Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: bustr on May 11, 2017, 06:23:27 PM

Title: Houston, we need an astronouaht or giant beaver repellant.
Post by: bustr on May 11, 2017, 06:23:27 PM
Don't play with the terrain editor, it only leads astray, and 25,000ft rockets to mars. It was only for a moment, I was weak, I admit it..... :bolt:

orrr, Houston we got us a beaver problem.


(https://s20.postimg.org/63h7u7jf1/oceania79.jpg)
Title: Re: Houston, we need an astronouaht or giant beaver repellant.
Post by: DubiousKB on May 12, 2017, 10:08:05 AM
Where the fight!?

-> From the cut line all the way to the roots! HELP!

Call it the monument to fallen pilots; everyone gets hacked down once! :cheers: Looking like you're becoming a paintbrush magician. keep it up!
Title: Re: Houston, we need an astronouaht or giant beaver repellant.
Post by: bustr on May 12, 2017, 11:17:22 AM
The angle I chose to run the mountain ranges on this island is the worst possible in dealing with the polygon mesh. I had a weak moment of frustration......and that beaver better get out of my work space, I'm telling ya..... :bhead
Title: Re: Houston, we need an astronouaht or giant beaver repellant.
Post by: ebfd11 on May 21, 2017, 09:04:21 AM
I would say leave it...something on the lines of the squid...

LawnDart
Title: Re: Houston, we need an astronouaht or giant beaver repellant.
Post by: bustr on May 22, 2017, 02:46:10 PM
lawndart and gents,

Turns out by accident being funny, I placed it where my blueprint maps a base following the 25mile and 19mile rule. Don't worry, with lawndart back, that giant beaver is doomed...... :O
Title: Re: Houston, we need an astronouaht or giant beaver repellant.
Post by: bustr on June 03, 2017, 02:05:49 PM
I have to announce that the giant beaver has now taken away the trunk and the astronaut took a wrong turn to Pismo Beach with the bunny..... :O 
Title: Re: Houston, we need an astronouaht or giant beaver repellant.
Post by: DubiousKB on June 05, 2017, 09:44:28 AM
..sad Panda...   :cool:   

Got it "squared" away did you?