Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Vraciu on September 02, 2016, 12:43:22 PM
-
When ENY equals the number of players online (16) that's a problem. I can't seem to post the screenshot but it just happened so you can look via a time stamp.
If the goal is to make players logoff then it is working.
With 30 players online ENY is essentially pointless. Can we please have it tweaked so it kicks in slower when numbers are low?
Thanks.
-
agree with this. when low player population get rid of eny.
semp
-
What if the sides are 11/3/2? 11 guys could steamroll either side with 5 ENY planes. That is worse than having ENY.
The country loyalists ( to which most of the "get rid of ENY" crowd belong ) on the small number side will log off.
Instead, remove the side switch timer when total numbers are below 50, or even 100. That way, people could still fly the crutch planes but not steamroll in them.
-
What if the sides are 11/3/2? 11 guys could steamroll either side with 5 ENY planes. That is worse than having ENY.
The country loyalists ( to which most of the "get rid of ENY" crowd belong ) on the small number side will log off.
Instead, remove the side switch timer when total numbers are below 50, or even 100. That way, people could still fly the crutch planes but not steamroll in them.
NOBODY is going to steamroll with 11 players. And if they do so what? I would rather have 11 enemies to fight in uber rides than NOBODY to fight in any rides. (Most of those 11 are in GVs any way. Not interested.)
-
I'm pretty certain ENY is to encourage people to switch to the low side to assist in rebalancing. removing eny would make the side balancing worse. I do not think it is to make it more of a "fair fight" by giving a disadvantage to the side with higher numbers. If I am wrong and it is the latter, then I would seriously question its effectiveness.
If I am right though the carrot dangled to switch sides works for some, and not so much for others because some people would rather be loyal to their team or fly with people they know while for others and me personally, I see it as "oh boy! I can afford a 262 sooner by switching"!
Either way though I think everyone can agree that the majority of the time balanced sides are more fun, and unbalanced sides are less fun. In times of fewer players the imbalance can overwhelm the metrics in place to prevent it.
The issue imho is that ENY does work as a perk (see what I did there) for some, but also as a punishment for others. It totally sucks to log in wanting to fly what you want, and not being able to because there are too many players already on your side. Something you have no control of, unless you switch yourself, which you may not want to do.
My solution is to make switching sides a purely reward based system, rather than a reward/punishment (as some clearly see it). Lock the ENY to base 1.0 and when the balance of sides deviates past a certain percentage say...15ish% double or so the perks for anyone willing to switch for the amount of time they must stay per side switching rules. Make it obvious too, like a pulsing green highlight on the "officers club" tab and then on the "change country tab". When the balance normalizes the highlight disappears and players become ineligible to receive a bonus from switching.
Heck while we're on the subject of rewards and highlighting, wouldn't it be super fun if there was a perk bonus on a specific aircraft each hour? For example: Each country has a different and random aircraft that would be highlighted in the hangar to receive bonus perks adjusted for its ENY when selected.
Or perk bonus for joining missions...
Or perk bonus for some achievements...
Actually if the ENY was always base 1.0 perk bonuses could be rewarded for all manner of things to make the game more enjoyable, but that's a different thread.
-
ENY and the side switch time limit work opposite each other. They operate at cross purposes. It's madness with low numbers. You can't expect people to switch to the low side knowing they will get stuck when ENY switches around an hour later.
ENY has been bouncing around all day from 0 to 16.
I normally fly a LOT. Until late this evening I had only flown once. Why? Because ENY 16 doesn't appeal to me any more than 9.6 does.
If the goal is to keep players away from the game it is working.
-
Heh, wow.
21 players in flight. ENY 21.3!
:furious :bhead
-
Try flying an aircraft above the ENY and you wont have any issues :D
-
Try flying an aircraft above the ENY and you wont have any issues :D
I love it when people say this in game. Usually it is combined with some form of comment about how you need to give up the crutch of low ENY planes and learn to fly!
So I joined a book club with a group of friends so that we could read Robert Shaw's rather good book on fighter combat. Well, after a while we were told that there were too many people in the room and we could no longer read that book, we could however read Harry Potter. Now it is not that I cannot read Harry Potter, after all reading is reading, it is just that I really do not want to.
We did have a choice, we could leave this room, go across the hall and into the other room where there were less people. We did this and started listening to an album by The Eagles. Sure enough after a while they turned that album off, there were now too many people in this room and we were not allowed to listen to The Eagles. We could however listen to some Beethoven. Now, I have the attributes to listen to Beethoven but you know what, I simply do not want to.
I know, the book room has now thinned out, let's go back there. NO!!! When you left that room you were locked out for 6 hours!
So, I have to now listen to music that I don't want to listen to or simply leave the building and go find something more satisfying to do........
-
NOBODY is going to steamroll with 11 players. And if they do so what? I would rather have 11 enemies to fight in uber rides than NOBODY to fight in any rides. (Most of those 11 are in GVs any way. Not interested.)
I guess that NOBODY has somehow been resetting maps in the wee hours of the morning all these years.
-
I agree with doing away with ENY.... but as long as it is in
effect... we have to live with it or quit. I personally would rather
live with and not quit :airplane:
Of course, I've always wondered why the game has 3 countries
but that is another thread :devil
Ram
-
I love it when people say this in game. Usually it is combined with some form of comment about how you need to give up the crutch of low ENY planes and learn to fly!
So I joined a book club with a group of friends so that we could read Robert Shaw's rather good book on fighter combat. Well, after a while we were told that there were too many people in the room and we could no longer read that book, we could however read Harry Potter. Now it is not that I cannot read Harry Potter, after all reading is reading, it is just that I really do not want to.
We did have a choice, we could leave this room, go across the hall and into the other room where there were less people. We did this and started listening to an album by The Eagles. Sure enough after a while they turned that album off, there were now too many people in this room and we were not allowed to listen to The Eagles. We could however listen to some Beethoven. Now, I have the attributes to listen to Beethoven but you know what, I simply do not want to.
I know, the book room has now thinned out, let's go back there. NO!!! When you left that room you were locked out for 6 hours!
So, I have to now listen to music that I don't want to listen to or simply leave the building and go find something more satisfying to do........
Bingo.
-
I guess that NOBODY has somehow been resetting maps in the wee hours of the morning all these years.
Hasn't been an issue but so what? Roll the damned maps. At least there's some dadgum action when that's happening.
-
I agree with doing away with ENY.... but as long as it is in
effect... we have to live with it or quit. I personally would rather
live with and not quit :airplane:
Of course, I've always wondered why the game has 3 countries
but that is another thread :devil
Ram
I, too, would prefer two sides. Then ENY would actually serve a purpose again. I like the dynamic fronts moving back and forth with two sides. With three everything is stagnant and kinda' boring. But HTC has explained why he uses three sides and I understand his reasoning (not that I agree with it as things stand now, however).
In any event, ENY is chasing off players. It is getting worse every day. I have seen the most ridiculous ENY spikes of all time the last two weeks (and especially the last three days). It's really annoying.
-
I've always wondered why the game has 3 countries
It has been found that 3 countries is the best setup.
-
It has been found that 3 countries is the best setup.
When you had 500 players I would agree it had merit.
Not now. It is diluting a small pool of players into borderline irrelevance. Two sides will be much more dynamic and fun instead of the stagnant fronts we have now (YAWN).
-
When you had 500 players I would agree it had merit.
Not now. It is diluting a small pool of players into borderline irrelevance. Two sides will be much more dynamic and fun instead of the stagnant fronts we have now (YAWN).
stagnat fronts? why is it that everytime I log in there's a different map.
semp
-
stagnat fronts? why is it that everytime I log in there's a different map.
semp
Because the "peak a boo horde" keeps taking undefended bases. I think during off hours dar should show for all air cons even NOE. They've got to the point of making first pass in suicide lancs followed by a few clean up....troops are normally falling before anyone can get up, at which point it's not hard to keep attackers away from town. If this was a low number side doing it I'd be alright, but when the country doing it has TWICE the numbers of the other two...it's lame AKA Bishops. (Don't think a single person in their early morning crew actually wants to fight other players, just take bases)
-
If this was a low number side doing it I'd be alright, but when the country doing it has TWICE the numbers of the other two...it's lame AKA Bishops.
This night and morning it it had been the knights constantly outnumbering their enemy (at times by ridiculous amounts, promptly followed by ENY whines) and ultimately winning the map.
But we all KNOW it's only 'them', never 'us' :banana:
-
stagnat fronts? why is it that everytime I log in there's a different map.
semp
Because during off hours you have six players on one side and nobody on the others.
(Smackdown redacted to avoid Rule #4, Trust me, it was a good one.)
-
Because during off hours you have six players on one side and nobody on the others.
(Smackdown redacted to avoid Rule #4, Trust me, it was a good one.)
so your statement about stagnant fronts is not really true. or would you care to revise.
semp
-
Forgive me if I missed it, but did anyone mention that ENY is already modifed for low total numbers?
Right now, with 9 ^Bish to 5 Knights Bish have 42.9% vs 23.8% of all players. But their eny is 'only' at 4.3.
During prime, with much higher overall numbers, an almost 20 points of percentage player advantage over the smallest country would result in a much more hefty ENY limit.
-
so your statement about stagnant fronts is not really true. or would you care to revise.
semp
I don't need to revise.
Try connecting the dots and you'll figure it out.
-
Forgive me if I missed it, but did anyone mention that ENY is already modifed for low total numbers?
Right now, with 9 ^Bish to 5 Knights Bish have 42.9% vs 23.8% of all players. But their eny is 'only' at 4.3.
During prime, with much higher overall numbers, an almost 20 points of percentage player advantage over the smallest country would result in a much more hefty ENY limit.
It isn't modified ENOUGH then.
-
Played a lot over holiday weekend...eny was in effect for bish almost entire time (played basically AH3, maybe a hour in 2)...never had a problem finding a ride...threads like this are for crybags that can't fly a pony every time they up... :rolleyes:
-1
-
I played last night in AH2 arena.
The eny was sorta stupid.
Either a lot of players switched, or they left. But it caused the knights to have a 25 eny cap.
Now the knights needed like 3 friggen bases on the bish to win the map, but noooooo, we had to fly Sopwith camels into spit16s and La7s and we couldn't even bring a plane that carried enough ord to keep the town and bases capped. It was pretty ridiculous. We couldn't win the map and now it will be up for another 5 days. Sigh.
-
I played last night in AH2 arena.
The eny was sorta stupid.
Either a lot of players switched, or they left. But it caused the knights to have a 25 eny cap.
Now the knights needed like 3 friggen bases on the bish to win the map, but noooooo, we had to fly Sopwith camels into spit16s and La7s and we couldn't even bring a plane that carried enough ord to keep the town and bases capped. It was pretty ridiculous. We couldn't win the map and now it will be up for another 5 days. Sigh.
Sounds like ENY worked.
- oldman
-
Sounds like ENY worked.
- oldman
Worked my asssk, players switching sides that caused an eny cap in order to win the map is BS. Secondly, its a very large map, which has players spread all out, so taking a base is much more difficult when there are 90 others to roll from. No matter how hard you tried to coordinate with teamates, we didn't have the ord, tanks, or fighters to keep the bases down.
Basically, if your team cannot win a map because the other side has a gamed advantage, while people switching create a higher ENY to make it even harder to win the map, that simply isn't fair either.
-
It has been found that 3 countries is the best setup.
Ack... that does not explain why there are 3 sides :bhead
Its the same argument I used with my daughters when they would
question me... "because I said so" was my reply.
But then they were 6 and 8 at the time :old:
Ram
-
I played last night in AH2 arena.
The eny was sorta stupid.
Either a lot of players switched, or they left. But it caused the knights to have a 25 eny cap.
Now the knights needed like 3 friggen bases on the bish to win the map, but noooooo, we had to fly Sopwith camels into spit16s and La7s and we couldn't even bring a plane that carried enough ord to keep the town and bases capped. It was pretty ridiculous. We couldn't win the map and now it will be up for another 5 days. Sigh.
It did reset last night my friend :)
-
It was pretty ridiculous. We couldn't win the map and now it will be up for another 5 days. Sigh.
The map was won, after you logged, while having ENY.
And oddly enough, at no point I was reduced to flying "a spad". No one was. I know things can get somewhat idfficult in some areas when ENY is at 29, but folks were even stomping their feet when ENY was just 15.
The real reason the map dragged along longer wasn't ENY. It was lack of any leadership and a very poor choice of bases to attack. Like grabbing 2 rook bases when only some more Bishop where needed, attacking several Bish bases at once later on or taking a CV to attack a base with the town far meoved to the inland instead of the one next door with the town near the beach.
-
Ack... that does not explain why there are 3 sides :bhead
Its the same argument I used with my daughters when they would
question me... "because I said so" was my reply.
But then they were 6 and 8 at the time :old:
Ram
HiTech has stated in the past that in his experience a 2 sided war is worse than a 3 sided war in terms of having too many players on one side, ganging up on the other sir.
-
This night and morning it it had been the knights constantly outnumbering their enemy (at times by ridiculous amounts, promptly followed by ENY whines) and ultimately winning the map.
But we all KNOW it's only 'them', never 'us' :banana:
I can't remember the last time I seen the bish not have the numbers in the morning...I bet if you could look up which squads are the most active during the morning you'd find the Alchemists and Jokers right at the top :aok
-
Played a lot over holiday weekend...eny was in effect for bish almost entire time (played basically AH3, maybe a hour in 2)...never had a problem finding a ride...threads like this are for crybags that can't fly a pony every time they up... :rolleyes:
-1
Your small sample is an outlier. It also isn't applicable to the OP.
-
The map was won, after you logged, while having ENY.
And oddly enough, at no point I was reduced to flying "a spad". No one was. I know things can get somewhat idfficult in some areas when ENY is at 29, but folks were even stomping their feet when ENY was just 15.
The real reason the map dragged along longer wasn't ENY. It was lack of any leadership and a very poor choice of bases to attack. Like grabbing 2 rook bases when only some more Bishop where needed, attacking several Bish bases at once later on or taking a CV to attack a base with the town far meoved to the inland instead of the one next door with the town near the beach.
"Only" 15????
I got news for you, bud, when you have 6 players in flight and ENY of 15 that's a problem.
When the arena has 30 total players and we see ENY from 15-25 that's a problem.
-
I played last night in AH2 arena.
The eny was sorta stupid.
Either a lot of players switched, or they left. But it caused the knights to have a 25 eny cap.
Now the knights needed like 3 friggen bases on the bish to win the map, but noooooo, we had to fly Sopwith camels into spit16s and La7s and we couldn't even bring a plane that carried enough ord to keep the town and bases capped. It was pretty ridiculous. We couldn't win the map and now it will be up for another 5 days. Sigh.
Understatement of the year, my friend.
We supposedly have three sides and a sideswitch timer to tame ENY fluctuations, yet five of the last six times I've tried to fly ENY has bounced around like a basketball. One minute it is 6.5 and then it is 25+. Then back down to 9 back up to 21. It's silly.
If the objective is to cause players to logoff then it is working BRILLIANTLY.
(I noticed the Bish were getting clobbered with ENY last night or night before. That doesn't help either. I want targets to shoot at. ENY does NOT help that purpose. It does NOBODY any good when players logoff, particularly with these massive maps that spread players thinner than melted butter on toast.)
If numbers are < 50 I think ENY should just be turned off. Or perhaps split the ENY for GVs and Planes so one doesn't affect the other. SOMETHING.
But then I guess we pay the same per month no matter how much or how little we fly so there is no motivation to fix it.
:bhead
-
I don't need to revise.
Try connecting the dots and you'll figure it out.
you connect them for me. you say the front line is stagnant. but when I log in I see a different map every time. so that stagnant line somehow moves to captured fields.
semp
-
you connect them for me. you say the front line is stagnant. but when I log in I see a different map every time. so that stagnant line somehow moves to captured fields.
semp
There are plenty of people who know what I am saying. Maps being reset at 3 AM when nobody is on is its own issue.
As I said, engage your brain. Perhaps you'll figure it out.
(Added to ignore list before you bait me into a Rule #4.)
-
The map was won, after you logged, while having ENY.
And oddly enough, at no point I was reduced to flying "a spad". No one was. I know things can get somewhat idfficult in some areas when ENY is at 29, but folks were even stomping their feet when ENY was just 15.
The real reason the map dragged along longer wasn't ENY. It was lack of any leadership and a very poor choice of bases to attack. Like grabbing 2 rook bases when only some more Bishop where needed, attacking several Bish bases at once later on or taking a CV to attack a base with the town far meoved to the inland instead of the one next door with the town near the beach.
Eny bounced from 9 to 16 in matter of seconds, as I was about to roll a heavy hellcat from the CV. Couldn't even grab a jabo from the CV to actually do any real damage. We had 20 people at a base, couldn't get VH down, our tanks werent good enough, our fighters were out matched. All it took was 15 people to roll from the opposition to stop us. I was fighting F4FS against La7s and spit16s lol. Landed 7 kills and it still didn't help.
Maybe you captured the fields when they gave up and didn't put up a fight. But when they actually defended their base, it was entirely unfair.
-
There are plenty of people who know what I am saying. Maps being reset at 3 AM when nobody is on is its own issue.
As I said, engage your brain. Perhaps you'll figure it out.
(Added to ignore list before you bait me into a Rule #4.)
nobody is on at 3am and yet map keeps being reset.
semp
-
nobody is on at 3am and yet map keeps being reset.
semp
(snicker)
-
See Rule #4
-
Ever heard of hyperbole?
Didn't think so.
Welcome to the ignore list.
that's what kills wishes. on one hand you want eny gone because there isnt enough player, on the other you complain about players steam rolling the bases during low population and your last hand you claim that there's nobody on but bases are still being taken.
cant commit to a single statement.
semp
-
Less than 100 people playing on the map does not need eny restrictions. Period.
The fights generally aren't that lop sided with low#s, especially when the map is big. All it does is create an unfair advantage for the team with eny cap, which is not a correlation relating to the amount of #s. If it was 170 vs 60. That's one thing. If it's 60 V 45, on a big map, where 2 people switching or logging off creates a 5+ eny difference, it really makes it tough.
There is a big difference trying to take a map on prime time at 9pm est. V 1-5am est time.
-
I think the ENY works perfectly as is.
-
Less than 100 people playing on the map does not need eny restrictions. Period.
The fights generally aren't that lop sided with low#s, especially when the map is big. All it does is create an unfair advantage for the team with eny cap, which is not a correlation relating to the amount of #s. If it was 170 vs 60. That's one thing. If it's 60 V 45, on a big map, where 2 people switching or logging off creates a 5+ eny difference, it really makes it tough.
There is a big difference trying to take a map on prime time at 9pm est. V 1-5am est time.
I disagree.
It is one thing when nobody is on at three AM (you know, three to six guys rolling bases for perks). ENY will never fix that problem. That's a separate issue that may not have a solution.
It's something else entirely when there are a grand total of 31 players and one side has ENY that spikes from 6 to 21, with a long-term average of 16. That's no fun for anyone and causes players (including myself) to log off.
If the objective is to have fewer people to shoot at then ENY is doing its job.
Much of my squadron (and others, like Fess) have all-but-moved-on to-other things. Guys are doing DCS and WOWarships instead of AH out of frustration.
With numbers below 60 (perhaps even 100) ENY is counterproductive.
When you have more bases than players ya' don't need to do things that encourage logging off.
-
HiTech has stated in the past that in his experience a 2 sided war is worse than a 3 sided war in terms of having too many players on one side, ganging up on the other sir.
So how is it different from these days?
Ram
-
I think the ENY works perfectly as is.
Based on what? I've provided examples of how eny is detrimental to winning A LARGE map when one team is being bombarded by more players about to win, as players on the other team log. This doesn't create a fair atmosphere. It just defeats the purpose of winning the map. Eny with small #s might work on a small map, but it doesn't work with small #s on a big map.
-
I would rather have 11 enemies to fight in uber rides than NOBODY to fight in any rides.
Hear hear. Like water on stoney ground though.
-
Based on what? I've provided examples of how eny is detrimental to winning A LARGE map when one team is being bombarded by more players about to win, as players on the other team log. This doesn't create a fair atmosphere. It just defeats the purpose of winning the map. Eny with small #s might work on a small map, but it doesn't work with small #s on a big map.
My opinion is based on how I see the game being played and how ENY affects the game play, pure and simple.
It should be harder to win the map because ENY limits which aircraft you can get when your team has larger numbers in my opinion.
Better aircraft should be limited if your side has higher numbers in my opinion.
Perk aircraft should be cheaper if you are on the low numbered side in my opinion.
Winning the map has very little to do with how much fun the game is in my opinion.
-
Based on what? I've provided examples of how eny is detrimental to winning A LARGE map when one team is being bombarded by more players about to win, as players on the other team log. This doesn't create a fair atmosphere. It just defeats the purpose of winning the map. Eny with small #s might work on a small map, but it doesn't work with small #s on a big map.
Idle curiosity, what would "create a fair atmosphere" when you've got 2 times the number of players as the other side?
Wiley.
-
Idle curiosity, what would "create a fair atmosphere" when you've got 2 times the number of players as the other side?
Wiley.
Six vs Three is not the end of the dadgum world.
Frankly if I am on the three side I prefer six enemies to fight vs zero. ENY is effectively creating ZERO.
Now, 600 vs 300 you would have an argument. But < 50 players, no.
-
My opinion is based on how I see the game being played and how ENY affects the game play, pure and simple.
It should be harder to win the map because ENY limits which aircraft you can get when your team has larger numbers in my opinion.
Better aircraft should be limited if your side has higher numbers in my opinion.
Perk aircraft should be cheaper if you are on the low numbered side in my opinion.
Winning the map has very little to do with how much fun the game is in my opinion.
So if the map has 200 bases and it's a large map, with less than 100 players, you aren't even going to consider that fields per area of fights per player wouldnt have an impact of the fairness?
You can't just assume that every player is going to attack the same base.
-
Just because there are stories floating around of massive ENY when theres only a handfull of people on:
(http://i1145.photobucket.com/albums/o507/Snaildude/eny%20ah2_zpsac3ahv3u.jpg)
7 Bishops, 2 Knights, inflight 7-1 or (7 bish against total of 3 others). 58% vs 16.7%
ENY is only 9. When numebers are that low, it needs an almost apocalyptical superiority to get ENY to the infamous 29 level. Like having one side 18 and one 1 player. Which unfortunately does happen.
But of course, even an ENY that low will let folks scream bloody murder, because they can't have all the 'monster equipment' AND have numerical superiority. You also see them never going off on CH 200 ("Hitler would have loved ENY") when the enemy has an ENY limit.
I tell you something: If outnumbering the enemy 2-1 ain't the end of the world, ENY 9 or 15 or whatever ain't either.
There's a lot of behaviour I see repeating from the dying days of EW. And when the 'horde' players got their numbers AND their equipment, the players of the usually outnumbered sides where the ones who went away. Permanently.
Oh, something to add. Some folks do have a (valid) complait that they are always limited by ENY during the time they are regularly on. If you happen to be such a case, and you face ENY each day you are on... ever thought of making the outnumbered side your home? No eny for you and less eny for the rest of the guys?
-
I would counter this with my own screenshot but for some reason I am not being allowed to upload attachments...
-
So if the map has 200 bases and it's a large map, with less than 100 players, you aren't even going to consider that fields per area of fights per player wouldnt have an impact of the fairness?
You can't just assume that every player is going to attack the same base.
Winning the map has very little to do with how much fun the game is in my opinion.
Winning the map has absolutely nothing to do with how much fun I am having.
Especially with those who keep pounding home their opinion that "it is about the fight" I am at a complete loss as to why you would care who wins the map, when they win it, or how often they win it. Every map is exactly the same, there is stuff on the ground I care nothing about, and a sky to fight in.
Furthermore, why are people lamenting how the game is played in AHII or how the settings are or anything? There is very little time left for AHII, and in my opinion any time spent on it is a waste of time for HiTech and his crew.
Once again, from my observations, I think the current ENY settings are very good, maybe even perfect.
-
I would counter this with my own screenshot but for some reason I am not being allowed to upload attachments...
Hmmmm.
I can post images in CUSTOM SKINS but not here? Is that normal???
ENY PROBLEMS:
http://bbs.hitechcreations.com/smf/index.php/topic,381299.msg5078318.html#msg5078318
-
I can post images in CUSTOM SKINS but not here? Is that normal???
Yes, it is. Nobody can add attachments in this forum. Only a few selected forums are open for that.
-
Yes, it is. Nobody can add attachments in this forum. Only a few selected forums are open for that.
Ah! Thank you. Thought my browser was acting up.
-
You obviously don't understand the situation.
We were on a map that I particularly hate, the (galaxy/pig face map), because it doesn't provide for good fights unless there are a lot of players on the map. My team, the team I've been on for a few weeks, was 3 bases away from winning the map, that I hated. I took the liberty, along with many others, to take a few bish bases for the victory.
First, we had a 10 eny, there goes F4Us with ord from the CV. Then I go to grab a F6F is goes to 15 eny before I could blink. Our CV heavy fighters were disabled. They basically matched the # of planes we had taking off in that area. The bish knew they would lose the map. So they roll in Spit16s and La7s, which easily destroy our outdated planes and tanks too easily. We couldn't even put up a fight, destroy the town or bases with ord, because they had an equal # of players while in much much better planes. It defeated the purpose of the strategy to winning the war game.
-
Violator, yours is just another ENY whine. It's the same whine that has occurred ever since I've been here and long before. ENY is part of the strategy that everyone must learn to live with. It prevents the game from being too easy, which you should certainly understand.
-
He is normally in a G14......
-
Sometimes I feel this is the "Missing Backbone" thread.
From what Violator said it would seem that ENY served it's purpose to the letter.
-
Sometimes I feel this is the "Missing Backbone" thread.
From what Violator said it would seem that ENY served it's purpose to the letter.
More often than not it causes people to logoff. Great purpose.
-
Violator, yours is just another ENY whine. It's the same whine that has occurred ever since I've been here and long before. ENY is part of the strategy that everyone must learn to live with. It prevents the game from being too easy, which you should certainly understand.
Someone who plays once a year trying to call my post a wine. Meeeheheheheheheh
It's okay, I got 60 perk points for landing 7 kills in a F4F one of the sorties, I cant play for all of my teamates, who are most likely not learned in the game as I am. So when you have to fight a6m3s and F4Fs against and EQUAL OR MORE opposing team with spit16s and La7s, its entirely unfair.
Maybe when you actually know what you are talking about, you can have a logical input in the discussion.
-
More often than not it causes people to logoff. Great purpose.
Thus balancing the arena.
There are so many option aside form logging out or crying about ENY.
There's no excuse, you're at an advantage and are being balanced, you cant spead all your life in a horde being the hammer. Sometimes karma has to make you the anvil.
-
Thus balancing the arena.
Yeah, it balances the arena all right. Oh wait. It doesn't. As Shida, Violator, and I have posted (more than once) it craters the numbers, however.
THAT DOES NOT HELP ANYONE.
What is the benefit to reducing the number of players online? There is none whatsoever.
HiTech has said that he has time limits on side switching (which is a better way to balance the numbers compared to causing people to logoff, if you ask me) in order to tame ENY spikes/swings. Well, people logging off in frustration combined with low numbers at certain times of the day is causing ENY to bounce around like a basketball so something needs to change.
I hope AH3 will ameliorate some of this. We shall see.
-
Too late for me now anyway. I flew mostly on the same timeslot as Lusche but unlike that lightweight I stuck it right out to the end. Today I saw 8 players in the air in the MA. The lowest ever. Possibly some playing AHIII but that's closed to me.
Last rat standing - almost.
Just had a craving to fly the Spit14 for a bit because I was watching MickyD fly it last time we winged together. I had to wait 20 minutes before I could launch. My feeling is I pay my subscriction to fly whatever's in the hangar. I'd already swapped sides in pursuit of red guys. I hardly think one stall fighting dweeb in a flying gyroscope would have effected the outcome of the war. :banana:
-
I flew mostly on the same timeslot as Lusche but unlike that lightweight I stuck it right out to the end. Today I saw 8 players in the air in the MA. The lowest ever. Possibly some playing AHIII but that's closed to me.
Yes, the majority of us leightweigths were in III :)
-
Yes, the majority of us leightweigths were in III :)
:rofl :rofl Oh you caught that :aok
P.S. How many?
-
:rofl :rofl Oh you caught that :aok
P.S. How many?
When I logged on it was like 15-20 at first (while about 10 in II IIRC), right now its 51 II vs 71 III
-
My feeling is I pay my subscriction to fly whatever's in the hangar.
Shirley you don't really mean this. Many people spend months, if not years, before they're permitted to fly 262s or 163s or even Tempests. Restrictions have always been part of this game.
Oldman
-
Shirley you don't really mean this. Many people spend months, if not years, before they're permitted to fly 262s or 163s or even Tempests. Restrictions have always been part of this game.
Oldman
The principal restriction I faced towards the end of AH II was finding opponents.
My experince of ENY when the numbers started to drop was that it didn't help anyone at all. Once me and two others tried to stop the Joker's Jokers steamrolling bases. They were falling every 6-10 minutes. We upped as they tried to cap a base and eventually got pushed back to getting vulched. There were so many high ENY planes that you couldn't count them. I lost count of how many times I got shot down. The base inevitably fell and they all landed and not one got the system message of kills landed because they all got a max of one kill each. Was like the seagulls in Finding Nemo. ENY never seemed to break up an imbalancing horde or help when there was no longer enough to form a horde. Especially in combination with side switching restrictions.
Oooooh getting vulched by Joker's Jokers. Those were the days! :old: