Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: oboe on June 13, 2017, 03:29:03 PM

Title: Clouds offline?
Post by: oboe on June 13, 2017, 03:29:03 PM
I no longer see any clouds when I'm offline.  I used to know right where there were on the CraterMA map, and used them as back drop for skin screenshots.  But I can't seem to find them on any map any more.

Is there an arena setting that got switched off when the last version rolled out?
Title: Re: Clouds offline?
Post by: bustr on June 13, 2017, 04:29:30 PM
I no longer have clouds for that terrain offline. The clouds for that terrain were probably created in the previous cloud editor version so had to be disabled pending a new cloud file from the new version.

Maybe see if greebo will shoot you a 2048x2048 map.bmp of that terrain that you can target with the new cloud editor. Drop a few fronts into a file, then save it to the chconfig folder for craterma as 1craterma.awa. Then go offline and from the text buffer: .sweath 1craterma

You will have offline clouds. Or a clunky way is to set your FOV to about 120, go offline and pull the CBM as big as possible. Take a screen capture, clip that map out and scale it into a 2048x2048 8bit bitmap file. You will have enough resolution to create your weather system for offline work. Clunky but doable....
Title: Re: Clouds offline?
Post by: oboe on June 13, 2017, 04:39:57 PM
Thanks Bustr.

I don't have clouds for Montis either, and I know I see them online.

Is that correct?   You get clouds online but not offline unless you rig something up?
Title: Re: Clouds offline?
Post by: FLS on June 13, 2017, 04:40:28 PM
If you DL the terrain again I think you may get the current cloud settings.
Title: Re: Clouds offline?
Post by: Greebo on June 18, 2017, 01:41:25 AM
I don't have time to make a new cloud system for CraterMA and anyway HTC update that map themselves now. I can send a 2048 res map of the terrain to anyone who wants to play with the cloud editor though, just PM me your email address.