Aces High Bulletin Board
General Forums => Wishlist => Topic started by: haggerty on August 26, 2017, 11:50:40 AM
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Currently taking vehicles or c47 to supply bases and strats hurts your score. Performing this crucial function should not hurt your chances of competing for top scores. The vehicle scoring categories are obviously focused on killing and doing damage, each sortie running supplies takes down your average per category putting you behind another player who refuses to run supplies.
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Dear God no...you already get too many perks for running supps
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Performing this crucial function should not hurt your chances of competing for top scores.
Unless you are constantly running supps and doing not much else, it hardly does. Besides, going for a true 'top score' is a deliberate decision. If you really wanna be#1, you might have to sacrifice a bit for it ;)
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I had same idea few years ago.
http://bbs.hitechcreations.com/smf/index.php/topic,329088.msg4311376.html (http://bbs.hitechcreations.com/smf/index.php/topic,329088.msg4311376.html)
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Dear God no...you already get too many perks for running supps
I dont want any perks for running sups, I want running sups and flying a storch and c47 to not hurt your ranking.
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is he serious?
I can't tell whether this is stinky bait.... :D
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Actually, I like this idea... Then we can shame people based on stats for not participating! :neener:
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Unless you are constantly running supps and doing not much else, it hardly does. Besides, going for a true 'top score' is a deliberate decision. If you really wanna be#1, you might have to sacrifice a bit for it ;)
You shouldnt have to sacrifice, it shouldnt be part of the score. If I'm number 1 in vehicles or bombers I don't want to have to avoid flying a storch or supplying a strat because it will knock me down to #2. Per sortie stats are so important for the top ranks, as it stands now the top players hurt themselves by doing grunt work.
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You shouldnt have to sacrifice, it shouldnt be part of the score. If I'm number 1 in vehicles or bombers I don't want to have to avoid flying a storch or supplying a strat because it will knock me down to #2. Per sortie stats are so important for the top ranks, as it stands now the top players hurt themselves by doing grunt work.
But but but..........everyone is equal. All score chasers are operating under the same rules. If they can do it and be better than you score wise than they are simply beating you. You may be #1 in buffs BECAUSE the #2 guy is playing more of the game by running supps, or C47's to capture a base.
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You shouldnt have to sacrifice, it shouldnt be part of the score. If I'm number 1 in vehicles or bombers I don't want to have to avoid flying a storch or supplying a strat because it will knock me down to #2. Per sortie stats are so important for the top ranks, as it stands now the top players hurt themselves by doing grunt work.
Then you could also say: "I want to fly a Boston, but that will hurt my bomber rank #1" (or a P-40C, for fighter rank)
Going for #1 is a very special task all by itself. It's you deliberately playing the rank game and that could possibly prevent many things that one could consider "fun" or important. For example, babysitting a maproom at a WF town will 'hurt' your vehicle score the same way. If empty sorties bother you that much, you could not do that either.
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But but but..........everyone is equal. All score chasers are operating under the same rules. If they can do it and be better than you score wise than they are simply beating you.
This :old:
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But but but..........everyone is equal. All score chasers are operating under the same rules. If they can do it and be better than you score wise than they are simply beating you. You may be #1 in buffs BECAUSE the #2 guy is playing more of the game by running supps, or C47's to capture a base.
exactly, if this change is made we are still operating under the same rules, except the ranks will be a more accurate representation rather than hurting the all around player.
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Then you could also say: "I want to fly a Boston, but that will hurt my bomber rank #1" (or a P-40C, for fighter rank)
Going for #1 is a very special task all by itself. It's you deliberately playing the rank game and that could possibly prevent many things that one could consider "fun" or important. For example, babysitting a maproom at a WF town will 'hurt' your vehicle score the same way. If empty sorties bother you that much, you could not do that either.
I still fly early war planes even though I am high ranked, but supply vehicles and support planes have no real combat ability, you can't adapt and use your skills like you can in a high eny plane. These things should not be considered as part of your combat scores.
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exactly, if this change is made we are still operating under the same rules, except the ranks will be a more accurate representation rather than hurting the all around player.
LOL!!! did he say "more accurate representation" of ranks? :rofl
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LOL!!! did he say "more accurate representation" of ranks? :rofl
yes, it would be great to not have the ranks so easily gamed
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yes, it would be great to not have the ranks so easily gamed
But sir, that's exactly what you are doing by never flying in supplies or troops in comparison to the guys that are. The scoreing system does not need to be changed if everyone is on a level playing field. Once again, if you and another guy are battling it out for #1 bomber then you are going to have to beat him at the same game and the same scoring system.
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But sir, that's exactly what you are doing by never flying in supplies or troops in comparison to the guys that are. The scoreing system does not need to be changed if everyone is on a level playing field. Once again, if you and another guy are battling it out for #1 bomber then you are going to have to beat him at the same game and the same scoring system.
Thats why this request is here, I don't want to beat a guy because he ran more supplies than me. Everyone isn't on a level playing field because those that do support missions are punished. I imagine the intent of the ranks wasn't for the top guys to not help others because it could hurt their ranking.
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Only thing I think could be added to score is adding more kill points toward certain ranked players...then it would actually get competitive for score.
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Id rather see EW MW LW score categories where people can be highlighted for doing well with more challenging plane sets. Or you could break it down by ENY 0-10 11-20 21-40
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Dear God no...you already get too many perks for running supps
you call 3.75 perks too many, are you kidding me? and it gets less as the building or guns come up.
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you call 3.75 perks too many,
^
As an isolated number, it seems little.
But it really is about perks/time. Resupplying towns/factories ranks very high here. When a M3 resupp run takes you 6 minutes, it's suddenly 37.5 perks per hour. This is almost impossible to earn sustained in combat. The ordinary player would need many of hours in combat to get the same perks as he does for one hour of resupping.
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Don't know if it was mentioned yet, but I would add field captures to the supply scoring category and remove them from bomber/vehicle categories.
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Currently taking vehicles or c47 to supply bases and strats hurts your score. Performing this crucial function should not hurt your chances of competing for top scores.
This is just a guess, I could be wrong. But I am guessing that those who run supps don't usually care about score, only about helping their team.
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If only there was an almighty AI that could compute a score based on contribution to one's country.
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This is just a guess, I could be wrong. But I am guessing that those who run supps don't usually care about score, only about helping their team.
You'd probably be right, which is more reason this request should happen. Those who care about helping their team should not have their ranks degraded. And those that care about score would then be able to still help their team.
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I am not one who plays for score alone. I will never be 1# but it would be nice when i run supplies my excising score would be harmed by it.
So +1
DutchVII