Aces High Bulletin Board

General Forums => Open Beta Test => Topic started by: Skuzzy on June 16, 2016, 01:53:15 PM

Title: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Skuzzy on June 16, 2016, 01:53:15 PM
New version up (http://bbs.hitechcreations.com/smf/index.php/topic,379823.0.html)!

Please use this thread to post errors/issues with the Patch 25 DX9 version of the Aces High III Beta.  Thank you.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: FLS on June 16, 2016, 02:55:12 PM
When the clipboard gets larger there's a point where the mouse cursor no longer lines up with the selections.

Screen resolution is 2560x1440. I have to reduce the initial clipboard size to get the cursor working in proper position.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: HanzUp on June 16, 2016, 03:18:38 PM
If you go to a CV and go to the hanger, the carrier is invisible but you can see its wake. If you choose Gun Ship or Field, there is no ship layout to select a gun.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Drane on June 16, 2016, 04:41:05 PM
DX9 only - When quitting out of offline or online game (any arena) mouse cursor disappears over AH3.

After losing mouse cursor:

Right clicking taskbar and opening task manager can close AH3.

Right clicking AH3 icon on taskbar to close causes it to switch to background process. AH3 has to be shut down with task manager.

If I Alt-Tab out of AH3 it switches status to background process. AH3 has to be shut down with task manager.

Windows 8.1 Pro 64

EDIT for additional info: Mouse cursor disappears over the AH3 entry screen which opens same size as desktop so it fills up desktop with taskbar in front of it.

EDIT for additional info: If I resize the entry screen it will remain that size with subsequent opening/closing of game DX9 or DX11. After rebooting computer entry screen will open desktop size again behind the taskbar.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Condor on June 16, 2016, 07:22:31 PM
There seems to be an invisible wall that prevents GVs from driving into the crater lake.

32912,10,18760,-0.0,-12.2,-19.0
craterma
FOV = 73.4

I tried it at a port and went for a swim so it may only be at the lake.

Everything looked great. Love the way the M8 tires screech on the grass. May not be realistic but great detail anyway.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Oldman731 on June 16, 2016, 09:28:55 PM
I'm unsure whether I'm running 9 or 11, but I think it must be 9 because my TrackIR now works.

That said, I launched a 109G6, saw that the TrackIR worked, ended sortie (I hadn't taken off), saw the menu but was unable to move the cursor.

- oldman
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Bizman on June 17, 2016, 10:55:45 AM
No issues in downloading 23 to 24 to 25.

What I noticed is not necessarily a bug but a feature: The flag is waving tranquilly and looks real enough but the greens shake too fast compared to the trajectory. I noticed this both in trees and grass. The branches should sway instead of tick-tocking like the arm of a  metronome set to 200.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: NOT on June 17, 2016, 01:57:03 PM
Game downloaded fine, but I cant select anything on the clipboard. This is the same for both Dx9 & 11. I have attached a pic.




NOT
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: FLS on June 17, 2016, 03:00:46 PM
Game downloaded fine, but I cant select anything on the clipboard. This is the same for both Dx9 & 11. I have attached a pic.




NOT

Try reducing the clipboard size first.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: hitech on June 17, 2016, 03:25:50 PM
Game downloaded fine, but I cant select anything on the clipboard. This is the same for both Dx9 & 11. I have attached a pic.




NOT

Found it , thanks for the screen shot. It helped me reproduce it.

HiTech
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: NOT on June 17, 2016, 03:57:57 PM
Found it , thanks for the screen shot. It helped me reproduce it.

HiTech
:aok :salute
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: NOT on June 17, 2016, 03:58:39 PM
Try reducing the clipboard size first.
yea, I tried that several different ways.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Easyscor on June 17, 2016, 04:44:11 PM
Update of previous report...
I'm still unable to create a Custom Arena - says I have one running.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Condor on June 18, 2016, 04:11:25 PM
Still invisible walls at some shorelines. Couldn't drive my M8 into water at any of the 3 lakes in the crater.
Here's one location.
37641,10,-2684,0.7,-2.2,-142.0
craterma
FOV = 73.4

Also found invisible walls at lake to east of A38 and on west side of island by A120 on crater map.

Is there a way to save multiple locations? It appears the .psave command replaces any previous location in the text file and does no record multiples.

Lost cursor movement after exiting arena and had to ALT F4 to end game. Gar closed but music continued in background. Had to go to task manager and end ahbeta.exe
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Condor on June 18, 2016, 04:38:47 PM

Lost cursor movement after exiting arena and had to ALT F4 to end game. Gar closed but music continued in background. Had to go to task manager and end ahbeta.exe

Just had this happen again. Music is running right now but task manger shows firefox as only application running. process ahbeta.exe is running. Just ended it music stopped. Don't know if this is a bug in game or issue with my computer.

Didn't happen when I exited DX11 version.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: hitech on June 18, 2016, 05:04:59 PM
Still invisible walls at some shorelines. Couldn't drive my M8 into water at any of the 3 lakes in the crater.
Here's one location.
37641,10,-2684,0.7,-2.2,-142.0
craterma
FOV = 73.4

Also found invisible walls at lake to east of A38 and on west side of island by A120 on crater map.

Is there a way to save multiple locations? It appears the .psave command replaces any previous location in the text file and does no record multiples.

Lost cursor movement after exiting arena and had to ALT F4 to end game. Gar closed but music continued in background. Had to go to task manager and end ahbeta.exe

yes .psave filename

and also .pload filname

And it is not a bug, nothing but amphibians can drive into the water.

HiTech

Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: JimmyD3 on June 18, 2016, 05:21:17 PM
yes .psave filename

and also .pload filname

And it is not a bug, nothing but amphibians can drive into the water.

HiTech

So, unlike AH2 gv's can not get stuck in the water??  :headscratch:
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: 715 on June 18, 2016, 11:52:34 PM
Is there a way to save multiple locations? It appears the .psave command replaces any previous location in the text file and does no record multiples.

Give it a different filename for each position, i.e. ".psave spot2".
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: ONTOS on June 19, 2016, 02:40:47 PM
Can't open clipboard, curser will go to offline or online on clipboard. Would not do it on last patch.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Max on June 19, 2016, 03:06:17 PM
I'm having same issue as Condor.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Krupinski on June 19, 2016, 03:18:41 PM
Same issue as NOT, can't click on clipboard when the game opens, haven't been able to play since patch.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Pudgie on June 19, 2016, 04:54:53 PM
Ran Updater Patch Beta 24 to 25 just a few minutes ago w\o a hitch (been out of town).

Beta 25 Dx9 version opens and exits just fine both offline and online.

Beta 25 Dx9 version runs just fine w\ same FPS (67-71 FPS in tower, 79-80 FPS in flight) and smooth graphics motion thruout.

No issues so far w\ the Beta Dx9 versions.

Continuing testing...............

 :salute
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: bustr on June 20, 2016, 02:35:37 PM
CraterMA

Unless there is a new feature where when an airfield's town flag goes white the airfield's flag goes white to let the defenders know a capture is eminent. A76's flag next to the tower is white.

Also, I exited to the arena selection widow then went back into CraterMA. I found my mapped key to my throttle for the clipboard was not responding. I had to close the game and restart it to have the mapped key work.

And the mangler tree I reported on 6\14 in TT that was pounding my panther into the road is still there. It is a tree group that is part of the TT object that sets on the road.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: bustr on June 20, 2016, 05:40:36 PM
CraterMA

V70 while in tower, enemy plane making the map icon flash, constant light flashing like lightening. There was a heavy cloud cover over V70 at that time. Asked a player to up a plane and make V106 base icon flash. Sunny and no clouds, no light flashing.

A player reported while driving inside a town that his tank upon trying to climb a curb, became stuck in place while he lost throttle control of the tank. If he does not report it in the forum with a psave, I will try to locate it. Since the town is an object, the curb issue should happen at any town object.

I really hope he psaved and posts it in here. Man do I hate driving all the curbs in the town object after 18 months..... :O
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: JimmyD3 on June 21, 2016, 06:09:10 PM
Downloaded and updated no problem. DX9 CraterMA, open quitting, at main screen, mouse would not work, had to use task manager to get out.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Chilli on June 22, 2016, 03:01:12 PM
Same issue as NOT, can't click on clipboard when the game opens, haven't been able to play since patch.

FLS found a quick work around for that Krupinski.  Reduce the size of the clipboard by clicking the mouse over - (minus) button.  That has done the trick for me, hope it works for you or they patch it.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Skuzzy on June 22, 2016, 03:24:29 PM
FLS found a quick work around for that Krupinski.  Reduce the size of the clipboard by clicking the mouse over - (minus) button.  That has done the trick for me, hope it works for you or they patch it.

Ahem,...http://bbs.hitechcreations.com/smf/index.php/topic,379531.msg5057975.html#msg5057975
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: FLS on June 22, 2016, 03:32:51 PM
Not sure what you're saying there Skuzzy. Further testing showed the clipboard selection does not work entering or exiting the game. The clipboard is partly out of the window. Reducing the size of the clipboard let's you make the selection.
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Skuzzy on June 22, 2016, 03:49:42 PM
I pointed to the post Hitech did about fixing the problem for Patch 26, which has not been released yet.  It was in reference to the comment about us fixing it in a patch.  The fix is done.  It will be in the next patch.

You guys do know HiTech is tracking bugs in that thread and posting status on them?
Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: FLS on June 22, 2016, 04:09:44 PM
I pointed to the post Hitech did about fixing the problem for Patch 26, which has not been released yet.  It was in reference to the comment about us fixing it in a patch.  The fix is done.  It will be in the next patch.

I wasn't sure which part of the quote you were referring to.  :aok

You guys do know HiTech is tracking bugs in that thread and posting status on them?

I saw that, I'm thinking my bug was the same one and was fixed but it's still listed.

Title: Re: Beta 25 ** DX9 ** Released: Issues/Bug Reports
Post by: Easyscor on June 23, 2016, 11:51:33 AM
Reminder:
An M3 crossing over my bridge in avaeto is still stuck over the water's shoreline.

Spawn from 8 or 18 to A13.