Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: ebfd11 on September 20, 2017, 11:53:57 AM
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OK i am trying something different and I have d/l the l3dt program and I have a good terrain I want to import to the terrain editor, now my question is what do I need to change and how..
(http://www.mediafire.com/convkey/90ad/h53lt76pu1hm4r66g.jpg) (http://www.mediafire.com/view/?h53lt76pu1hm4r6)
lawndart
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I thought all you did was export it as a signed raw file then import that file into the terrain editor.
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Ok which file do I need to do this with
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Basic tutorial for creating then exporting a heightmap file in raw format. I believe you want to choose 16bit signed as the format when you export the file.
http://www.twodee.org/blog/?p=5899
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Ok imported the raw heightmap file but nothing happened... do I need to make a flat one piece land and then import heightfield.
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but nothing happened... do I need to make a flat one piece land and then import heightfield.
No. Create a 4096 x 4096 height map. A 2048 will not work. Export it as a signed .raw file. Create a blank terrain in ahedit and import your raw file into your terrain. It will overwrite any existing elevation file.