Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: AAIK on July 02, 2017, 03:16:23 PM

Title: Trees at port kill fps.
Post by: AAIK on July 02, 2017, 03:16:23 PM
The trees at ports kill fps.

They are different trees to the rest of the landscape. I am guessing they are not part of the speedtree implementation?

Can they be changed to the other generic trees which don't kill fps?
Title: Re: Trees at port kill fps.
Post by: Zener on July 04, 2017, 04:20:39 PM
Or maybe another kind of tree that you can actually drive a vehicle through without getting hung up on the tiniest branch?  Bad enough the lowest branches hang below the line of sight of the driver position making it impossible to see through the branches to tell if a tree trunk is in your path, but to get stuck and bounced back when you drive dead center between two trunks is ridiculous.  It seems all they do is funnel incoming gvs into a place where the manned guns can't get them or serve as a barrier unless your lucky enough to find just the right path through them at 2mph.

Maybe perk a chainsaw  :O :D 
Title: Re: Trees at port kill fps.
Post by: JimmyC on July 04, 2017, 06:46:45 PM
ports nail my Frame rate.. stutters, slow mo.. nasty.. even in tower, can hardly move the mouse sometimes