Aces High Bulletin Board

General Forums => Open Beta Test => Topic started by: mikev on August 17, 2016, 11:43:33 PM

Title: gunsight piper
Post by: mikev on August 17, 2016, 11:43:33 PM
was tooling around tonight and saw wondering why my rounds were not lining up with the piper . see photo
 I know i am old and my eyesight is not what it use to be, but is there an explanation?

(http://i237.photobucket.com/albums/ff115/MAVADAKIN_2007/ahss0.png)[/URL]
Title: Re: gunsight piper
Post by: EskimoJoe on August 18, 2016, 01:01:01 AM
The wall is closer than the sight is 'zeroed' for, so your rounds aren't hitting where they would at whatever range the sight holds. There is a command (I forget what it is) that can bring up a big floating target for you to shoot at, which will give you a more accurate representation of where your rounds are hitting compared to your gunsight.

That'd be my guess, at least.
Title: Re: gunsight piper
Post by: mikev on August 18, 2016, 02:03:56 AM
I might add that I had the same results when shooting at distant objects
Title: Re: gunsight piper
Post by: 38ruk on August 18, 2016, 02:04:59 AM
nvm ... i see your getting that at long range too.
Title: Re: gunsight piper
Post by: Bizman on August 18, 2016, 02:06:05 AM
Your gun is lower than the pipper and the trajectory path is more or less curved. By adjusting convergence you determine where the curve of your ammo and the straight line of your sight meet.

(http://www.saunalahti.fi/petrinat/conv.GIF)

The command is .target ### where the # indicates distance in yards. The target will be level with your plane in the North.

Title: Re: gunsight piper
Post by: Scca on August 18, 2016, 01:09:19 PM
nevermind... already answered
Title: Re: gunsight piper
Post by: bustr on August 18, 2016, 03:29:41 PM
The wirbel guns are zeroed for about 400yds if I remember from back when I was building the reticle. I built the white reticle for it from the german manual. I added the elevations to take the place of your spotter dialing them in. Unless you are inside of 1000, that default reticle won't do much good.

After AH3 goes live, I have an offline terrain that will be available where you can spawn a wirbel within 500yds of the drones. Then you can turn on the green lead computing gunsight and learn how to use the gunsight in the wirbel, osti, and M16. I wouldn't worry so much about shot patterns on the target with 4 ganged 20mm.
Title: Re: gunsight piper
Post by: ONTOS on August 18, 2016, 08:35:00 PM
Airplane sights. The sights , the part that holds the sights, seem dark to me, especially the Japanese planes.
Title: Re: gunsight piper
Post by: mikev on August 19, 2016, 01:28:23 AM
The wirbel guns are zeroed for about 400yds if I remember from back when I was building the reticle. I built the white reticle for it from the german manual. I added the elevations to take the place of your spotter dialing them in. Unless you are inside of 1000, that default reticle won't do much good.

After AH3 goes live, I have an offline terrain that will be available where you can spawn a wirbel within 500yds of the drones. Then you can turn on the green lead computing gunsight and learn how to use the gunsight in the wirbel, osti, and M16. I wouldn't worry so much about shot patterns on the target with 4 ganged 20mm.

thanks bustr , will have to try the offline and see how good my eyesight is lol

shilo you can adjust the brightness of the sights  notice the slider on the 2 pics i am posting  slide to the left makes it dim , slide it to the right makes it brighter.

(http://i237.photobucket.com/albums/ff115/MAVADAKIN_2007/ahss2.png)[/URL]
(http://i237.photobucket.com/albums/ff115/MAVADAKIN_2007/ahss3.png)[/URL]
Title: Re: gunsight piper
Post by: ONTOS on August 20, 2016, 11:59:33 AM
It is not the sight itself, I have the slider all the way to the right. It's the bracket that the sight is on mthat is dark. More so on some than others. Especially the Japanese planes.
Title: Re: gunsight piper
Post by: bustr on August 20, 2016, 01:25:31 PM
It's the mask(reflector plate) the reticle(gunsight.bmp) is presented over.

The A6m family Type98 gunsight, Waffle raised the forward sunshade in front of the clear glass reflector plate. That is darkening the whole thing with the A6ms. Historically pilots didn't raise those because they darkened the field of view.

If you increase your custom FoV above 90, the reflector plate "might" make your view through it a bit darker.