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General Forums => Aces High General Discussion => Topic started by: molybdenum on April 20, 2017, 05:15:59 PM

Title: I'm officially part of the problem now :( Only on new map though.
Post by: molybdenum on April 20, 2017, 05:15:59 PM
Two sets of buffs hit nmy AAA strat. 1st set (mossies, fast sons'a'guns) rtbed after drop, I stuck around to strafe a few more factories down. No uppers. Together we buffs got AAA down to 28%; before the mossies could land--maybe 30min?--nmy AAA was 92%, and 100% 9 minutes later.
Kudos to nmy for realizing the 3:20 min resup time was ridiculous and well worth a quick strat resup mission. But as a result, during prime time I will now bomb and bail strats on this map. No other way to take advantage of the damage it took me the better part of an hour to create. Apologies in advance.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: The Fugitive on April 20, 2017, 08:18:37 PM
Maybe you should try investing the time in FIGHTING someone instead of being disappointed in bomb static buildings.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: serun on April 20, 2017, 08:50:47 PM
Apology for "bomb and bail" NOT accepted.  Sorry that is just how I feel about it. Like Fugitive said try fighting someone and give the poor defenseless buildings a break.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vraciu on April 20, 2017, 09:56:48 PM
Apology for "bomb and bail" NOT accepted.  Sorry that is just how I feel about it. Like Fugitive said try fighting someone and give the poor defenseless buildings a break.

+1
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: EskimoJoe on April 21, 2017, 06:53:40 AM
Why should somebody sacrifice what they consider fun, to convert to your version of fun even if they don't have any fun with what you consider fun? The great thing about MMOs, is that people can do whatever the hell they want.

Bomb and bail. Furball. I could care less. But I refuse to let anyone tell me how I should enjoy the game.

My .02
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: hgtonyvi on April 21, 2017, 07:59:23 AM
Why should somebody sacrifice what they consider fun, to convert to your version of fun even if they don't have any fun with what you consider fun? The great thing about MMOs, is that people can do whatever the hell they want.

Bomb and bail. Furball. I could care less. But I refuse to let anyone tell me how I should enjoy the game.

My .02
Hey can you fly straight and level so I can shoot you down? :D
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: gflyer on April 21, 2017, 10:16:45 AM
One person running sups did not get that Strat back up that fast.  If 2 or 3 guys want to run sups to undo what you did why cant they be allowed the fun of that? Why is bombing more important than supping?  If the Strat is that important to both sides keep going back. 
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Zoney on April 21, 2017, 11:08:15 AM
Why should somebody sacrifice what they consider fun, to convert to your version of fun even if they don't have any fun with what you consider fun?

Because bombing and bailing is LAME.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vraciu on April 21, 2017, 11:09:07 AM
Because bombing and bailing is LAME.

+1
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vinkman on April 21, 2017, 11:16:07 AM
Bombing and bailing is no lamer than landing your kills. In doing so you deny someone their right to shoot you down. Even if you are out of ammo and gas, you should fly around until shot down for the fun it provides to your fellow combatants.

<drops mic>


Vinkman  :salute


Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Lazerr on April 21, 2017, 11:18:47 AM
Were the strat downtimes on this map overlooked? 
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vraciu on April 21, 2017, 11:49:19 AM
Bombing and bailing is no lamer than landing your kills. In doing so you deny someone their right to shoot you down. Even if you are out of ammo and gas, you should fly around until shot down for the fun it provides to your fellow combatants.

<drops mic>


Vinkman  :salute


Cool story, bro.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Wiley on April 21, 2017, 11:58:13 AM
Bombing and bailing is no lamer than landing your kills. In doing so you deny someone their right to shoot you down. Even if you are out of ammo and gas, you should fly around until shot down for the fun it provides to your fellow combatants.

<drops mic>


Vinkman  :salute

So if every fighter you encountered bailed on sight of you or as soon as they lost the advantage, that would be swell?

Interesting point of view.

Wiley.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Shuffler on April 21, 2017, 12:17:21 PM
Two sets of buffs hit nmy AAA strat. 1st set (mossies, fast sons'a'guns) rtbed after drop, I stuck around to strafe a few more factories down. No uppers. Together we buffs got AAA down to 28%; before the mossies could land--maybe 30min?--nmy AAA was 92%, and 100% 9 minutes later.
Kudos to nmy for realizing the 3:20 min resup time was ridiculous and well worth a quick strat resup mission. But as a result, during prime time I will now bomb and bail strats on this map. No other way to take advantage of the damage it took me the better part of an hour to create. Apologies in advance.

I didn't notice.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Shuffler on April 21, 2017, 12:18:16 PM
Why should somebody sacrifice what they consider fun, to convert to your version of fun even if they don't have any fun with what you consider fun? The great thing about MMOs, is that people can do whatever the hell they want.

Bomb and bail. Furball. I could care less. But I refuse to let anyone tell me how I should enjoy the game.

My .02

If it is so fun why is he griping about?
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: bustr on April 21, 2017, 12:28:37 PM
Were the strat downtimes on this map overlooked?

No, I used the available tools and the rules to setup the HQ\city\radar\troop strats so you have to show up with a massive mission to screw a whole country for an evening. The 49ers and that other strat running greifer who used to troll the forums about his exploits taught me a lesson. You want to massively impact one country's evening with a single finger salute, bring a massive group of fingers. The upside will be lots of interest in interception creating lots of activity and fun.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Lazerr on April 21, 2017, 12:42:38 PM
Oh.. i thought downtime and resupply time was something set by HTC.  Learn something new every day I guess.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: mbailey on April 21, 2017, 12:56:34 PM
Why should somebody sacrifice what they consider fun, to convert to your version of fun even if they don't have any fun with what you consider fun? The great thing about MMOs, is that people can do whatever the hell they want.

Bomb and bail. Furball. I could care less. But I refuse to let anyone tell me how I should enjoy the game.

My .02

Agree 100%  No where did he say He bailed to avoid a fight...

Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Shuffler on April 21, 2017, 03:55:05 PM
Oh.. i thought downtime and resupply time was something set by HTC.  Learn something new every day I guess.

They are.....  what Bustr was referring to was the time it takes to get to the strats and back. That can be controlled by the terrain builder.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: NatCigg on April 21, 2017, 04:04:37 PM
So if every fighter you encountered bailed on sight of you or as soon as they lost the advantage, that would be swell?

Interesting point of view.

Wiley.

 :rofl  wait wait let me read that again.  :rofl yep still reminds me of most 190s p51s and alt monkey video game pilots.

the op is spot on.  :aok Don't hate the player, hate the game!

mic dropped again.

 :salute

Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: JimmyC on April 21, 2017, 04:20:33 PM
Poor mike
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vraciu on April 21, 2017, 04:28:51 PM
Poor mike

Yeah.   Dropping the mic twice kinda' lessens the figurative impact...
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: icepac on April 21, 2017, 06:36:18 PM
That's 3 enemy players the original poster kept from doing something else for thier country.

Of course, a vehicle spawn right into the strats is pretty lame.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: bustr on April 21, 2017, 07:00:04 PM
That's why you will have to bring lots of single finger salutes so some salute the two GV hangers that players can resupply the strats from. Then single finger the supplies or bomber hangers to ground the c47's and the 163 base is always to the left of the HQ, so the fighter hangers at that field. One massive mission should do it.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: NatCigg on April 21, 2017, 07:36:24 PM
last i checked the game is hard enough.  taking away a bus drivers incentive to work is a low blow.  another slap in the face of the working man. " oh cmon guy, just work a little harder."....

Johnny, hows that song go?
https://www.youtube.com/watch?v=EPrSVkTRb24

Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: bustr on April 21, 2017, 08:04:01 PM
We let bus drivers do their work and they decided we needed to live in the dark instead of enjoying playing the game. And they came in here and bragged about it incessantly. They rightfully pointed out they were "only following the rules". Reminds me of what a whole bunch of other people who copped out once with only following the rules. So I used the rules to "never again" at least for that terrain, and the new one I'm working on. I'm just following the rules.......
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: NatCigg on April 21, 2017, 08:27:35 PM
(https://lh5.googleusercontent.com/-fMXHr6Rov5Y/Tj726DdmVWI/AAAAAAAABjI/QRhf3G3xhTQ/ffood-heidi-chewing.gif)
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: serun on April 21, 2017, 08:32:41 PM
Quote
last i checked the game is hard enough.  taking away a bus drivers incentive to work is a low blow.  another slap in the face of the working man. " oh cmon guy, just work a little harder."....






I do not see how the "bus drivers" incentive to work was impeded. He upped buffs (like he wanted to) and flew to the enemy strat of his choice (like he wanted to). At the strat he inflicted as much damage as he possibly could (like he wanted to).  All of this is fine by me.  If he could take buffs to the strat, bomb them, inflict damage without being intercepted or killed by enemy fighters that is all fine.  My hat is off to him for his dedication to his country and their effort to "win the war".

Here is the rest of that story.  When I logged on and saw the AAA strat at 28% and field gun down times were over 90 minutes then I jumped in an M3 with field sups and headed toward the strat (like I wanted to) to resupply.  I think it took about 3 or 4 minutes to get there by the time I got hung up on some low hanging tree limbs from time to time. As I recall it took about 8 or 9 trips to get the strat back to 100%. No other team mates were helping this particular time. Would I have preferred to have been doing something else? YES! But I made the choice to spend the time on resup just like the original poster made the choice to make the strat run.  Now because someone dedicated their play time to resup just like he dedicated his play time to strat run he wants to get miffed and justify lame bomb and bail behavior?  Does he think he will blackmail me into not resupplying strats when he hits them so he won't have to "bomb and bail" and the strat will stay at 28% for over 90 minutes? Good luck with that.

And for the record I have just as much respect for a "bomb and bail" player as I do for any other suicide bomber.  Not a heck of a lot.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: RELIC on April 22, 2017, 12:31:04 AM
No, I used the available tools and the rules to setup the HQ\city\radar\troop strats so you have to show up with a massive mission to screw a whole country for an evening. The 49ers and that other strat running greifer who used to troll the forums about his exploits taught me a lesson. You want to massively impact one country's evening with a single finger salute, bring a massive group of fingers. The upside will be lots of interest in interception creating lots of activity and fun.
:aok
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: NatCigg on April 22, 2017, 08:09:52 AM
Forty niners were epic.  Great missions, brought by great leaders.  Amazing the butt hurt went this far, amazing.  They are etched in the hall of fame of aces high.

Boy I remember going on a m3 run and we parked behind a Bute.  A forward observer was on the hill go guide our munitions.  The fire boss gave us direction to aim our guns.  We we have everything ready we let loose. Epic.

Another we got in or boats and drove into the river.  Our destination was 45 miles away, Bish strats.  We did good untill the river had earthen bants we were unable to jump.  Though we ended in fail the mission was, epic.

On my map I have made sure all rivers are clear for boat traffic  :old:
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: LocoMoto on April 22, 2017, 09:54:01 AM
Forty niners were epic.  Great missions, brought by great leaders.  Amazing the butt hurt went this far, amazing.  They are etched in the hall of fame of aces high.

Boy I remember going on a m3 run and we parked behind a Bute.  A forward observer was on the hill go guide our munitions.  The fire boss gave us direction to aim our guns.  We we have everything ready we let loose. Epic.

Another we got in or boats and drove into the river.  Our destination was 45 miles away, Bish strats.  We did good untill the river had earthen bants we were unable to jump.  Though we ended in fail the mission was, epic.

On my map I have made sure all rivers are clear for boat traffic  :old:
That butt hurt was so strong HTC had to change the game.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vraciu on April 22, 2017, 10:33:32 AM
Forty niners were epic.  Great missions, brought by great leaders.  Amazing the butt hurt went this far, amazing.  They are etched in the hall of fame of aces high.

Boy I remember going on a m3 run and we parked behind a Bute.  A forward observer was on the hill go guide our munitions.  The fire boss gave us direction to aim our guns.  We we have everything ready we let loose. Epic.

Another we got in or boats and drove into the river.  Our destination was 45 miles away, Bish strats.  We did good untill the river had earthen bants we were unable to jump.  Though we ended in fail the mission was, epic.

On my map I have made sure all rivers are clear for boat traffic  :old:

Famous?   You mean notorious.   Griefers don't deserve plaudits. 
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: NatCigg on April 22, 2017, 10:47:03 AM
that's the kicker.  htc made the game, people simply played the game.  from hq downtimes, white flags, resupplys, central strats, new strat down times, strat positions, and now spawns to strats to combat a player, these "adjustments" have been a confusing attempt to stimulate play and at the same time control and destroy a players tendencies.  This goes against the concept of a free world, directly attacks customers and continues to cause grief.  everyone grieves.

mic drop.

that's three.

 :lol

 :salute
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: NatCigg on April 22, 2017, 10:49:40 AM
it begs the question. why even bother to have these things?

 :headscratch:
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vraciu on April 22, 2017, 10:54:59 AM
that's the kicker.  htc made the game, people simply played the game.  from hq downtimes, white flags, resupplys, central strats, new strat down times, strat positions, and now spawns to strats to combat a player, these "adjustments" have been a confusing attempt to stimulate play and at the same time control and destroy a players tendencies.  This goes against the concept of a free world, directly attacks customers and continues to cause grief.  everyone grieves.

mic drop.

that's three.

 :lol

 :salute

Mic drop has now become a term that's lost all meaning through overuse. 

Exhibit A. 
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: JimmyD3 on April 22, 2017, 11:48:20 AM
that's the kicker.  htc made the game, people simply played the game.  from hq downtimes, white flags, resupplys, central strats, new strat down times, strat positions, and now spawns to strats to combat a player, these "adjustments" have been a confusing attempt to stimulate play and at the same time control and destroy a players tendencies.  This goes against the concept of a free world, directly attacks customers and continues to cause grief.  everyone grieves.

mic drop.

that's three.

 :lol

Nat they have medicine that will take care of that. :D

 :salute
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: JimmyC on April 22, 2017, 04:23:13 PM
that's the kicker.  htc made the game, people simply played the game.  from hq downtimes, white flags, resupplys, central strats, new strat down times, strat positions, and now spawns to strats to combat a player, these "adjustments" have been a confusing attempt to stimulate play and at the same time control and destroy a players tendencies.  This goes against the concept of a free world, directly attacks customers and continues to cause grief.  everyone grieves.

mic drop.

that's three.

 :lol

 :salute

 :headscratch: :headscratch: :headscratch:

Just play HTC`s game and stop dropping the dam Mic, its disrespectful.. dont you know how much these things cost..
Only Mic drop when you nail a problem and have a solution with a humerus end.. Leg end!
puts mic back on the stand
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: NatCigg on April 22, 2017, 05:02:46 PM
 :D

i guess i did not type "everyone grieves" correctly.  it was in the tone of rem's everyone hurts. maybe a link would help. https://www.youtube.com/watch?v=S2N_uvnvGbI  .  I found to be a fitting humerus end.

 :D

looks at mic and notices its renewed life and blindingly bright spirit beaming as if praised by Brian himself.  ahhhhhhhhh.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: ccvi on April 23, 2017, 03:42:32 AM
As I recall it took about 8 or 9 trips to get the strat back to 100%. No other team mates were helping this particular time. Would I have preferred to have been doing something else? YES! But I made the choice to spend the time on resup just like the original poster made the choice to make the strat run.

So the game made you take a choice to do something you didn't like to do (as much as something else, at least). Something's not right here.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: icepac on April 23, 2017, 07:42:54 AM
last i checked the game is hard enough. 

Last time I checked, the game is not hard enough.

HTC had to make some concessions in certain areas to keep subscribers.....which is OK.

I'd hate to find perfect realism in an empty arena.

Now the 49ers like missions that the average player would never attempt........sometimes because it's exceedingly difficult, sometimes to explore what is rarely explored.....just to see if it's possible, and sometimes to make a big noise.

It's all fun but don't think that the 49ers aren't there defending thier country's own strats or resupplying them when the rest of the country can't be bothered to do either.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: diaster on April 26, 2017, 01:32:54 PM
Bombing and bailing is no lamer than landing your kills. In doing so you deny someone their right to shoot you down. Even if you are out of ammo and gas, you should fly around until shot down for the fun it provides to your fellow combatants.

<drops mic>


Vinkman  :salute
agreed, why can't people simply play the game as intended, try to win, try not to die. Pretty simple if you ask me. Too many egos worried about their stats and score. Picking and kill stealing is at an all time high.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vraciu on April 26, 2017, 01:35:40 PM
Bombing and bailing is no lamer than landing your kills. In doing so you deny someone their right to shoot you down. Even if you are out of ammo and gas, you should fly around until shot down for the fun it provides to your fellow combatants.

<drops mic>


Vinkman  :salute

agreed, why can't people simply play the game as intended, try to win, try not to die. Pretty simple if you ask me. Too many egos worried about their stats and score. Picking and kill stealing is at an all time high.

Are you kidding?

Bombing and landing is the same as landing kills.   Bombing and bailing is griefing.  Gaming the game.   Flush out your headgear people. 
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Becinhu on April 26, 2017, 01:39:38 PM
agreed, why can't people simply play the game as intended, try to win, try not to die. Pretty simple if you ask me. Too many egos worried about their stats and score. Picking and kill stealing is at an all time high.

Kill stealing is very difficult now. Once critical damage is achieved additional hits do nothing. In AH2 if you followed a plane down and hammered it after let's say a wing came off you could out damage the other pilot and steal the kill (as long as the dying planes pilot was still in it). As an example had a squaddie flame a 38 the other night, I hit him with a burst just after he caught fire, not even an assist due to critical damage. Now had I hit the 38 prior to him catching fire I would have at least gotten an assist.


Sent from my iPhone using Tapatalk
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: serun on April 27, 2017, 07:37:05 PM
Quote
Are you kidding?

Bombing and landing is the same as landing kills.   Bombing and bailing is griefing.  Gaming the game.   Flush out your headgear people. 

Exactly. Well said sir.  :aok
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vinkman on April 28, 2017, 09:09:18 AM
Are you kidding?

Bombing and landing is the same as landing kills.   Bombing and bailing is griefing.  Gaming the game.   Flush out your headgear people.

Yes this is sarcasm. You should not be required to fly around until killed, and thus bombers should not be required to do that either.  I was pointing out the hypocrisy of fighter pilots.  :salute
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Wiley on April 28, 2017, 09:23:28 AM
Yes this is sarcasm. You should not be required to fly around until killed, and thus bombers should not be required to do that either.  I was pointing out the hypocrisy of fighter pilots.  :salute

Except there is a subtle difference between RTBing and landing, and disappearing from the air instantly.

Wiley.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vinkman on April 28, 2017, 09:30:01 AM
Except there is a subtle difference between RTBing and landing, and disappearing from the air instantly.

Wiley.

There's a difference, but it's not relevant to the discussion because Buffs RTB too.  But when the mission is complete because you're out of ammo (or bombs) and you are now just a target you may choose to try to RTB or bail and get back to the action quicker. The only person you owe anything to is yourself. That goes for fighters and Buffs equally.

the real difference is that buffs are usually higher and slower and almost always over enemy territory, far from home. RTB takes much longer. why should he HAVE to take the long boring flight home because some fighter jock wants a target?
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Wiley on April 28, 2017, 09:39:16 AM
There's a difference, but it's not relevant to the discussion because Buffs RTB too.  But when the mission is complete because you're out of ammo (or bombs) and you are now just a target you may choose to try to RTB or bail and get back to the action quicker. The only person you owe anything to is yourself. That goes for fighters and Buffs equally.

the real difference is that buffs are usually higher and slower and almost always over enemy territory, far from home. RTB takes much longer. why should he HAVE to take the long boring flight home because some fighter jock wants a target?

Because it's garbage gameplay.  Same as suicide jabos.  Like I said earlier, apparently you'd be cool with every enemy fighter bailing when they saw you if the situation wasn't to their liking?

Wiley.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vinkman on April 28, 2017, 11:31:25 AM
Because it's garbage gameplay.  Same as suicide jabos.  Like I said earlier, apparently you'd be cool with every enemy fighter bailing when they saw you if the situation wasn't to their liking?

Wiley.

In the 9 years I've been playing AH, the percent of buffs that bail is <1%.  So I don't see that we are close to that scenario.

But If 100% of everyone bailed? I agree then it would be time to change something.  :neener:
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: DubiousKB on April 28, 2017, 11:54:41 AM
Nobody can force me to spend my time a specific way... But here we are.  :rolleyes:

You call it garbage game play, I call it effective use of my exceedingly rare entertainment time and $15 subscription.

Give them airspawns and revoke it's use after bailing from a non-player damaged aircraft. Now they may be more inclined to RTB if it's half the time required...

I dunno what the answer is, but it's not telling other players what they can and cannot do in a game that has mechanics to allow for said action.




Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Wiley on April 28, 2017, 12:06:22 PM
In the 9 years I've been playing AH, the percent of buffs that bail is <1%.  So I don't see that we are close to that scenario.

But If 100% of everyone bailed? I agree then it would be time to change something.  :neener:

Overall, I somewhat agree it's a low percentage.  During off peak play, the percentage of bombers that bail goes up significantly.

Nobody can force me to spend my time a specific way... But here we are.  :rolleyes:

You call it garbage game play, I call it effective use of my exceedingly rare entertainment time and $15 subscription.

Give them airspawns and revoke it's use after bailing from a non-player damaged aircraft. Now they may be more inclined to RTB if it's half the time required...

I dunno what the answer is, but it's not telling other players what they can and cannot do in a game that has mechanics to allow for said action.


*shrug*  If you want fast fast get into the game, immediately have action, have something identified by the game to do, accomplish it and get out, why are you here?

Wiley.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: JimmyD3 on April 28, 2017, 12:08:34 PM
Its  your money use it how you like, but bailing from any aircraft because you don't want to get shot down is bad form, if the enemy is within icon range. You have someone chasing you and you see them , don't be a jerk and bail because you can. Anyone can be a jerk, it takes effort to be a good sport. :bolt:
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vraciu on April 28, 2017, 12:34:59 PM
Yes this is sarcasm. You should not be required to fly around until killed, and thus bombers should not be required to do that either.  I was pointing out the hypocrisy of fighter pilots.  :salute

People who don't want to fly around and get killed should go play Pole Position. 

Bombing and bailing is gaming the game. 
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: DubiousKB on April 28, 2017, 12:47:42 PM

*shrug*  If you want fast fast get into the game, immediately have action, have something identified by the game to do, accomplish it and get out, why are you here?

Wiley.

Great question. Aces High? Should be called Aces Have To Be High to enjoy bomber climbout times.

Bailing to grief someone is different than bailing to save time. I love how it's a non-issue until a fighter jock feels slighted. Then we MUST CHANGE player behavior to suit the way I spend my time/money.  :old:

*Shrug* Don't go after a single group of bombers, problem solved. Oh but wait, you want to kill bombers and they aren't allowing you to do that... CHANGE THE GAME!
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: popeye on April 28, 2017, 01:03:29 PM
How about this:  If a player bails from an undamaged bomber, the downtimes for the damage done by his bombs is cut in half.  The bomber guy saves time, the players resupplying the damage he did save time.   Everyone wins!    :D
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Lusche on April 28, 2017, 01:08:24 PM
How about this:  If a player bails from an undamaged bomber, the downtimes for the damage done by his bombs is cut in half. 

Nose down.
Get speed.
Pull back the stick.
Wing break off. Bomber is damaged now.
Bail.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Hungry on April 28, 2017, 01:43:56 PM
Why does this remind me of an HO or Not debate,  :devil

Play My Way or the Highway!!!    :old:

 :neener:
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Wiley on April 28, 2017, 01:56:02 PM
*Shrug* Don't go after a single group of bombers, problem solved. Oh but wait, you want to kill bombers and they aren't allowing you to do that... CHANGE THE GAME!

Please identify where I said "change the game".  Doesn't change the fact it's garbage gameplay.

Wiley.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: ccvi on April 28, 2017, 02:37:24 PM
Please identify where I said "change the game".  Doesn't change the fact it's garbage gameplay.

Simply don't go after bombers you cannot catch before they reach their target.

There's no reason to do so. They will return anyway, because neither the player dies, nor are planes on short supply.

Hence, the only reason to go for them after the drop is easy kills. Which is, as you like to phrase it, "Garbage gameplay".
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Wiley on April 28, 2017, 03:09:43 PM
Hence, the only reason to go for them after the drop is easy kills.

Not exactly.

1)  It can't be guaranteed he's empty and not headed for something else after the drop.
2)  Quite often the intercept occurs when they're very near/over target.
3)  Regardless of whether they've dropped or not, the "gameplay" is the same.  You're both able to shoot at each other.

Wiley.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: puller on April 28, 2017, 03:24:46 PM
The idea of people not wanting to fight other people in this game for fear of being beaten by the other player is troubling...

Aggressiveness has been bred out of our society...
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: bustr on April 28, 2017, 03:26:03 PM
I love the all the drama queens in this game who can't make lemonade when handed a case of lemons. Instead they cry about being a victim because you didn't make the lemonade for them. I'm betting it's players like the OP screaming in the forums why building terrains stopped being fun for the community.

Terrains all have their own personality, this newest one I'm working on is a Pacific Solomon Islands themed.  Resupply in the Pacific was primarily done by sea and air. C47's won't have to fly forever to resupply anything important. Even with 78 capturable fields per country and 10 task forces split between 5 ports, I don't expect this terrain to stay up long once the base takers start rolling.

Those yellow and red markers below the strats are project layer alignment markers on the primary layer, don't need anyone going blind trying to see what they are.


Oceania "Pinky , tonight we make a new world".


(https://s20.postimg.org/675itz1n1/oceania31.jpg)


25,000ft mountain range and runoff canyons completed, now with the blueprint finished with bases mapped and numbered along with GV spawns in place, I can sculpt and paint the islands.


(https://s20.postimg.org/b1gu9a6fh/oceania27.jpg)
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Hungry on April 28, 2017, 03:42:09 PM
OK who left the soapbox out, put it away next time when you're done with it, see what happens
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Zimme83 on April 28, 2017, 05:01:43 PM
As for the strats: I prefer to have them concentrated on one location, like it used to be. Preferably not near the front line. Strats should be protected from milk runs but not still accessible for buffs so they should be like 3 sectors from the front line. Strat runs isn't just for taking down buildings but should also invite to high altitude fighter vs bomber fights.
With the spread out strats they are either too easy to reach for noe bombers and jabos, or on the other side of the map and impossible to hit..

Its not worth a long strat run just to hit a single factory so only strat runs now is in the Ki-67 hitting the AAA. With central strats it would be worth upping buffs like B-17 or B-29 and hit several factories.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: bustr on April 28, 2017, 05:30:06 PM
And in the amount of time you guys pontificate on what color your undies are, or your preferences for how you want your lemonade served to you, I built a 3000ft volcanic mountain line.


(https://s20.postimg.org/avlip5qtp/oceania40.jpg)


Besides, I already completed the 25,000ft barrier wall and the 30 mile wide canyon land at it's foot. Yep that soap box is lost out there somewhere where I tossed it, you alls can go look for it here in awhile if Hitech likes this thing when I submit it. :O


(https://s20.postimg.org/88efxrrbh/oceania23.jpg)


(https://s20.postimg.org/nv5pb553h/oceania24.jpg)
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: LocoMoto on April 28, 2017, 10:10:10 PM
The idea of people not wanting to fight other people in this game for fear of being beaten by the other player is troubling...

Aggressiveness has been bred out of our society...
#1 contributing factor AH has on that problem is a little thing called time commitment.

*drops the mic*
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: LocoMoto on April 28, 2017, 10:11:34 PM
Two sets of buffs hit nmy AAA strat. 1st set (mossies, fast sons'a'guns) rtbed after drop, I stuck around to strafe a few more factories down. No uppers. Together we buffs got AAA down to 28%; before the mossies could land--maybe 30min?--nmy AAA was 92%, and 100% 9 minutes later.
Kudos to nmy for realizing the 3:20 min resup time was ridiculous and well worth a quick strat resup mission. But as a result, during prime time I will now bomb and bail strats on this map. No other way to take advantage of the damage it took me the better part of an hour to create. Apologies in advance.
Kinda neat watching this thread evolve... Kinda sobering :noid
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vraciu on April 28, 2017, 10:15:01 PM
#1 contributing factor AH has on that problem is a little thing called time commitment.

*drops the mic*

Then you can give me three kills when you bail.   


You got your time and I got something for chasing you for half an hour.  Everyone is happy.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: JimmyD3 on April 29, 2017, 10:34:56 AM
Simply don't go after bombers you cannot catch before they reach their target.

There's no reason to do so. They will return anyway, because neither the player dies, nor are planes on short supply.

Hence, the only reason to go for them after the drop is easy kills. Which is, as you like to phrase it, "Garbage gameplay".

With very few exceptions our "Bombers" are anything but Easy Kills. :joystick:
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: NatCigg on April 29, 2017, 12:07:36 PM
the op is using his gameplay in a attempt to gain "time" because the game and map creator have introduced a imbalance of time between destruction and repair.  a complaint about the imbalance coupled with the use of a controversial topic to add fuel to the fire.

I tell you bombers get no respect.

(https://saraegoodman.files.wordpress.com/2014/11/rodney2bdangerfield2bno2brespect.png?w=222)
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: bustr on April 29, 2017, 12:34:33 PM
Oh!

I get your sarcasm now. Hitech caused the OP's undies to twist around his lemons so tight he is crying over the Internet for someone at HTC to break down his basement door, save his lemons, and make lemonade for him while they are at it.

Ewwwww.......OP needs to get a life and make his own lemonade.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: NatCigg on April 29, 2017, 03:28:11 PM
if im reading this correctly im left wondering if lemonaide comes from lemons or the little plastic tub.  I just cant get my mind to decide what is lemonaide?

anyway, we've already covered WHY the op has his issue. short resupply times brought forth buy whiners wishes and a new map that is designed to thwart a few dedicated players that add more to this game than any map will ever do.  Unfortunately, the op has been hit in the crossfire between playing a cool game and a mutated form of "ideal" arena behavior.  The programmer police create more laws to fight away the deplorables.  It is ok, the freedom to bail at anytime is always in the players hand.
(https://img.memesuper.com/34c4d6bc50ed5dbd93c72313ce122126_big-pun-im-not-a-playa-i-im-a-player-meme_442-301.jpeg)
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: LocoMoto on April 29, 2017, 04:18:19 PM
Then you can give me three kills when you bail.   


You got your time and I got something for chasing you for half an hour.  Everyone is happy.
I would never bail on someone who upped to intercept me. I'd give you a fair fight and it wouldn't take 30 minutes either.

I'd much rather run into you with a 190 than a set of buffs :cheers:
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vraciu on April 29, 2017, 04:20:37 PM
I would never bail on someone who upped to intercept me. I'd give you a fair fight and it wouldn't take 30 minutes either.

I'd much rather run into you with a 190 than a set of buffs :cheers:

Heh.  :)
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: molybdenum on April 30, 2017, 08:24:39 PM

anyway, we've already covered WHY the op has his issue. short resupply times brought forth buy whiners wishes and a new map that is designed to thwart a few dedicated players that add more to this game than any map will ever do.  Unfortunately, the op has been hit in the crossfire between playing a cool game and a mutated form of "ideal" arena behavior.  The programmer police create more laws to fight away the deplorables.  It is ok, the freedom to bail at anytime is always in the players hand.
(https://img.memesuper.com/34c4d6bc50ed5dbd93c72313ce122126_big-pun-im-not-a-playa-i-im-a-player-meme_442-301.jpeg)

Thanks cigg, nice summation. Only things I'd like to add are:

1) I am one of the most vocal anti-bomb 'n' bailers in game, yet I feel driven to this, and;
2) I haven't even glanced at the topic since I posted it until today because I'm kind of ashamed that I plan to do it anyway and didn't want to read any legitimately disparaging comments on such behavior.
 :frown:
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: molybdenum on April 30, 2017, 08:40:14 PM

Here is the rest of that story.  When I logged on and saw the AAA strat at 28% and field gun down times were over 90 minutes then I jumped in an M3 with field sups and headed toward the strat (like I wanted to) to resupply.  I think it took about 3 or 4 minutes to get there by the time I got hung up on some low hanging tree limbs from time to time. As I recall it took about 8 or 9 trips to get the strat back to 100%. No other team mates were helping this particular time.

While I agree with most of your post--including not having a lot of respect for bomb 'n' bailers--this part is flat out untrue. I saw 2 different m3s resupping the strats when I went down to strafe, one of whom shot me down. When I PMed an acquaintance on that team and asked how many m3 drivers it took to get the strat back up as quickly as they did, he said 5.
Not sure why you feel compelled to fib in telling "the rest of the story," but if people read my original post and do the math they'll see that five was correct.
Anyway, I've said my piece, I'm done with this.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: bustr on April 30, 2017, 09:23:06 PM
Any kind of whining is a waste of time when you are free to create your own super strat runners paradise. HTC don't create terrains, players do.

I don't like what single players like you do to the majority and their very short time to enjoy the game on terrains that have no thought to keeping your activities to a minimum. So I built an anti strat runner paradise by giving some thought to the process. Hitech had no problem with that and put it rotation.

The majority enjoy playing on it when it comes around in the queue because they can play with all their toys available during their short amount of time each day. Whining about it in here is just looking for attention because you know from experience Hitech won't change what keeps the majority happy based on his terrain rules. So you and Nat can get together and build a strat runners single salute paradise just like I created an answer to spending my evenings with no radar, no supplies, no AA, and listening to everyone whine on country about it. It was surprising simple what it took to do something about it versus whining in here.

It doesn't take long to build a terrain once you get the hang of it, I've got another one in the oven. I'm getting my island production time streamlined after a bit of testing creating the features over about 8 hours.

This is something I just threw together for my new terrain.


(https://s20.postimg.org/gcn0lvuod/oceania48.jpg)
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Vraciu on April 30, 2017, 09:28:22 PM
Best map in the game precisely because it drives action.  Griefers can't grief.    Well done.  Nothing is perfect but well done. 
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: NatCigg on May 01, 2017, 04:06:53 AM
Any kind of whining is a waste of time when you are free to create your own super strat runners paradise. HTC don't create terrains, players do.

I don't like what single players like you do to the majority and their very short time to enjoy the game on terrains that have no thought to keeping your activities to a minimum. So I built an anti strat runner paradise by giving some thought to the process. Hitech had no problem with that and put it rotation.

The majority enjoy playing on it when it comes around in the queue because they can play with all their toys available during their short amount of time each day. Whining about it in here is just looking for attention because you know from experience Hitech won't change what keeps the majority happy based on his terrain rules. So you and Nat can get together and build a strat runners single salute paradise just like I created an answer to spending my evenings with no radar, no supplies, no AA, and listening to everyone whine on country about it. It was surprising simple what it took to do something about it versus whining in here.

It doesn't take long to build a terrain once you get the hang of it, I've got another one in the oven. I'm getting my island production time streamlined after a bit of testing creating the features over about 8 hours.

This is something I just threw together for my new terrain.


(https://s20.postimg.org/gcn0lvuod/oceania48.jpg)

the arrogance is astounding.  you grief one player with a map, negating the ability to play the game as it was created.  your position and purpose defeats game play.  also assuming you understand the majority is naive.  a majority already left this game and Most did not post a goodbye.   Many players I played with held a strat run as mighty mission.  HTC has trieed many times to make the strat more enticing.  from your viewpoint the strats are nothing more than a nuisance side show, but htc made the strats a integral part of the game.  You are treading on dangerous waters with your comments. like listening to general lee justify the war, its just not going to work out well.  Having a vocal minority pat you on the back for your hate does not justify it.  you would be better served keeping your bias on the D.L.

 :salute

walks away from mic quickly so the fighter jocks don't towel snap me.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Shuffler on May 01, 2017, 10:11:07 AM
Yes this is sarcasm. You should not be required to fly around until killed, and thus bombers should not be required to do that either.  I was pointing out the hypocrisy of fighter pilots.  :salute

Yes both can land or give up.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: LocoMoto on May 01, 2017, 05:24:22 PM
Any kind of whining is a waste of time when you are free to create your own super strat runners paradise. HTC don't create terrains, players do.

I don't like what single players like you do to the majority and their very short time to enjoy the game on terrains that have no thought to keeping your activities to a minimum. So I built an anti strat runner paradise by giving some thought to the process. Hitech had no problem with that and put it rotation.

The majority enjoy playing on it when it comes around in the queue because they can play with all their toys available during their short amount of time each day. Whining about it in here is just looking for attention because you know from experience Hitech won't change what keeps the majority happy based on his terrain rules. So you and Nat can get together and build a strat runners single salute paradise just like I created an answer to spending my evenings with no radar, no supplies, no AA, and listening to everyone whine on country about it. It was surprising simple what it took to do something about it versus whining in here.

It doesn't take long to build a terrain once you get the hang of it, I've got another one in the oven. I'm getting my island production time streamlined after a bit of testing creating the features over about 8 hours.

This is something I just threw together for my new terrain.


(https://s20.postimg.org/gcn0lvuod/oceania48.jpg)
I love your response Bustr. Your nailing points right on the head.

Just to keep things in perspective you got to appreciate the commitment players put into eleminating supplies, radar, ords, ect to the degree that you are describing.

I get it I really do. Cant argue any of points and still loving your map. Just want to make sure that kind of gameplay you described gets its props. No easy task to ruin an entire countries game experience by strategically pwning them.  :cheers

It may have seemed like a single player could dictate all that but that was never the case majority of the time. Too many factors were still in place to counter that. It was not those players fault for having more of an impact when numbers dropped... Thats on the Devs. We just adapted and overcame adversity. Grinded for hours apon hours in most cases doing so in vain as all ones work would be countered or erased with the next shift of players.

Having had the chance to really study the map this is not the anti-strat map you describe. In fact its set up for a squad like yours to strike strats in a way that would make it easier to cripple an entire country. Just takes numbers, discipline, and getting the "job" done.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: icepac on May 01, 2017, 08:00:44 PM
I like having to change it up depending on the map.

Gives us the advantage over the stale "same mission every time" pilots.
Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: Rodent57 on May 01, 2017, 08:10:15 PM
Understanding that some folks ONLY want to fly fighters, why would they be upset about the Buffs getting out of YOUR skies?   

Isn't Bombing and Bailing exactly what they should want?

Sheesh!




Title: Re: I'm officially part of the problem now :( Only on new map though.
Post by: serun on May 01, 2017, 09:07:23 PM
Quote
While I agree with most of your post--including not having a lot of respect for bomb 'n' bailers--this part is flat out untrue. I saw 2 different m3s resupping the strats when I went down to strafe, one of whom shot me down. When I PMed an acquaintance on that team and asked how many m3 drivers it took to get the strat back up as quickly as they did, he said 5.
Not sure why you feel compelled to fib in telling "the rest of the story," but if people read my original post and do the math they'll see that five was correct.
Anyway, I've said my piece, I'm done with this.

I take offense at being called a liar sir.  Perhaps we are talking about two different strats? I was Knight M3 when our AAA was at 28% and I can assure you I was the only one there resupplying it. No one ever came in to strafe and certainly I never fired at anyone or anything. Just ran sups till the strat was restored to 100%.