Aces High Bulletin Board
General Forums => Staged Mission Editor => Topic started by: LTCClark on April 12, 2017, 03:15:57 PM
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Event Briefings Are Determined During the Mission Properties By Editing the Axis or Allied Mission
(http://i.imgur.com/pGLbpff.jpg)
You Must Calculate your Times, remember that the rule of 60 Applies here, 180 would be 3 minutes.
Your Briefing Events Must Be Less than the Briefing Duration
If you want your Briefing to be displayed while in the O'Club You must right click the Actual Mission and Select Add Event
(http://i.imgur.com/aYnKkDx.jpg)
Here are some Event Types
Cue Card - Loads a Text File Briefing
*Note Only One CueCard can be used during a briefing right now
Cue Card Stop - Stops Current Cue Card as a Seperate Event
*Note by checking Stop Current Cue Card you can stop the cue card during any event
Curtain - Opens the Curtain to the Drawing Board in the O'Club
*Note another Event Curtain will close the Curtain to the Board
Max / Min Clipboard, this will open the Clipboard or Close the Clipboard
Pointer - Will move a hand over the drawing board for you to see
*Note on the next event you can select Dispose of current Pointer to remove the Pointer
Sound - Will Play a pre recorded .wav file that you select from your computer.
*note. I wish HiTech would invest in Lame and permit use of .mp3 as .wav files are very large for a voice briefing
Text - Displays Text in your Chat Buffer
Texture - Adds a Picture to the Board.
*note, these must be in either .htx, .bmp, .jpg or .jpeg
Preferred size is 512 x 512 px
This is an example of how a 512 x 512 photo looks on the screen
(http://i.imgur.com/d5jJaI6.jpg)
View - Sets a View in the room or in the Air to force the player to look around. These view offsets will be determined with the Move Time Incriment in Seconds and Milliseconds.
*Notes View can be set by using the View from the Group Selection.
Looking at the Bottom Portions
You can wait or Pause for a user event.
Such as The First time a user moves the stick, or fires their weapon
Keys that are mapped such as Wheel Brakes or Space are good for allowing
a pause until the user hits the space bar.
Useful Tips.
You can Adjust later events, or move the time by checking the box Adjust Later Events.
This will effect only the events in the Briefing
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Using Waypoint Events for Offline and Online Missions
It very easy to add things like text, and sounds, and other things into the mix when you are creating a mission,
such as Radar Contact A1, Inbound from North, 250MPH, Range 15, ALT 15k.
To do this we simply make a waypoint at the radar circle and tie an event to it stating Text.
Here is an example.
Under Routes You will add a waypoint, then a segment.
Right Click on the Segment and you will see Add Event
Add the Event and Select Text and simply write in the text that you wish to have placed and select play at turn.
You can select the Time for Event with a negative number to play the event before the turn by that many seconds.
Always take into consideration the duration of the segment.
(http://i.imgur.com/ZJo9VaB.jpg)