Aces High Bulletin Board

General Forums => Wishlist => Topic started by: buddyshamrock on November 21, 2017, 11:52:10 PM

Title: Battle Ship Float Plane
Post by: buddyshamrock on November 21, 2017, 11:52:10 PM
Add a float plane to the battle ship for recon purposes. Just a thought.
Title: Re: Battle Ship Float Plane
Post by: mthrockmor on November 22, 2017, 07:19:36 AM
Add a float plane to the battle ship for recon purposes. Just a thought.

And allow it to control the guns for both shore bombardment and ship to ship.

Boo
Title: Re: Battle Ship Float Plane
Post by: Zener on November 22, 2017, 11:44:06 AM
I think it would be a wasted effort.  Why would someone want to take a minimally armed (if at all), slow plane to search the seas for opposing fleets when it's much easier to up a well-armed, fast ride that can do the job far better and still be used to attack any inbound bombers that might be after the friendly ships?

Title: Re: Battle Ship Float Plane
Post by: Sabre on November 22, 2017, 12:51:51 PM
Because it's cool, of course! :airplane:
Title: Re: Battle Ship Float Plane
Post by: wil3ur on November 22, 2017, 01:01:10 PM
How about the PBY at ports and allow it to carry troops and supplies!
Title: Re: Battle Ship Float Plane
Post by: Wiley on November 22, 2017, 01:09:56 PM
If there's one thing this game needs, it's more things to do other than fight.

Wiley.
Title: Re: Battle Ship Float Plane
Post by: Bruv119 on November 22, 2017, 05:44:28 PM
How about the PBY at ports and allow it to carry troops and supplies!

storch at ports is just gamey when they bailout 90% of the time to cover the map room with a pistol. 

Having a plane that can land and take off on water will be AWESOME and give us something else that no other sims have!! 
Title: Re: Battle Ship Float Plane
Post by: Ack-Ack on November 22, 2017, 06:52:16 PM
storch at ports is just gamey when they bailout 90% of the time to cover the map room with a pistol. 

Having a plane that can land and take off on water will be AWESOME and give us something else that no other sims have!!

Should ask for the PBY-5A so it can also use runways.
Title: Re: Battle Ship Float Plane
Post by: Volron on November 22, 2017, 09:00:34 PM
Don't forget A6M2-N's for ports. :)
Title: Re: Battle Ship Float Plane
Post by: pembquist on November 23, 2017, 10:23:33 AM
https://www.youtube.com/watch?v=y_txMp1QVq8 (https://www.youtube.com/watch?v=y_txMp1QVq8)
Title: Re: Battle Ship Float Plane
Post by: Sabre on November 27, 2017, 01:39:17 PM
storch at ports is just gamey when they bailout 90% of the time to cover the map room with a pistol.   

Because it's WAY less gamey and unrealistic to capture an enemy installation by just gunning the AAA and a few buildings, then have 10 auto-troops that don't run, shoot, or take cover stroll into the facility's command post unopposed! Honestly, as long as you can bail from a plane and defend the map room with a 1911, why not just skip that first step and let people spawn near the map room with an M-1 (so long as a barrack is up) and defend it for real? Then make the enemy troops shoot back. We're 90% there, so why not take it the last 10% and have a true combined-arms simulation?
Title: Re: Battle Ship Float Plane
Post by: oboe on November 27, 2017, 03:08:12 PM
I have a weakness for this one:



Might be a nice step to take from the new battleship; adding a floatplane, next the A6M2-N Rufe at ports, and eventually bigger seaplanes like the Emily and Short Sunderlund.

Would like to see cool wake effects from the floats/pontoons as they lift off or land.