Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: ONTOS on June 24, 2017, 11:38:46 AM
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The storm clouds yesterday (June 23), sent my frame rate to 5. If this is to continue, flying is not going to be fun anymore. I spent over five hundred dollars to update just to be able to play AH III and that with almost all settings cut off. The scenery is beautiful, but if you can't fly, what good is it.
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I7 6700
16gb RAM
1060 3gb
Normally 60, clouds had me 40's but playable.
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The storm clouds yesterday (June 23), sent my frame rate to 5. If this is to continue, flying is not going to be fun anymore. I spent over five hundred dollars to update just to be able to play AH III and that with almost all settings cut off. The scenery is beautiful, but if you can't fly, what good is it.
My frame rate was not so bad during that fight last night,even in the clouds it was not dipping below 55 from the 70 I have it locked to.However many people were complaining it was terrible (usually after they were shot down 
) even though I have a beast of a computer I still turn off all those post lighting effects as a personal preference and disable reflections so as to never dip below 70 no matter what is on screen.Bump mapping is the biggest killer in my opinion so I turn that slider to none.
Sent from my iPhone using Tapatalk
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I7 6700
16gb RAM
1060 3gb
Normally 60, clouds had me 40's but playable.
I have the same setup with a 6gb card overclocked a bit. I'm not having the bad FR in clouds but am still getting the little random 1 sec freezes.
Sent from my XT1585 using Tapatalk
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I have an initial drop of frame rates when the clouds first start to draw in but then frame rates stabilize at 60fps for me in the clouds. I have suggested to some that are having problems to disable "bump mapping" in the graphic settings. That has seem to lessen the frame rate loss for some.
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Last night and late this morning were my first forays into this cloud system of HTC's with my not-so-fast PC. (I'll get a hold of something better when I'm not financially enslaved to the dentist office :D ) Pretty, but I had to slide my graphics down a fair bit to attempt to minimize the "lurching" along I seemed to observe, and get my frames back up into a manageable range. Also observed a whole slew of "Texture Creation Error"(s) in the text buffer, even while sitting in the tower after my sortie.
Time of this report: 6/24/2017, 06:18:14
Machine name: DESKTOP-6NQBHBN
Machine Id: {40981C3C-A98C-4F52-8D3F-D28EBFA5B671}
Operating System: Windows 10 Home 64-bit (10.0, Build 14393) (14393.rs1_release.170602-2252)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 06/26/09 17:13:58 Ver: 08.00.15
Processor: AMD Phenom(tm) II X4 955 Processor (4 CPUs), ~3.2GHz
Memory: 7168MB RAM
Available OS Memory: 7168MB RAM
Page File: 2385MB used, 6798MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Not Available
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.14393.0000 64bit Unicode
Display Devices
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Card name: AMD Radeon HD 6770
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x68B8)
DAC type: Internal DAC(400MHz)
Device Type: Full Device
Device Key: Enum\PCI\VEN_1002&DEV_68B8&SUBSYS_25431002&REV_00
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 4339 MB
Dedicated Memory: 1011 MB
Shared Memory: 3328 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
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It's not "the clouds" causing bad frame rates. It's a particular set of clouds that does (for me, 60 (capped) down to 6). Pretty low ceiling, quite dark. Probably some embedded CBs. Strong updrifts, and I think I saw some lightning.
About 24 hours ago that particular cloud was south of a58 near the knight aaa-factory.
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Everyone disable bump mapping and it minimizes fps lose.
Sent from my iPhone using Tapatalk
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Maybe just add Nexrad to the game? I pretty sure it was the thunder bumpers that caused the slide show.
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I have killed the shadows,reflections, all clutter, post lighting, and bump map to 1rst slider instance.
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I have killed the shadows,reflections, all clutter, post lighting, and bump map to 1rst slider instance.
Put bump mapping slider to none, it's s killer even on my system at low alt<S>
Ryzen 1600 @3.8Ghz and a 290x gpu
Sent from my iPhone using Tapatalk
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Last night and late this morning were my first forays into this cloud system of HTC's with my not-so-fast PC. (I'll get a hold of something better when I'm not financially enslaved to the dentist office :D ) Pretty, but I had to slide my graphics down a fair bit to attempt to minimize the "lurching" along I seemed to observe, and get my frames back up into a manageable range. Also observed a whole slew of "Texture Creation Error"(s) in the text buffer, even while sitting in the tower after my sortie.
Time of this report: 6/24/2017, 06:18:14
Machine name: DESKTOP-6NQBHBN
Machine Id: {40981C3C-A98C-4F52-8D3F-D28EBFA5B671}
Operating System: Windows 10 Home 64-bit (10.0, Build 14393) (14393.rs1_release.170602-2252)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 06/26/09 17:13:58 Ver: 08.00.15
Processor: AMD Phenom(tm) II X4 955 Processor (4 CPUs), ~3.2GHz
Memory: 7168MB RAM
Available OS Memory: 7168MB RAM
Page File: 2385MB used, 6798MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Not Available
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.14393.0000 64bit Unicode
Display Devices
---------------
Card name: AMD Radeon HD 6770
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x68B8)
DAC type: Internal DAC(400MHz)
Device Type: Full Device
Device Key: Enum\PCI\VEN_1002&DEV_68B8&SUBSYS_25431002&REV_00
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 4339 MB
Dedicated Memory: 1011 MB
Shared Memory: 3328 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
That video card is going to have texture resource issues. 1GB video cards can run out of memory if you set the video graphic options higher. Try disabling shadows to gain back a lot of video memory.
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That video card is going to have texture resource issues. 1GB video cards can run out of memory if you set the video graphic options higher. Try disabling shadows to gain back a lot of video memory.
Yeah... I wondered about that. My brother (Flayed1) originally built me a beefy machine for its time for AH2 with this card, and I ran it for a great many years. Thank you, sir.
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The dark gray "overcast" clouds reduce my frame rate from 180ish to 25ish. The long narrow cloud "banks" don't have such a drastic effect.
Can't seem to attach DxDiag.
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The dark gray "overcast" clouds reduce my frame rate from 180ish to 25ish. The long narrow cloud "banks" don't have such a drastic effect.
Can't seem to attach DxDiag.
I saved it as a .txt file, then just copied/pasted the relevant info here.
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Don`t know much about computers but maybe reducing max texture size on AH start page would help with virtual clouds. Also changing settings from quality towards performance on video card`s own control panel.
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I have the same setup with a 6gb card overclocked a bit. I'm not having the bad FR in clouds but am still getting the little random 1 sec freezes.
Sent from my XT1585 using Tapatalk
Try switching to DX9 instead of DX11. That fixed the micro stutters for me
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There are many more micro stutters now in DX9 since HT has implemented the new cloud system. Also a drop in frame rates quite significantly in some areas...this still needs work which I am sure is ongoing.
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In DX9 I had micro stutters after a update and it was fixed by the next. The clouds have not affected me at all.
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I see a about a half-to-one-second lag switching views when first encountering the new clouds, then view switching goes back to "instantaneous". Maybe the GPU needs to load the cloud shape/texture -- or something. DX9.
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The information provided would have more meaning if the video card was also posted with it.
Might consider adding some system information to your signature. Just a thought.
The reason I bring it up is I have a really low end video card in my work computer (AMD/ATI 4870) and I am not seeing the stutters in DX9 associated with any clouds, but then again, I have most of the advanced graphics disabled.