Aces High Bulletin Board

General Forums => Open Beta Test => Topic started by: j500ss on August 06, 2016, 01:41:44 PM

Title: Post lighting and Hanger floor whitewashed
Post by: j500ss on August 06, 2016, 01:41:44 PM
Spent several hours in Crater last night.  Was fun, but I learned that unless I disable Post Lighting, there is no way I can read cockpit instruments at all, letters, needles, ect just kinda blend into the black back ground of the dash panel.

I played with a lots of settings, and nothing seems to work at all, anyone else seeing this?

Also, is there a way to tone down the whitewash job in the hanger without having it effect setting while playing?   It's BRIGHT  :eek:

Love the 50's though   :aok



Title: Re: Post lighting and Hanger floor whitewashed
Post by: bustr on August 06, 2016, 03:10:43 PM
I suspect Skuzzy will need a dxdiag report to see your system configuration.
Title: Re: Post lighting and Hanger floor whitewashed
Post by: j500ss on August 06, 2016, 03:27:25 PM
Good point buster   :aok

I think I got it attached correctly   :pray

 :salute
Title: Re: Post lighting and Hanger floor whitewashed
Post by: ONTOS on August 12, 2016, 10:42:28 AM
Not only the hanger floor, but the sand (dirt) is also whitewashed. Also tried different settings and nothing helped.
Title: Re: Post lighting and Hanger floor whitewashed
Post by: 1stpar3 on August 12, 2016, 12:30:28 PM
I had that problem as well,some few updates ago. After the last couple of updates, my system has started running the graphics remarkably better. I can still get the real bright hanger floor and runway white out, but only with both shadows and post lighting disabled. Since the shadows don't make as big a hit to my FPS I no longer need to disable both settings. This works about the same if I keep post lighting on and disable shadows. If I disable shadows only,and leave post lighting on, or vice versa, I do have to make a 1 notch adjustment to my gamma setting though to offset any over bright/dark object.