Aces High Bulletin Board

Help and Support Forums => Technical Support => Topic started by: terrydew on November 03, 2016, 01:30:49 PM

Title: VR SLI
Post by: terrydew on November 03, 2016, 01:30:49 PM
Has the Nvidia provisions for VR SLI been implemented in AH3? I understand it offers considerable benefit?

Thanks
Terry
Title: Re: VR SLI
Post by: Skuzzy on November 03, 2016, 03:12:46 PM
No.  SLI is a can of worms for us.  The current SLI profile NVidia ships, for Aces High, is woefully inadequate.
Title: Re: VR SLI
Post by: terrydew on November 04, 2016, 05:03:40 PM
No.  SLI is a can of worms for us.  The current SLI profile NVidia ships, for Aces High, is woefully inadequate.

I thought maybe incorrectly that Nvidia had implemented a VR SLI that did not require a special profile? Something about each card doing only one eye??

Terry
Title: Re: VR SLI
Post by: Skuzzy on November 05, 2016, 06:17:04 AM
If it works transparently with OpenVR, then it would work with Aces High.