Aces High Bulletin Board
General Forums => Wishlist => Topic started by: hgtonyvi on April 14, 2018, 05:41:57 PM
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Adding the double tap button for wep wasn't necessary IMO. Can you put it back how it was? I use buttons for throttle and I tend to tap them for throttle up and down constantly. I never get a precise throttle work due to because I use buttons and tapping it constantly changes it to WEP and I sometimes don't need wep when stall fighting.
When I try to calibrate a single axis(Y axis) I sometimes automatically go into modify Z axis. This never use to happen.
Text Fonts are the same but Icons and text on clipboard a dull and also enemy icons or friendly icons are dull.
Sometimes I am getting micro freezes. I am running on dx9 as I always did with previous patch.
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Adding the double tap button for wep wasn't necessary IMO. Can you put it back how it was? I use buttons for throttle and I tend to tap them for throttle up and down constantly. I never get a precise throttle work due to because I use buttons and tapping it constantly changes it to WEP and I sometimes don't need wep when stall fighting.
When I try to calibrate a single axis(Y axis) I sometimes automatically go into modify Z axis. This never use to happen.
Text Fonts are the same but Icons and text on clipboard a dull and also enemy icons or friendly icons are dull.
Sometimes I am getting micro freezes. I am running on dx9 as I always did with previous patch.
Rule #two.
https://www.youtube.com/watch?v=JmA2WYyw-_A
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I logged in today and experience a smoother version of the patch. Maybe it was just a glitch or something. Everything is working good now.
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Yup, second patch reverted some things to pre patch. Dang it, I missed my opportunity while you were having issues :furious LOL Glad it worked itself out for ya Brother :rock
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Yup, second patch reverted some things to pre patch. Dang it, I missed my opportunity while you were having issues :furious LOL Glad it worked itself out for ya Brother :rock
I never saw the first patch, only the second. Main complaint is autotakeoff being random. I will have experiment.