Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: viking73 on August 29, 2017, 01:41:46 AM

Title: ship 5" gun bug
Post by: viking73 on August 29, 2017, 01:41:46 AM
5" guns, especially on rear of destroyers do not work in ship to ship mode. When you do cntl-Q it just sits there and shakes and the yellow sight isn't tied to gun (moves freely). This sometimes happens on ship to shore as well. Tried going out then back into gun or disengaging but doesn't fix it. I haven't had this happen in the 12" or 16" guns that I can recall.
Title: Re: ship 5" gun bug
Post by: Easyscor on August 29, 2017, 02:31:45 AM
5" guns, in case this is a symptom of other problems:

This is on a custom arena with protect objects turned off.
Shooting at the CA causes damage to things on the CV as partially shown in the jpg. The CV radar was also on damaged. In addition, you can see the explosion on CV but not always. At first I thought it only occurs when something is destroyed but it appears the explosion happens whenever the CA takes damage and not necessarily when something is destroyed.
I couldn't duplicate the response when hitting the DEs.
Title: Re: ship 5" gun bug
Post by: ccvi on August 30, 2017, 02:32:44 AM
Why are you using AA ammo to shoot at ships?
Title: Re: ship 5" gun bug
Post by: Rebel28 on August 31, 2017, 08:54:24 AM
The 5 inch guns have a problem in Land Mode also. Click on the Map and the yellow sight is in the correct location but guns swing 180 degrees to the left and will not move to target. This is happening all the time and the target is in range of the guns