Aces High Bulletin Board
General Forums => Wishlist => Topic started by: AAIK on August 01, 2017, 11:55:36 AM
-
I wish open country talk was disabled.
If steam provides a host of new players, maybe HTC can allow more than 600 people an arena if its disabled.
-
Don't tune to 200 then
-1
-
Don't tune to 200 then
-1
You don't seem to get it. HTC limit their arenas because of the meta-culture that arises from the number of players.
If disabling global chat allows endless numbers of players in an arena I would gladly give it up.
-
-100
my squad uses a 200 vox channel so that we can always chat regardless of what side we are currently on.
-
You don't seem to get it. HTC limit their arenas because of the meta-culture that arises from the number of players.
If disabling global chat allows endless numbers of players in an arena I would gladly give it up.
You don't get it...
IT IS YOUR CHOICE TO TUNE TO THE CROSS COUNTRY CHAT CHANNELS...IF YOU DO NOT CHOOSE TO TUNE TO THEM YOU DO NOT RECEIVE THE 200 CROSS COUNTRY CHAT...
-
-1
-
Wish granted. Don't tune to it.
-
Why is no-body reading the bit about the arena numbers?
Possibly if numbers grew again, would you want to split your squad/friends across multiple arenas, like we had almost a decade ago?
-
Why is no-body reading the bit about the arena numbers?
Possibly if numbers grew again, would you want to split your squad across multiple arenas, like we had almost a decade ago?
Cross country communications did not cause the main arena to split into two arenas.
-
Cross country communications did not cause the main arena to split into two arenas.
Communication in general seemed to do it: Skuzzy said it was due to people organising groups and acting out *seemingly* random/unwelcome behaviours is why they split the arenas..
The chances of that kind of behaviour occurring would be greatly diminished if global chat were put away with.
-
While I have no problem with cross country chat and text I dont think a player from another chess piece should be able to tune his vox to you and rant in your ear simply because they were shot down!
I had this happen years ago and it caused me to stop flying in the main arena,I have other reasons but it was the last straw for me.
:salute
-
Communication in general seemed to do it: Skuzzy said it was due to people organising groups and acting out *seemingly* random/unwelcome behaviours is why they split the arenas..
The chances of that kind of behaviour occurring would be greatly diminished if global chat were put away with.
If I remember correctly, Hitech said it had to do with the social interaction as the numbers increased. He felt that the larger numbers were making it harder for a new player to feel part of the group. Feeling left out they didn't stay active/involved as long and so left/logged.
We had the same issues in the Navy. Guys on destroyers knew everyone on board, while guys like me stationed on a carrier knew the guys in our dept at most. Splitting the arenas got us back down to "destroyer" size again.
-
I really think that's an idea that people may have moved past. People are used to giant playerbases these days. I'd respectfully submit most gamers these days would find a fuller arena more attractive.
Wiley.
-
While I have no problem with cross country chat and text I dont think a player from another chess piece should be able to tune his vox to you and rant in your ear simply because they were shot down!
I had this happen years ago and it caused me to stop flying in the main arena,I have other reasons but it was the last straw for me.
:salute
It would be nice if you could opt out of unsolicited vox. People shouldn't be able to invade your ears just because they're angry.
Wiley.
-
AAIK thank you for your suggestion. It seems everyone disagrees with you. You're trying to sell us on this idea is perhaps hinting at desperation. It's OK. Not all ideas and suggestions are good one's. I would suggest you move on sir.
-
If I remember correctly, Hitech said it had to do with the social interaction as the numbers increased. He felt that the larger numbers were making it harder for a new player to feel part of the group. Feeling left out they didn't stay active/involved as long and so left/logged.
We had the same issues in the Navy. Guys on destroyers knew everyone on board, while guys like me stationed on a carrier knew the guys in our dept at most. Splitting the arenas got us back down to "destroyer" size again.
Hmm, that does make things clearer.
How to make it more welcoming when you have soo many people?
Probably would need a whole section of the business to deal with that.
-
I look at it like this...Either you can play the game or not...This game isn't for everyone...It isn't fair...Nothing about this game is fair...It's dirty, underhanded,sneaky,vile...It's a freaking war game...And honestly...It doesn't need ANYMORE SNOWFLAKES...
Either you can play it or not...Trying to come up with all these different ideas to make this an all inclusive...Don't trigger me...Make the game fair stuff is....Well....Crap
I help new guys all the time...All of the squadron leaders help new guys...
-
hitech said back when he split the Main Arena (Melee Arena) in to 2 MAs, was because the more you have in one pond (arena) tends to start turning into a big old cesspool... and if any of you long time players remember, that was starting to happen....
That was one of the main reasons that HTC split the MA into 2, then HTC realized that it kept squaddies from being able to fly together as a complete group because 1 arena would fill up and 2 to 3 or more of a squad weren't able to meet up with the rest that had already gotten in and refused to switch in mass to fly as a complete squad albeit in a different arena.....this is one of the reasons it didn't last very long...
-
While I have no problem with cross country chat and text I dont think a player from another chess piece should be able to tune his vox to you and rant in your ear simply because they were shot down!
I had this happen years ago and it caused me to stop flying in the main arena,I have other reasons but it was the last straw for me.
This is something that should be dealt with IMHO. In country attitude towards new names seems very friendly and some do a lot to help new players while playing themselves but enemy attitude (maybe known loudmouths) towards new or unknown names seems different. Angry private messages make me laugh and so would ranting into my ear for some time, but seems to throw off enough people to be taken into consideration.
-
It would be nice if you could opt out of unsolicited vox. People shouldn't be able to invade your ears just because they're angry.
Wiley.
Yeah, I'm honestly not sure why that is a thing. :headscratch:
-
.vsquelch playername is your buddy. Stops VOX from playername.
Also .report playername and a note to us has a chance of stopping it completely, for everyone. Of course, a film of the conversation is the best as the server cannot record voice conversations, yet.
-
and 200/cross country chat can be and is for me another source of entertainment.
-1