Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: JimmyD3 on October 19, 2016, 06:12:18 PM
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Thank you Hitech, that fixed the problem with the gv Gun sights and gamma. Quit eloquent also. :rock
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what exactly did that do? I still have a problem with the muzzle flash while in gun sight obscuring hit sprite.
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what exactly did that do? I still have a problem with the muzzle flash while in gun sight obscuring hit sprite.
I see this as a feature. I don't like it, but I get that it's something that must happen in RL
(https://s-media-cache-ak0.pinimg.com/564x/cd/08/2c/cd082c1b092cdf2884d991044f62b468.jpg)
https://www.youtube.com/watch?v=s8zLguRgXik (https://www.youtube.com/watch?v=s8zLguRgXik)
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6. Added a sight mode toggle for tank sights, changes to black instead of white.
The default key is Shift F4, but you will most likely have to map it do to it's previous mapping.
I saw this in the latest patch notes. Whats the toggle function called? Shift + f4 i think is preset as a vis ground range feature. Is it listed in global?
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The function that F4 enable\disables is no longer in AH3. In the keymapper un-map it then use it for the tank sight toggle.