Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: ONTOS on November 06, 2016, 09:46:18 PM

Title: Trains and trucks
Post by: ONTOS on November 06, 2016, 09:46:18 PM
Will trains and convoys be put back at later time ?
Title: Re: Trains and trucks
Post by: redcatcherb412 on November 07, 2016, 01:45:12 PM
Will trains and convoys be put back at later time ?

There was a line of the 8 AH2 trucks sitting on a hill above a town, but I don't remember what map or base it was. No road, not moving, just parked in a line.  Have never seen it again. Virgle had pointed them out.
Title: Re: Trains and trucks
Post by: Randy1 on November 07, 2016, 01:46:57 PM
I have seen the barges. 
Title: Re: Trains and trucks
Post by: Drano on November 08, 2016, 08:15:11 AM
Those trucks used to move! I remember dieing in a frame of FSO years ago. I'm sitting on the end of the runway after rearming.  All of a sudden... CRASH BANG BOOM! There's pieces flying off and the trucks rolling past just kept the hammer down 10-4!

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Title: Re: Trains and trucks
Post by: oboe on November 08, 2016, 10:11:51 AM
There was a line of the 8 AH2 trucks sitting on a hill above a town, but I don't remember what map or base it was. No road, not moving, just parked in a line.  Have never seen it again. Virgle had pointed them out.

I hope they don't use AH2 trucks for the convoys.  They are very bland and featureless as I recall.   AH3 has a great heavy transport truck in the hangar if you look around:

(http://i.imgur.com/6gJzaST.jpg)

I hope they use this one for the convoys.
Title: Re: Trains and trucks
Post by: Tilt on November 08, 2016, 10:55:10 AM
Always wished we could have pucker truck to hawl stuff with.

The hanger truck looks like a twin axle 1.5T unit Chev 506?  Would prefer Something along the lines of a 3 axle 2.5T unit with trailer.
Title: Re: Trains and trucks
Post by: oboe on November 08, 2016, 12:34:39 PM
Deuce and a Half would be cool too.

I'm hoping HTC will implement tire rotation and angling front wheels when turning, subtle dust trails from the tires, and realistic behavior and damage when attacked.