ranges fade out to be almost unreadable at around 900-1500 and again around 200-300. View of plane remains clear. Location on screen doesn't seem to matter. I observed this from both a wirble and M8. At other ranges they were clear and sharp.

While firing at troops M8 machine gun tracers did not show at all and hit sprites were very small.
Title: Dialog box
Post by: 1Cane on June 11, 2016, 01:06:36 PM
I am currently running the triple screen set up.  In combat challenge the other day I noticed the dialog box could only be moved in the left and center screen.  Today I noticed the same condition.  The box can be moved all the way to the start of the right screen, when moving left it can be taken completely off screen :joystick:
Title: Re: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: FLS on June 11, 2016, 02:55:34 PM
My TrackIR works with DX11, not with DX9.  This happens on both gamepc and pc2.
Title: Re: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: hitech on June 11, 2016, 03:29:17 PM
My TrackIR works with DX11, not with DX9.  This happens on both gamepc and pc2.

Looked at code, Yep is not initialized in dx9, thanks for the report. Fixed for patch 25

HiTech
Title: Re: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: NatCigg on June 13, 2016, 09:23:11 AM
a pink square is around the games cursor.
Title: Re: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: hitech on June 13, 2016, 03:08:52 PM
a pink square is around the games cursor.

Remove cursor.bmp from your Aces High Beta folder.

HiTech
Title: Re: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: ONTOS on June 13, 2016, 04:41:44 PM
Smoke still coming through the firewall on start up. The A6M's and the 109's and some of the others.  I am still complaning that the icon's are too close the airplanes.
Title: Re: Beta 24 ** DX9 ** Released: Issues/Bug Reports
Post by: NatCigg on June 13, 2016, 04:49:25 PM
Remove cursor.bmp from your Aces High Beta folder.

HiTech

done. pink square is gone.