Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: BBQsam on August 28, 2017, 05:07:10 PM

Title: Thanks HTC for the..... TRAINS in MA!
Post by: BBQsam on August 28, 2017, 05:07:10 PM
TRAINS in the current map!  LOL   :x     :x     :x

Had my buffs trying to land on mountain side away from any bases.  Kept getting tracers and pings from something below me.  Looked down and an enemy train was shooting at me.  Its been quite awhile since seen one of these killers on a map.  Thanks!   

 :salute

Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: oboe on August 29, 2017, 09:55:19 AM
What map and where were they?  This I gotta see!
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: oakranger on August 29, 2017, 11:40:59 AM
They got them back?!?
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: Lazerr on August 29, 2017, 11:42:43 AM
These trains have always been on the mindanao map.  Not 100% sure but I think its the only one that has them.  Maybe it was just overlooked.
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: Krusty on August 29, 2017, 11:51:59 AM
The trains are always in the game. It has to do with the terrain itself using them properly. There were a number of terrain updates, changes, object editor updates, and the strat changes that essentially made most of the old maps not work properly. These had a LOT of work put into them to make sure trains and convoys worked. That was all lost, and basically (my own interpretation on it) they put out some new maps we could all enjoy but had to leave out the most time consuming bits that took forever to test and troubleshoot.

They're there. They just aren't on most maps.
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: Greebo on August 29, 2017, 12:19:26 PM
Most likely whoever updated that map to AH3 standard forgot to edit the object text file to remove all the AH2 strat supply objects, so there are probably truck convoys littered around the map too. IIRC there were some technical snags regarding a new strat system for AH3 so it was put on the back burner.
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: bustr on August 29, 2017, 12:54:56 PM
At least we got bridges now.....
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: Drano on August 29, 2017, 12:55:18 PM
I remember FSO missions or secondary missions to strafe down truck convoys and trains. Was kewel!

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Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: oboe on August 29, 2017, 01:52:12 PM
Most likely whoever updated that map to AH3 standard forgot to edit the object text file to remove all the AH2 strat supply objects, so there are probably truck convoys littered around the map too. IIRC there were some technical snags regarding a new strat system for AH3 so it was put on the back burner.

Rats!   The strat supply system is the next big thing I'm looking forward to in the game.  I think the potential for fairly realistic running RRs has been much enhanced by the finer terrain mesh.   I really hope they can create real-looking RR tunnels, side-by-side parallel tracks, stone arch bridges, RR marshalling yards next to ports and cities, tramp freighters making port and unloading at dockside warehouses, etc.   :pray
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: Lusche on August 29, 2017, 02:12:18 PM
I loved hunting trains and had much fun confusing my enemies by eliminating their road convoys.
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: Krusty on August 29, 2017, 02:23:18 PM
Until you were tasked with a NOE infiltration in a scenario or FSO only to find the freakin' fates put the train on the tracks right under your formation at the right time and chews half your flight to pieces....


 :furious

The AA on them might have been toned down a tad, lol.
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: Drano on August 29, 2017, 03:24:30 PM
Until you were tasked with a NOE infiltration in a scenario or FSO only to find the freakin' fates put the train on the tracks right under your formation at the right time and chews half your flight to pieces....


 :furious

The AA on them might have been toned down a tad, lol.
Once I was sitting on the runway after a re-arm. Heard this sound coming. Crash bang boom! I'm spinning all over with pieces coming off! Dang truck convoy freight trained me! Lol was too funny!

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Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: Krusty on August 29, 2017, 03:49:17 PM
That's part of the problem testing them. If you don't do it absolutely perfect from tile to tile to tile, they won't do what you want and you'll get them cutting across runways and such.
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: Volron on August 29, 2017, 04:17:47 PM
That's part of the problem testing them. If you don't do it absolutely perfect from tile to tile to tile, they won't do what you want and you'll get them cutting across runways and such.

I remember at one point on some fields, you would see them fly over the runway, high enough to not hit most planes.  But I believe this was a "quick fix".
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: popeye on August 31, 2017, 08:52:33 AM
I'd guess that trains and such would be good targets for new players to develop their flying and gunnery skills.  One of the questions that I've seen lately is, "where do I go and what do I shoot at?".  Hunting and killing trains and convoys would give them a way to contribute to the "war effort" with just basic skills.
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: NatCigg on August 31, 2017, 01:18:07 PM
it was fun for me!  i like shooting moving tool sheds!

now i think of it.  its been a loong time since i ambushed a convoy.  and a really long time since i died from train ack.  :headscratch:

Also makes me think, why are we not playing AH2 while AH3 gets finished.?  :headscratch:

heres to looking forward to shooting a train some day,  :cheers: from a PT boat on a river.  :old:
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: bustr on August 31, 2017, 01:35:21 PM
I'm halfway there for the PT on rivers, bridges are making it possible so that you can run a river, canal or channel through a GV combat area.

How to protect an airfield with the maproom on it and no town from GVs? Eventually this will get shore batteries and PT spawns to defend against task groups.

(https://s20.postimg.org/5qhu8fbbh/oceania222.jpg)


Each country has a PT spawn in the canals at TT.

(https://s20.postimg.org/xp5h4z2tp/oceania206.jpg)


The view from the canals at TT from a PT.

(https://s20.postimg.org/lut4tlf65/oceania204.jpg)


Three bridges or the equivalent is fair to both sides of an attack.

(https://s20.postimg.org/qidh7i03x/oceania216.jpg)
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: NatCigg on August 31, 2017, 01:39:19 PM



(https://s20.postimg.org/lut4tlf65/oceania204.jpg)





this looks sweetness.

 :aok

 :salute
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: bustr on August 31, 2017, 03:27:15 PM
Just created this spot, there are a number of small airfields with only a maproom on this terrain, some with towns will get rivers and bridges also. Still need to lay down three bridges and a maproom at this location. That big white ring is a 3mile radius, two GV spawns will be across the river away from the airfield on that side of the ring. Shore battery and PT spawns are another global object install session on its own later after I do the global GV spawn install session. Everything I lay down, I have to then visit it at that location offline to check the work.


(https://s20.postimg.org/k0vzxnh1p/oceania223.jpg)
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: oboe on August 31, 2017, 03:33:52 PM
Looks good Bustr!
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: 715 on August 31, 2017, 04:18:09 PM
Can PTs travel under bridges now?  (It used to be, a long, long time ago, in AH2, that PTs would be stopped by bridges even if there was clearly room.)
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: bustr on August 31, 2017, 05:28:58 PM
It's kind of an optical illusion, as you pass under, you skim the road bed for a moment.
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: Guppy35 on September 02, 2017, 12:16:37 AM
Found this old thread from 2003 where my son and I went low level intruder flying in a pair of Mossies.  Way back in the middle of nowhere we ran across a train.  Just a step back into the history books for us at the time.  Loved having trains to find :)

http://bbs.hitechcreations.com/smf/index.php/topic,101877.msg1039691.html#msg1039691
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: Slate on September 02, 2017, 09:31:39 AM
  Bustr are the bridges destroyable? I remember way back in AH bridges could be bombed and taken out.  :headscratch:
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: Drano on September 02, 2017, 10:58:52 AM
We had an FSO in the last year or so where strafing bridges down was a mission.

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Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: bustr on September 02, 2017, 10:34:11 PM
  Bustr are the bridges destroyable? I remember way back in AH bridges could be bombed and taken out.  :headscratch:

Hitech told me to make them indestructible. If you can destroy them, and it will be the first thing defenders do to trap or block tanks. That is the end of the GV fight and no point to placing bridges at airfields in the Melee arena. Maybe FSO or the AvA will setup something two country needing bridges destroyed. I'm setting 3 bridges to each field I put a river between the spawns and the airfield or town. The center bridge has very little cover but, is the most direct path if you feel lucky no one is in the trees across the open field I place behind the bridge. The two side bridges are setup with cover so you can blast away at each other for control of the bridge.
Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: SAJ73 on September 04, 2017, 02:15:00 AM
I guess the trains and convoys stopped working after we got new roads with smooth bends instead of corners? Guess it takes quite a bit of programming to make things flow right.


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Title: Re: Thanks HTC for the..... TRAINS in MA!
Post by: popeye on September 04, 2017, 09:07:31 AM
I guess the trains and convoys stopped working after we got new roads with smooth bends instead of corners? Guess it takes quite a bit of programming to make things flow right.

Maybe the trains kept running into trees.   :D