Aces High Bulletin Board
General Forums => Wishlist => Topic started by: AAIK on August 02, 2017, 04:14:16 PM
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I wish the game had wrecks from tanks/planes/etc that were persistant in some form.
I realize that this could be resource hogging, but some cheap representation or tip of the hat to it would suffice to add extra atmosphere to the game.
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A cheap representation would be worst then no representation.
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A cheap representation would be worst then no representation.
Probably right, but I can't see how its possible to represent it with hi-def and keep decent frames.
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Think how the spawn run way would look after being vulched
Semp
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-1
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Only HT could tell us the frame rate hit, I can tell you this I was playing Far Cry 4 with the Grandkids the other nite, we blew up a truck carrying reinforcements, then used it for cover. It was very cool. Hiding behind a destroyed tank to get position for a shot on an enemy tank, lol wheres Nugs
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A more viable option would be to have various types of wrecks built into the map; just like trees or buildings.
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A more viable option would be to have various types of wrecks built into the map; just like trees or buildings.
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This would work more effectively but It won't be as impressive.
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-1 not needed
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I am a persistent Wreck :D
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I am a persistent Wreck :D
What Petey said. Thinking we need to start a persistent wreck support group for all of us :)
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Put me in the seat of any fighter plane. I am such a wreck.
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+1 from me, I'd like to see the burned hulk/smoking wreckage after a fatal hit to a tank or aircraft crash display 15-20 seconds before disappearing - if just for the filmmakers. Maybe it could be a graphics option so people could disable if too much of a frame rate hit.