Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: BBQsam on August 28, 2017, 05:07:10 PM
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TRAINS in the current map! LOL :x :x :x
Had my buffs trying to land on mountain side away from any bases. Kept getting tracers and pings from something below me. Looked down and an enemy train was shooting at me. Its been quite awhile since seen one of these killers on a map. Thanks!
:salute
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What map and where were they? This I gotta see!
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They got them back?!?
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These trains have always been on the mindanao map. Not 100% sure but I think its the only one that has them. Maybe it was just overlooked.
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The trains are always in the game. It has to do with the terrain itself using them properly. There were a number of terrain updates, changes, object editor updates, and the strat changes that essentially made most of the old maps not work properly. These had a LOT of work put into them to make sure trains and convoys worked. That was all lost, and basically (my own interpretation on it) they put out some new maps we could all enjoy but had to leave out the most time consuming bits that took forever to test and troubleshoot.
They're there. They just aren't on most maps.
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Most likely whoever updated that map to AH3 standard forgot to edit the object text file to remove all the AH2 strat supply objects, so there are probably truck convoys littered around the map too. IIRC there were some technical snags regarding a new strat system for AH3 so it was put on the back burner.
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At least we got bridges now.....
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I remember FSO missions or secondary missions to strafe down truck convoys and trains. Was kewel!
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Most likely whoever updated that map to AH3 standard forgot to edit the object text file to remove all the AH2 strat supply objects, so there are probably truck convoys littered around the map too. IIRC there were some technical snags regarding a new strat system for AH3 so it was put on the back burner.
Rats! The strat supply system is the next big thing I'm looking forward to in the game. I think the potential for fairly realistic running RRs has been much enhanced by the finer terrain mesh. I really hope they can create real-looking RR tunnels, side-by-side parallel tracks, stone arch bridges, RR marshalling yards next to ports and cities, tramp freighters making port and unloading at dockside warehouses, etc. :pray
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I loved hunting trains and had much fun confusing my enemies by eliminating their road convoys.
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Until you were tasked with a NOE infiltration in a scenario or FSO only to find the freakin' fates put the train on the tracks right under your formation at the right time and chews half your flight to pieces....
:furious
The AA on them might have been toned down a tad, lol.
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Until you were tasked with a NOE infiltration in a scenario or FSO only to find the freakin' fates put the train on the tracks right under your formation at the right time and chews half your flight to pieces....
:furious
The AA on them might have been toned down a tad, lol.
Once I was sitting on the runway after a re-arm. Heard this sound coming. Crash bang boom! I'm spinning all over with pieces coming off! Dang truck convoy freight trained me! Lol was too funny!
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That's part of the problem testing them. If you don't do it absolutely perfect from tile to tile to tile, they won't do what you want and you'll get them cutting across runways and such.
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That's part of the problem testing them. If you don't do it absolutely perfect from tile to tile to tile, they won't do what you want and you'll get them cutting across runways and such.
I remember at one point on some fields, you would see them fly over the runway, high enough to not hit most planes. But I believe this was a "quick fix".
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I'd guess that trains and such would be good targets for new players to develop their flying and gunnery skills. One of the questions that I've seen lately is, "where do I go and what do I shoot at?". Hunting and killing trains and convoys would give them a way to contribute to the "war effort" with just basic skills.
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it was fun for me! i like shooting moving tool sheds!
now i think of it. its been a loong time since i ambushed a convoy. and a really long time since i died from train ack. :headscratch:
Also makes me think, why are we not playing AH2 while AH3 gets finished.? :headscratch:
heres to looking forward to shooting a train some day, :cheers: from a PT boat on a river. :old:
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I'm halfway there for the PT on rivers, bridges are making it possible so that you can run a river, canal or channel through a GV combat area.
How to protect an airfield with the maproom on it and no town from GVs? Eventually this will get shore batteries and PT spawns to defend against task groups.
(https://s20.postimg.org/5qhu8fbbh/oceania222.jpg)
Each country has a PT spawn in the canals at TT.
(https://s20.postimg.org/xp5h4z2tp/oceania206.jpg)
The view from the canals at TT from a PT.
(https://s20.postimg.org/lut4tlf65/oceania204.jpg)
Three bridges or the equivalent is fair to both sides of an attack.
(https://s20.postimg.org/qidh7i03x/oceania216.jpg)
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(https://s20.postimg.org/lut4tlf65/oceania204.jpg)
this looks sweetness.
:aok
:salute
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Just created this spot, there are a number of small airfields with only a maproom on this terrain, some with towns will get rivers and bridges also. Still need to lay down three bridges and a maproom at this location. That big white ring is a 3mile radius, two GV spawns will be across the river away from the airfield on that side of the ring. Shore battery and PT spawns are another global object install session on its own later after I do the global GV spawn install session. Everything I lay down, I have to then visit it at that location offline to check the work.
(https://s20.postimg.org/k0vzxnh1p/oceania223.jpg)
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Looks good Bustr!
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Can PTs travel under bridges now? (It used to be, a long, long time ago, in AH2, that PTs would be stopped by bridges even if there was clearly room.)
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It's kind of an optical illusion, as you pass under, you skim the road bed for a moment.
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Found this old thread from 2003 where my son and I went low level intruder flying in a pair of Mossies. Way back in the middle of nowhere we ran across a train. Just a step back into the history books for us at the time. Loved having trains to find :)
http://bbs.hitechcreations.com/smf/index.php/topic,101877.msg1039691.html#msg1039691
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Bustr are the bridges destroyable? I remember way back in AH bridges could be bombed and taken out. :headscratch:
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We had an FSO in the last year or so where strafing bridges down was a mission.
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Bustr are the bridges destroyable? I remember way back in AH bridges could be bombed and taken out. :headscratch:
Hitech told me to make them indestructible. If you can destroy them, and it will be the first thing defenders do to trap or block tanks. That is the end of the GV fight and no point to placing bridges at airfields in the Melee arena. Maybe FSO or the AvA will setup something two country needing bridges destroyed. I'm setting 3 bridges to each field I put a river between the spawns and the airfield or town. The center bridge has very little cover but, is the most direct path if you feel lucky no one is in the trees across the open field I place behind the bridge. The two side bridges are setup with cover so you can blast away at each other for control of the bridge.
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I guess the trains and convoys stopped working after we got new roads with smooth bends instead of corners? Guess it takes quite a bit of programming to make things flow right.
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I guess the trains and convoys stopped working after we got new roads with smooth bends instead of corners? Guess it takes quite a bit of programming to make things flow right.
Maybe the trains kept running into trees. :D