Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Wyatt134 on July 16, 2017, 02:07:53 PM

Title: Before we goto steam...
Post by: Wyatt134 on July 16, 2017, 02:07:53 PM


Before we goto steam shouldn't we perk certain planes/tanks? I mean stuff like the 47M since it was really really late war with 5 or so perks and other late war uber planes past
January of 1944 to at least 5-10 perks, i've been thinking about this for the past few days because we will have all of these new players coming in from games like warthunder and DCS like i did and it makes sense for the new players to fly early war planes until they get the perks, we don't need an instant overload of people flying planes like the P-51D and the P-47M and other late war planes. My dad tells me that most new pilots in the old days would hop into a 51D, we would see a swell of popular planes. If you don't agree with what i said consider perking things deployed in limited numbers such as the P-47M, it should be perked because of how late it was deployed in the war and the numbers it was deployed in.  :airplane:
Title: Re: Before we goto steam...
Post by: Chris79 on July 16, 2017, 03:13:16 PM

Before we goto steam shouldn't we perk certain planes/tanks? I mean stuff like the 47M since it was really really late war with 5 or so perks and other late war uber planes past
January of 1944 to at least 5-10 perks, i've been thinking about this for the past few days because we will have all of these new players coming in from games like warthunder and DCS like i did and it makes sense for the new players to fly early war planes until they get the perks, we don't need an instant overload of people flying planes like the P-51D and the P-47M and other late war planes. My dad tells me that most new pilots in the old days would hop into a 51D, we would see a swell of popular planes. If you don't agree with what i said consider perking things deployed in limited numbers such as the P-47M, it should be perked because of how late it was deployed in the war and the numbers it was deployed in.  :airplane:


Before AH goes to steam, I guess I miser the memo. Also the 51 and 47m are fairly difficult planes to fly successfully, so if a bunch of noobs joined and started flying those planes, the baby seal clubbing will be epic.
Title: Re: Before we goto steam...
Post by: JimmyC on July 16, 2017, 04:12:25 PM

....it makes sense for the new players to fly early war planes until they get the perks,

 :headscratch:

Why...?
Make it even harder for them?
The joy of aces high is do what you want in what you want where you want when you want..
Title: Re: Before we goto steam...
Post by: Ack-Ack on July 16, 2017, 07:00:45 PM

Before we goto steam shouldn't we perk certain planes/tanks? I mean stuff like the 47M since it was really really late war with 5 or so perks and other late war uber planes past
January of 1944 to at least 5-10 perks, i've been thinking about this for the past few days because we will have all of these new players coming in from games like warthunder and DCS like i did and it makes sense for the new players to fly early war planes until they get the perks, we don't need an instant overload of people flying planes like the P-51D and the P-47M and other late war planes. My dad tells me that most new pilots in the old days would hop into a 51D, we would see a swell of popular planes. If you don't agree with what i said consider perking things deployed in limited numbers such as the P-47M, it should be perked because of how late it was deployed in the war and the numbers it was deployed in.  :airplane:

The only time a plane or vehicle should be perked is if they cause an unbalance in the game play as it states on the AH help page.  Just because a ride if popular, doesn't mean it causes an unbalance and should be perked.  Also, forcing new players to fly only early war planes until they farm enough perks to fly a later war bird isn't good for business and most likely a lot of those new players won't stick around for long.
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 08:07:28 AM
forcing new players to fly only early war planes until they farm enough perks to fly a later war bird isn't good for business and most likely a lot of those new players won't stick around for long.

Or will they?

Look how many people on the forum are advocating for this.
Title: Re: Before we goto steam...
Post by: ImADot on July 17, 2017, 08:20:33 AM
Or will they?

Look how many people on the forum are advocating for this.

Because they are current players who want even easier kills than just having new players to club down...they want new players in planes that can't compete with late war planes?
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 08:24:05 AM
Because they are current players who want even easier kills than just having new players to club down...they want new players in planes that can't compete with late war planes?

I'm not a current player.


New players in a turner like spit 1 or a6m2 will do better than they will do in a p51 or 190 d9 which are energy fighters, new players always turn hard and tight.

So having new players in early war plane is actualy helping them, because if a vet would get into a hard turn fight in a 190 d9 with a a6m2 he will loose to a new player.
Title: Re: Before we goto steam...
Post by: Lusche on July 17, 2017, 08:45:31 AM
New players in a turner like spit 1 or a6m2 will do better than they will do in a p51 or 190 d9 which are energy fighters, new players always turn hard and tight.

So having new players in early war plane is actualy helping them, because if a vet would get into a hard turn fight in a 190 d9 with a a6m2 he will loose to a new player.

This is pure nonsense.
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 08:51:37 AM
This is pure nonsense.

Look how arcade players play games like war thunder or world of planes.... they make hard and tight turns, if those players come here in search of a more serious game, it will be instant death for them in a pony.

While in a plane that has lower stall speed like spit 1 or a6m2 it will be much easier for them.

The game needs to help them in making that choice, because if a new player comes to a totaly new game, and he has 'everything' right from the start, he often finds himself lost.

By starting with a pony, he probably cannot do a worser thing, as late war planes are mostly for experienced pilots, and that is running new people off.
Title: Re: Before we goto steam...
Post by: puller on July 17, 2017, 09:09:00 AM
Until you play longer than 2 weeks you do not know what you are talking about...You do not know what the Melee arena is like...you've never flown in FSO or a scenario...you haven't done anything...

And you say look how many ppl on this board want to start in early war planes...what 4 ppl????

Stop trying to make changes to something you know nothing about.... :bhead
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 09:31:35 AM


And you say look how many ppl on this board want to start in early war planes...what 4 ppl????


Wyatt134
Chris79
Oboe
Spikes
Zygote404
hqtonyvi
bozon
Atlau
Save
Dmonslyr
Lazerr
Butcherbird702
BowHTR
Zoney
JimmyD3
Ack-Ack (universal perks and perked ordnance should go hand in hand with this)
Oldman731
Slipknt
Becinhu
Volron
Tilt
Vraciu
Schwalbee
TWCAxew
me

If I forgot anyone, sorry and make yourself heard !

These are the players who said definite 'yes' to perks in various threads
Title: Re: Before we goto steam...
Post by: The Fugitive on July 17, 2017, 09:35:34 AM
Or will they?

Look how many people on the forum are advocating for this.

LOL!!!! even if your list is true (which I doubt, I think your reading a bit more into their replies) you list 22 players. Thats what, .05 of the player base? Yup looks like EVERYBODY wants this.
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 09:38:19 AM
LOL!!!! even if your list is true (which I doubt, I think your reading a bit more into their replies) you list 22 players. Thats what, .05 of the player base? Yup looks like EVERYBODY wants this.

22 players active on forum out of 60 logged in?  That is 1/3  :D
Title: Re: Before we goto steam...
Post by: puller on July 17, 2017, 09:43:15 AM
I can guarantee that some of those ppl you listed would not be playing now if your idea of forcing ppl into early war planes was implemented....

Here's the deal dude...You haven't played long enough to push this idea...At all

Until you actually play the game...You have no idea what ur talking about...None...none....none
Title: Re: Before we goto steam...
Post by: puller on July 17, 2017, 09:44:57 AM
And don't take ackacks idea of univeral perks as wanting a ...start off in early war planes...Game setup
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 09:46:25 AM
And don't take ackacks idea of univeral perks as wanting a ...start off in early war planes...Game setup

The two together go like bread and butter.

By having universal perks to spend, the time cut down to get a next plane goes down drasticaly.
Title: Re: Before we goto steam...
Post by: Skuzzy on July 17, 2017, 09:46:34 AM
Obfuscation at its finest.

I am going out on a limb here, and HiTech may say otherwise as he is the one to make any decision surrounding game play, so here goes.

1)  We will not implement a rolling plane set.
2)  We will not force new paying players to start with only early war planes, regardless of the mechanism (perks, points, rubber duckies....).

Now, anyone quoting this 20 years from now and we have done something similar to what I said we would not gets a raspberry (pffffffffft)!

Too many threads, about the same thing or being hijacked, are occurring in this forum.
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 09:50:45 AM
Too many threads, about the same thing or being hijacked, are occurring in this forum.

I may go out on a limb here Skuzzy, but people are giving big hints on issues they find pressing, that is why so many similar threads appear, because 'perks' is a hot issue.
Title: Re: Before we goto steam
Post by: ImADot on July 17, 2017, 09:53:25 AM
I'm not a current player.


New players in a turner like spit 1 or a6m2 will do better than they will do in a p51 or 190 d9 which are energy fighters, new players always turn hard and tight.

So having new players in early war plane is actualy helping them, because if a vet would get into a hard turn fight in a 190 d9 with a a6m2 he will loose to a new player.

One of my absolute favorite planes is the Hurri Mk1. If I fly it in the Melee arena against all the late war planes, all I end up doing is defeating all the BnZ attempts with my superior turning ability. I cannot chase them down because my plane is so much slower than theirs. I cannot run away if I get into a bad situation. I cannot get more than a fleeting snapshot with my little .303 bullets as they blow past me over 100mph faster than my top speed. I generally end up dying because in no time, im trying to dodge 3+ late war planes all piling on desperate for a kill, because my Hurri Mk1 lacks the speed to turn the tables and go on the attack and lacks the hard punch needed for a quick kill due to the weak machine guns.

I do not see new players staying in the game very long if forced to start out like this. War Thunder and those other games force players to wait in a queue until enough players are ready to fly in a tiny arena, all with planes of similar capability. You cannot compare those games to this one with your assertion that it would be fair and fun for new guys to be forced to fly early war planes.

Oh, and a vet would rarely if ever get into a turn fight in a 190D9 against a A6M2, so that assumption is also wrong.
Title: Re: Before we goto steam...
Post by: Skuzzy on July 17, 2017, 10:03:41 AM
I may go out on a limb here Skuzzy, but people are giving big hints on issues they find pressing, that is why so many similar threads appear, because 'perks' is a hot issue.

Abusive use of the forums in the form of spamming or continuously hijacking threads does not constitute a "hot topic".  This is the "Wishlist" forum.  It has a specific purpose.  Brow beating is not the purpose.
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 10:16:09 AM
Ok, sorry if what it may seem as 'hijacking' but when I see a 'perk' thread, I lose control because I believe the game would profit so much more from a few perk tweaks. :airplane:


That is why I am all for Ack-Acks perk ideas and having his 2 ideas together with this idea would make for something spectacular.


I guess I just have to hold my enthusiasm back down. :P
Title: Re: Before we goto steam...
Post by: Oldman731 on July 17, 2017, 10:19:30 AM
Oldman731
*  *  *
These are the players who said definite 'yes' to perks in various threads


"Yes to perks" is not the same as "Yes to starting new players out in EW aircraft."  Lusche's comment - in this thread - was right on.

- oldman
Title: Re: Before we goto steam...
Post by: lunatic1 on July 17, 2017, 10:40:09 AM
Or will they?

Look how many people on the forum are advocating for this.

NO THEY WON'T.
ONLY YOU AND A VERY SMALL HANDFULL WHO DON'T KNOW WHAT THEY ARE TALKING ABOUT, ARE WANTING THIS.
Title: Re: Before we goto steam...
Post by: Petey on July 17, 2017, 10:50:13 AM
didn't we have a rolling plane set years ago?

seems like we did for some reason... can remember.



Title: Re: Before we goto steam...
Post by: oboe on July 17, 2017, 10:59:59 AM
Wyatt134
Chris79
Oboe
Spikes
Zygote404
hqtonyvi
bozon
Atlau
Save
Dmonslyr
Lazerr
Butcherbird702
BowHTR
Zoney
JimmyD3
Ack-Ack (universal perks and perked ordnance should go hand in hand with this)
Oldman731
Slipknt
Becinhu
Volron
Tilt
Vraciu
Schwalbee
TWCAxew
me

If I forgot anyone, sorry and make yourself heard !

These are the players who said definite 'yes' to perks in various threads

That doesn't mean I want (or want newbies) to have to start in early war planes.  I recently fought a P-47M in a Spitfire I, and it just isn't workable if the guy is any good at all.  The Jug pilot would have to make a critical mistake.  At one point I did get a brief solution and opened up on him and got strikes on wing/fuselage.  But the 30 cal BBs seemed to have no effect, and he disengaged at leisure.   I can't imagine a new player getting even that far, and to see hit sprites but no damage would probably be confusing and discouraging for them.

The change to the perk system I'd be interested in trying out is a very light perking of just a few more planes - the same way its done with GVs.   I agree with Ack Ack about perking ordnance.  Perhaps make it a little easier to earn perks - give a slight perk bonus for spawning in the hangar and taxiing to the runway before take off.  This doesn't take anything away from players who don't want to do it, but allows a way to earn perks for players who haven't been able to achieve kills yet.   Or maybe give a couple hundred perks to new subscribers.
Title: Re: Before we goto steam...
Post by: lunatic1 on July 17, 2017, 11:02:31 AM
I'm not a current player.


New players in a turner like spit 1 or a6m2 will do better than they will do in a p51 or 190 d9 which are energy fighters, new players always turn hard and tight. Lunatic says-> not hardly

So having new players in early war plane is actualy helping them, because if a vet would get into a hard turn fight in a 190 d9 with a a6m2 he will loose to a new player. Lunatic says to Nugetx Not hardly. the new player will loose, because of lack of experience, that is if the new player is not an old stick with a new call sign.

NO YOUR NOT A CURRENT PLAYER, SO WHY SHOULD anybody listen to you- a 2 weeker  who probably didn't play that much.
did you ever fly the spit1- the spit1 is carbureted engine cuts out when put into a dive.. takes experienced players to fly it.

the A6M2 is slow, only has 120rds 20mm cannon. you have to be frugal with you ammo--this plane is good for furballs where a fleet is off shore of an enemy airfield--which is the most fun type of furball.

I think New Players should have the equal right to fly any plane they want-if they want to fly a perked plane then they should have to earn the perks like the rest of us did. if they are truly interested in this game they will stay and try it, as is.

by the way Nugetx what plane or planes did you fly in your short 2 week learned it all, know it all now experience?
Title: Re: Before we goto steam...
Post by: lunatic1 on July 17, 2017, 11:08:55 AM
The two together go like bread and butter.

By having universal perks to spend, the time cut down to get a next plane goes down drasticaly.
                                                                                                                                                                                                   ack-ack's universal perk wish has nothing to do with what you are wishing for or wanting Nugetx
Title: Re: Before we goto steam...
Post by: Lusche on July 17, 2017, 11:08:58 AM
didn't we have a rolling plane set years ago?


No, AH never had.
Title: Re: Before we goto steam...
Post by: SlipKnt on July 17, 2017, 11:10:22 AM
IMHO - No change needed.

If they want to fly the LW planes, why not?  If I know they are new I will up the dinkiest plane and go up against them.  Even a storch...   LOL  It truly isn't the plane as much as it is SA, the player, and their ability to use simple math in the situation they are in. 

Bring on the new players!!!   I'm actually excited for it.
Title: Re: Before we goto steam
Post by: lunatic1 on July 17, 2017, 11:14:18 AM
One of my absolute favorite planes is the Hurri Mk1. If I fly it in the Melee arena against all the late war planes, all I end up doing is defeating all the BnZ attempts with my superior turning ability. I cannot chase them down because my plane is so much slower than theirs. I cannot run away if I get into a bad situation. I cannot get more than a fleeting snapshot with my little .303 bullets as they blow past me over 100mph faster than my top speed. I generally end up dying because in no time, im trying to dodge 3+ late war planes all piling on desperate for a kill, because my Hurri Mk1 lacks the speed to turn the tables and go on the attack and lacks the hard punch needed for a quick kill due to the weak machine guns.

I do not see new players staying in the game very long if forced to start out like this. War Thunder and those other games force players to wait in a queue until enough players are ready to fly in a tiny arena, all with planes of similar capability. You cannot compare those games to this one with your assertion that it would be fair and fun for new guys to be forced to fly early war planes.

Oh, and a vet would rarely if ever get into a turn fight in a 190D9 against a A6M2, so that assumption is also wrong.

and not to mention MR. Dot,  the engine dies when the nose is pushed  down for a dive.
Title: Re: Before we goto steam...
Post by: The Fugitive on July 17, 2017, 11:14:41 AM
22 players active on forum out of 60 logged in?  That is 1/3  :D

and as only about 3 percent of players ever visit the boards its is still .05 percent of the player base
Title: Re: Before we goto steam...
Post by: lunatic1 on July 17, 2017, 11:15:34 AM
I may go out on a limb here Skuzzy, but people are giving big hints on issues they find pressing, that is why so many similar threads appear, because 'perks' is a hot issue.

the threads that are appearing are yours.  and the ones that aren't you HIJACK.
Title: Re: Before we goto steam...
Post by: lunatic1 on July 17, 2017, 11:18:58 AM
didn't we have a rolling plane set years ago?

seems like we did for some reason... can remember.

I have played here for 10 years no RPS that I know of---  AW or WB had for a while from what I heard--that's how HiTech knows it won't work here
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 11:20:02 AM
the threads that are appearing are yours.

lol? I haven't made a thread since june 9
Title: Re: Before we goto steam...
Post by: lunatic1 on July 17, 2017, 11:24:31 AM
lol? I haven't made a thread since june 9

those are the ones I'm talking about.

since no one likes your ideas in your threads you try to Hijack other peoples threads like you did this one and like dummies  we fell into it.
because we are 99.99.99.99% sure HiTech will not use any of your ideas.

as a matter of fact he told you no.
Title: Re: Before we goto steam...
Post by: Becinhu on July 17, 2017, 11:45:53 AM
Wyatt134
Chris79
Oboe
Spikes
Zygote404
hqtonyvi
bozon
Atlau
Save
Dmonslyr
Lazerr
Butcherbird702
BowHTR
Zoney
JimmyD3
Ack-Ack (universal perks and perked ordnance should go hand in hand with this)
Oldman731
Slipknt
Becinhu
Volron
Tilt
Vraciu
Schwalbee
TWCAxew
me

If I forgot anyone, sorry and make yourself heard !

These are the players who said definite 'yes' to perks in various threads

Nowhere in any perk thread have I said I want new players to start in early war rides. And I will guarantee Rud3boi and lazer didn't either. I do think some planes need perked, but not for the reasons you think or even the planes that you think.  A p51d does not need perked. Nor does a Dora. They are only truly dangerous in the hands of a veteran player.

Also when I mean perked I mean small perks. For example, la7, yak3, spit16. They should be perked slightly less than the c and 4 hogs, due to limited magazine sizes. I'm not going to throw anymore detail into it because you will most likely use it as an example on why m3s should have laser pulse cannons mounted on them.


Sent from my iPhone using Tapatalk
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 11:52:30 AM

The change to the perk system I'd be interested in trying out is a very light perking of just a few more planes - the same way its done with GVs. 


Also when I mean perked I mean small perks. For example, la7, yak3, spit16.

 :aok
Title: Re: Before we goto steam...
Post by: puller on July 17, 2017, 12:22:35 PM
I just don't understand...So...I believe that you are young...And you want everything free...You don't want to pay for anything...War thunder is free...You play it...But on ur 2 week trial of AH you liked it way better...So here u are trolling our board
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 12:28:20 PM
We are talking about the same thing

Maybe some players see it from different side.

But we are talking about the same thing.


Just look at posts from Oboe and Becinhu, I want the same thing as them, to have small perks on few planes like the la 7 yak3  spit 16, I don't want to force new players in early war plane.

Someone could make a list of planes that should have perks on them.
Title: Re: Before we goto steam...
Post by: bustr on July 17, 2017, 01:50:10 PM
It took years to persuade Hitech to remove the perk on the Lancaster, Ta152 and the Spit XIV. They didn't end up destabilizing game play in the MA like the F4u-1C with it's four cannons which still has a perk. Guess it makes a superior HO platform to the N1K2 which from stories about it's introduction just before I joined the game, everyone flew the F4u-1C and HO'd every and anything all the time.

That is the real purpose of perking rides, their ability to destabilize game play. You can see how the Tempest and 262 become mildly destabilizing of general play fun just around a single airfield. If they had no perk, the arena would be full of them to the detriment of game play. You can HO with 4-Hispano's from a long way off and not have to get too close, then run away at very high speed. And the 262, even if you don't kill anything, as long as you stay fast, keep an eye on high cons, and don't kiss any trees. You will make the airspace over an airfield miserable until you leave. When both or either shows up to a furball, or a base capture, suddenly everything you do in the air is dictated by avoiding getting picked by one or both doing a drive by through the fun you were having.

The current late war none perked fighters do not destabilize the game. Everyone fly's them to be on an equal footing while maximizing their chances of surviving and possibly getting kills. New players enter the MA have that much going for them if all they can do is get alt and dive away running to try again. I doubt Hitech will ever force customers to become easy targets in lesser rides as their first experience in this game.

Some people try to indirectly threaten Hitech with a dire future if he doesn't concede to their assessments of his game and implement their changes as the new paradigm. It took years of presenting supportable arguments to Hitech for the perk removal on the Lancaster, Ta152 and Spit XIV. In other cases he overnight took an idea he thought was good and rolled it out with the next patch. In all of these cases substantive facts were presented or the person just had a "good idea" from Hitech's perspective.

Usually good ideas from Hitech's perspective get an almost same day response from Hitech in the Wish List after watching all of this for about 15 years. Belaboring the ideas with a purse fight doesn't often make the original idea any better, a few times Hitech has asked about a later none original poster response counter idea. Generally like this post, the purse fight becomes it's own reason for taking part in the discussion.           
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 02:33:11 PM
Quote
You can see how the Tempest and 262 become mildly destabilizing of general play fun just around a single airfield
Can you say the same about late war planes, not just around a single field but in general gameplay?


Imagine now, perk on 262 is dropped and everyone would be flying a 262...... wouldn't this be even more destabilising?  Isn't the game being more destabilised once we are constantly moving towards 'late war' planes from the early war planes?

The 'better' the plane the less 'fun' it is to fight vs it, imagine if everyone would be in a 262 or 163.


Here I will try to make the most fun ratio:


(http://i.imgur.com/rcynKSv.jpg)

Title: Re: Before we goto steam...
Post by: waystin2 on July 17, 2017, 02:37:13 PM
Can you say the same about late war planes, not just around a single field but in general gameplay?


Imagine now, perk on 262 is dropped and everyone would be flying a 262...... wouldn't this be even more destabilising?  Isn't the game being more destabilised once we are constantly moving towards 'late war' planes from the early war planes?

The 'better' the plane the less 'fun' it is to fight vs it, imagine if everyone would be in a 262 or 163.


Here I will try to make the most fun ratio:


(http://i.imgur.com/rcynKSv.jpg)
How do you know this?  :headscratch: You are not in the game.
Title: Re: Before we goto steam...
Post by: Skuzzy on July 17, 2017, 02:40:02 PM
Not going to happen.
Title: Re: Before we goto steam...
Post by: nugetx on July 17, 2017, 02:44:52 PM
Quote
How do you know this?  :headscratch: You are not in the game.

I played different flight sims..... and UFOs in all sims are the same.
Title: Re: Before we goto steam...
Post by: puller on July 17, 2017, 03:03:25 PM
I played different flight sims..... and UFOs in all sims are the same.


This IS NOT your normal flight sim....it is a war game based on WWII airframes and ground vehicles....

Heres the deal nug....if you have an account...which you must...make a custom arena, that is free, and put early war planes in it and bring all your friends and let them play for free...after you have played for a couple of years FREE...come talk to us about changes to the game and and how different setups in your custom arena alter the gameplay...

Again...this is Aces High...it is not your normal flight sim....when your normal flight sim can hold 300 people in a single arena, (we had 300+ on Friday night before FSO...that you know nothing about) come talk to us about it being another flight sim....

Also...when you can fly a 262 in our game and actually land kills...come talk to us..
Title: Re: Before we goto steam...
Post by: Ack-Ack on July 17, 2017, 03:35:59 PM
Wyatt134
Chris79
Oboe
Spikes
Zygote404
hqtonyvi
bozon
Atlau
Save
Dmonslyr
Lazerr
Butcherbird702
BowHTR
Zoney
JimmyD3
Ack-Ack (universal perks and perked ordnance should go hand in hand with this)
Oldman731
Slipknt
Becinhu
Volron
Tilt
Vraciu
Schwalbee
TWCAxew
me

If I forgot anyone, sorry and make yourself heard !

These are the players who said definite 'yes' to perks in various threads

I most assuredly do not support any of your ideas that you've put forth in these forums.  In fact, I find your wishes to be detrimental to the game as you want to limit what people can fly. 
Title: Re: Before we goto steam...
Post by: puller on July 17, 2017, 03:52:45 PM
And don't take ackacks idea of univeral perks as wanting a ...start off in early war planes...Game setup

I most assuredly do not support any of your ideas that you've put forth in these forums.  In fact, I find your wishes to be detrimental to the game as you want to limit what people can fly. 

Told you...
Title: Re: Before we goto steam...
Post by: BowHTR on July 17, 2017, 04:45:39 PM
Wyatt134
Chris79
Oboe
Spikes
Zygote404
hqtonyvi
bozon
Atlau
Save
Dmonslyr
Lazerr
Butcherbird702
BowHTR
Zoney
JimmyD3
Ack-Ack (universal perks and perked ordnance should go hand in hand with this)
Oldman731
Slipknt
Becinhu
Volron
Tilt
Vraciu
Schwalbee
TWCAxew
me

If I forgot anyone, sorry and make yourself heard !

These are the players who said definite 'yes' to perks in various threads

Ehh, you can remove me from your list. New players in EW rides is a horrible idea. I only agreed to to the universal perks and the perks ords would be interesting as well. I have no idea how that put me on a list for supporting your version of a tiered structure.
Title: Re: Before we goto steam...
Post by: bustr on July 17, 2017, 05:09:57 PM
Can you say the same about late war planes, not just around a single field but in general gameplay?


Imagine now, perk on 262 is dropped and everyone would be flying a 262...... wouldn't this be even more destabilising?  Isn't the game being more destabilised once we are constantly moving towards 'late war' planes from the early war planes?

The 'better' the plane the less 'fun' it is to fight vs it, imagine if everyone would be in a 262 or 163.


Here I will try to make the most fun ratio:


(http://i.imgur.com/rcynKSv.jpg)

This is too puerile, and only to support your assertions as a way of keeping your iron in the fire, cutting off reasoned response about the game, and shutting down analyzing how AH3 works. We used to use the term UFO up to about 10 years ago to describe uber rides in our game. At times your comments seem like two different people are taking turns creating the responses with one of them knowing quite a bit about AH, while the other repeats the broken record sales pitch's. It keeps people trying to talk to you like you know more than you do, can't get any straight answers, and suddenly the sales pitch robo-repeats breaking that cycle.

Well at least this isn't like the teams you can hire to run algorithms that make 10 accounts look like 100,000 different people to confuse companies with poor reviews on facebook and twitter.   
Title: Re: Before we goto steam...
Post by: Wyatt134 on July 17, 2017, 05:50:01 PM
If anything it would only be 1 or 2 sorties before they get to fly late war planes but again the 47M would be harder to gain because of its limited numbers it was deployed in.  :lol
Title: Re: Before we goto steam...
Post by: Spikes on July 17, 2017, 06:39:13 PM
Wyatt134
Chris79
Oboe
Spikes
Zygote404
hqtonyvi
[cut]

If I forgot anyone, sorry and make yourself heard !

These are the players who said definite 'yes' to perks in various threads

Woah, nowhere did I say that I want new players to start in Early War rides. Putting a perk of 1 or 2 on a total of 4 planes does not force players into early war rides.
Title: Re: Before we goto steam...
Post by: Chris79 on July 17, 2017, 06:50:52 PM
Same here,I have never advocated any such nonsense. I merely stated that 51s and jugs are not the best ride for a noob. La7s Spit16 are a entirely different story.
Title: Re: Before we goto steam...
Post by: lunatic1 on July 17, 2017, 07:12:48 PM
 :blank:
Title: Re: Before we goto steam...
Post by: bustr on July 17, 2017, 08:12:56 PM
We have gone in several directions. Newbs and ride choices is a whole other topic which usually peters out and the real newbs have to get into the Melee arena and ask for help or suffer. So they pick the fastest most powerful ride they can, and if they survive for 18 months and don't quit. They have the confidence to fly earlier war rides with some favoring one for an idiosyncrasy about it. Most people fly the list of top late war rides, and those who lurk in these forums let Hitech know, if they are kept from their favorite ride, this game is not worth paying to play. You can see a species of this attitude when ENY kicks in too much.

I'm not sure how many of the current crop of subscribers would stay with the game if Hitech suddenly changed the game so they couldn't logon and roll with their favorite late war un-perked rides in the Melee arena. Pushing the whole population down to early and mid war rides, canceling for some 15 years of earned perks, and then forcing them to earn perks\money to gain access to their favorite un-perked ride that once cost them a monthly fee. That would be a cold slap in the face as customers who have paid monthly in good faith for this service.

Now if you wanted to eliminate over night a large portion of the baby boomers who make up the current core in the Melee arena. I couldn't think of a better way to shut down the Melee arena inside of a month. But, that is very short sighted as a scheme to upgrade AH3 to another level to attract a different gamer demographic. Enrage an existing customer demographic to make them bail as a hoard before there is anything in place that "might" open a deluge of new subscriptions before HTC has to declare one of the chapter# and turn off the servers for good.

Ideas are ideas and some are good, some bad, some really lousy. It's not until the idea's rubber meets the road do you start discovering unintended consequences and that most ideas start out one way and end up not looking much like what the salesman sold you. Very few idea men that I've ever met, want to discus the unintended consequences as many levels down hill that the stuff can potentially flow. Usually they change the subject and throw out a screen of misdirection's. They always lay that unintended consequence off on the engineers to create the teleportation device they assure management will save the company. If everyone will just get on board, slip their critical judgment factor, and agree with the idea man he can really see the future where they can't.
Title: Re: Before we goto steam...
Post by: Mongoose on July 17, 2017, 08:44:41 PM
1)  We will not implement a rolling plane set.
2)  We will not force new paying players to start with only early war planes, regardless of the mechanism (perks, points, rubber duckies....).

Yay!  And Double Yay!!   :aok :aok :salute :salute

  So happy to see the voice of true reason.
Title: Re: Before we goto steam...
Post by: Wyatt134 on July 17, 2017, 09:02:02 PM
It was simply a thought im still thinking of limited plane numbers being perked *cough* 47m *cough*. Kinda overshooting down my idea and making me feel bad about it.  :frown: Besides you didn't consider even my second point of perking limited planes of course the 262 and 163.
Title: Re: Before we goto steam...
Post by: Petey on July 17, 2017, 09:07:37 PM
Superbee,

welcome to the AH BB.

 :D
Title: Re: Before we goto steam...
Post by: Mongoose on July 17, 2017, 09:10:51 PM
Someone could make a list of planes that should have perks on them.

We already have a list of planes that should have perks on them:

ME-262
B-29
ME-163
AR-234
Tempest
F4U-1C
F4U-4
Mosquito Mark XVI

There are the planes that should have perks on them.  I know this list is correct because these are the planes that already have perks on them, and I know that Hitech knows what he is doing.  And you don't
Title: Re: Before we goto steam...
Post by: Ack-Ack on July 17, 2017, 09:55:29 PM
It was simply a thought im still thinking of limited plane numbers being perked *cough* 47m *cough*. Kinda overshooting down my idea and making me feel bad about it.  :frown: Besides you didn't consider even my second point of perking limited planes of course the 262 and 163.

Why should the P-47M be perked, it does not negatively unbalance the game.  A lot of players seem confused as to why planes and vehicles are perked in this game.

Quote
The perk system is a way for HTC to introduce some interesting but otherwise unbalancing planes on a limited basis but the benefits go deeper than that. Perk planes (and vehicles) would be things like Me 262s, Ta 152s, Tempests, B-29s, Ar 234s, Tiger IIs, etc. These are interesting rides but would be very unbalancing if they were available on an unlimited basis. So there won't be unlimited availability but they'll be available as bonuses or perks.
Title: Re: Before we goto steam...
Post by: nugetx on July 18, 2017, 08:08:14 AM
Quote
This is too puerile, and only to support your assertions as a way of keeping your iron in the fire, cutting off reasoned response about the game, and shutting down analyzing how AH3 works.

Dmonslayer has made the best post that probably has been ever made on this


Quote
It all comes down to that arguement by many of you guys. But not in this case.  some cases, yes, he wants to change the game in many ways, which I certainly don't want. But in this case, I think he is right about the overall idea of making more late war planes perked. I think some late war planes do unbalance the game play and make the game not as fun. For example, if you were in an arena with only jets, the fight would be a lot slower. There wouldn't be as many close quarter furballs and everything would be spread out in the sky. This is not as intense in most cases. With WW2 planes, the fights are close quarters and more actionable or intense. The WW1 arena is like a furball on steroids, which is exciting! So when you look at specific planes in the WW2 genre that were built closest to the end of the war, they will be very fast, and very agile, thus drawing out the fights and making them slower (ie, run away, dive away, fly at 25K, always go 360 or faster and scurry away at any lost advantage) this drives players nuts. They don't want to fly in these types of planes, but they have to escape the hoards of La7s, Yak3s and 190Ds who chase them down every time. It gets old. You see an arena filled with late war monster planes with people who are too affraid to get down and dirty, so they fly the fastest planes at the highest alt and pick all day.

With less of these planes, you will see more furballs, more people actually fighting, lower alt fights, faster furballs, and more balanced fights overall. If people like me always flew 190Ds and LA7s, it would unbalance the game. People like skyyr got 1/3 the kills of AH in the damn planes.. Maybe if the plane was perked, people wouldn't choose it as much, and therefore would make fights quicker by putting them in planes they can't simple run in.. and make the gameplay dull.

And if you have 12,000 perks, and fly a 190D or p51D, are you really going to B and complain and quit the game about having to spend 5 perks? Gimme a break.
Title: Re: Before we goto steam...
Post by: The Fugitive on July 18, 2017, 08:26:41 AM
Dmonslayer has made the best post that probably has been ever made on this

No, YOU only think that because he seems to be agreeing with you. The problem is, HE doesn't know what he is talking about either.  :P

MOST of the guys who fly the fast planes and do nothing but pick are some of the biggest/well known names in the game. Rocky, Rudboi3, Dobs and his crew, and so on. That is the type/style of play they like. As for new guys, sure you see them in ponies and yaks, but you see them down on the deck trying to turn and burn in a furball.... mostly because they want to shoot planes. They dont last long, nor do they get many kills because they haven't learned how to handle those planes on the deck.

I know I cant remember the last time a "new guy" picked me. It is always some "known" player. Newbies dive in head first and die a lot. It is the nature of the game. ENY isn't going to change that. Like Skuzzy said, they will just move the the next top ten planes that are not perked and die in those. What is needed is a guiding hand to help curb the frustration that dieing so often brings in. I know when we have a new guy flying with our squad we try a bit harder to cover him/her. Try to help set up the cons so they have a shot at them. Give them tips/suggestions on what they may have done wrong/right on their last flight as we are flying out on the next one.

There is nothing wrong with the game, its the community that has to step up. Once the numbers go back up most of the petty issue people complain about will disappear. Learning to fight in the Melee arena is pretty tough. We have players in a furball sometimes than those other games have in their arenas. Teach them, ease their frustration, make it fun.
Title: Re: Before we goto steam...
Post by: nugetx on July 18, 2017, 08:30:38 AM
No, YOU only think that because he seems to be agreeing with you. The problem is, HE doesn't know what he is talking about either.  :P

He is here since 2007 and suddenly he doesn't know what he is talking about either?
Title: Re: Before we goto steam...
Post by: BowHTR on July 18, 2017, 08:39:02 AM
He is here since 2007 and suddenly he doesn't know what he is talking about either?

So many people want to change the game to better suit their play style. Play the game the way you want to play it. But one thing you must accept, is that others are going to play the way they want too.
Title: Re: Before we goto steam...
Post by: TWCAxew on July 18, 2017, 08:39:52 AM
I like to be removed from that list as well. I said that 1 or 2 perkies on maybe 5 planes or new gun sets might be fun. Never have i said that this would bring in new players or change imbalances in the game...

Besides that i invited nugget to FSO to show him a different side of Aces High.. He totally ignored my invite i probably would have paid for him to show  him how things truly are...

DutchVII
Title: Re: Before we goto steam...
Post by: nugetx on July 18, 2017, 08:41:01 AM
I said that 1 or 2 perkies on maybe 5 planes or new gun sets might be fun.

And this list is what this is all about lol


the same said Chris and Spikes on previous page

Quote
I merely stated that 51s and jugs are not the best ride for a noob. La7s Spit16 are a entirely different story.

Quote
Putting a perk of 1 or 2 on a total of 4 planes does not force players into early war rides.


 :aok
Title: Re: Before we goto steam...
Post by: TWCAxew on July 18, 2017, 08:46:23 AM
But why would you ignore my invite to FSO nugget? i do not understand :bhead
Title: Re: Before we goto steam...
Post by: nugetx on July 18, 2017, 08:47:21 AM
But why would you ignore my invite to FSO nugget? i do not understand :bhead

What? I haven't ignored anything, I don't even know what FSO stands for.
Title: Re: Before we goto steam...
Post by: TWCAxew on July 18, 2017, 08:57:33 AM
Never mind you replied later. i missed that. i appolegise for that.

However if you dont know what FSO stands for you are missing out to a huge part of the game.
It stands for Friday Squad Operations. http://bbs.hitechcreations.com/smf/index.php/board,60.0.html

It is where most squads spend there time on Friday nights. It is an historical setting that will be run for 3 weeks in succession each month. Many players will fly there rides in the MA to get the feeling for the planes they are assigned with for that given week.


Stat page:
http://ahevents.net/index.php/event-logs

FSO recording:
https://www.youtube.com/watch?v=V_yLdgivT7Q

This is only a small part of all the events run on AH of what i wanted to show you last Friday.

Edit: added the youtube film
Title: Re: Before we goto steam...
Post by: The Fugitive on July 18, 2017, 09:12:01 AM
He is here since 2007 and suddenly he doesn't know what he is talking about either?

Time here doesn't necessarily mean he knows what he is talking about. He ALWAYS talks about what HE likes in this game. He likes to get down and dirty fighting. That is why he hates pickers. He thinks EVERYONE wants to turn fight between the trees and nobody should ever fly above 2K. That is NOT what this game is about. The DA, or custom arenas is what he would like to tuen the melee arena into, and it just isnt going to happen.

And if that line is all you got out of my post you too have a lot to learn about what happens in the melee arena. There are a lot of options in both equipment, and style of play and you CAN NOT remove them or you are cutting players out of the game.
Title: Re: Before we goto steam...
Post by: Wyatt134 on July 18, 2017, 09:58:43 AM
*bee looks apon his thred that he has created* What have i done...  :eek:
Title: Re: Before we goto steam...
Post by: Wyatt134 on July 18, 2017, 10:02:56 AM
Not going to happen.

Besides we already have the final word, there should no reason to argue anymore, i'm going to think of another topic to post.
Title: Re: Before we goto steam...
Post by: Lusche on July 18, 2017, 10:30:49 AM
*bee looks apon his thred that he has created* What have i done...  :eek:

 :D
Title: Re: Before we goto steam...
Post by: Petey on July 18, 2017, 11:15:52 AM
 :aok
Title: Re: Before we goto steam...
Post by: Zoney on July 18, 2017, 11:23:47 AM
Wyatt134
Chris79
Oboe
Spikes
Zygote404
hqtonyvi
bozon
Atlau
Save
Dmonslyr
Lazerr
Butcherbird702
BowHTR
Zoney
JimmyD3
Ack-Ack (universal perks and perked ordnance should go hand in hand with this)
Oldman731
Slipknt
Becinhu
Volron
Tilt
Vraciu
Schwalbee
TWCAxew
me

If I forgot anyone, sorry and make yourself heard !

These are the players who said definite 'yes' to perks in various threads

You may not have forgotten anyone but you certainly have added one that does not agree with you.  Me.  I do not support this idea even a little bit.  It's a horrible idea.
Title: Re: Before we goto steam...
Post by: Wyatt134 on July 18, 2017, 11:49:28 AM
He is here since 2007 and suddenly he doesn't know what he is talking about either?

My personal opinion, is stop putting words in other peoples mouths.
Title: Re: Before we goto steam...
Post by: lunatic1 on July 18, 2017, 06:33:42 PM
See Rule #4
Title: Re: Before we goto steam...
Post by: SPKmes on July 18, 2017, 06:40:42 PM
Let's just go....too much talk....

Title: Re: Before we goto steam...
Post by: horble on July 18, 2017, 07:00:40 PM
Ethel!  Those damn kids are on the lawn again!
Title: Re: Before we goto steam...
Post by: Wyatt134 on July 18, 2017, 08:06:54 PM
Evolution: perking late war planes -> getting frustrated at nugget -> calming everyone down -> getting kids off my damn lawn  :old:
Title: Re: Before we goto steam...
Post by: JimmyC on July 19, 2017, 03:36:28 AM
Alt f4 for unlimited ammo
Title: Re: Before we goto steam...
Post by: Petey on July 19, 2017, 11:47:08 AM
alt F 4  <g>
Title: Re: Before we goto steam...
Post by: lunatic1 on July 19, 2017, 01:00:53 PM
alt F 4  <g>

Petey don't tell me you tried alt-f4?
Title: Re: Before we goto steam...
Post by: lunatic1 on July 19, 2017, 01:02:16 PM
uhhh what are you all going to do if HTC doesn't go to steam.

Title: Re: Before we goto steam...
Post by: AAIK on July 19, 2017, 01:06:12 PM
uhhh what are you all going to do if HTC doesn't go to steam.

Not going to steam would deal a massive blow to people's hopes for the game.

Maybe HTC can find other channels to increase player count?
Title: Re: Before we goto steam...
Post by: Zoney on July 19, 2017, 01:14:59 PM
Sheesh!  Stop waiting for steam already.  This game is 50 cents a day to play.  Just sign up and play!

You can't all have problems paying for it with a credit card.  You're missing out on the fun.  You know you want to play, stop making excuses and join!


Now!
Title: Re: Before we goto steam...
Post by: Petey on July 19, 2017, 01:59:42 PM
Nope LMAO!

but told a lot of noobs that in the old days.

 
Title: Re: Before we goto steam...
Post by: lunatic1 on July 20, 2017, 01:16:25 AM
Sheesh!  Stop waiting for steam already.  This game is 50 cents a day to play.  Just sign up and play!

You can't all have problems paying for it with a credit card.  You're missing out on the fun.  You know you want to play, stop making excuses and join!


Now!
He ^^^ is right. try it for a month, if it's not for you, then maybe someday it will be.

I'm not really waiting, I am though playing and have no problem paying with a debit card.
Title: Re: Before we goto steam...
Post by: Wyatt134 on July 21, 2017, 11:11:11 AM
Aces doesn't NEED to goto steam but it would attract a lot of attention. Most of that attention would be DCS players or Warthunder players those are the only 2 good "sims" on the market on steam it, would be nice to see a third.
Title: Re: Before we goto steam...
Post by: lunatic1 on July 21, 2017, 01:20:32 PM
Aces doesn't NEED to goto steam but it would attract a lot of attention. Most of that attention would be DCS players or Warthunder players those are the only 2 good "sims" on the market on steam it, would be nice to see a third.

so, experienced players would be a good thing, so many players think new players would be noobish and be pounced on.
you can't really tell which players are new when you engage them in the air or on the ground at first. some think just because the new player doesn't have a star they are a noob or a shade. they very well could be a returning player.

I welcome all new or returning players :rock
Title: Re: Before we goto steam...
Post by: Petey on July 21, 2017, 06:00:05 PM
glad to be back Lunatic <salute!>
Title: Re: Before we goto steam...
Post by: lunatic1 on July 21, 2017, 06:02:22 PM
glad to be back Lunatic <salute!>

<Salute>