Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: bustr on July 01, 2017, 03:39:52 PM

Title: Satatic Factory Buildings in Melee Arena added in.
Post by: bustr on July 01, 2017, 03:39:52 PM
Can I use the standard list of objects from the terrain editor object tab to place a few factory buildings down into the center of my tank furball arena? And if I uncheck can collide, will they act as static undestroyable objects no matter what field object I have to give ownership to?

If this is an acceptable process for a Melee arena terrain, what is the safe number of objects for FPS issues I can place in a 2x2 area?
Title: Re: Satatic Factory Buildings in Melee Arena added in.
Post by: hitech on July 31, 2017, 09:47:56 AM
Can collide means can anything collide with it, I.E. with out that checked bullets vehicles and planes can fly right threw the object.

What your asking about is how to make something that can not be destroyed. That is done by settings its object type.

I believe Barrier is the object type that can not be destroyed. You can use the individual objects on a very limited bases. I.E. if you try to use more the a few in one area, you will very quickly overload the system.

HiTech
Title: Re: Satatic Factory Buildings in Melee Arena added in.
Post by: bustr on August 01, 2017, 06:19:42 PM
My apology, I went with the Waffle TT object thinking I would probably do more harm than good otherwise. Thank you for responding.