Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Wizer on February 23, 2018, 05:36:38 AM

Title: Rear View Mirrows
Post by: Wizer on February 23, 2018, 05:36:38 AM
I wish for rear view mirrors in fighter aircraft
Title: Re: Rear View Mirrows
Post by: Randy1 on February 23, 2018, 06:32:07 AM
Iracing uses mirrors and they even have a virtual mirror.  It is very doable. 
Title: Re: Rear View Mirrows
Post by: FESS67 on February 23, 2018, 07:17:27 AM
it is very doable but you will take a hit on frame rates.
Title: Re: Rear View Mirrows
Post by: noman on February 23, 2018, 10:03:59 AM
Just use the look back function. I have the pinky switch on my Ch fighter stick mapped to do that.
Title: Re: Rear View Mirrows
Post by: BowHTR on February 23, 2018, 11:14:48 AM
http://bbs.hitechcreations.com/smf/index.php/topic,385457.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,385457.0.html)
Title: Re: Rear View Mirrows
Post by: 100Coogn on February 23, 2018, 12:51:42 PM
Just use the look back function. I have the pinky switch on my Ch fighter stick mapped to do that.

How does that put a mirror in his cockpit?  That is the OP's wish.

Coogan
Title: Re: Rear View Mirrows
Post by: popeye on February 23, 2018, 01:55:58 PM
-1

I use the forward-up view -- that would be partly obscured by the mirror -- more than the back view.
Title: Re: Rear View Mirrows
Post by: noman on February 23, 2018, 02:30:15 PM
i am pointing out it is better than a mirror. Wouldn't it be better to be able to rotate your head a full 180 degrees than just having a mirror 6 inches in front of you? And it rotates instantaneously. My point was they have already made it better than a mirror so why go backwards with a mirror. Maybe he didn't know about that function in the game so was just pointing it out.
Title: Re: Rear View Mirrows
Post by: Bruv119 on February 23, 2018, 03:58:13 PM
cliffs of dover has mirrors and whilst they look pretty for checking out your wingman,  it's really not the place you want to be having an enemy plane. 

I'd rather have more screen to look for bandits high 12.   
Title: Re: Rear View Mirrows
Post by: 100Coogn on February 23, 2018, 07:02:36 PM
i am pointing out it is better than a mirror. Wouldn't it be better to be able to rotate your head a full 180 degrees than just having a mirror 6 inches in front of you? And it rotates instantaneously. My point was they have already made it better than a mirror so why go backwards with a mirror. Maybe he didn't know about that function in the game so was just pointing it out.
I'm sure the OP knows how to look behind them, but that's no reason why there shouldn't be any mirrors.  Many WWII planes had them and I doubt that it would
be any more taxing on anyone's RIG than what the Environmental Setting are. (after all that's just a reflection)

Coogan
Title: Re: Rear View Mirrows
Post by: Randy1 on February 23, 2018, 07:31:42 PM
it is very doable but you will take a hit on frame rates.

Iracing is a CPU based program I guess like good old ah2.  You would think it would hit the cpu hard but I run two mirrors, a virtual mirror, and in Ford GT 2017 , a rear facing camera.  Works really well.
Title: Re: Rear View Mirrows
Post by: FLS on February 25, 2018, 09:07:45 AM
It's a smaller map Randy.
Title: Re: Rear View Mirrows
Post by: TequilaChaser on February 25, 2018, 10:22:22 AM
Remember the aircraft that had/used mirrors in Air Warrior?

iirc, One would have to get use to the view being reversed opposite of the way mirrors work.... I believe that is how it worked if I am remembering right....

It's been so long ago, but I know AW had mirrors....

The only reason to have mirrors in Aces High, would be for the "More Realistic" effect of the plane models.... I don't see where anyone would use them in this day and time.....with TrackIR and VR 3D capability....

TC
Title: Re: Rear View Mirrows
Post by: ONTOS on February 28, 2018, 12:20:12 PM
-1
Title: Re: Rear View Mirrows
Post by: DubiousKB on February 28, 2018, 12:39:51 PM
I believe this was discussed already, where HTC detailed it would drive up video card/gpu demand because it has two render the mirror view.

Cool Idea, but not sure the juice is worth the squeeze...
Title: Re: Rear View Mirrows
Post by: Rebel28 on February 28, 2018, 01:07:49 PM
Your car has a mirror why not just take it out you can just look back.
Why is the mirror there just to check your lipstick?
The human eye is attracted to movement the mirror looks back 100% of the time. Even a dot moving in the mirror against a blue sky will attract your attention. It adds another level of SA.
The addition of a mirror if done correctly will not affect frame rates on most of the machines today; being the area displayed is very small. Planes in DCS have the mirror with the option to turn it on or off. On the machine I am using it causes no loss in frame rate. I use it mostly on ground attack missions in the P51 to confirm hits on ground targets, and to stop those pesky 109’s and 190’s from trying to sneak up from behind.

If the WWII plane had them then they should be there and the choice should be up to the pilot whether to use them or not.
Title: Re: Rear View Mirrows
Post by: The Fugitive on February 28, 2018, 03:57:24 PM
Your car has a mirror why not just take it out you can just look back.
Why is the mirror there just to check your lipstick?
The human eye is attracted to movement the mirror looks back 100% of the time. Even a dot moving in the mirror against a blue sky will attract your attention. It adds another level of SA.
The addition of a mirror if done correctly will not affect frame rates on most of the machines today; being the area displayed is very small. Planes in DCS have the mirror with the option to turn it on or off. On the machine I am using it causes no loss in frame rate. I use it mostly on ground attack missions in the P51 to confirm hits on ground targets, and to stop those pesky 109’s and 190’s from trying to sneak up from behind.

If the WWII plane had them then they should be there and the choice should be up to the pilot whether to use them or not.

WWII airplanes had them because turning your head around and moving your body to see behind you took time. In the game however, you can scan 360 degrees in two planes faster than you could possibly turn your head. A frivolous addition that would be turned off as soon as the novelty wore off.
Title: Re: Rear View Mirrows
Post by: Ack-Ack on March 01, 2018, 04:09:04 PM
Iracing is a CPU based program I guess like good old ah2.  You would think it would hit the cpu hard but I run two mirrors, a virtual mirror, and in Ford GT 2017 , a rear facing camera.  Works really well.

Different game engine. 
Title: Re: Rear View Mirrows
Post by: mikeWe9a on March 02, 2018, 09:19:47 AM
Remember the aircraft that had/used mirrors in Air Warrior?

iirc, One would have to get use to the view being reversed opposite of the way mirrors work.... I believe that is how it worked if I am remembering right....

It's been so long ago, but I know AW had mirrors....

The only reason to have mirrors in Aces High, would be for the "More Realistic" effect of the plane models.... I don't see where anyone would use them in this day and time.....with TrackIR and VR 3D capability....

TC

IIRC, the only way to use a mirror in Air Warrior was as a specific view (i.e. entirely replace the normal back view).  There was an option for the rear view to be either reversed (mirrored) or to be shown as if the pilot was actually looking backwards.  Since you didn't have head movement, a mirror was simply implemented by using a mask and graphics to show the rear view as if you were looking in a canopy-mounted mirror.

Mike
Title: Re: Rear View Mirrows
Post by: Pluto on March 02, 2018, 07:39:36 PM
You might try the method some of the self proclaimed elitists use and set up a mirror on top of your monitor.