Aces High Bulletin Board
General Forums => Wishlist => Topic started by: awrabbit on March 05, 2017, 09:42:53 PM
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Anyone?
the wing mounted 0.50's are already at a disadvantage. but, I am firing right at my convergence and rarely land a round into anything.
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By looking at the scoreboards your hit% .7 This shows your NOT hitting at convergence of anything else really :)
I have a pretty poor aim, but it is getting better. Running film to watch later has helped a lot in seeing the distance I am shooting at. Also the lead is pretty deceptive. Im not sure if its the new graphics throwing off our "site pictures" of when we shoot, but I found I was not leading any where enough.
Practice, watch films, maybe even edit a gun site to find that aim point.
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didnt have a problem firing today in my pony.
semp
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Fugitive,
I am doing horrible. 7% !
I have been working off line and watching my films. if my convergence is at D-400 and I am firing at D-400 I should be able to hit the target dead 6.
working with lead I could see missing and shooting short. but, I have tried leading way past the target and letting the enemy fly into my rounds still very few strikes.
I was D-400 and dead 6 on several targets last night and all I had to do was pull up a little or push down a little and I could not manage a strike.
I dunno..... maybe it is new graphics ?
its just prolly me I guess. I used to land a lot more rounds back in AH2 though.
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Aw rabbit look again, your hit is 0.7% is less than 1 out of 100.
HiTech
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I've bitten the bullet, and AH3 I start firing before convergence which uses up ammo but lands hits.
Make an appointment with morfiend or kingpin in the TA so that you can turn on the lead computing gunsight and they will let you throw rounds at them all night while giving you feedback.
My experience with AH2 vs AH3 is the timing is a tiny bit different. I've set the mil file number for my 100Mil ring to 272 from 256. Seems you need just a tad more lead on deflection shots. 5, 10, 20, 30 degrees off in AH2 are more like 8, 15, 27, 35 in AH3. I know nothing changed in the code per Hitech, so it must be me getting whiter in the beard..... :old:
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I couldn't hit a barn from the inside in AH2...still can't in AH3. I'm the epitome of consistency.
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50cal is still the best gun platform in game.
it works great.
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50cal is still the best gun platform in game.
it works great.
And by far the most accurate and consistent gun platform. Compare that to the 4 different types of 20mms which are have different trajectories against the .50 cal which is the same dead on accuracy no matter the aircraft it's mounted on.
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50cal is still the best gun platform in game.
it works great.
Probably. If they hit anywhere near as hard as they should.
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Save the film of each of your flights. Then go back afterwards and watch the films. After you've watched yourself shoot at an enemy plane, then you can switch and look at it and see what it looks like from the point of view of the plane you are shooting at. This tells you where your bullets are going compared to where you think they're going.
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I think I am going to set up an off line mission tonight to practice, film and check my results.
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I think I am going to set up an off line mission tonight to practice, film and check my results.
Sent from my iPhone using Tapatalk
I use a home made site. It has a a death dot in the "center" and 4 lines to help me get me dot lined up in a crossing shot. What I did was to drop the dot a number of pixels for the range I shoot at. If I sneak up on an AFK plane I can steady my pipped right where I want to hit and fire scoring hits right away with out flailing around. My ring is set so that in a crossing shot I need half a plane length more outside the ring for lead..... which is why I need the lines to be a bit more sure of their line of flight.
Film you fights/shots. Watch the films in super slow motion. Zooming in from an outside view you will be able to see where your tracers are going and so know how much and by which way (lead, or of the bullet drop due to gravity). Rewatch the film from the cockpit and see where you were aiming when you shot. Then you should be able to figure out the new aim points from there.
It takes time and a bunch of practice but it can be done. I think "average" hit % (compiled by Lusche) is just about 1, so you are almost average :D
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fugitive,
do ya have a copy of that sight so I can try it?
might be just what I need :)
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Here is a reticle that has the level lead and banked lead lines for 80% of all shooting in the game 200-600. All of those years of gunsight research to produce the historic gunsights for the game didn't go to waste. If you film hours of chasing drones in the circle and distill it down, along with the pursuit curve info from the WW2 manuals, it comes down to this.
Download for the file at my google drive, just unzip both files to your sights directory:
https://drive.google.com/open?id=0BwrokXEXneUQTm9DS2JlSmFDT2c
This is a 100Mil ring and dot defined by the primary angle of pursuit marks as a ring. The red line defined areas are 80% of the situations you will use in aiming during combat. To use it offline and prove it to yourself. Turn on the lead computing gunsight and film yourself shooting drones. Don't try to use the lines, just aim off the center dot in the normal manner you attack other planes. Because you will have the gunsight installed to the aircraft, your film playback on your PC will show that gunsight. Then you will see how all shooting takes place defined by those lines.
You can use this in the MA or just for training offline to review your films. Why is it green, turns out green works best for seeing your gunsight over a sea of red con's Icons and everything else in the game. Turn the alpha slider up full and you can use it unzoomed.
(https://s20.postimg.org/prmrhgjd9/AH3LnG.jpg)
(https://s20.postimg.org/gxvv0cwel/AH3LnG02.jpg)
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fugitive,
do ya have a copy of that sight so I can try it?
might be just what I need :)
PM me you email and Ill send it
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Hey ya go.
https://www.mediafire.com/?cb07qcvxiy1c1rx
I zipped the site and the mil file together. Just unzip it to your "sights" folder. Its named two_dot_drop in the game.
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thanks Bustr
.... dumb question.... I forgot how to turn on the lead computing sight off line... anyone have the dot command?
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also what would be considered a good hit average?
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also what would be considered a good hit average?
I'd say around 5-8% is a good average. There are a lot that are lower than 5%, but 5% is a pretty good starting point.
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also what would be considered a good hit average?
Last tour, the median fighter hit% of all pilots with at least 10 sorties was 3.26%. A hit% of 7.18 would have been sufficient to get you into the top 10% of all those fighter pilots.
However, hit percentage between individual pilots is difficult to compare. Because the choice of gun and even more, of targets can have a tremendous influence on your hit percentage.
For example: Someone hunting bombers with a .50cal bird and shooting down fighters with a cannon plane will usually have significant higher hit% than some doing it the other way round.
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Probably. If they hit anywhere near as hard as they should.
They already hit hard enough. Just work on that aim.
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They already hit hard enough. Just work on that aim.
I'll be the first to admit my aim needs work which makes it all the more frustrating when you score, what should be lethal hits, and watch planes fly away without a scratch. Happens way too often.
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If anything I think 50s got turned up in AH3 (I know they haven't) but people are definitely shooting from a lot further out which is pissing me off.
800 yards out seems to be the standard these days for initial fire. That was unheard of in AH2 except against Buffs.
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In AH3 it seems that starting your shoot from farther out is some of the answer to an over saturation of vets who know when to break, and chicken floppers who know when to start cutting their rug. Look at how far out razor starts his shoot and his success rate of kill strings. In AH3 the vast majority of air kills on me is HO's and friends called in to help after the con realizes he cannot get on my 6 and I'm pinging him up on snapshots. I have many variations of that reticle I posted which help guide lead shooting.
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Last tour, the median fighter hit% of all pilots with at least 10 sorties was 3.26%. A hit% of 7.18 would have been sufficient to get you into the top 10% of all those fighter pilots.
However, hit percentage between individual pilots is difficult to compare. Because the choice of gun and even more, of targets can have a tremendous influence on your hit percentage.
For example: Someone hunting bombers with a .50cal bird and shooting down fighters with a cannon plane will usually have significant higher hit% than some doing it the other way round.
Depends how much spare ammo you have too. With a .50 armed plane, you usually have a large supply and can afford to spray rounds all over the place. My hit% is far worse in a P-47 than a 109, even though the guns themselves are more accurate.
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Depends how much spare ammo you have too. With a .50 armed plane, you usually have a large supply and can afford to spray rounds all over the place. My hit% is far worse in a P-47 than a 109, even though the guns themselves are more accurate.
Probably because a single 20mm requires less time on target than 8 fifties.
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The few times Hitech posted the hit counter results for a player who questioned the outcome, it looks like each plane is mapped for hit areas and has a count down counter for a certain number of hits or (weight of fire??) all over the plane. Each mapped part then will fall off or start smoking\burning when the number for it is reached. We know that point when a wing falls off, the engine stops or smokes and so forth. Then the magic BB to the pilot's head one shot kill and pilot wound.
A single round like the 20mm moves that counter farther in one contact than the .30 or .50.
This is my impression of what I've seen posted by Hitech, I'm not trying to speak for him. I could be bassawkwards on it.
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50s have always been fine.
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Just get more of them. P-47 for the win.... :rock