Aces High Bulletin Board

Help and Support Forums => Technical Support => Topic started by: kavo on December 02, 2016, 03:05:53 PM

Title: crash and will not restart
Post by: kavo on December 02, 2016, 03:05:53 PM
hopeless!  I`m writing this while boiling with frustration after yesterdays debarkle...... today I re downloaded the entire game. re started and it appeared ok. took a tank out, turned my turret and transmitted on the radio..then CRASH. windows detected an error . I then rebooted and tried again, and windows detected an error again.
I only get an hour a day to play this damn game and I think it should have been kept in beta.  Any help with this or fix ????????   very frustrated AND THINKING OF GIVING ACES HIGH THE BOOT
Title: Re: crash and will not restart
Post by: Skuzzy on December 02, 2016, 03:13:57 PM
Need to see a DXDIAG output please.
Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 03:16:35 PM
Whats that in English?  I`m not that computer literate. (soory to sound negative but fuming)

Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 03:17:12 PM
I'm re downloading the game for a 5th time at moment
Title: Re: crash and will not restart
Post by: bustr on December 02, 2016, 03:17:15 PM
Do you have a copy of the mini crash error file that is usually dropped when windows throws an error. Games are more like the canary in a coal mine. Your system already has something boarder line going on which unfortunately AH3 and the way it leverages your system is exposing. And no two games 100% leverages your system exactly the same.
Title: Re: crash and will not restart
Post by: Skuzzy on December 02, 2016, 03:18:07 PM
Whats that in English?  I`m not that computer literate. (soory to sound negative but fuming)

See: http://bbs.hitechcreations.com/smf/index.php/topic,71591.msg3215282.html#msg3215282 for details on how to run DXDIAG, save the information, and post it or email it.
Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 03:19:23 PM
it just said "windows detected an error and needs to close program" then it tried to search for a resolution with nothing.  I then rebooted and on clicking aces high it said "error in aceshigh9.exe and would not load
Title: Re: crash and will not restart
Post by: Skuzzy on December 02, 2016, 03:27:24 PM
it just said "windows detected an error and needs to close program" then it tried to search for a resolution with nothing.  I then rebooted and on clicking aces high it said "error in aceshigh9.exe and would not load

Did you happen to import AH2 settings?  Have you tried the DX11 version of the game (located in Windows Start button and Programs, under Aces High III)?
Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 03:28:23 PM
iagnostics
---------------

Windows Error Reporting:
+++ WER0 +++:
Fault bucket 108599048699, type 1

Event Name: APPCRASH

Response: Not available

Cab Id: 0



Problem signature:

P1: aceshigh9.exe

P2: 0.0.0.0

P3: 58409ac1

P4: aceshigh9.exe

P5: 0.0.0.0

P6: 58409ac1

P7: c0000094

P8: 000df642

P9:

P10:




+++ WER1 +++:
Fault bucket 108599048699, type 1

Event Name: APPCRASH

Response: Not available

Cab Id: 0



Problem signature:

P1: aceshigh9.exe

P2: 0.0.0.0

P3: 58409ac1

P4: aceshigh9.exe

P5: 0.0.0.0

P6: 58409ac1

P7: c0000094

P8: 000df642

P9:

P10:




+++ WER2 +++:
Fault bucket 108599048699, type 1

Event Name: APPCRASH

Response: Not available

Cab Id: 0



Problem signature:

P1: aceshigh9.exe

P2: 0.0.0.0

P3: 58409ac1

P4: aceshigh9.exe

P5: 0.0.0.0

P6: 58409ac1

P7: c0000094

P8: 000df642

P9:

P10:




+++ WER3 +++:
Fault bucket 108599048699, type 1

Event Name: APPCRASH

Response: Not available

Cab Id: 0



Problem signature:

P1: aceshigh9.exe

P2: 0.0.0.0

P3: 58409ac1

P4: aceshigh9.exe

P5: 0.0.0.0

P6: 58409ac1

P7: c0000094

P8: 000df642

P9:

P10:




+++ WER4 +++:
Fault bucket , type 0

Event Name: LiveKernelEvent

Response: Not available

Cab Id: 0



Problem signature:

P1: ab

P2: 1

P3: 4d0

P4: ff0

P5: 900000007

P6: 10_0_14393

P7: 0_0

P8: 768_1

P9:

P10:




+++ WER5 +++:
Fault bucket 108599048699, type 1

Event Name: APPCRASH

Response: Not available

Cab Id: 0



Problem signature:

P1: aceshigh9.exe

P2: 0.0.0.0

P3: 58409ac1

P4: aceshigh9.exe

P5: 0.0.0.0

P6: 58409ac1

P7: c0000094

P8: 000df642

P9:

P10:




+++ WER6 +++:
Fault bucket 108599048699, type 1

Event Name: APPCRASH

Response: Not available

Cab Id: 0



Problem signature:

P1: aceshigh9.exe

P2: 0.0.0.0

P3: 58409ac1

P4: aceshigh9.exe

P5: 0.0.0.0

P6: 58409ac1

P7: c0000094

P8: 000df642

P9:

P10:




+++ WER7 +++:
Fault bucket 108599048699, type 1

Event Name: APPCRASH

Response: Not available

Cab Id: 0



Problem signature:

P1: aceshigh9.exe

P2: 0.0.0.0

P3: 58409ac1

P4: aceshigh9.exe

P5: 0.0.0.0

P6: 58409ac1

P7: c0000094

P8: 000df642

P9:

P10:




+++ WER8 +++:
Fault bucket 108599048699, type 1

Event Name: APPCRASH

Response: Not available

Cab Id: 0



Problem signature:

P1: aceshigh9.exe

P2: 0.0.0.0

P3: 58409ac1

P4: aceshigh9.exe

P5: 0.0.0.0

P6: 58409ac1

P7: c0000094

P8: 000df642

P9:

P10:




+++ WER9 +++:
Fault bucket 108599048699, type 1

Event Name: APPCRASH

Response: Not available

Cab Id: 0



Problem signature:

P1: aceshigh9.exe

P2: 0.0.0.0

P3: 58409ac1

P4: aceshigh9.exe

P5: 0.0.0.0

P6: 58409ac1

P7: c0000094

P8: 000df642

P9:

P10:




Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 03:29:34 PM
System Information
------------------
      Time of this report: 12/2/2016, 21:21:01
             Machine name: DESKTOP-KU2VU1S
               Machine Id: {2A1FB5A2-C46F-4905-A2FF-B59DFBA009A2}
         Operating System: Windows 10 Home 64-bit (10.0, Build 14393) (14393.rs1_release_inmarket.16 1102-0100)
                 Language: English (Regional Setting: English)
      System Manufacturer: PC Specialist Limited
             System Model: W65_W67RB
                     BIOS: 1.05.08
                Processor: Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz (4 CPUs), ~2.3GHz
                   Memory: 8192MB RAM
      Available OS Memory: 8078MB RAM
                Page File: 1966MB used, 7391MB available
              Windows Dir: C:\WINDOWS
          DirectX Version: DirectX 12
      DX Setup Parameters: Not found
         User DPI Setting: Using System DPI
       System DPI Setting: 96 DPI (100 percent)
          DWM DPI Scaling: Disabled
                 Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Supported
           DxDiag Version: 10.00.14393.0000 64bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
      Display Tab 2: No problems found.
        Sound Tab 1: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
          Card name: Intel(R) HD Graphics 530
       Manufacturer: Intel Corporation
          Chip type: Intel(R) HD Graphics Family
           DAC type: Internal
        Device Type: Full Device
         Device Key: Enum\PCI\VEN_8086&DEV_191B&SUBSYS_65071558&REV_06
      Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
     Display Memory: 4167 MB
   Dedicated Memory: 128 MB
      Shared Memory: 4039 MB
       Current Mode: 1920 x 1080 (32 bit) (60Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: unknown
         Monitor Id: CMN1735
        Native Mode: 1920 x 1080(p) (60.008Hz)
        Output Type: Internal
        Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_0745f11ce6fc197c\igdumdim64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_0745f11ce6fc197c\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_0745f11ce6fc197c\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_0745f11ce6fc197c\igd12umd64.dll
Driver File Version: 21.20.0016.4534 (English)
     Driver Version: 21.20.16.4534
        DDI Version: 12
     Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
       Driver Model: WDDM 2.1
Graphics Preemption: Triangle
 Compute Preemption: Thread
           Miracast: Supported
Hybrid Graphics GPU: Integrated
     Power P-states: Not Supported
  Driver Attributes: Final Retail
   Driver Date/Size: 07/10/2016 00:00:00, 94205376 bytes
        WHQL Logo'd: Yes
    WHQL Date Stamp: Unknown
  Device Identifier: {D7B71E3E-5007-11CF-5F6C-05451FC2C735}
          Vendor ID: 0x8086
          Device ID: 0x191B
          SubSys ID: 0x65071558
        Revision ID: 0x0006
 Driver Strong Name: oem4.inf:5f63e5340a14bf6c:iSKLD_w10_DS:21.20.16.4534:pci\ven_8086&dev_191b
     Rank Of Driver: 00D12001
        Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
        DXVA2 Modes: DXVA2_ModeMPEG2_VLD  DXVA2_ModeMPEG2_IDCT  DXVA2_ModeVC1_D2010  DXVA2_ModeWMV9_IDCT  DXVA2_ModeVC1_IDCT  DXVA2_ModeH264_VLD_NoFGT  DXVA2_ModeH264_VLD_Stereo_Pro gressive_NoFGT  DXVA2_ModeH264_VLD_Stereo_NoF GT  DXVA2_ModeH264_VLD_Multiview_ NoFGT  DXVA2_ModeHEVC_VLD_Main  DXVA2_ModeHEVC_VLD_Main10 
   Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
                     {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
                     {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
                     {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
                     {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
                     {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
                     {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
                     {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
       D3D9 Overlay: Not Supported
            DXVA-HD: Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled
           MPO Caps: Not Supported
        MPO Stretch: Not Supported
    MPO Media Hints: Not Supported
        MPO Formats: Not Supported

          Card name: NVIDIA GeForce 940M
       Manufacturer: NVIDIA
          Chip type: GeForce 940M
           DAC type: Integrated RAMDAC
        Device Type: Render-Only Device
         Device Key: Enum\PCI\VEN_10DE&DEV_1347&SUBSYS_65081558&REV_A2
      Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
     Display Memory: Unknown
   Dedicated Memory: n/a
      Shared Memory: n/a
       Current Mode: Unknown
        Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll
Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 03:30:55 PM
hope some of that helps
Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 03:33:02 PM
I did import ah2 settings  . and I didn't know there was another dx11 version...when it reinstalls again, I shall try it
Title: Re: crash and will not restart
Post by: Skuzzy on December 02, 2016, 03:34:42 PM
I have no idea how Aces High III ever ran on that.  There is not enough dedicated video card RAM.  Aces High III requires 512MB of dedicated video RAM.  That device only has 128MB.

I noticed Intel has a newer driver than what you are running.  Not sure if that will help. http://www.intel.com/content/www/us/en/support/graphics-drivers/graphics-for-6th-generation-intel-processors/intel-hd-graphics-530.html

If you imported AH2 settings, that could be the problem.  Try renaming the "settings" folder in the Aces High III installation folder and see if it will start.
Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 03:43:38 PM
I have an NVidia video card with 500 plus mb.   just tried dx11....texure errors !! failed. I shall try renaming ,however prior to the updates I had no problems at all
Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 03:52:46 PM
ok...reinstalled and renamed settings folder...appeared ok until I started disabling graphics settings in the game. then all the texture messages started and the screens went black if that helps
Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 03:55:38 PM
when I reset the graphics settings it remained black.  as I said, pre-update I never had any issues running the game because the NVidia card easily copes 940m
Title: Re: crash and will not restart
Post by: Skuzzy on December 02, 2016, 04:12:11 PM
What video card is listed when you go into the games "Video Settings"?

It really looks like the Intel video chip is the primary.
Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 04:16:46 PM
the NVidia is the default card......I am reinstalling ah for a seventh time.  do you want me to check the game settings????   I always run aces high with the NVidia card
Title: Re: crash and will not restart
Post by: Skuzzy on December 02, 2016, 04:18:00 PM
I just want to make sure the game is using the NVidia card.  In the "Video Settings" it shows which video card is being used.

Something wierd with that DXDIAG output.  It shows the 940M as a "Render-Only Device". not a "Full Device".  Not sure what that is about.
Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 04:21:21 PM
I understand that, however it does not explain how it has run the game without issue until the update
Title: Re: crash and will not restart
Post by: Skuzzy on December 02, 2016, 04:23:41 PM
I understand that, however it does not explain how it has run the game without issue until the update

When you have 2 video cards, the system can be reset to use the other card without you knowing about it.  Any update can invalidate how NVidia has setup its database of games it is supposed to run.
Title: Re: crash and will not restart
Post by: kavo on December 02, 2016, 05:01:37 PM
ok.....I just reinstalled yet again......I went on dx9   . it ran perfectly at 55 frames per second.  I ensured that it was the NVidia settings running it.  I then opened the clipboard and went to graphics settings. altered nothing and then closed the clipboard. in that instance the screen went black and a mass of texture errors appeared.  there is something wrong with the update, because prior to this it ran perfectly. the computer I have is perfectly capable of running it until the damned update for nicer wives. 
I`m furious and frustrated and cannot afford to start buying a new laptop .....again !!   I have made many friends on here and I will be sad to leave the game for good but it looks like that is the way it is going.   I`m going to bed now having wasted a second night on this frankly rubbish update. who gives a t*** about bigger waves !  gameplay is everything I can go spend my subscription elsewhere.
Title: Re: crash and will not restart
Post by: 38ruk on December 02, 2016, 09:30:15 PM
Usually when your Nvidia card shows as a render only device it means nvidia optimus is running .    Optimus saves power by swapping back and forth between the dedicated gpu (nvidia) and the integrated gpu ( intel )  when the load decreases. 

You can change it temporarily for a program by right clicking the program icon (AH3) and selecting / run with graphic processor / Nvidia , or under the manage 3d settings in the nvidia control panel. 
Title: Re: crash and will not restart
Post by: kavo on December 03, 2016, 03:36:51 AM
ok....i turned off hd graphics and ran with the NVidia card alone.  1st load and the game ran perfectly. I clicked the clipboard and went to graphics settings. screen went black again and message "control mode 2" came up followed by numerous texture errors.     

so.... I figure that prior to the update which was appaulling, the game ran without a hitch at 50 frames per sec. then patches appeared to try and resolve the obvious numerous issues it created.

now, this issue appears and there appears to be no fix.

can we not roll back to the earlier version until all these bugs have been removed??

I don't want to cancel my subscription ,but I wont waste money on what I cant use.

why does it run until the clipboard is pressed or the graphic settings altered?   this seems to be a glitch in the software not my device.

 
Title: Re: crash and will not restart
Post by: kavo on December 03, 2016, 04:51:21 AM
After a huge amount of frustration I have found a way of playing on dx9 without causing the screen to crash and go black. I have established that the error is caused by turning off settings iin the clipboard , specifically graphic settings.  as soon as I alter one and hit save, the screen goes black and requires a full reinstall of the game.....its taken 14 reinstalls to establish this.

the fault is there in the settings somewhere but and it wasn`t there prior to the updates.

so, I altered the settings on a black screen and hopefully got them how I want them. I then uninstalled and reinstalled the game and as long as I don't touch those graphic settings it will play.

there graphics card is perfectly capable of playing this game as I have tried it on other higher spec games and it works fine the issue is somewhere in the build , a change in the clipboard graphics settings that is causing this.   perhaps you guys could look at that specific area and see what has changed.

running it on dx11 is hopeless as it finds issues in the terrain and just throws up constant messages of errors.  My computer has dx12 so it should have been fine.

at least I have something, but the frustration is very evident in my postings.

regards
Title: Re: crash and will not restart
Post by: kavo on December 04, 2016, 04:49:00 PM
DOBS has found the issue....when the update went on it set the texture sizes in the basic menu to "blank"  once rest it works again perfectly on both dx9 and dx11.   if this issue is raised by anyone else, then they need to check that setting.  Thanks to Dobs for his thinking and advice.