Aces High Bulletin Board
General Forums => Wishlist => Topic started by: nrshida on December 05, 2017, 02:52:10 AM
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Small issue I have now heard from two European players who are new to the game. They can't stand the Imperial measures. For the small bit of code it'd need plus one option box is it not worth including this to keep European players who are used to this?
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Hmmm....
So these Euro players cannot take feet in altitude and roughly divide by 3 to get their Metric altitude...
I'll give it a +1 just because you Euros need people to play with
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It is not a small amount of code, as it would require a different set of gauges for every plane.
Also note, it would require a substantial investment in documentation changes as we would not have to present both forms of values.
It complicates support as well. Now I would have to ask what measure are you using when any player spits out a number.
This is not as trivial as you want to make it out to be.
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What about speed in the HUD in clicks as an option?
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I got the impression icon ranges would suffice.
What would that change, effectively? D600 would be still D600, as meters and yards are reasonably close in values. :headscratch:
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You should not make such substantial changes to your post while I'm typing :old:
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What would that change, effectively? D600 would be still D600, as meters and yards are reasonably close in values. :headscratch:
Sorry brain fart. Trying to do too much at once.
Also the Alt is available on the HUD, I just had it turned off. Surely that's just OpenGL / DirectX text?
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Hmmm....
So these Euro players cannot take feet in altitude and roughly divide by 3 to get their Metric altitude...
Try to speak a foreign language grammatically correct while panicking. Or try to remember which direction is a third of the other. With the aviational logic a high jumper would get similar looking results to a long jumper by looking at the digits only.
Which doesn't mean I wouldn't like to see the gauges showing metrics as well, especially in planes where they originally used them. Then again, how many of us would like to learn Japanese for their gauge texts and scales? Compromises favouring the majority are very understandable.
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I'm curious - how many countries used metric measures for instrumentation? I think its altitude and speed measures that are the most important, as Lusche pointed out distance is not changed much by using yards vs meters.
RAF - English measure
USN, AAF - English measure
Luftwaffe - Metric system
Soviet - ? Metric?
Japanese - ? I could see this going either way as I think before the War the British traded with Japan militarily (sold them naval vessels) and Japanese radials started as licensed copies of U.S. radial engines, I think.
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I'm curious - how many countries used metric measures for instrumentation?
Just before this thread goes off on a tangent. I don't think it's important who used Metric but who's using it now. I'm just reporting what I was told. Imperial is unfamiliar and offputting and gave the impression that AH was only for American and British players.
It'd be a small concession to add alt and speed to the HUD in Metres and Km/h respectively. As Lusche said, icon range is close enough.
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Just before this thread goes off on a tangent. I don't think it's important who used Metric but who's using it now. I'm just reporting what I was told. Imperial is unfamiliar and offputting and gave the impression that AH was only for American and British players.
It'd be a small concession to add alt and speed to the HUD in Metres and Km/h respectively. As Lusche said, icon range is close enough.
Knight bomber sector 9,2,5 at 8k.
HiTech
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Why not make it an option/preference within the game? Let the player choose imperial or metric...
Coogan
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Why not make it an option/preference within the game?
Probably because of the post right above yours... :noid
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Years ago Hitech corrected me with this response about game units.
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1 mil is 1 unit wide at 1000 dist.
I.E. the angle of 1 yard at 1000 yards. Or 1 meter at 1000 meters , or 1 inch at 1000 inches.
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Knight bomber sector 9,2,5 at 8k.
HiTech
In interaction with Americans they are already translating language.
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Just before this thread goes off on a tangent. I don't think it's important who used Metric but who's using it now. I'm just reporting what I was told. Imperial is unfamiliar and offputting and gave the impression that AH was only for American and British players.
It'd be a small concession to add alt and speed to the HUD in Metres and Km/h respectively. As Lusche said, icon range is close enough.
Generally speaking, aviation doesn't use metric as primary. There are exceptions like altitude in meters (Russia, China)...and others where only visibility/RVR/ceiling in Met reports is in meters (UK, Nigeria) but most use feet and knots.
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In the end they are just numbers, I know that if a take off speed says 120 than regardless of the unit of measurement the magic number is 120. With all of the information that is visually presented in the game HUD it should be easy to say that two items are identical regardless of the unit of measure.
Sent from my iPhone using Tapatalk
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Generally speaking, aviation doesn't use metric as primary. There are exceptions like altitude in meters (Russia, China)...and others where only visibility/RVR/ceiling in Met reports is in meters (UK, Nigeria) but most use feet and knots.
Aha! Why does AH uses m.p.h. not knots? I'm thinking because it's more familiar to non-flyers from driving cars etc. But not if you drive on Autobahns, Autoroutes or Expressways :old:
I'm just trying to pass on initial objections new players make which they find off-putting. I do meet a lot of new European players in the MPA in my daytime. Depressingly you invariably see them once only hence this kind of post.
Had a fellow the other day using an X-box controller. He was doing alright.
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Aha! Why does AH uses m.p.h. not knots?
Up until the 1950s or 1960s, we used mph on aeroplanes, not knots. Beechcraft I occasionally fly has one of those speed indicators that has both knots and mph, like cars used to have in the 1970s.
- oldman
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Namaste. Brit planes did not use Metric flight instruments did They. German planes did. Now The new players have a reason to study a part of history new to Them. A benefit Aces High has for some that subscribe to a game like This is to pique an interest in a vital part of world history. and engineering.