Aces High Bulletin Board
General Forums => Wishlist => Topic started by: MADe on April 03, 2017, 11:47:13 PM
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can you make it rain? maybe not whole map but a sqauwl that crops up...............periodically .....
:salute
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:aok
:salute
27th
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I like the idea, but the people who complained about the night, would complain about the rain. +1
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^^^ that's true-I made a wish for rain once, and was shot down for the idea, they said it would be too hard on peoples systems.
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I'd settle for drops/streaks on the windscreen when flying through clouds.
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Rain+1 Thunderstorms +1. Air Turbulance +1 Snow +1
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what will happen to the guys who refuse to get rid of their old trash computers when their FR drops from the rain?
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what will happen to the guys who refuse to get rid of their old trash computers when their FR drops from the rain?
Let them go!
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For the record I hate night time but would be on board for overcast layers and precipitation.
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Computers get outdated how often? We all have to at some point go get a new computer. AH Weather +1 aren't our aircraft weathered?
Sent from my SM-J700T1 using Tapatalk
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+1 rain would be cool, storms would be awesome. Esp with some strong wind gusts. :x
(http://www.funcage.com/blog/wp-content/uploads/2012/07/Storm-Clouds-in-the-lens-Camille-Seaman-003-550x362.jpg)
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WW2 combat aviation, and even aviation a long time after, was a fair-weather deal only. The reason we had D-Day when we did was because it was the only time in several weeks where the clouds would break and the weather would clear up only for a couple of days, and then after that we had major offensives without any air cover whatsoever, troops in Europe cut off with no hope of supplies because of weather.
Weather killed. You didn't perform combat ops in it. It's just a general rule of WW2 air combat. As soon as the weather cleared up both sides prepared, because they knew either THEY would do something or the ENEMY would do something and they'd have to go up and stop them.
No offense, but might as well request Sharknados be modeled into the game. Cool to look at, but had nothing to do with WW2 air combat.
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You could fly bombers though it, and they did. But it did keep fighters grounded while it was coming through.
http://www.ww2online.org/view/john-keema/segment-6 (http://www.ww2online.org/view/john-keema/segment-6)
They could fly in bad weather when the German fighters could not
55:50
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I generally agree with Krusty, but war in Europe was conducted with more clouds than we see today in AH and you very rarely see footage of anything in England when it didn't have some rain. I lived in England for four years and know what the weather is like. If you didn't learn to deal with it in some way, you didn't fight a war.
As I recall reading somewhere, there were times when bases were socked in with clouds and rain for the morning and forecast to be partly cloudy in the afternoon and they would launch those missions.
My priority would be:
- Increase cloud coverage / variability
- Add wind down to the ground layer
- Add light rain / drizzle eye candy
Clouds and wind affect game play in a more strategic fashion as they can impede target visibility and chance to hit target from the ground to service ceiling. That's a very broad impact. Rain tends to be very localized to the lowest band of weather, most often occurring in the ground to 3000 feet range. Adding high and low pressure systems that wander across the map affecting wind speed and direction and clouds along with daytime heating / cooling affecting cloud coverage and air density would be much more interesting to me.
Wind gusts and storms would be pretty low on my priority as they would just be avoided, but if you want to add turbulent conditions below 5000' on sunny days, I'd be for that (more so than rain). I can't imagine trying to fight in thermals under the cloud bases in summer, but I'm sure they did at some point.
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I agree with fleshing out the cloud and weather system a bit. It's much improved over what it used to be with the new clouds of AH3. However, I don't think rainstorms should be a thing. That takes away from the whole "give you the tools to wage air combat" theme that AH has. It would be preventative, prohibitive, not helping in any way to actually take the fight to an enemy base or players.
IMO it's not realistic and contrary to AH's main point. Same reason we don't simulate fuel shortages and such. "Assuming you could take the fight to the enemy, how would you do it?" (etc...)
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the new sausage clouds are perfect for a rain shower.
how cool would it be to see it drizzle across the windshield or be sat in a tank and hear the patter on your tin can.
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or be sat in a tank and hear the patter on your tin can.
An enemy M16 will cause the same effect! :banana:
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Hitech has had to turn off the cloud system while he fixes something. I've tested the new weather and it's superior to the old cloud system. there will be some rules to it as there was to the old system.
Here is some testing from the new system.
(https://s20.postimg.org/e5chdc5ql/newcld01.jpg)
(https://s20.postimg.org/c26njevbh/newcld02.jpg)
(https://s20.postimg.org/ex8y8xrbh/newcldv205.jpg)
(https://s20.postimg.org/psprqoiod/newcldv206.jpg)
(https://s20.postimg.org/wkg6tj7nx/newcldv207.jpg)
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WW2 combat aviation, and even aviation a long time after, was a fair-weather deal only. The reason we had D-Day when we did was because it was the only time in several weeks where the clouds would break and the weather would clear up only for a couple of days, and then after that we had major offensives without any air cover whatsoever, troops in Europe cut off with no hope of supplies because of weather.
Weather killed. You didn't perform combat ops in it. It's just a general rule of WW2 air combat. As soon as the weather cleared up both sides prepared, because they knew either THEY would do something or the ENEMY would do something and they'd have to go up and stop them.
No offense, but might as well request Sharknados be modeled into the game. Cool to look at, but had nothing to do with WW2 air combat.
that's right.
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When I was a kid in the 60's my father flew out of the Ft. Sam Houston Flying Club at Kelly AFB. There were times we would fly between clouds over Texas that you could see the rain sheets dropping out of. No one ever flew under or through those clouds, they just enjoyed the safe passage to get past them while watching the show.
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Most players who try to land a tail-dragger IRL in gusty winds conditions will fail miserably.
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While I agree rain would add a 'cool' element, back in the day, when it's 75ºF, it's like 0ºF at 20000ft. Which, if it rains at 20'000ft, it's freezing rain. And NO aircraft back in WWII had any gear or equipment to deal with freezing rain. No anti-ice boots, no pitot tube heaters, no real windshield defoggers. Wipers were people who cleaned your cockpit glass before takeoff - not something to clear rain from your windscreen.
Even at 10'000ft, you're at danger of rime or SLD icing. So in WWII, all flights were 'fair weather engagements'.