Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: MAILMAN on April 21, 2018, 04:10:19 PM

Title: Question about an in game feature
Post by: MAILMAN on April 21, 2018, 04:10:19 PM
I rarely come to the boards to read, let alone post for good reason but I can't find an answer to my question.  This may not be the proper environment and if not I hope one of the administrators will direct me to where I should post it or move the post to the proper location.


I keep reading that if a player objects to receiving communications from another player while playing on line then he/she should just "squelch" the offender.  This is all well and good, but only works for the current session.  I haven't played in a few months (video card quit with no replacement available) so I don't know if this feature has changed.

I wonder why the option is not available to permanently "squelch" a player or "squelch" a player until you choose to "unsquelch" the player?  Why do you have to choose to "squelch" the same player that you do not want to receive any communications from every time you log into the game?

For the record I do not tune to ch. 200 so that isn't the problem.  The problem is getting miserable PM's from a player or all of his/her cronies after shooting them down in a manner which did not suit their parameter. 
Title: Re: Question about an in game feature
Post by: TWCAxew on April 21, 2018, 04:21:48 PM
The problem is getting miserable PM's from a player or all of his/her cronies after shooting them down in a manner which did not suit their.

This is considered abuse and should be emailed to HTC. They will deal with there behavior accordingly.

I hope you still enjoy the game non the less. <S>

DutchVII
Title: Re: Question about an in game feature
Post by: MAILMAN on April 21, 2018, 05:39:23 PM
Thanks for the suggestion, however I am fully aware of what I am supposed to do to with what I feel is an abuser.

Unfortunately, I read a thread earlier today where the OP asked a legitimate question, the flamers who didn't agree flamed and called him a troll and the owner of the game eventually chimed in and said the OP was trolling.  I don't agree with that assessment, but that tone speaks volumes on how his vision of the game should be. Therefore, unfortunately, I have no confidence that reporting someone will ever do much.  Too many repeat offenders over the years with no real deterrent, but I digress from the purpose of my post.

So for more than a decade I start each and every session by checking the roster and going down the list and choosing to "squelch" particular players that I don't want to ever read or hear from (both enemy and friendly) before I even choose an airfield.  I add additional "squelched' players as I notice them joining the game.  I would just like to be provided the choice to "squelch" an ID one time and not worry about having to do it each and every session.  I don't think it is asking too much or out of line making a request for this option and have the game remember that choice.
Title: Re: Question about an in game feature
Post by: 1ijac on April 21, 2018, 05:45:54 PM
I believe if you are looking for the correct spot in the forum for a request to change the squelch feature, then the wishlist forum is a good place.
Title: Re: Question about an in game feature
Post by: jimbo71 on April 21, 2018, 06:01:34 PM
For $129 I can use their IP address to track their location, drive there then stand uncomfortably close to their wife at Walmart while wearing gray sweat pants.
Title: Re: Question about an in game feature
Post by: MAILMAN on April 21, 2018, 06:30:58 PM
I believe if you are looking for the correct spot in the forum for a request to change the squelch feature, then the wishlist forum is a good place.
Thanks.

Found the forum and posted there.  Now let's see/hope it will get read and implemented.
Title: Re: Question about an in game feature
Post by: Ack-Ack on April 21, 2018, 06:52:42 PM
IIRC, the reason why we don't have a permanent squelch list isn't to give each side to "mend fences" as suggested by some posts in this thread but because of the possibility of an innocent player being permanently squelched.

For example, Player A is put on someone's permanent squelch list and then Player A quits the game.  Now, along comes new Player B that happens to select old Player A's handle and is automatically permanently squelched because the original Player A was put on someone's permanent squelch list.  That is why HiTech has not implemented a permanent squelch option to the game.
Title: Re: Question about an in game feature
Post by: Vraciu on April 21, 2018, 06:54:37 PM
One thread wasn't enough for you?


http://bbs.hitechcreations.com/smf/index.php/topic,392720.0.html


IBTL.


Title: Re: Question about an in game feature
Post by: Vraciu on April 21, 2018, 06:55:38 PM


Unfortunately, I read a thread earlier today where the OP asked a legitimate question, the flamers who didn't agree flamed and called him a troll and the owner of the game eventually chimed in and said the OP was trolling.  I don't agree with that assessment, but that tone speaks volumes on how his vision of the game should be.

Dead man typing.

He was trolling.

IBTL.
Title: Re: Question about an in game feature
Post by: mERv on April 21, 2018, 08:49:51 PM
Dead man typing.

He was trolling.

IBTL.

GEET him boss :cheers:
Title: Re: Question about an in game feature
Post by: Vraciu on April 22, 2018, 12:07:15 AM
GEET him boss :cheers:

Just an observation.   :salute
Title: Re: Question about an in game feature
Post by: TequilaChaser on April 22, 2018, 12:52:44 AM
One thread wasn't enough for you?


http://bbs.hitechcreations.com/smf/index.php/topic,392720.0.html


IBTL.




Vracui,  if you would take the time to look at the time stamps of this initial post , then the thread he started /moved to in the Wish List forum after  TWCAxew (DutchVII) pointed MLM toward the wish list forum advising him that MLM might be better off served asking his question there instead of the general discussion forum......


Dead man typing.

He was trolling.

IBTL.
GEET him boss :cheers:

LOL, looks like you've got you a new A.H.,  "boss"....rofl     


in any case, hitech viewed a person's post as a "troll".....   that is just how he saw it..........he answered the question and ended up having to lock the thread because of all the others wanting to put their 2 cents worth in by hollering Troll or by saying that in all honesty they did not see or look at the person typing the thread as a person who would do such a thing.......

matters like this should just be left between the 2 individual groups it involves

The Thread Poster / Question asker and HTC Admin.


I for one don't see it as "Dead Man typing"  nor  "He was trolling".......   regardless if we are referring to mutha-  or  -MLM- ( MAILMAN ,  -)-MAILMAN- ).... seeings how they are the same caliber people as SB, NB, Coach, Ack-Ack, Hajo, Max, Rapier, Claymore, Wraithe, Nefarious, Guppy/CorkyJr, Brooke, Arlo, etc, etc........

side note for MLM:  MAILMAN,send a PM  or email or phone call and talk with HTC ( HiTech and Skuzzy )

~S~

TC


Title: Re: Question about an in game feature
Post by: zack1234 on April 22, 2018, 05:08:47 AM
I have reported you all :old:
Title: Re: Question about an in game feature
Post by: Skuzzy on April 22, 2018, 06:02:33 AM
The proper way to deal with an abusive player is to;

1)  Use the .report mechanism to report the player.  It records the text buffer so we can review it.  If it is via a PM, then dropping us a line (email, PM on the bulletin board, or phone call) to alert us to the situation.

2)  Use the .squelch to prevent the player further abusing you.

3)  Never confront the abusive player.  Never.  You will be wrong no matter what rationalization you use.

There are many ways for an abusive player to get around "permanent" squelch lists.  If the player is habitually abusive then removing the player from the game is our option.  It is much more effective than trying to cover up someone who is habitually abusive.

By not making it permanent we get to see how many times a player is being abusive, if the community uses the tools provided to it.

We (HTC) have more effective tools to use against habitually abusive players if it is needed.  By hiding a player behind a permanent squelch list, you have simply made him move to another victim.  You have not solved the real problem, you have simply masked it from yourself, and made someone else a target for abuse.
Title: Re: Question about an in game feature
Post by: zack1234 on April 22, 2018, 09:30:28 AM
+1

Majority of people in game dont like harsh abuse and would make it clear to the offender.

If the offender is a oddball i would rather know and could not care less.

If you cannot deal with it in cartoon land you need to harden up and use the mechanisms to cut of thier means of abuse.

Leaving is everyone’s choice, if you do leave the offenders will have won.
Title: Re: Question about an in game feature
Post by: Vraciu on April 22, 2018, 02:32:46 PM
Vracui,  if you would take the time to look at the time stamps of this initial post...



I stand by what I said.   One thread is sufficient.  As you can see, Skuzzy moves threads where they belong.    If you post in the wrong place ask for it to be moved. That’s what I do. 


Quote
LOL, looks like you've got you a new A.H.,  "boss"....rofl     


in any case, hitech viewed a person's post as a "troll".....   that is just how he saw it..........he answered the question and ended up having to lock the thread because of all the others wanting to put their 2 cents worth in by hollering Troll...

No.  Hitech saw it for what it was, which was basically a mob demanding he submit to their vision of the game or else...  Not being a boss.  Just pointing out the obvious.

The more time Skuzzy and Hitech spend on policing the boards the less they have for development.   
Title: Re: Question about an in game feature
Post by: lunatic1 on April 27, 2018, 09:10:07 PM
+1

Majority of people in game dont like harsh abuse and would make it clear to the offender.

If the offender is a oddball i would rather know and could not care less.

If you cannot deal with it in cartoon land you need to harden up and use the mechanisms to cut of thier means of abuse.

Leaving is everyone’s choice, if you do leave the offenders will have won.

yes ZACK this is a cartoon game a place you come to to have fun not get verbally abused, some people quit playing here just because of that.

If the offender is a oddball i would rather know and could not care less.<---if you would care less why would you want to know?(  :D  )