Aces High Bulletin Board

General Forums => Wishlist => Topic started by: FORK2 on June 29, 2017, 03:44:15 PM

Title: Gunnery from bombers
Post by: FORK2 on June 29, 2017, 03:44:15 PM
I would love to see an automatic gunner on the bombers as if they were ships...

 For example let the B17 have a few slots for a gunner for those that like to gun, (say from the ball, and tail turret), but let the AI shoot from the waist guns and possibly from the upper and front turrets.

Definitely let the AI shoot from the rear gun positions if the plane only has ONE position (like the IL2 or Boston) but split it up on the other planes if they have more than one gunner.

I definitely love to see input from the community on THIS one. Maybe ppl want nothing but AI gunners on ALL bombers (I don't) but maybe a lot do.

 Or maybe copying the ship approach is a terrible idea, but for once I would LOVE to just fly the plane and have someone or something else handle SOME of the turret guns.

It would definitely be an innovation thing ppl are saying we haven't done in years.
Title: Re: Gunnery from bombers
Post by: BowHTR on June 29, 2017, 03:51:35 PM
Then how will you know if the bomber is AFK   :devil
Title: Re: Gunnery from bombers
Post by: FORK2 on June 29, 2017, 04:01:52 PM
It flys straight and doesn't shoot from the tail? It would give the guy shooting down the bombers a cheap thrill for sure.

That is a good question tho...

 Actually... I hope it would encourage more ppl to take bombers for long flights knowing that the AI will give them SOME measure of protection while they take a leak or change the diapers, take out the trash etc.

 We might see a rash of bomber missions from ppl who might not otherwise play the game who knows?

 I hope Hi Tech wouldn't have to write any more code than absolutely necessary to incorporate this feature to make it work.
Title: Re: Gunnery from bombers
Post by: BuckShot on June 29, 2017, 06:39:49 PM
-1 no

We have enough ai in the game already.
Title: Re: Gunnery from bombers
Post by: thndregg on June 30, 2017, 05:32:36 AM
I would love to see an automatic gunner on the bombers as if they were ships...

Umm..    No.

Thanks.
Title: Re: Gunnery from bombers
Post by: Lusche on June 30, 2017, 05:53:14 AM
AI gunners are very diffficult to model 'right'. Either they suck, or they are shooting lasers. If they have limited ammo, it's easy for a fighter to make them waste it.
Human gunners are unpredictable, can learn to adjust for fighter tactics - at least some of them ;). They show a huge range of skills & traits unmatched by any AI.

As a frequent bomber pilot, I never felt any need for auto gunners at all. I would had complained alot if someone took some guns from me to make them 'intelligent'  :old:
Title: Re: Gunnery from bombers
Post by: bozon on June 30, 2017, 11:50:24 AM
because what we need are looping lancasters shooting at the fighters in the loop, and B26s that scissor at 500 mph while keeping their formation and shooting at the fighter at the same time.

 :rolleyes:
Title: Re: Gunnery from bombers
Post by: lunatic1 on June 30, 2017, 01:08:23 PM
-1
the pilot or the pilot and 1 gunner can cover the plane as is.
Title: Re: Gunnery from bombers
Post by: FORK2 on June 30, 2017, 03:46:32 PM
Ok then by you all reasoning we should get rid of the AI gunners on ships too...

After all we don't need their guns as we're better at it. Can't have ships maneuvering and firing at the same time either. AND the AI gunners on the ships are either lasers or unpredictable.

How about this idea then.. have a check box in the hanger to either have AI gunners or not? Click it and you get manual, leave it and the default is AI gunners?

That way noobs can learn to bomb and fly without being suicides up against all you vets... and don't tell me all you super hot pilots can't deal with an AI gunner? I see you ppl deack a town in less than two min.
Title: Re: Gunnery from bombers
Post by: Zoney on June 30, 2017, 04:04:29 PM
Ok then by you all reasoning we should get rid of the AI gunners on ships too...

After all we don't need their guns as we're better at it. Can't have ships maneuvering and firing at the same time either. AND the AI gunners on the ships are either lasers or unpredictable.

How about this idea then.. have a check box in the hanger to either have AI gunners or not? Click it and you get manual, leave it and the default is AI gunners?

That way noobs can learn to bomb and fly without being suicides up against all you vets... and don't tell me all you super hot pilots can't deal with an AI gunner? I see you ppl deack a town in less than two min.

-1 to Buff AI gunners

Comparing them to ships is apples to oranges.  There IS someone flying the bombers, many times the ships are out on their own without a player on board.  Even if the ships dar shows someone coming, there is not necessarily a player able to just jump in it.
Title: Re: Gunnery from bombers
Post by: FORK2 on June 30, 2017, 04:26:38 PM
I've shot down lots of bombers with no one in them, many times on a long flight ppl had to go do something and didn't get back in  time. But that was in AH2.

 I don't see long bomber flights in AH3, they're pretty much suicidal with so few planes in the air. Maybe with AI a lone strat bombing raid (if the strat isn't right next door to the base like in the spiral map) wouldn't be a suicide.

 It might even help the bomb and bail problem if the pilot knew he could maneuver and have an AI gunner. That he wasn't just there to be pwned.

I say we need to be thinking about new players, and new players WILL WANT AI GUNNERS, at least until they are experts like you all.

I SAY AGAIN, why not a check box to choose between the features, check it if you don't want AI gunners and leave it be if you want them????
Title: Re: Gunnery from bombers
Post by: BowHTR on June 30, 2017, 04:37:44 PM
-1. Don't need anymore AI in the Melee. Would be a nice addition for special events, though.
Title: Re: Gunnery from bombers
Post by: hitech on June 30, 2017, 04:37:59 PM
I say we need to be thinking about new players, and new players WILL WANT AI GUNNERS, at least until they are experts like you all.

Quite the claim, considering that in 17 years of AH I can not remember this every being requested before. In fact quite the opposite. Any time AI gunning is ever used people complain about being shot down by AI.

HiTech
Title: Re: Gunnery from bombers
Post by: FORK2 on June 30, 2017, 04:53:59 PM
Maybe because anyone who could have benefited from the idea quit after two weeks because the game was too complex as every mission was a suicide?

Maybe no one has ever had the option?

 Maybe after 17 years somebody is thinking outside the box? Just because no one ever requested the idea before makes it a bad one.

Maybe sayin in Mississippi in 1965 "no has complained about voting rights in 17 years" meant everything was just peachy keen.
Title: Re: Gunnery from bombers
Post by: hitech on June 30, 2017, 04:59:07 PM
Or Maybe I wrote them in a prior game, and they were complained about so much I said never again?
And Maybe I came up with a system better then AI that allowed one user to control all gunner positions?
Or Maybe it a really really stupid idea?

Word of advise. Not a good idea to poke the bear.

HiTech
Title: Re: Gunnery from bombers
Post by: FORK2 on June 30, 2017, 05:07:31 PM
Don't threaten me unless you want to lose another subscriber, this game is declining and has been declining for years.

 it's almost dead as you well know or you would have NEVER suggested going to steam. It's a desperate move and you and I both know it. You want sycophants, you got 200 of them now. You want new players? Innovate... You want a healthy gaming community then don't come down from the mountain  only to  threaten them with "don't poke the bear"

I did not attack you personally. I did not threaten to leave the game if you did not listen. I did not bully YOU until you made the bear comment. I questioned your reasoning, you ARE NOT infallible.

having said that I admire you very much and love your game
Title: Re: Gunnery from bombers
Post by: atlau on June 30, 2017, 09:03:55 PM
I just want the AI gunners to get the credit they deserve and if they kill someone they get the kill!

F02GNG002 LANDED 3 KILLS.

hehe
Title: Re: Gunnery from bombers
Post by: thndregg on June 30, 2017, 10:54:54 PM
Don't threaten me unless you want to lose another subscriber, this game is declining and has been declining for years.

 it's almost dead as you well know or you would have NEVER suggested going to steam. It's a desperate move and you and I both know it. You want sycophants, you got 200 of them now. You want new players? Innovate... You want a healthy gaming community then don't come down from the mountain  only to  threaten them with "don't poke the bear"

I did not attack you personally. I did not threaten to leave the game if you did not listen. I did not bully YOU until you made the bear comment. I questioned your reasoning, you ARE NOT infallible.

having said that I admire you very much and love your game

Sir,   ...really. You're a veritable fountain of positivity  :rolleyes:. You're free to leave if you wish if you are ultimately dissatisfied. Just be mindful of the front gate.
Title: Re: Gunnery from bombers
Post by: Volron on June 30, 2017, 11:47:03 PM
I think he went from "poking the bear" to "punching the bear". :noid
Title: Re: Gunnery from bombers
Post by: lunatic1 on July 01, 2017, 03:59:28 PM
Ok then by you all reasoning we should get rid of the AI gunners on ships too...

After all we don't need their guns as we're better at it. Can't have ships maneuvering and firing at the same time either. AND the AI gunners on the ships are either lasers or unpredictable.

How about this idea then.. have a check box in the hanger to either have AI gunners or not? Click it and you get manual, leave it and the default is AI gunners?

That way noobs can learn to bomb and fly without being suicides up against all you vets... and don't tell me all you super hot pilots can't deal with an AI gunner? I see you ppl deack a town in less than two min.
ships and planes 2 different situations cv's-cruisers and destroyers have way more guns then a box of bombers and would be impossible to fill every turret that's why Ships have AI's, and the players have control of the ships movement.
Title: Re: Gunnery from bombers
Post by: hyzer on July 05, 2017, 08:47:04 AM
In the olden days in WB we had AI gunners in bombers.  If your field was being attacked get a few guys to roll bombers and let Otto take on the attackers.  If you attacked a field bring a few low level bombers and let Otto vulch the uppers.  It didn't take long for them to earn the name of deathstars. 
Title: Re: Gunnery from bombers
Post by: bustr on July 05, 2017, 01:02:52 PM
I suspect he didn't expect the response he got while believing because of Steam, Hitech is willing to make the game more friendly for a new gamer generation. And is willing to do things other games have done that go with making a fake leveled playing field.

[ it's almost dead as you well know or you would have NEVER suggested going to steam.]

[Maybe because anyone who could have benefited from the idea quit after two weeks because the game was too complex as every mission was a suicide?]

[I say we need to be thinking about new players, and new players WILL WANT AI GUNNERS, at least until they are experts like you all.]
-------------------------------------------------

And yes Fork, you poked the bear, you just didn't think Hitech has any right to talk back to you after you set him straight. Any of us 200 sycophants would have gotten rule# or PNG'd for a week or so if we wrote this to his face. But, after 15 years or so I know better. You got more than most people for your wish idea, Hitech telling you why he won't be doing it. That is more than most ever get for posting in the Wish List.

Quote
Maybe because anyone who could have benefited from the idea quit after two weeks because the game was too complex as every mission was a suicide?

Maybe no one has ever had the option?

 Maybe after 17 years somebody is thinking outside the box? Just because no one ever requested the idea before makes it a bad one.

Maybe sayin in Mississippi in 1965 "no has complained about voting rights in 17 years" meant everything was just peachy keen.
Title: Re: Gunnery from bombers
Post by: 1ijac on July 05, 2017, 03:45:17 PM
Besides Fork,  Gunning your own formation is the better part of a bomber sortie.   The dropping of eggs is just a task.  Start looking at a bomber mission as looking for prey.  I respect your wish and see your thinking, but you can be far more lethal to your enemy with good gunnery than AI.  Think about field auto ack.  Many times speed will take you through ack with a couple of hits, sometimes none.  Many times an enemy fighter is coming into the bomber formation in the same manner.  You just have to lead them.  And, you get three planes in your formation.  That is 3 deaths compared to the enemy which has only one life to give.  I would much rather keep things as they are and have more control over my own destiny.  Respectfully, I can't see a low population be due to no AI guns on bombers.  Thanks for your idea though.

one-eye
Title: Re: Gunnery from bombers
Post by: EagleDNY on July 09, 2017, 06:55:07 PM
The only thing I want from my bombers is the ability to turn tracers off an all 3 buffs.  Then come to papa thinking that I am AFK....