Aces High Bulletin Board
General Forums => Wishlist => Topic started by: 1Cane on February 19, 2018, 12:17:18 PM
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Napalm was used in both the Pacific and European campaigns. Would be great on tanks :x
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How authentic do you want Waffle to make the human burning to death animations for the 10 map room capture troops and walking around pilots? What kind of cockpit or driver's position animation do you want when someone takes a full squirt?
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I'd like to see them all pile out of the tank, get covered in goo, and smolder quietly next to their tanks looking like Luke's Aunt and Uncle.
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How authentic do you want Waffle to make the human burning to death animations for the 10 map room capture troops and walking around pilots? What kind of cockpit or driver's position animation do you want when someone takes a full squirt?
That's a lame argument for not adding incendiary ordnance.
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That's a lame argument for not adding incendiary ordnance.
Agreed.
- oldman
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They are all ready skeletons. And the snowmen could turn to yellow puddles
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Just seeing how far some of you have come from any kind of a line in the sand. Guess a nuke and a dystopian after event landscape should be wished for next along with the expected piles of burnt bits and pieces. Maybe some bouncing eyeballs on the CV deck after someone dives into it ending as little squish piles to the macarena song. The skeletons are a Halloween joke. Napalm and incendiaries fried large areas and burned for some time. With our already massive object rendering debt in any direction you look becasue of our 625,000sq mile arena, that fire or fires will eat many players FPS.
Now if we only played in a 15x15 mile arena, yes those fires wouldn't be a problem with 10 players a side for a match time limit. You already know that Ack-Ack.....
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Just seeing how far some of you have come from any kind of a line in the sand. Guess a nuke and a dystopian after event landscape should be wished for next along with the expected piles of burnt bits and pieces. Maybe some bouncing eyeballs on the CV deck after someone dives into it ending as little squish piles to the macarena song. The skeletons are a Halloween joke. Napalm and incendiaries fried large areas and burned for some time. With our already massive object rendering debt in any direction you look becasue of our 625,000sq mile arena, that fire or fires will eat many players FPS.
Now if we only played in a 15x15 mile arena, yes those fires wouldn't be a problem with 10 players a side for a match time limit. You already know that Ack-Ack.....
well that's all a great idea also, you went a little to far with the Macarena song though, get a grip guy were not sadistic
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Strategic uses of Napalm since it can burn for up to 10 minutes.
1. On the entrances of map rooms to prevent enemy soldiers from entering.
2. Prevent tanks from crossing a bridge.
3. Preventing airplanes from using a rearm pad or taking off from a particular runway direction.
4. Burning down buildings in strategic targets such as factories, hangars, or other objects.
5. On any hangar, make it unusable for 10 minutes.
...and this is just the tip of the iceberg... it should be a 'perked' ordnance...
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I like the idea. Shooting skeletons are hard in dusk as they blend in well.
Maybe tie it to the ammo bunkers and it’s perked ammo for real low eny planes that do not get flown much
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Drop a 100 lb bomb of napalm from my STORCH HAHAHAHA :banana: